This commit makes zcoeff_blk cache the case where the entire block
is quantized to be zero (without applying zero-forcing) in the rate-
distortion optimization loop, and skip the forward DCT, quantization,
inverse DCT, and reconstruction process in the encode_block stage.
It now works for all the block sizes, including sub8x8 blocks.
Change-Id: I5ae60a9c436ba3637d11666733554bec4580ef98
"<< SUBPEL_BITS" needs to be added in the calculation. Call
set_scaled_offsets() to calculate x_offset_q4 and y_offset_q4.
Change-Id: Ied130ea771510e918f51cd1dc3abe57f4c0962b5
It is enough to check just block type: intra or inter. Intra block implies
intra prediction mode, and inter block implies inter mode.
Change-Id: I3cf98731a3935f670a3cd8e2b2443483eb944be4
replaces use of cur_tile_mi_(row|col)_(start|end) by VP9_COMMON, making
it less stateful and more reusable for parallel tile decoding
Change-Id: I1df09382b4567a0e5f4434825d47c79afe2399be
Use a flag variable to determine if coded in inter mode, thus avoiding
multiple inter mode checks in super_block_yrd.
Change-Id: I0ef998b2811c38e185a2e0583f0f636cee45d2cf
The ref's scale_factors are set at frame level, and then copied for
each partition block. Since the struct members are mostly constant,
this patch separated the constant and non-constant members, and
reduced struct copying. This gave 0.5% ~ 1.4% decoder speed gain.
Change-Id: I94043bf5a6995c8042da52e5c661818dfa6f6d4c
The pointer was asigned only once with vp9_regular_quantize_b_4x4, calling
this function directly now. Also removing unused declarations:
prototype_quantize_block
prototype_quantize_block_pair
prototype_quantize_mb
vp9_regular_quantize_b_4x4_pair
vp9_regular_quantize_b_8x8
Change-Id: I14325bc2f082336820671eafbc06126651b79f73
This commit uses left_available flag to decide if the left mode_info
struct is available for left_block_mode. As discussed with James
Zern (jzern@), this prevents the codec from fetching mode_info from
blocks in the left tile, which although effectively not used might
present concerns for multi-threaded tile decoding.
This is NOT a bit-stream change.
Change-Id: I1dc8cf1bcbf056688eee27c7bc5706ac4b4e0125
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I0ba3c52513a5fdd194f1e7e2901092671398985b
Renames for consistency with other constants:
NUM_FRAME_TYPES -> FRAME_TYPES
NUM_PARTITION_CONTEXTS -> PARTITION_CONTEXTS
Change-Id: I3db30acb2868eb0a424237c831087b2e264ec47f
This commit makes the buffer allocation of zcoeff_blk array in
pick_mode_context block size aware. It calculates the number of
4x4 blocks in the partition and assigns the memory space accordingly.
This process (and the uninitialization) is done once for each encoding
pass. It allows memory copy of smaller buffer when possible.
For football at 600kbps, the runtimes improve by about 1%:
speed 1, 45961ms -> 45472ms
speed 2, 23863ms -> 23598ms
Change-Id: Id2ca24906fa89f46fa5fe742ec4b8efc2a61f877
Making this change in order to move allow_high_precision_mv field
from MACROBLOCKD structure to VP9_COMMON (because it is a frame level
flag).
Change-Id: I1d006ba36d938e0caf4d40fa051e2e38df9c1108
* changes:
Use a separate MODE_INFO stream for each tile column
Get rid of "this_mi", use "mi_8x8[0]" everywhere instead
Make the static_segmentation feature work again
The only case where they were intentionally pointing to different
structures was in mbgraph, and this didn't have the expected behavior
because both of these pointers are used interchangeably through the code
Change-Id: I979251782f90885fe962305bcc845bc05907f80c
Moving code that gets band_translate array from get_scan_and_band()
function to get_band_translate() function. Renaming get_scan_and_band() to
get_scan().
Change-Id: I43047c205a1ca2a6e24be44db39dc04b7a385008
This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.
(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
Updated the encoder to handle frames that are coded
intra-only. Intra-only frames must be non-showable,
that is, the "show frame" flag must be set to 0 in
the frame header.
Tested by forcing the ARF frames to be coded intra-
only.
Note: The rate control code will need to be modified
to account for intra-only frames better than they
are currently handled.
Change-Id: I6a9dd5337deddcecc599d3a44a7431909ed21079
Use the zcoeff_blk buffer of PICK_MODE_CONTEXT to store the indexes
of all-zero-coeff block of the current best mode. Remove the temporary
buffer best_zcoeff_blk defined in the rate-distortion optimization
loop. This improves the speed performance by about 0.5% in all speed
settings.
Change-Id: Ie3e15988ddfa581eafa2e19a8228d3fe4a46095c
This commit moves token_cache buffer into macroblock struct, instead
of defining as a local variable in cost_coeffs. This avoids repeatedly
re-allocating memory space in the rate-distortion optimization loop.
The runtime at speed 0 reduces:
bus 2000kbps, 161692ms to 159951ms
football 600kbps, 229505ms to 225821ms
Change-Id: If7da6b0b6d8c5138a16271a33c4548fba33d8840
Converts the constant rddiv parameter to 128 (from 100) and
implements RDCOST with bit-shift rather than multiplication.
Other parameters are also adjusted to roughly keep the same
balance between Rate and Distortion.
There is a slight speed-up of about 0.5-1% (at speed 0) as
testted on football_cif.
There is a slight change in performance due to small change
in the parameters.
derfraw300: +0.033%
stdhdraw250; +0.102%
Change-Id: I70ac69f58fa71c83108f68fe41796cd19d1fc760
The commit changes to mask available intra prediction modes for test
based on prediction block size.
With this patch, encoding time of CpuUsed 2 reduces from 10% to 20% for
HD clips with a compression drop of 0.2%
Change-Id: I65f320f1237c0f5ae3a355bf7caf447f55625455
This commit re-designs the per transformed block rate-distortion
costs tracking buffers. It removes redundant buffer usage, makes
the needed context memory allocation per VP9_COMP instance and
reuses the same buffer sets inside the rate-distortion optimization
search loop, thereby avoiding repeatedly requiring memory space.
It reduces speed 0 runtime:
bus at 2000 kbps from 166763ms to 158967ms,
football at 600 kbps from 246614ms to 234257ms.
Both about 5% speed-up. Local tests suggest about 2% to 5% speed-up
for speed 1 and 2 settings. This does not change compression
performance.
Change-Id: I363514c5276b5cf9a38c7251088ffc6ab7f9a4c3