Fix some bugs relating to the use of buffers
in the overlay frames.
Fix bug where a mid sequence overlay was
propagating large partition and transform sizes into
the subsequent frame because of :-
sf->last_partitioning_redo_frequency > 1 and
sf->tx_size_search_method == USE_LARGESTALL
Change-Id: Ibf9ef39a5a5150f8cbdd2c9275abb0316c67873a
This patch implements a mechanism for inserting a second
arf at the mid position of arf groups.
It is currently disabled by default using the flag multi_arf_enabled.
Results are currently down somewhat in initial testing if
multi-arf is enabled. Most of the loss is attributable to the
fact that code to preserve the previous golden frame
(in the arf buffer) in cases where we are coding an overlay
frame, is currently disabled in the multi-arf case.
Change-Id: I1d777318ca09f147db2e8c86d7315fe86168c865
The encoder currently allocates frame buffers before
it establishes what the chroma sub-sampling factor is,
always allocating based on the 4:4:4 format.
This patch detects the chroma format as early as
possible allowing the encoder to allocate buffers of
the correct size.
Future patches will change the encoder to allocate
frame buffers on demand to further reduce the memory
profile of the encoder and rationalize the buffer
management in the encoder and decoder.
Change-Id: Ifd41dd96e67d0011719ba40fada0bae74f3a0d57
s/stdint.h/vpx\/vpx_int.h
Added missing 'break;'s
Also included other minor changes, mostly cosmetic.
Change-Id: I852bba3e85e794f1d4af854c45c16a23a787e6a3
This commit allows the key frame to search through more prediction
modes and more flexible block sizes. No speed change observed. The
coding performance for rtc set is improved by 1.7% for speed -5 and
3.0% for speed -6.
Change-Id: Ifd1bc28558017851b210b4004f2d80838938bcc5
This breaks the profile 1 bitstream.
Don't force non420 uv transform size to 1/4 y size. In the 4:2:0 case the
chroma corresponding to a luma block is 1/4 its size. In the 4:4:4 case
chroma and luma planes are the same size. Disallowing larger transforms
can result in a loss of compression efficiency and is inconsistent.
For sub-8x8 blocks only average corresponding motion vectors.
4:2:0 and profile 0 behavior remains unchanged.
Change-Id: I560ae07183012c6734dd1860ea54ed6f62f3cae8
Speed 6 uses small tx size, namely 8x8. max_intra_bsize needs to
be modified accordingly to ensure valid intra mode checking.
Borg test on RTC set showed an overall PSNR gain of 0.335% in speed
-6.
This also changes speed -5 encoding by allowing DC_PRED checking
for block32x32. Borg test on RTC set showed a slight PSNR gain of
0.145%, and no noticeable speed change.
Change-Id: I1502978d8fbe265b3bb235db0f9c35ba0703cd45
This is the first step to rework the rate-distortion modeling used
in rtc coding mode. The overall goal is to make the modeling
customized for the statistics encountered in the rtc coding.
This commit makes encoder to perform rate-distortion modeling for
DC and AC coefficients separately. No speed changes observed.
The coding performance for pedestrian_area_1080p is largely
improved:
speed -5, from 79558 b/f, 37.871 dB -> 79598 b/f, 38.600 dB
speed -6, from 79515 b/f, 37.822 dB -> 79544 b/f, 38.130 dB
Overall performance for rtc set at speed -6 is improved by 0.67%.
Change-Id: I9153444567e5f75ccdcaac043c2365992c005c0c
This patch allows the VP9 encoder to skip the un-necessary
motion search in the first pass. It computes the motion error
of 0,0 motion using the last source frame as the reference,
and skips the further motion search if this error is small.
Borg test shows overall the patch gives PSNR gain (derf -0.001%,
yt 0.341%, hd 0.282%). Individual clips may have PSNR gain or
loss. The best PSNR performance is 7.347% and the worst is -0.662%.
The first pass encoding speedup for slideshow clips is over 30%.
Change-Id: I4cac4dbd911f277ee858e161f3ca652c771344fe
This patch appears to have introduced non-determinism and/or
mismatch from debug vs release.
This reverts commit 5daef90efc.
Change-Id: I80081e55cfeaaa821b510b58a4e6e6328003c7da
This commit enables a fast path computational flow for forward
transformation. It checks the sse and variance of prediction
residuals and decides if the quantized coefficients are all
zero, dc only, or more. It then selects the corresponding coding
path in the forward transformation and quantization stage.
It is currently enabled in rtc coding mode. Will do it for rd
coding mode next.
In speed -6, the runtime for pedestrian_area 1080p at 1000 kbps
goes down from 14234 ms to 13704 ms, i.e., about 4% speed-up.
Overall coding performance for rtc set is changed by -0.18%.
Change-Id: I0452da1786d59bc8bcbe0a35fdae9f623d1d44e1
This patch allows the encoder to skip the
un-neccessary motion search in the first pass. It
calculates the error of the zero motion vector using
the last source frame as reference and skips the
further motion search in the first pass if the error
is small.
The encoding speedup of the first pass for slideshow
videos is over 30%. Borg test shows the overall PSNR
performance remain approximately the same (derf -0.009,
hd 0.387, yt 0.021, stdhd 0.065). Individual clips may
have either PSNR gain or loss. The worst PSNR perfomance
is from yt set, with a PSNR loss of -1.1.
Change-Id: I08b2ab110b695e4689573b2567fa531b6457616e
* Only use ZEROMV, disalowing the intra modes that were previously
tested.
* Score rate and distortion as zero.
Change-Id: Ifcf99e272095725f11da1dcd26bd0f850683e680
In non-rd real-time mode, choosing smaller transform size in
encoding gives better video quality and good speed gain than
choosing larger transform size. This patch set tx size search
method to ALLOW_8X8, which is better than using 4x4 or other
larger sizes.
Borg tests on rtc set at speed 6 showed significant gain on quality.
PSNR gain: 11.034% and SSIM gain: 15.466%.
The speed gain is 5% - 12% for <720p clips, and 2% - 7% for
720p clips.
Change-Id: If4dc74ed2df359346b059f47fb73b4a0193ec548
Use of stack frame variable "fps" beyond the lifetime of the function.
fps is sent as a paremeter to output_stats and stored in the
packet holding this encoded frame. This has scope beyond the
lifetime of the calling function.
This reverts commit 3f95a230c7
Change-Id: Icd8e14b3d7dd733590ada12e619b9dce95b6b0f5
The SSSE3 implementation might find a potential overflow issue in
its second 1-D transform, if all input residual pixels are close to
255. This commit fixes the issue and re-enables the unit test on
the SSSE3 version.
Change-Id: I0520478abdab7afd3ff2842516bec951111e9b3c
Right now there is just one place to check: xd->lossless and for the first
pass there is a function is_lossless_requested().
Change-Id: I949a6834e64ce51e422e2892f097f2b871b5429a
In Aq mode 2 for kf/arf/gf the segment q delta
is calculated and then applied by re-quantization without
going through the rd loop again. If the base Q != 0
but the segment Q == 0 (lossless) this can could give rise
to a situation where we have an illegal combination of
transform size and Q. (Q == 0 requires that all blocks
are coded 4x4 WHT).
Change-Id: I241a58c6494ed442e9e4630070b0cde0fb99ae45
As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
This commit added a call to set speed feature before initializing
motion search, fixed the problem where unintialized search method
is used before its value being set.
Change-Id: I537e4612bf0d00fd6f51396fd222d4b3bd6fde58
Making this consistent with intra mode masks: you need to specify
allowed inter/intra modes to use.
Change-Id: Iaecd28bf79047259707d8e7a59a57bb7b856383e
SEG_LEVEL_SKIP requires the block size to be at least 8x8. Attempting to
use it on smaller partitions causes the decoder to reject the bitstream.
Change-Id: Ia7188cdf8ae5ac1df6bd29f3f80dbb0610e1f7b1
This code dates from the ancient past and
applied an error score weighting based on pixel
brightness. This not seem to be providing any
benefit metrics wise and could be making some
visual issues in dark frames worse.
The field is left in place in the FIRSTPASS_STATS data
structure in this patch, pending changes to unit tests that
use a pre-defined first pass file.
Change-Id: Id50f04205230234858e7548ce523f11acaf3567d
Further changes to first pass allocation for gf/arf groups.
Three variables removed from TWO_PASS structure as only
now used locally. Dont adjust gf_group_bits in the post
encode update as this will no longer have any effect.
Change-Id: Iff89b225db923fc856f5d2aedbc899f1d7d68b55
Restructuring to allocate the bits for each frame in
a GF group at the time the group is defined.
At the moment the allocation closely mirrors what
we had before.
Also changes the default rate adjustment method to
LONG_TERM_VBR_CORRECTION.
Change-Id: Ie5793c46c6b9c888cead5d8790792efd7d60b7c1
Use the appropriate subblock offset mode info rather than the parent
block base, when filling mbmi in the pc tree in nonrd_use_partition.
This mimics what is done in the vertical case and what is done for
both cases in nonrd_pick_partition.
This change has little practical effect at the moment since in speed 5
rt horizontal and vertical partitions are currently only used unpaired
at edges of the picture.
Change-Id: I4632f66ca84086dac56c7d36b45ddbe38a06f42a
If we are already saving a lot in bits from the target (maximum)
bitrate in the constrained quality mode, allow the quantizer
to go lower than the cq level. This hopefully will solve issues
with getting too low a bitrate and consequently poor quality for
certain videos in cq mode.
Change-Id: I1c4e8b0171fcf58f95198b3add85eea5f3c8f19f
Renames all x86_64 specific assembly files to consistently
end in _x86_64.asm. This will be useful for build systems to
handle these files differently.
All new 64-bit specific assembly files should use the new
naming convention.
Change-Id: I36c89584967c82ffc4088b1b5044ac15d2bb7536
This commit changed to enable the encoder to adjust motion dection
speed threshold based on picture size. In addition, cpu-used 1 now
does a partition search every other frame instead of every third
frame for low resolution inputs.
The change has no quality/speed impact for 720p and above. Test
showed the change increase encoding time by between 3% to 6% for
cpu-used 2 encodiong of 360p sequences. It also has a compression
gain about .3%.
For cpu-used 2, the change resolved some very disturbing visual
artifacts in certain sequences when large block partitionings and
transforms are used as a result of copying the partition from a
previous frame.
Change-Id: Ic7fd22508cdb811d4ca935655adbf20109286cfa
The final goal is eventually to get rid of both itxm_add and fwd_txm4x4.
This patch does it in the decoder.
Change-Id: Ibb3db57efbcbb1ac387c6742538a9fcf2c6f24a5
This commit adjusts the forward 16x16 DCT computation steps to
simplify the register level operations. It fixes the corresponding
sse2 version accordingly.
Change-Id: I72a9c25b8ca9442fc5e113f47cd701ae55aa7f08
Added a skipping test in non-rd inter-mode. After interpolation
prediction step, the residuals are tested to see if they will be
quantized to 0 based on modeling between spatial domain and
frequency domain.
Set static-thresh to 800 for >=720p and 300 for <720p, rtc set
tests showed
1. Speed 5, psnr: -0.514%; ssim: -1.748%;
speedup on related clips: 5% -11%
2. Speed 6, psbr: -0.628%; ssim: -1.637%;
speedup on related clips: 4% - 9%
Change-Id: I62fbf26bc043ecd2b584f255f1a4ee5ab52bfcf3
vp9_block_error_sse2 can only handle 16 bytes at a time but
the function requires to handle a sequence of 32 bytes at a time
so each 16 bytes is handled in a different register.
With AVX2 optimization the 32 bytes can be handled in one register instead
of two in the SSE2
The vp9_block_error was optimized by 85%.
The user level was optimized by 1.2%
Change-Id: Ia8fffe60e61eff7432a5fbd538757894f6c319fd
The various motion search functions share a
common function prototype. In the case of
vp9_full_range_search() two of the parameters
are not needed.
Change-Id: I0e190af54a3b3f276409f20e8ec55912f9b0b798
Simplify the calculation of KF bitrate in similar way
to previous patch for GF/arf.
This has no impact on derf or std hd sets but gives a
small net gain of ~0.1% for yt and yt-hd sets.
Change-Id: Ida64ac1428d9c2a62adb67056fadbf0180eff030
The variation in boost calculation for gf and arf groups
is not significant enough to justify the extra complexity.
Also removed some other spurious code that no longer
has much material impact.
The handling of the rare case, where the boost bits
number is less than the number of bits a that would
be allocated if a frame was not boosted, will be dealt
with in a subsequent patch.
This change actually helps on all sets a little by
~0.1% - 0.2% with slightly bigger gains on SSIM.
Change-Id: Id42c1ac22a80a8c4993cfa0e51bc733eb9ed4f75
As a side-effect, the max_sad check is removed from the
C-implementation of VP8, for consistency with VP9, and to
ensure that the SAD tests common to VP8/VP9 pass.
That will make the VP8 C implementation of sad a little slower
but given that is rarely used in practice, the impact will be
minimal.
Change-Id: I7f43089fdea047fbf1862e40c21e4715c30f07ca
Allow slightly larger minq-maxq range for P frames. This improves
the compression performance of speed -5 for rtc set by 2.7% in psnr.
Change-Id: I438653d52d0fe51111509c6092e2334bac2de0cf
Inline loopfilter has been already handled in vp9_decode_frame().
Collecting all similar code in one place now.
Change-Id: I358a0280fc7c2b27cca520bc1e8c16c4eb6491dd
Re-factor duplicate code.
Add two pass check for use of section_intra_rating as
it is un-initialised in the 1 pass and rt case.
Change-Id: I93120796f07961b8a21fb26e1a9f0d3d13949994
One of a series of changes to clean up two pass
allocation as precursor to support for multiple arf
or boosted frames per GF/ARF group.
This change pulls out the calculation of the total bits
allocated to a GF/ARF group into a function, to aid
readability and reduce the line count for define_gf_group().
This change should have no material impact on output.
Change-Id: I716fba08e26f9ddde3257e7d9b188453791883a3
This commit enables a chessboard pattern for partition search. All
the black blocks run regular partition search ranging from 8x8 to
32x32. The rest white blocks take the nearby blocks' information
to adaptively decide the effective search range.
The compression performance for rtc set at speed -5 is down by 1.5%.
For pedestrian 1080p at speed -5, the runtime goes from 41594 ms to
39697 ms, i.e., about 5% faster.
Change-Id: Ia4b96e237abfaada487c743bca08fe1afd298685
tx_mode supercedes whatever mechanism is used to push for 16x16
allowing for the use of the 4x4 transform.
Change-Id: I6c3f05ab9fe52050e40cc6303de9334653763289
vp9_is_upper_layer_key_frame() definition does not match declaration--
it was missing the second const.
Change-Id: I71312579eb443be1924b8b06d8b3177c3dcb40f3
Merged minq tables for arf and gf cases.
These tables were almost the same and for
VBR the arf table was not used at all.
Change-Id: Ie3c87e91dab613cf06f6945ac1ace0e0e4213d34
Small adjustment to the active Q range calculations.
These changes should slightly extend the available Q range
for KF/GF/ARF and narrow it for other frames.
The results for this change in isolation are broadly positive
for SSIM and average PSNR and slightly up but mixed for opsnr.
derf +0.293% opsnr, +1.286% SSIM
std-hd + 0.528% opsnr, + 1.746% SSIM
yt +0.056% opsnr, +0.457% SSIM
yt-hd -0.147% opsnr, + 0.226% SSIM
Change-Id: If065280342027ecc5d44b49fc1d440dfef041002
Includes changes that are not compatible with VS windows builds.
Amongst other things stdint.h is not supported in VS.
This reverts commit 89fbf3de50.
Change-Id: Ifa86d7df250578d1ada9b539c9ff12ed0c523cdd
When the variance is far less than sse, the block is considered to
be under light change. All the energy is compacted into DC coeff
and can be coded at low cost. In such situation, switch the rate-
distortion modeling from sse+var based back to variance based.
Note that this is a temporary solution to handle the rare situations
where the scene light changes.
Change-Id: I1ee0fe2b9eda6b5fac40152e1841bf23f4d229fd
The rounding of the ARNR filter output prior to
normalization by the filter strength was incorrect
when strength = 0.
In this case 1 << (strength - 1) would not create the
required rounding of 0, rather it would outrange. This
patch fixes this issue.
Change-Id: I771809ba34d6052b17d34c870ea11ff67b418dab
This commit enables SSSE3 version full inverse 8x8 2D-DCT and
reconstruction. It makes the runtime of vp9_idct8x8_64_add down
from 256 cycles (SSE2) to 246 cycles.
Change-Id: I0600feac894d6a443a3c9d18daf34156d4e225c3
When ARNR filtering is disabled, by setting
arnr_max_frames=0, mode_skip_mask was being set to
-1 for the ARF frame resulting in no mode being
selected for the block.
The intent is to restrict the reference frame to the
previous ARF frame and the mode to one of ZEROMV,
NEARMV or NEARESTMV.
Change-Id: Ifc3920b153142cd01d422910c94d2f20ffb6f129
On balance Deb's modified rate control for VBR seems
to be outperforming especially on some low motion YT
clips so I have switched this to be the default mode for
now.
Change-Id: I0713d430cad6425ac5c48fccdf332e12814ee44a
Assembly implementation of ssse3 8x8 forward 2D-DCT. The current
version is turned on only for x86_64. The average unit runtime
goes from 157 cycles down to 136 cycles, i.e., about 12.8% faster.
This translates into about 1.5% speed-up for pedestrian_area 1080p
at speed 2.
Change-Id: I0f12435857e9425ed7ce12541344dfa16837f4f4
This reverts commit 59e733ca81.
Hold off removing arnr_type to give users the opportunity
to change their script files to handle its deprecation. A
follow-up patch will mark the control for setting arnr_type
as deprecated and it will be removed completely in a later
revision of the code.
Change-Id: I8b817c744e144d3714234a4cd4309816d0c7e3e8
This member of VP9_COMP seemed unnecessary since it
only shadowed VP9EncoderConfig.key_freq that is
accessible through VP9_COMP.
Change-Id: Ib751bb1cf1b0b3c50a2a527d7c34f6829dd6fee3