For a large change in the target avg_frame_bandwidth,
via the update in change_config()), reset the buffer_level
to optimal_level.
This fix prevents possible frame drops, where for example,
encoder suddenly goes from lower to higher bitrate.
Change-Id: I2f844c41d04c01240e85f574e59d2b9075c7eb6d
For large dynamic changes in target avg_frame_bandwidth, or
a change in resolution, via the update in change_config()),
reset the under/overshoot flags (rc_1_frame, rc_2_frame)
to prevent constraining the QP for the first few frames
following the change.
For SVC use the spatial stream avg_frame_bandwidth in
reset condition.
For the avg_frame_bandwidth condition, use fairly large
threshold (~50%) for now in reset.
This allows for better/faster QP response if, for example,
application dynamically changes bitrate by large amount.
Change-Id: Ib6e3761732d956949d79c9247e50dba744a535c0
Denoise 2 spatial layes at most.
Add noise sensitivity level 2 for vp9 such that applications can control
whether to denoise the second highest spatial layer.
Add tests to cover this case.
Change-Id: Ic327d14b29adeba3f0dae547629f43b98d22997f
Downsampling filter for SVC was set to subsample (phase 0)
for HD -> VGA, and bilinear averaging (phase 8) for VGA -> QVGA.
This change makes it bilinear averaging for HD -> VGA.
Given the recent commit 9f9d4f8, quality is improved with
this change: avgPSNR/SSIM up ~1-3% on HD clips in RTC set.
Speed decrease of ~1% for 3 layer SVC.
Change-Id: If834a320e372b8b922a6bf7cab4227703b1beae6
For the case when the number of temporal layers > 1,
the buffer levels (starting/optimal_buffer_level,
and maximum_buffer_size) were not scaled properly.
In vp9_update_layer_context_change_config():
when setting the layer-buffer levels, fix is to scale
the layer-target_bandwidth by the target_bandwidth
(which is the full stream bandwidth) instead of the
spatial_layer_target.
This is needed because prior to the call
vp9_update_layer_context_change_config(), set_rc_buffer_sizes()
is called which sets the buffer levels based on target bandwidth
(which is the full bandwidth for the SVC stream).
This fix properly sets the layer-buffer levels based on the
layer-bandwidth, and leads to better rate targeting.
Small/neutral change in avgPSNR/SSIM metrics on RTC set.
Change-Id: Ic0f4f7f3487c37b9a9adb4781ae5edfed7140a57
For SVC with 3 spatial layers:
Add feature to copy/upscale partition from middle spatial layer
to the upper/highest resolution, when superblock sad is not high.
Enabled for speed >= 7 and only for non-reference frames.
Speedup ~3-4%, small loss in avgPNSR/SSIM of ~1%.
Change-Id: I7f0a2716c0fde28bade0f86159d11b7e31d6ab8d
For SVC 1 pass non-rd mode:
Force subpel seach off for SVC for non-reference frames
under motion threshold.
Add flag to svc context to indicate if the frame is not used
as a reference.
Little/no quaity loss, ~2% speedup.
Change-Id: Ic433c44b514d19d08b28f80ff05231dc943b28e9
Add option in SVC to set the filter type and phase for
the frame level downsampling filters.
For 3 spatial layers: set downsampling filter type to bilinear
and set phase to 8, for lowest spatial layer.
Change-Id: Id81f4b1ba93db19c1cd37b6a46d1281a2c61bc43
Base the condition on the resolution of the spatial layer.
And remove restriction on scaling factor.
Change-Id: Iad00177ce364279d85661654bff00ce7f48a672e
For lowest spatial layer, in 3 layer SVC, set the
downsampling filtertype to get averaging filter.
Needed for reducing aliasing on low-res layer,
small increase in overall encoder time.
Change-Id: Ia31460123bd91b72eca49b46dd924b9f226d4563
The scaling filter with zero shift will give sub-sampling for
2x downsampling. Allow for a phase shift to get an averaging filter.
Usage is for source scaling in 1 pass SVC mode for 1:2 downscale.
Reduces aliasing in downsampled image.
Keep the phase to 0/off for now.
Change-Id: Ic547ea0748d151b675f877527e656407fcf4d51e
use_base_mv assumes 2x2 scaling, so fix is to shutoff
this feature unless spatial scale factors are 2.
Added svc unittest for 2 spatial layers with 5x5 scaling,
which generates the issue without this fix.
Also fix some settings in svc unittest:
let the speed setting vary (from 5 to 8), and enable static threshold.
BUG=webm:1344
Change-Id: Idfd0a6c633c21b49a0479601506302cfe974e30e
This change eliminates redundant computation in the two stage
downscaling, which saves ~1% encoding time in 3-layer svc encoding.
Change-Id: Ib4b218811b68499a740af1f9b7b5a5445e28d671
So it can be used even with aq-mode=3 not enabled.
Also cleans up some code in the places where its used.
No change in behavior.
Change-Id: Ib6b265308dbd483f691200da9a0be4da4b380dbc
For 1 pass cbr mode: allow for two-stage 1:2 scaling
(which will use the 1:2 optimized scaler) if the spatial
layer is 1/4x1/4 of souce.
Without this change, the base layer for 3 spatial layers would
be using the non-normative scaler which is un-optimized/C code.
Change-Id: I9d73f92a4a96927d0f1d6bf75315c1e60513226a
This reverts commit f51f0998e1.
This causes datarate tests to fail. Some are due to the new default
keyframe distance, another causes an assert even forcing 9999:
[ RUN ] VP9/DatarateOnePassCbrSvc.OnePassCbrSvc3SpatialLayers/0
test_libvpx:
vpx_dsp/x86/vpx_subpixel_8t_intrin_ssse3.c:853: scaledconvolve2d:
Assertion `y_step_q4 <= 32' failed.
Change-Id: I4ee4fea97f47e4f1a23b82a62e6afc6280961e38
For 1 pass cbr mode: allow for two-stage 1:2 scaling
(which will use the 1:2 optimized scaler) if the spatial
layer is 1/4x1/4 of souce.
Without this change, the base layer for 3 spatial layers would
be using the non-normative scaler which is un-optimized/C code.
Change-Id: Ifcf526ec2aaf3e5fa7924588d9dd8660bf02fb46
Changes to mode selection for 1 pass SVC mode:
use base layer motion vector, changes to intra-prediction.
Change-Id: I3e883aa04db521cfa026a0b12c9478ea35a344c9
Set initial values for these parameters in the vp9_init_layer_context().
This also fixes an issue in the svc-bypass mode when frame flags are
passed via the vpx_codec_encode().
Change-Id: I0968f04672f8d3d2fe2cea6b8a23f79f80d7a8b1
Keep track of frame indexes for the references, and
constrain inter mode search for reference with same
temporal alignment.
Improves speed by about ~15%, no noticeable loss in
compression performance.
Change-Id: I5c407a8acca921234060c4fcef4afd7d734201c8
Use the existing VP9_SET_SVC control to set the
first spatial layer to encode.
Since we loop over all spatial layers inside the encoder, the
setting of spatial_layer_id via VP9_SET_SVC has no relevance.
Use it instead to set the first_spatial_layer_to_encode,
which allows an application to skip encoding lower layer(s).
Change only affects the 1 pass CBR SVC.
Change-Id: I5d63ab713c3e250fdf42c637f38d5ec8f60cd1fb
Add SVC codec control to set the frame flags and buffer indices
for each spatial layer of the current (super)frame to be encoded.
This allows the application to set (and change on the fly) the
reference frame configuration for spatial layers.
Added an example layer pattern (spatial and temporal layers)
in vp9_spatial_svc_encoder for the bypass_mode using new control.
Change-Id: I05f941897cae13fb9275b939d11f93941cb73bee
For 1 pass CBR spatial-SVC:
Add cyclic refresh parameters to the svc-layer context.
This allows cyclic refresh (aq-mode=3) to be applied to
the whole super-frame (all spatial layers).
This gives a performance improvement for spatial layer encoding.
Addd the aq_mode mode on/off setting as command line option.
Change-Id: Ib9c3b5ba3cb7851bfb8c37d4f911664bef38e165
This patch just fixes the test for the time being, but does not
actually solve the underlying issue, which still needs investigation.
Change-Id: I54a35de839723f5b499b57e38dd2bdd400adc427
Previously limit on max interval set to 0.5 seconds.
Though this helped some low frame rate material it
appears to be a bit too aggressive for some 24 and 25 fps
content. This patch relaxes the limit to 0.75 seconds.
The patch also adds a new minimum interval variable
to replace the current hard wired value. This allows us
to impose a limit on the maximum number of primary
arfs per second for high frame rate (e.g. 50 & 60fps)
content. This is to address concerns regarding playback
performance on some platforms if there is a high base
frame rate and very frequent arfs.
Change-Id: I373e8b6b2a8ef522eced6c6d2cceb234ff763fcf