Originally, for the purpose of keeping a fast first pass, the first-pass
stats between row_mt_mode = 0 and row_mt_mode = 1 are not bit exact, but
that difference is very small that doesn't cause a mismatch between the
final bitstreams. However, if the encoder changes, this minor difference
may cause a mismatch. Thus, this patch always forces the first pass to
be bit exact.
BUG=webm:1453
Change-Id: I2b67cf529dee81f660f9d9e7fe9a60ea3c7b12b8
This reverts commit c9266b8547.
Disable source_sad when resolution > 1080P. The test should
pass now.
BUG=webm:1452
Change-Id: I72dde88e66590ff9e41da5e5dd83f5550a83f082
Move the source_sad feature to speed 6 (from speed 7), and
add speed feature to switch from the variance-based partition
to reference_partition (which uses nonrd-pickmode for bsize selection)
if source_sad is high.
Currently used only for speed 6 for resoln <= 360p.
About 4-5% improvement on 360p in RTC set.
Some speed slowdown, but still ~30% faster than speed 5.
Change-Id: Ib0330ee5fe9fdd2608aed91359a2a339d967491c
This code is unused in vp9. Only vp8 still contains references to
vpx_sad_NxMx[3|8] and only for sizes 16x16, 16x8, 8x16, 8x8 and 4x4.
Remove the remaining sizes and all the highbitdepth versions.
BUG=webm:1425
Change-Id: If6a253977c8e0c04599e25cbeb45f71a94f563e8
Existing logic was only affecting resolutions above 720p.
Needs more testing for reducing subpel for speed >= 8.
No change on RTC metrics.
Change-Id: I2f4bf9f25891614aafa9a86aa5a5063a3ccfce4d
Set the base_mv_aggressive for temporal enhancement layers (TL > 0).
Under the aggressive mode, skip the NEWMV depending on the
SSE of the base_mv. Also reduce the subpel motion to 1/2 under
aggressive mode if base_mv is good.
Speedup ~3% with small/negligible loss in quality on RTC.
Affects speed >= 6.
Change-Id: I89341b279cad6da2a04b76d5e726016191dacdb8
Set subpel prune_evenmore only for non_reference frames,
instead of all TL > 0 frames. Gain some quality back at
cost of small speed loss (~1-2%).
Change only effects SVC encoding at speed >= 7.
Change-Id: I5b9f51e51dccfd7050521a66996176b0415ca3f9
Keep the 1/4subpel for all frames, use SUBPEL_TREE_PRUNED_EVENMORE
for all temporal enhancement layer frames.
Change-Id: Ibc681acbb6fc75b7b3c57fc483fcb11d591dfc9a
For SVC 1 pass non-rd mode:
Force subpel seach off for SVC for non-reference frames
under motion threshold.
Add flag to svc context to indicate if the frame is not used
as a reference.
Little/no quaity loss, ~2% speedup.
Change-Id: Ic433c44b514d19d08b28f80ff05231dc943b28e9
Speed >=8: for resolutions above CIF, and for low motion content,
set subpel_search_method to SUBPEL_TREE_PRUNED_EVENMORE.
Small speed gain (~2%) on vga clips,
RTC metrics up by ~2-3% on average.
Change-Id: Ie26ba0264589652f92dfe74308740debf94cf0cc
Adjust the max_copied_frame setting for temporal layers.
Keep the same setting for non-SVC at speed 8.
This change also enables copy_partiton for non-SVC at speed 7,
but with smaller value of max_copied_frame (=2).
~2% speedup for SVC speed 7, 3 layers, with little/no quality loss.
Change-Id: Ic65ac9aad764ec65a35770d263424b2393ec6780
Only affects speed 8.
Make changes to copy partition to fix a bug in setting microblock
offset. Avg PSNR shows 0.02% gain on rtc_derf and 0.08% loss on rtc.
Change-Id: I61c3e5914dde645331344388e7437e5638acd4f3
Don't force disabling of adaptive_rd_thresh for realtime when
row_mt_bit_exact is set.
Row based adaptive rd is made usable in CL
454882(https://chromium-review.googlesource.com/c/454882) for REALTIME.
Change-Id: Ief023414f0fd6eb86f299dd46ae58f4436875af5
Make some speed setting changes for temporal enhancement layers,
and remove the switch in subpel_force_stop for the aggressive_base_mv
in non-rd pickmode.
Gain some 2-3% speed with little/negligible quality loss.
Change-Id: I3e2a7f80ff45f38c0a6ceb01b34dbca2f53edbf0
This patch followed allow_exhaustive_searches feature modification and
continued to modify the encoder to achieve the determinism in the row
based multi-threaded encoding. While row-mt = 1 and using multiple
threads, the adaptive feature in encoder was disabled, which gave
BDRate gain(at speed 1, -0.6% ~ -0.7%; at speed 2, -0.46% ~ -0.59%),
but some encoder speed losses(7% ~ 10% at speed 1 and 3% ~ 6% at
speed 2). These speed losses were acceptable considering the speed
gains obtained from row-mt.
Change-Id: I60d87a25346ebc487a864b57d559f560b7e398bb
A previous patch turned on allow_exhaustive_searches feature only for
FC_GRAPHICS_ANIMATION content. This patch further modified the feature
by removing the exhaustive search limit, and made it no longer adaptive.
As a result, the 2 counts that recorded the number of motion searches
were removed, which helped achieve the determinism in the row based
multi-threading encoding. Tests showed that this patch didn't cause
the encoder much slower.
Used exhaustive_searches_thresh for this speed feature, and removed
allow_exhaustive_searches. Also, refactored the speed feature code
to follow the general speed feature setting style.
Change-Id: Ib96b182c4c8dfff4c1ab91d2497cc42bb9e5a4aa
The allow_exhaustive_searches feature improves the encoding quality
of FC_GRAPHICS_ANIMATION content a lot. For non-FC_GRAPHICS_ANIMATION
content, the quality test result is almost neutral. This patch makes
this feature to be used only for FC_GRAPHICS_ANIMATION content.
The motivation of doing that is to make this feature no longer adaptive,
which will be implemented in the following patch.
Change-Id: Ic911df6dd757402b6480789cc247801e99840369
For low resolutions (<= CIF): use quarter-pixel and simple_block_yrd.
~5% gain on RTC_derf.
~6-7% slowdown on ARM.
Change-Id: I4439ebd1116b9decac04786503f978840b68a60c
Set adaptive_rd_thresh to 2 when simple block yrd is not used.
Fix regression caused by computing y sad without
int_pro_motion_estimation on low res motion clips.
Overall 0.07% quality loss on rtc_derf.
Change only affects low res on speed 8.
Change-Id: Ic6a188a56529f1034d6431005fb4b0e24e8a7e27
To prevent the motion vector out of range bug, added a motion vector unit
test in VP9. In the 4k video encoding, always forced to use extreme motion
vectors and also encouraged to use INTER modes. In the decoding, checked if
the motion vector was valid, and also checked the encoder/decoder mismatch.
The tests showed that this unit test could reveal the issue we saw before.
Change-Id: I0a880bd847dad8a13f7fd2012faf6868b02fa3b4
Refactor to split the 1 passs source sad computation into scene
detection (currently used for VBR and screen-content mode), and
superblock based source sad computation (used in non-rd CBR mode).
This allows the source sad computation for CBR mode to be
multi-threaded.
No change in compression.
Change-Id: I112f2918613ccbd37c1771d852606d3af18c1388
Allow for simple_block_rd for VGA resoln, and reduce
adaptive_rd_thresh to 1.
On average no loss on RTC set, ~4% speedup on mac.
Change-Id: Ib549c4061c853776062b5e34040f839d470fbebc
Change it to row based array to avoid the slow down cause by sync.
row-mt on, speed 8, 2 threads: ~4% speedup for VGA on ARM benefited
from adaptive_rd_threshold.
Change-Id: I887e65a53af20a6c4f48d293daaee09dab3512cf
For each superblock, keep track of how far from current frame
was the last significant content change, and use that (along
with GF distance), to turnoff GF search in non-rd pickmode.
Only enabled for speed >= 8.
avgPNSR on RTC/RTC_derf down by ~0.9/1.2.
Speedup on mac: ~3-5%.
Speedup on arm: 3.6% for VGA and 4.4% for HD.
Change-Id: Ic3f3d6a2af650aca6ba0064d2b1db8d48c035ac7
The sum of tx bloxk eobs is needed in the machine learning based partition
early termination. The eobs are first accumulated during tx search, and
then the value associated with the best tx_size is copied to ctx for later
use.
After the sum of eobs are calculated correctly, re-enabled
ml_partition_search_early_termination speed feature.
Re-did the quality/speed test to check the impact of the fix.
1. Borg test BDRATE result:
4k set: PSNR: +0.183%; SSIM: +0.100%;
hdres set: PSNR: +0.168%; SSIM: +0.256%;
midres set: PSNR: +0.186%; SSIM: +0.326%;
2.Average speed gain result:
4k clips: 21%;
hd clips: 26%;
midres clips: 15%.
The result is in line with the original result.
Change-Id: I4209a95c89be03b4cbfb6a95b16885f89feddbda
Reduce it from 5 to 4, small/no change in metrics or speed.
Small reduction in dragging artifact near moving head.
Change-Id: Ic3bc5ca67c70bf0c89fc2ed14454840a28ae5b6a
This patch was based on Yang Xian's intern project code. Further modifications
were done.
1. Moved machine-learning related parameters into the context structure.
2. Corrected the calculation of sum_eobs.
3. Removed unused parameters and calculations.
4. Made it work with multiple tiles.
5. Added a speed feature for the machine-learning based partition search
early termination.
6. Re-organized the code.
The patch was rebased to the top-of-tree.
Borg test BDRATE result:
4k set: PSNR: +0.144%; SSIM: +0.043%;
hdres set: PSNR: +0.149%; SSIM: +0.269%;
midres set: PSNR: +0.127%; SSIM: +0.257%;
Average speed gain result:
4k clips: 22%;
hd clips: 23%;
midres clips: 15%.
Change-Id: I0220e93a8277e6a7ea4b2c34b605966e3b1584ac