vp9/decode: align tile worker data allocation
fixes a crash in assembly on 32-bit linux/windows Change-Id: I0c27e6c0ece9732b5eb2ee5b59ff42c3c8016c50
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@ -963,7 +963,8 @@ static const uint8_t *decode_tiles_mt(VP9D_COMP *pbi, const uint8_t *data) {
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vp9_worker_init(worker);
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worker->hook = (VP9WorkerHook)tile_worker_hook;
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CHECK_MEM_ERROR(cm, worker->data1, vpx_malloc(sizeof(TileWorkerData)));
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CHECK_MEM_ERROR(cm, worker->data1,
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vpx_memalign(32, sizeof(TileWorkerData)));
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CHECK_MEM_ERROR(cm, worker->data2, vpx_malloc(sizeof(TileInfo)));
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if (i < num_workers - 1 && !vp9_worker_reset(worker)) {
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vpx_internal_error(&cm->error, VPX_CODEC_ERROR,
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