Fix rounding in ARNR calculation

The rounding of the ARNR filter output prior to
normalization by the filter strength was incorrect
when strength = 0.

In this case 1 << (strength - 1) would not create the
required rounding of 0, rather it would outrange. This
patch fixes this issue.

Change-Id: I771809ba34d6052b17d34c870ea11ff67b418dab
This commit is contained in:
Adrian Grange 2014-05-05 09:39:24 -07:00
parent 1b7291d52c
commit 928b34e895
2 changed files with 4 additions and 2 deletions

View File

@ -98,6 +98,7 @@ void vp8_temporal_filter_apply_c
unsigned int i, j, k;
int modifier;
int byte = 0;
const int rounding = strength > 0 ? 1 << (strength - 1) : 0;
for (i = 0,k = 0; i < block_size; i++)
{
@ -114,7 +115,7 @@ void vp8_temporal_filter_apply_c
*/
modifier *= modifier;
modifier *= 3;
modifier += 1 << (strength - 1);
modifier += rounding;
modifier >>= strength;
if (modifier > 16)

View File

@ -99,6 +99,7 @@ void vp9_temporal_filter_apply_c(uint8_t *frame1,
unsigned int i, j, k;
int modifier;
int byte = 0;
const int rounding = strength > 0 ? 1 << (strength - 1) : 0;
for (i = 0, k = 0; i < block_size; i++) {
for (j = 0; j < block_size; j++, k++) {
@ -111,7 +112,7 @@ void vp9_temporal_filter_apply_c(uint8_t *frame1,
// modifier = (int)roundf(coeff > 16 ? 0 : 16-coeff);
modifier *= modifier;
modifier *= 3;
modifier += 1 << (strength - 1);
modifier += rounding;
modifier >>= strength;
if (modifier > 16)