The new expression is much more logical than previous one. Surprisingly
both expressions give exactly the same set of dependent values
-- have_top, have_left, have_right -- in vp9_predict_intra_block.
Change-Id: I63eb1b592b8c37883b3a0dbb1f3daa271e446109
Now tile decoding consists of two stages:
1. Find tile buffer start and its size, put this info into tile_buffers.
2. Decode each tile based on information from tile_buffers.
It seems that stage 1 can also be reused by multithreaded tile decoder.
Change-Id: If0cdaefdd6d10bb41c63561346c9ae4cfac081dd
It is more logical to use dqcoeff buffer to put there *dequantized*
transform coefficients (inside inverse_transform_block and
decode_coefs functions). Dequantization happens inside WRITE_COEF_CONTINUE
macro.
qcoeff buffer should be only used in the encoder for *quantized*
transform coefficients.
Change-Id: Ifd54bef272bbf5311ced6669c4f1079f998af5d7
Removing special case handling from vp9_tree_probs_from_distribution(),
tree_merge_probs(), and vp9_tokens_from_tree_offset() functions. Replacing
inter_mode_offset() function with macro INTER_OFFSET which is used now for
vp9_inter_mode_tree definition.
Change-Id: Iff75a1499d460beb949ece543389c8754deaf178
Removes stack-alocation of token_cache in decode_coefs function
Seems to achieve about 1% decode speed improvement as tested on
25 480p videos.
Change-Id: I8e7eb3361fa09d9654dfad0677a6d606701fdc6e
We only update partition_probs for inter frames but they are constant
for key frames. It is not necessary to have constants inside frame
context and copy them every time. This change reduces FRAME_CONTEXT size
by at least 48 bytes.
Change-Id: If70a53be51043f37fe7d113853217937710932a7
1. Reduced the size memset based on eob for 32x32 transform. The reset
of non-zero coefficient should probably go into where they are read in
inverse transform functions. (TODO)
2. Removed a redundant level of indirection.
vp9_iht4x4_add() checks transform type and call vp9_iht4x4_16_add()
for tranforms other than DCT_DCT. In this case, the DCT_DCT case
has been already handled here.
Change-Id: Iacbc77da761f0b308df5acea0f20c9add9f33d20
The change doesn't affect the bitstream. It changes the order or function
calls and affects how we reconstruct intra- and inter-blocks. Speed up is
about 1...1.5%.
For intra-blocks:
Before:
for each transform block read tokens
for each transform block do prediction
for each transform block do inverse transform
Now:
for each transform block
read tokens
do prediction
do inverse transform
For inter-blocks:
Before:
for each transform block read tokens
for each transform block do inverse transform
Now:
for each transform block
read tokens
do inverse transform
Change-Id: I12a79bf1aa5a18c351b8010369bd3ff1deae1570
Both decode_modes_sb and decode_modes_b had conditions to immediately
return at the beginning. Eliminating these conditions here and calling
these functions only to do a real work. Also unrolling loop for
PARTITION_SPLIT.
Change-Id: I2fc41cb74ac491f045a2f04fe68d30ff4aaa555d
factorizes the code in decode_tiles(). reading the offsets backwards
wasn't doing anything to prove tile independence
Change-Id: I0395d3c77205852ebdc55efedc68291e93cef85c
"keyframe" variable in the current code actually means that previous
frame is a keyframe because cm->frame_type has not been initialized
in read_uncompressed_header.
Change-Id: I5645b0816c70abdef5dfc70113018d06276dac77
replaces use of cur_tile_mi_(row|col)_(start|end) by VP9_COMMON, making
it less stateful and more reusable for parallel tile decoding
Change-Id: I1df09382b4567a0e5f4434825d47c79afe2399be
update_partition_context / partition_plane_context: this will allow for
separate storage to be used in tile decoding
Change-Id: Ie0bc393531ab7e9d2ce35c95111849b294aad4ed