Commit Graph

230 Commits

Author SHA1 Message Date
Jim Bankoski
6b2792b0e0 Merge "vp8e - entropy stats per frame type" 2011-12-12 09:08:34 -08:00
Jim Bankoski
6de67cd6e8 vp8e - entropy stats per frame type
Change-Id: I4168eb6ea22ae541471738a7a3453e7d52059275
2011-12-09 16:56:18 -08:00
Johann
a69810b893 Merge "Reduce mem copies in encoder loopfilter level picking" 2011-12-07 10:41:00 -08:00
Attila Nagy
e570b0406d Reduce mem copies in encoder loopfilter level picking
Do the test filtering in the existing backup frame buffer instead of
the original. Copy the original data into extra buffer before doing
the  filtering. This way there is no need to restore the original
unfiltered  frame at the end of level picking process.

This came up in some discussions with Johann. Thanks!

Change-Id: I495f4301d983854673276c34ec0ddf9a9d622122
2011-12-07 09:59:50 +02:00
Yunqing Wang
aa7335e610 Multiple-resolution encoder
The example encoder down-samples the input video frames a number of
times with a down-sampling factor, and then encodes and outputs
bitstreams with different resolutions.

Support arbitrary down-sampling factor, and down-sampling factor
can be different for each encoding level.

For example, the encoder can be tested as follows.
1. Configure with multi-resolution encoding enabled:
../libvpx/configure --target=x86-linux-gcc --disable-codecs
--enable-vp8 --enable-runtime_cpu_detect --enable-debug
--disable-install-docs --enable-error-concealment
--enable-multi-res-encoding
2. Run make
3. Encode:
If input video is 1280x720, run:
./vp8_multi_resolution_encoder 1280 720 input.yuv 1.ivf 2.ivf 3.ivf 1
(output: 1.ivf(1280x720); 2.ivf(640x360); 3.ivf(320x180).
The last parameter is set to 1/0 to show/not show PSNR.)
4. Decode:
./simple_decoder 1.ivf 1.yuv
./simple_decoder 2.ivf 2.yuv
./simple_decoder 3.ivf 3.yuv
5. View video:
mplayer 1.yuv -demuxer rawvideo -rawvideo w=1280:h=720 -loop 0 -fps 30
mplayer 2.yuv -demuxer rawvideo -rawvideo w=640:h=360 -loop 0 -fps 30
mplayer 3.yuv -demuxer rawvideo -rawvideo w=320:h=180 -loop 0 -fps 30

The encoding parameters can be modified in vp8_multi_resolution_encoder.c,
for example, target bitrate, frame rate...

Modified API. John helped a lot with that. Thanks!

Change-Id: I03be9a51167eddf94399f92d269599fb3f3d54f5
2011-12-05 17:59:42 -05:00
John Koleszar
6127af60c1 Merge "Speed selection support for disabled reference frames" 2011-12-05 14:36:54 -08:00
Attila Nagy
97259b460c Fix encoder partitioned output on ARM
API was not returning correct partition sizes on arm targets.
The armv5 token packing functions were not storing the information to the
partition size table.
As a fix, have one boolcoder instance allocated for each partition so
that partition sizes are internally available after all partitions
were encoded. This will also allow more flexibility in producing
several partitions in parallel.

Use buffer validation (overflow check) in all ARM bitpacking
functions.

Change-Id: I31c8a11d8a7613676f0ff50928cb2a2ab14fd169
2011-11-23 12:29:43 +02:00
John Koleszar
e55974bf86 Speed selection support for disabled reference frames
There was an implicit reference frame test order (typically LAST,
GOLD, ARF) in the mode selection logic, but this doesn't provide the
expected results when some reference frames are disabled. For
instance, in real-time mode, the speed selection logic often disables
the ARF modes. So if the user disables the LAST and GOLD frames, the
encoder was always choosing INTRA, when in reality searching the ARF
in this case has the same speed penalty as searching LAST would have
had.

Instead, introduce the notion of a reference frame search order. This
patch preserves the former priorities, so if a frame is disabled, the
other frames bump up a slot to take its place. This patch lays the
groundwork for doing something smarter in the frame test order, for
example considering temporal distance or looking at the frames used by
nearby blocks.

Change-Id: I1199149f8662a408537c653d2c021c7f1d29a700
2011-11-18 13:53:21 -08:00
Attila Nagy
c84d42f864 Validate encoder buffer writes for single token partition
Extend buffer write validation (overflow check) to single token
partition packing, both mb and row based functions.

Change-Id: I36e19b7d37fc43712d05c70e3ad223d3eb5b973d
2011-11-18 12:49:27 +02:00
John Koleszar
bdd35c13cc avoid resetting framerate during vpx_codec_enc_config_set()
The calculated frame_rate is a state variable in the codec, and
shouldn't be maintained in the configuration struct. Move it to the
main part of cpi so that it isn't clobbered when the configuration
struct is updated. The initial framerate estimate is moved from the
vp8_cx_iface.c wrapper into the body of init_config() in onyx_if.c, so
that it is only called once and not reset on every call to
vp8_change_config().

Change-Id: I8d9a3d1283330d1ee297d07e9d78d1f2875f2465
2011-11-11 14:45:58 -08:00
John Koleszar
2999ca3094 Merge "Reset FPU state after calc_plane_error()" 2011-11-09 09:35:08 -08:00
Adrian Grange
fa25a31ed4 Additional clipping of buffer level to maximum buffer size
Added additional check of buffer level against maximum
buffer size.

Change-Id: Iaf1fbaf008601161e402b43ce82c3dbc129bf740
2011-11-07 16:54:40 -08:00
Adrian Grange
9dc95b0a12 Added check to make sure maximum buffer size not exceeded
Added code to clip the buffer level to the maximum buffer
size. Without this the buffer level would increase
unchecked.

This bug was found when encoding an essentially static
scene at 2Mb/s. The encoder is unable to generate frames
consistent with the high data-rate because Q bottoms out
at Qmin.

As frames generated are consistently undersized the buffer
level increases and does not get checked against the
maximum size specified by the user (or default).

Change-Id: Id8a3c6323d3246da50f7cb53ddbf78b5528032c6
2011-11-07 16:28:13 -08:00
James Berry
bc7151131d Fix: check cx_data buffer prior to write
check to make sure that cx_data buffer has enough room before
writting to it, prior behavior did not which could result in a crash.

Change-Id: I3fab6f2bc4a96d7c675ea81acd39ece121738b28
2011-10-20 15:55:00 -04:00
Adrian Grange
217591fde5 Added rate-targeted temporal scalability
Added the ability to create rate-targeted, temporally
scalable, VP8 compatible bitstreams.

The application vp8_scalable_patterns.c demonstrates how
to use this capability. Users can create output bitstreams
containing upto 5 temporally separable streams encoded
as a single VP8 bitstream.
(previously abandoned as:
I92d1483e887adb274d07ce9e567e4d0314881b0a)

Change-Id: I156250a3fe930be57c069d508c41b6a7a4ea8d6a
2011-10-11 12:49:12 -07:00
John Koleszar
07ba411914 Reset FPU state after calc_plane_error()
Fixes a MMX/SSE2 mismatch when building with --enable-internal-stats.

Change-Id: I0c50a1f246f6916b7a5fc6f36864ceb362f25520
2011-10-11 08:43:30 -07:00
Yunqing Wang
538865dfa5 Merge "Multithreaded encoder, late sync loopfilter" 2011-10-04 07:04:30 -07:00
Paul Wilkins
b6e27d5f0b CQ and two pass rate control.
Changes to the selection of Q limits for two pass
and two pass CQ mode.

Allowance made for Mode and motion vector costs.
Some refactoring of common code.

For Derf and YT sets CQ mode average improvement
circa 1% (SSIM and Global PSNR).

Some increased tendency to undershoot even when
user CQ not reached.

Patch2: Removed some test code accidentally merged.

Change-Id: Icf74d13af77437c08602571dc7a97e747cce5066
2011-09-30 10:55:52 +01:00
Attila Nagy
380d64ecb1 Multithreaded encoder, late sync loopfilter
Sync with loopfilter thread just at the beginning of next frame encoding.
This returns control to application faster and allows a better multicore scaling.
When PSNR packets are generated the final filtered frame is needed imediatly
so we cannot delay the sync.

Change-Id: I288d97b5e331d41d6f5bb49d97986fa12ac6f066
2011-09-29 10:06:24 +03:00
Yunqing Wang
1f20202e2c Minor modification on key frame decision
This change makes sure that no key frame recoding in real-time mode
even if CONFIG_REALTIME_ONLY is not configured.

Change-Id: Ifc34141f3217a6bb63cc087d78b111fadb35eec2
2011-08-25 16:54:45 -04:00
John Koleszar
edec5eb5e7 Merge "Copy less when active map is in use" 2011-08-19 07:31:00 -07:00
Alpha Lam
4e8d35a461 Copy less when active map is in use
When active map is specified and the current frame is not a key frame,
golden frame nor a altref frame then copy only those active regions.

This significantly reduces encoding time by as much as 19% on the test
system where realtime encoding is used. This is particularly useful
when the frame size is large (e.g. 2560x1600) and there's only a few
action macroblocks.

Change-Id: If394a813ec2df5a0201745d1348dbde4278f7ad4
2011-08-19 10:29:41 -04:00
John Koleszar
e96131705a Revert "Improved 1-pass CBR rate control"
This reverts commit b5ea2fbc2c. Further
testing showed noticable keyframe popping in some cases, reverting this
for now to give time for a proper fix.

Conflicts:

	vp8/encoder/onyx_if.c
	vp8/encoder/ratectrl.c

Change-Id: I159f53d1bf0e24c035754ab3ded8ccfd58fd04af
2011-08-12 14:51:36 -04:00
John Koleszar
238dae8604 Fix source buffer selection
This patch fixes a bug in the interaction between the recode loop and
spatial resampling. If the codec was in a spatial resampling state,
and a subsequent iteration of the recode loop disables resampling,
then the source buffer must be reset to the unscaled source.

Change-Id: I4e4cd47b943f6cd26a47449dc7f4255b38e27c77
2011-08-03 16:13:15 -04:00
John Koleszar
06c3d5bb9a Fix building with --disable-postproc
Change-Id: I7e6bc28e7974a376da747300744e0dd5dc1d21e9
2011-08-01 17:50:23 -04:00
James Zern
b45065d38b cosmetics: consistently use [u]int64_t
Removes mixed usage of (unsigned) long long and INT64.
Fixes Issue #208.

Change-Id: I220d3ed5ce4bb1280cd38bb3715f208ce23cf83a
2011-07-26 11:34:36 -07:00
Johann
773bcc300d Merge "fix sharpness bug and clean up" 2011-07-22 09:34:55 -07:00
Johann
a04ed0e8f3 fix sharpness bug and clean up
sharpness was not recalculated in vp8cx_pick_filter_level_fast

remove last_filter_type. all values are calculated, don't need to update
the lfi data when it changes.

always use cm->sharpness_level. the extra indirection was annoying.

don't track last frame_type or sharpness_level manually. frame type
only matters for motion search and sharpness_level is taken care of in
frame_init

move function declarations to their proper header

Change-Id: I7ef037bd4bf8cf5e37d2d36bd03b5e22a2ad91db
2011-07-22 12:33:57 -04:00
Yunqing Wang
829179e888 Merge "Preload reference area to an intermediate buffer in sub-pixel motion search" 2011-07-22 06:56:15 -07:00
Yunqing Wang
20bd1446c0 Preload reference area to an intermediate buffer in sub-pixel motion search
In sub-pixel motion search, the search range is small(+/- 3 pixels).
Preload whole search area from reference buffer into a 32-byte
aligned buffer. Then in search, load reference data from this buffer
instead. This keeps data in cache, and reduces the crossing cache-
line penalty. For tulip clip, tests on Intel Core2 Quad machine(linux)
showed encoder speed improvement:
  3.4%   at --rt --cpu-used =-4
  2.8%   at --rt --cpu-used =-3
  2.3%   at --rt --cpu-used =-2
  2.2%   at --rt --cpu-used =-1

Test on Atom notebook showed only 1.1% speed improvement(speed=-4).
Test on Xeon machine also showed less improvement, since unaligned
data access latency is greatly reduced in newer cores.

Next, I will apply similar idea to other 2 sub-pixel search functions
for encoding speed > 4.

Make this change exclusively for x86 platforms.

Change-Id: Ia7bb9f56169eac0f01009fe2b2f2ab5b61d2eb2f
2011-07-22 09:28:06 -04:00
John Koleszar
2bdda84e37 Merge "Increase chrow row alignment to 16 bytes." 2011-07-21 07:32:39 -07:00
Yunqing Wang
c5fe641179 Merge "Add improvements made in good-quality mode to real-time mode" 2011-07-21 07:27:09 -07:00
Timothy B. Terriberry
7d1b37cdac Increase chrow row alignment to 16 bytes.
This is done by expanding luma row to 32-byte alignment, since
 there is currently a bunch of code that assumes that
 uv_stride == y_stride/2 (see, for example, vp8/common/postproc.c,
 common/reconinter.c, common/arm/neon/recon16x16mb_neon.asm,
 encoder/temporal_filter.c, and possibly others; I haven't done a
 full audit).
It also uses replaces the hardcoded border of 16 in a number of
 encoder buffers with VP8BORDERINPIXELS (currently 32), as the
 chroma rows start at an offset of border/2.
Together, these two changes have the nice advantage that simply
 dumping the frame memory as a contiguous blob produces a valid,
 if padded, image.

Change-Id: Iaf5ea722ae5c82d5daa50f6e2dade9de753f1003
2011-07-20 10:20:31 -07:00
John Koleszar
b5ea2fbc2c Improved 1-pass CBR rate control
This patch attempts to improve the handling of CBR streams with
respect to the short term buffering requirements. The "buffer level"
is changed to be an average over the rc buffer, rather than a long
running average. Overshoot is also tracked over the same interval
and the golden frame targets suppressed accordingly to correct for
overly aggressive boosting.

Testing shows that this is fairly consistently positive in one
metric or another -- some clips that show significant decreases
in quality have better buffering characteristics, others show
improvenents in both.

Change-Id: I924c89aa9bdb210271f2e03311e63de3f1f8f920
2011-07-18 11:48:05 -04:00
John Koleszar
04dce631a2 Remove unused speed features
min_fs_radius, max_fs_radius, full_freq were set but never read.

Change-Id: I82657f4e7f2ba2acc3cbc3faa5ec0de5b9c6ec74
2011-07-14 14:20:25 -04:00
Yunqing Wang
0e9a6ed72a Add improvements made in good-quality mode to real-time mode
Several improvements we made in good-quality mode can be added
into real-time mode to speed up encoding in speed 1, 2, and 3
with small quality loss. Tests using tulip clip showed:

--rt --cpu-used=-1
(before change)
PSNR: 38.028
time: 1m33.195s
(after change)
PSNR: 38.014
time: 1m20.851s

--rt --cpu-used=-2
(before change)
PSNR: 37.773
time: 0m57.650s
(after change)
PSNR: 37.759
time: 0m54.594s

--rt --cpu-used=-3
(before change)
PSNR: 37.392
time: 0m42.865s
(after change)
PSNR: 37.375
time: 0m41.949s

Change-Id: I76ab2a38d72bc5efc91f6fe20d332c472f6510c9
2011-07-13 14:51:02 -04:00
Attila Nagy
622958449b New loop filter interface
Separate simple filter with reduced no. of parameters.
MB filter level picking based on precalculated table. Level table updated for
each frame. Inside and edge limits precalculated and updated just when
sharpness changes. HEV threshhold is constant.
ARM targets use scalars and others vectors.

Change works only with --target=generic-gnu
All other targets have to be updated!

Change-Id: I6b73aca6b525075b20129a371699b2561bd4d51c
2011-07-08 09:31:41 +03:00
John Koleszar
973a9c075d Merge "Set VPX_FRAME_IS_DROPPABLE" 2011-07-07 08:11:05 -07:00
John Koleszar
37de0b8bdf Set VPX_FRAME_IS_DROPPABLE
Allow the encoder to inform the application that the encoded frame will not
be used as a reference.

Change-Id: I90e41962325ef73d44da03327deb340d6f7f4860
2011-07-07 10:38:45 -04:00
Paul Wilkins
11694aab66 Change to arf boost calculation.
In this commit I have added an experimental function
that tests prediction quality either side of a central position
to calculate a suggested boost number for an ARF frame.

The function is passed an offset from the current position and
a number of frames to search forwards and backwards.
It returns a forward, backward and compound boost number.

The new code can be deactivated using #define NEW_BOOST 0

In its current default state the code searches forwards and backwards
from the proposed  position of the next alt ref.

The the old code used a boost number calculated by scanning forward
from the previous GF up to the proposed alt ref frame position.

I have also added some code to try and prevent placement of a gf/arf
where there is a brief flash.

Change-Id: I98af789a5181148659f10dd5dd2ff2d4250cd51c
2011-06-29 18:01:25 +01:00
Stefan Holmer
4cb0ebe5b2 Adding support for independent partitions
Adding support in the encoder for generating
independent residual partitions by forcing
equal probabilities over the prev coef entropy
contexts.

Change-Id: I402f5c353255f3ca20eae2620af739f6a498cd21
2011-06-28 11:10:17 -04:00
John Koleszar
db67dcba6a Revert "Reduce overshoot in 1 pass rate control"
This reverts commit 212f618373.

Further testing shows that the overshoot accumulation/damping is too
aggressive on some clips. Allowing the accumulated overshoot to
decay and limiting to damping to golden frames shows some promise.
But some clips show significant overshoot in the buffer window, so
I think this still needs work.

Change-Id: Ic02a9ca34f55229f9cc04786f4fab54cdc1a3ef5
2011-06-23 11:52:12 -04:00
John Koleszar
5c166470a5 Merge "Reduce overshoot in 1 pass rate control" 2011-06-07 12:30:37 -07:00
Johann
04edde2b11 Merge "neon fast quantize block pair" 2011-06-06 13:42:58 -07:00
John Koleszar
212f618373 Reduce overshoot in 1 pass rate control
This patch attempts to reduce the peak bitrate hit by the encoder
when using small buffer windows.

Tested on the CIF set over 200-500kbps using these settings:

  --buf-sz=500 --buf-initial-sz=250 --buf-optimal-sz=250 \
  --undershoot-pct=100

Two pass encodes were tested at best quality. One pass encodes were
tested only at realtime speed 4:

  --rt --cpu-used=-4

The peak datarate (over the specified 500ms window) was measured
for each encode, and averaged together to get metric for
"average peak," computed as SUM(peak)/SUM(target). This patch
reduces the average peak datarate as follows:

  One pass:
    baseline:   1.29715
    this patch: 1.23664

  Two pass:
    baseline:   1.32702
    this patch: 1.37824

This change had a positive effect on our quality metrics as well:

  One pass CBR:
                    Min  / Mean / Max (pct)
    Average PSNR    -0.42 / 2.86 / 27.32
    Overall PSNR    -0.90 / 2.00 / 17.27
    SSIM            -0.05 / 3.95 / 37.46

  Two pass CBR:
                    Min  / Mean / Max (pct)
    Average PSNR    -4.47 / 4.35 / 35.99
    Overall PSNR    -3.40 / 4.18 / 36.46
    SSIM            -4.56 / 6.98 / 53.67

  One pass VBR:
                    Min  / Mean / Max (pct)
    Average PSNR    -5.21 /  0.01 / 3.30
    Overall PSNR    -8.10 / -0.38 / 1.21
    SSIM            -7.38 / -0.11 / 3.17
    (note: most values here were close to the mean, there were a few
     outliers on files that were very sensitive to golden frame size)

  Two pass VBR:
                    Min  / Mean / Max (pct)
    Average PSNR    0.00 / 0.00 / 0.00
    Overall PSNR    0.00 / 0.00 / 0.00
    SSIM            0.00 / 0.00 / 0.00

Neither one pass or two pass CBR mode adheres particularly strictly
to the short term buffer constraints, and two pass is less
consistent, even in the baseline commit. This should be addressed
in a later commit. This likely will hurt the quality numbers, as it
will have to reduce the burstiness of golden frames.

Aside: My work on this commit makes it clear that we need to make
rate control modes "pluggable", where you can easily write a new
one or work on one in isolation.

Change-Id: I1ea9a48f2beedd59891f1288aabf7064956b4716
2011-06-03 16:38:11 -04:00
John Koleszar
5610970fe9 Merge "Fix code under #if CONFIG_INTERNAL_STATS." 2011-06-01 11:14:17 -07:00
Ronald S. Bultje
34ba18760f Fix code under #if CONFIG_INTERNAL_STATS.
Change-Id: Iccbd78d91c3071b16fb3b2911523a22092652ecd
2011-06-01 11:10:13 -07:00
Tero Rintaluoma
61f0c090df neon fast quantize block pair
vp8_fast_quantize_b_pair_neon function added to quantize
two adjacent blocks at the same time to improve performance.
 - Additional 3-6% speedup compared to neon optimized fast
   quantizer (Tanya VGA@30fps, 1Mbps stream, cpu-used=-5..-16)

Change-Id: I3fcbf141e5d05e9118c38ca37310458afbabaa4e
2011-06-01 10:48:05 +03:00
John Koleszar
0a72f568ec Initialize first_time_stamp_ever
Misplaced #endif caused first_time_stamp_ever to only be initialized if
CONFIG_INTERNAL_STATS was set.

Change-Id: I2296a4ab00f7dfb767583edcc5d59b94f48c0621
2011-05-31 12:37:45 -04:00
John Koleszar
4a4ade6dc8 Merge "bug fix check frame buffer index before copy" 2011-05-27 12:35:06 -07:00