Update rate correction factor when we drop the frame due to overshoot.
Only affects when the drop_overshoot feature is on: screen_content_mode = 2.
Change-Id: I67e24de979b4c74744151d2ceb3cd75fec2a1e7a
For 3 temporal layers, reduce somewhat the
cyclic_refresh_mode_max_mbs_perframe parameter, from 20% to ~14%.
Small increase in PSNR/SSIM metrics.
Change-Id: Ia216fa5474048f1ef7fe3db88cd60dfef2a1bf8a
This commit adds clamp of new vectors similar to the logic in RD loop.
Such clamp is not necessary from the perspective of VP8 bitstream, but
is added to improve ChromeCast mirroring's robustness.
Change-Id: I42f6adbc60ffce283b994869364230858632d6fa
For each block in pickinter: use average of four middle
pixels (instead of single pixel) to set skin map.
This can help a little in reducing false skin detection in
some cases.
Change-Id: Ic247af75e9c2948b08ab977a39e061adacd8ec97
This commit replaces the vp8_ prefixed subtract function with the
common vpx_subtract_block function. It removes redundant SIMD
optimization codes and unit tests.
Change-Id: I42e086c32c93c6125e452dcaa6ed04337fe028d9
This allows rate control to react to content of current frame being encoded.
Enabling this feature via the setting: screen_content_mode = 2.
Change-Id: Ib2c6670551d96f4907495d5b7b76bb8c49e673db
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
While CONFIG_INTERNAL_STATS=1, PSNR is calculated while encoding.
The aligned width/height were used mistakenly in the calculation.
This patch fixed it, and used the orignal image width/height.
Change-Id: Iad5334f8693af761b71ebb78f2587db8a3404ecf
By using 0xff for a short it was not setting the high bits. When
comparing the output with vtst to find non-zero elements it was skipping
vaules which had no low bits set such as -512 / 0xFE00.
Using -8191 as the first element of coeff will generate this condition.
BUG=883
Change-Id: Ia1e10fb809d1e7866f28c56769fe703e6231a657
The obj_int_extract code is no longer worth maintaining. It creates
significant issues when adapting for different build systems and no
longer offers as significant of a performance benefit due to
improvements in intrinsics.
Source files will remain until the various third-party builds are updated.
The neon fast quantizer has been moved to intrinsics. The armv6 version
has been removed because so few remaining targets require it.
Compilers and processors have improved significantly since the
pack_tokens code was written. The assembly is no longer faster than the
C code.
pack_tokens were the only optimizations for the armv5te targets so the targets
will be removed after the test infrastructure has been updated.
BUG=710
Change-Id: Ic785b167cd9f95eeff31c7c76b7b736c07fb30eb