Commit Graph

35 Commits

Author SHA1 Message Date
Dmitry Kovalev
be07485e9a General cleanup in segmentation-related code.
Using consistent function and variable names.

Change-Id: I2deb3fded8797453a2081836c9ce2e79ade06eb7
2013-06-26 10:27:28 -07:00
Dmitry Kovalev
40141681c0 Removing find_seg_id and using vp9_get_pred_mi_segid instead.
Change-Id: Ia40229903c08f14020e90e94cfdf494aba1be827
2013-06-21 13:05:10 -07:00
Jingning Han
776c1482a3 Merge SB8X8 into the codebase
Pull sb8x8 out of experimental list. verified via borg run tests.
Fixed unit test failures.

Change-Id: I12a4bbd17395930580c048ab68becad1ffe46e76
2013-05-07 09:08:25 -07:00
James Zern
bc3c6d0a15 vp9/count_segs: fix out of bounds read
don't access mi until mi_{row,col} validation has been done

Change-Id: Ie1be052612cfccb2730dff9281c222bca28bf2c6
2013-05-02 19:11:28 -07:00
Dmitry Kovalev
519d9f3e16 Merge "Using treed_read/treed_write functions for segment ids." into experimental 2013-05-02 10:40:58 -07:00
Dmitry Kovalev
79590f186c Merge "Cleaning up encoder segmentation code." into experimental 2013-04-30 17:49:55 -07:00
Ronald S. Bultje
d068d869b9 sb8x8 integration in rd loop.
Work-in-progress, not yet ready for review. TODO items:
- bitstream writing (encoder) and reading (decoder)
- decoder reconstruction

Change-Id: I5afb7284e7e0480847b47cd0097cb469433c9081
2013-04-30 16:13:20 -07:00
Dmitry Kovalev
b5364d4f3b Using treed_read/treed_write functions for segment ids.
Changing the order of probabilities inside mb_segment_tree_probs in order
to use treed_read/treed_write function instead of custom code.

Change-Id: I843487d5057913b9358db73da270893eefecc6c8
2013-04-30 14:06:49 -07:00
Dmitry Kovalev
ee97da2c03 Cleaning up encoder segmentation code.
Moving code from vp9_pack_bitstream to new function encode_segmentation.

Change-Id: I1f1e59a1f038618ad95162b7db4b6f8164850ea8
2013-04-29 16:07:17 -07:00
Ronald S. Bultje
8bbcbdedcb Use recursive function in choosing segmentation map coding method.
This is shorter than fully writing out all cases (55 vs. 84 LOC), and
is easier to extend.

Change-Id: Ibad1bf6463198cad9188c5507181d4b03d393e6d
2013-04-29 12:04:51 -07:00
Ronald S. Bultje
1a46b30ebe Grow MODE_INFO array to use an 8x8 basis.
Change-Id: I087e08e7909a406b71715b8525c104208daa6889
2013-04-26 11:57:17 -07:00
Jingning Han
b42b41c856 Merge "Move sbsegment out of experimental list" into experimental 2013-04-25 09:18:01 -07:00
Yaowu Xu
bcf82cf503 Merge two similar functions into one
Function set_mb_row() and set_mb_col() do similar work and are always
called together, this commit merged them into a single function for
clarity and easy maintainence.  This was a TODO item.

Change-Id: I956bd9ed6afb8b2b0469b20fd8bc893b26f8a0f3
2013-04-24 15:58:03 -07:00
Jingning Han
b0e3b3df18 Move sbsegment out of experimental list
Move rectangular superblock coding out of experimental list.

Change-Id: I96c37547d122330d666a67b4bf577ae54547857f
2013-04-24 15:19:17 -07:00
Paul Wilkins
31ee193a9c Extension of segmentation to 8 segments.
Also some further simplification following removal
of top node code.

There is an issue in regards to the shared file vp8cx.h
in regard to the roi_map as this interface assumes that
there are only 4 segments. I have left the value here as
4 for now meaning that the roi_map interface is broken
for VP9.

Note that this change would have been easier if I hadn't
had to search for hard wire instances of the number 4
and <= 3.

Change-Id: Ia8b6deea4be4dbd20deb1656e689dd43a5f190e8
2013-04-24 16:36:47 +01:00
Paul Wilkins
c77aff1286 Simplify Segment Coding
Remove top node optimization.
The improvement this gives is not sufficient to justify
the extra complexity.

Change-Id: I2bb4a12a50ffd52cacfa4a3e8acbb2e522066905
2013-04-24 10:47:12 +01:00
Dmitry Kovalev
c7a38f77ef Merge "Removing get_segment_id function and using existing vp9_get_pred_mb_segid." into experimental 2013-04-20 11:05:50 -07:00
Dmitry Kovalev
c09f652590 Removing get_segment_id function and using existing vp9_get_pred_mb_segid.
Change-Id: Iff35d4b2f8f65511f80c594958c01fb4673fa033
2013-04-19 14:25:32 -07:00
Paul Wilkins
72d8b4612c Clean out some legacy code.
Removed some unused legacy code relating to GF activity.

Change-Id: I0b0fe90a1a5208aaa81d7393ba6cf75ab412dbda
2013-04-19 22:16:28 +01:00
Ronald S. Bultje
e693472236 Fairly basic integration of rectangular blocks in encoding RD loop.
Adds RD integration for 32x16, 16x32, 64x32 and 32x64 rectangular blocks.
Derf almost +0.6%, HD a little over +1.0%, STDHD +1.3%.

Change-Id: Id651fdb6a655fdbb5c47009757e63317acfb88a5
2013-04-17 09:25:06 -07:00
Deb Mukherjee
eb6ef2417f Coding con-zero count rather than EOB for coeffs
This patch revamps the entropy coding of coefficients to code first
a non-zero count per coded block and correspondingly remove the EOB
token from the token set.

STATUS:
Main encode/decode code achieving encode/decode sync - done.
Forward and backward probability updates to the nzcs - done.
Rd costing updates for nzcs - done.
Note: The dynamic progrmaming apporach used in trellis quantization
is not exactly compatible with nzcs. A suboptimal approach has been
used instead where branch costs are updated to account for changes
in the nzcs.

TODO:
Training the default probs/counts for nzcs

Change-Id: I951bc1e22f47885077a7453a09b0493daa77883d
2013-03-07 07:20:30 -08:00
Dmitry Kovalev
5da8534963 Code cleanup.
Removing redundant 'extern' keyword from function declarations and making
function arguments lower case.

Change-Id: Idae9a2183b067f2b6c85ad84738d275e8bbff9d9
2013-02-21 10:34:33 -08:00
Ronald S. Bultje
89a206ef2f Add support for tile rows.
These allow sending partial bitstream packets over the network before
encoding a complete frame is completed, thus lowering end-to-end
latency. The tile-rows are not independent.

Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
2013-02-13 12:31:00 -08:00
Ronald S. Bultje
f496f601fb Add tile column size limits (256 pixels min, 4096 pixels max).
This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.

Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
2013-02-12 10:33:34 -08:00
Ronald S. Bultje
55cafb6156 Reindent segmentation code.
Indentation was off by 2 spaces for this particular block.

Change-Id: I1e587b7ad3eff77ade5521252d20c7bb2daa0f6d
2013-02-06 09:18:25 -08:00
Ronald S. Bultje
1407bdc243 [WIP] Add column-based tiling.
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.

There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log

Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.

The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.

Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.

TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
  should not cross tile edges, or we should emulate such borders as
  if they were off-frame, to limit error propagation to within one
  tile only. This doesn't have to be the default behaviour but could
  be an optional bitstream flag.

Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
2013-02-05 15:43:03 -08:00
Ronald S. Bultje
3a4b18bc67 don't code the branch for the predicted seg_id if that flag is false.
Change-Id: Icb6e21dc0c2d9918faa33c8bf70943660df7ad88
2013-01-30 09:30:46 -08:00
John Koleszar
da832a80e4 Start to anonymize reference frames
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.

Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.

Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
2013-01-16 14:06:23 -08:00
Ronald S. Bultje
6884a83f06 Merge superblocks64 experiment.
Change-Id: If6c88752dffdb566f8d4322f135145270716fb8e
2013-01-09 17:21:40 -08:00
Ronald S. Bultje
4455036cfc Merge superblocks (32x32) experiment.
Change-Id: I0df99742029834a85c4933652b0587cf5b6b2587
2013-01-08 12:54:45 -08:00
Ronald S. Bultje
c3941665e9 64x64 blocksize support.
3.2% gains on std/hd, 1.0% gains on hd.

Change-Id: I481d5df23d8a4fc650a5bcba956554490b2bd200
2013-01-05 18:20:25 -08:00
Ronald S. Bultje
4d0ec7aacd Consistently use get_prob(), clip_prob() and newly added clip_pixel().
Add a function clip_pixel() to clip a pixel value to the [0,255] range
of allowed values, and use this where-ever appropriate (e.g. prediction,
reconstruction). Likewise, consistently use the recently added function
clip_prob(), which calculates a binary probability in the [1,255] range.
If possible, try to use get_prob() or its sister get_binary_prob() to
calculate binary probabilities, for consistency.

Since in some places, this means that binary probability calculations
are changed (we use {255,256}*count0/(total) in a range of places,
and all of these are now changed to use 256*count0+(total>>1)/total),
this changes the encoding result, so this patch warrants some extensive
testing.

Change-Id: Ibeeff8d886496839b8e0c0ace9ccc552351f7628
2012-12-12 10:01:19 -08:00
Jim Bankoski
ef3c01ed67 Additional warning message cleanup.
Change-Id: I429a97ac57db3de0bf67ce3f3fe0c6b409f77a9e
2012-11-29 10:10:51 -08:00
Jim Bankoski
c67873989f fixed includes to be fully specified
Change-Id: Ia1cce221f8511561b9cbd8edb7726fbc286ff243
2012-11-28 10:53:17 -08:00
John Koleszar
fcccbcbb39 Add vp9_ prefix to all vp9 files
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.

Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
2012-11-27 14:12:30 -08:00