In non-rd real-time mode, choosing smaller transform size in
encoding gives better video quality and good speed gain than
choosing larger transform size. This patch set tx size search
method to ALLOW_8X8, which is better than using 4x4 or other
larger sizes.
Borg tests on rtc set at speed 6 showed significant gain on quality.
PSNR gain: 11.034% and SSIM gain: 15.466%.
The speed gain is 5% - 12% for <720p clips, and 2% - 7% for
720p clips.
Change-Id: If4dc74ed2df359346b059f47fb73b4a0193ec548
Right now there is just one place to check: xd->lossless and for the first
pass there is a function is_lossless_requested().
Change-Id: I949a6834e64ce51e422e2892f097f2b871b5429a
As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
Use the appropriate subblock offset mode info rather than the parent
block base, when filling mbmi in the pc tree in nonrd_use_partition.
This mimics what is done in the vertical case and what is done for
both cases in nonrd_pick_partition.
This change has little practical effect at the moment since in speed 5
rt horizontal and vertical partitions are currently only used unpaired
at edges of the picture.
Change-Id: I4632f66ca84086dac56c7d36b45ddbe38a06f42a
This commit changed to enable the encoder to adjust motion dection
speed threshold based on picture size. In addition, cpu-used 1 now
does a partition search every other frame instead of every third
frame for low resolution inputs.
The change has no quality/speed impact for 720p and above. Test
showed the change increase encoding time by between 3% to 6% for
cpu-used 2 encodiong of 360p sequences. It also has a compression
gain about .3%.
For cpu-used 2, the change resolved some very disturbing visual
artifacts in certain sequences when large block partitionings and
transforms are used as a result of copying the partition from a
previous frame.
Change-Id: Ic7fd22508cdb811d4ca935655adbf20109286cfa
The final goal is eventually to get rid of both itxm_add and fwd_txm4x4.
This patch does it in the decoder.
Change-Id: Ibb3db57efbcbb1ac387c6742538a9fcf2c6f24a5
As a side-effect, the max_sad check is removed from the
C-implementation of VP8, for consistency with VP9, and to
ensure that the SAD tests common to VP8/VP9 pass.
That will make the VP8 C implementation of sad a little slower
but given that is rarely used in practice, the impact will be
minimal.
Change-Id: I7f43089fdea047fbf1862e40c21e4715c30f07ca
This commit enables a chessboard pattern for partition search. All
the black blocks run regular partition search ranging from 8x8 to
32x32. The rest white blocks take the nearby blocks' information
to adaptively decide the effective search range.
The compression performance for rtc set at speed -5 is down by 1.5%.
For pedestrian 1080p at speed -5, the runtime goes from 41594 ms to
39697 ms, i.e., about 5% faster.
Change-Id: Ia4b96e237abfaada487c743bca08fe1afd298685
This commit enables a background detection approach for adaptive
quantizer control. It combines the cyclic refresh pattern and the
background information to determine the segment id for adaptive
quantizer selection, prior to the non-RD mode decision process.
It hence allows proper quantization information update for a more
precise rate-distortion modeling in the non-RD mode decision.
The compression performance of speed -5 for rtc set is improved
by 2.5%, at no speed change.
Change-Id: Ic3713e8ed9185b403b5b1679d19dabd57506d452
The background detection only tracks luma component. This commits
removes the frame buffer pointer retrieval for chroma components.
Change-Id: I098bd2950f5e5829ed5dc2b48568167248da7fad
This patch sets up a quad_tree structure (pc_tree) for holding all of
pick_mode_context data we use at any square block size during encoding
or picking modes. That includes contexts for 2 horizontal and 2 vertical
splits, one none, and pointers to 4 sub pc_tree nodes corresponding
to split. It also includes a pointer to the current chosen partitioning.
This replaces code that held an index for every level in the pick
modes array including: sb_index, mb_index,
b_index, ab_index.
These were used as stateful indexes that pointed to the current pick mode
contexts you had at each level stored in the following arrays
array ab4x4_context[][][],
sb8x4_context[][][], sb4x8_context[][][], sb8x8_context[][][],
sb8x16_context[][][], sb16x8_context[][][], mb_context[][], sb32x16[][],
sb16x32[], sb32_context[], sb32x64_context[], sb64x32_context[],
sb64_context
and the partitioning that had been stored in the following:
b_partitioning, mb_partitioning, sb_partitioning, and sb64_partitioning.
Prior to this patch before doing an encode you had to set the appropriate
index for your block size ( switch statement), update it ( up to 3
lookups for the index array value) and then make your call into a recursive
function at which point you'd have to call get_context which then
had to do a switch statement based on the blocksize, and then up to 3
lookups based upon the block size to find the context to use.
With the new code the context for the block size is passed around directly
avoiding the extraneous switch statements and multi dimensional array
look ups that were listed above. At any level in the search all of the
contexts are local to the pc_tree you are working on (in?).
In addition in most places code that used to call sub functions and
then check if the block size was 4x4 and index was > 0 and return
now don't preferring instead to call the right none function on the inside.
Change-Id: I06e39318269d9af2ce37961b3f95e181b57f5ed9
There is no need to initialize source/dst frame buffers at frame
level. These will be done at block coding stage. This commit hence
removes the redundant operations.
Change-Id: I11d9f2556058c6205c8e58ed53e31f78622c41b7
This commit compares the current original frame to the previous
original frame at 64x64 block level and decides if the entire
block belongs to background area. If it is in the background area,
skip non-RD partition search and copy the partition types of the
collocated block in the previous frame.
For vidyo1 in the rtc set, this makes the speed -5 coding speed
about 8% faster. The overall compression performance is down by
1.37% for rtc set.
Change-Id: Iccf920562fcc88f21d377fb6a44c547c8689b7ea
Delete code relating to the old VP8_TUNE_SSIM flag
as this code does not currently work and is largely made
redundant in VP9 by the various AQ modes.
Change-Id: I71f28e1f680573d296422254489000678552b17b