sharpness was not recalculated in vp8cx_pick_filter_level_fast
remove last_filter_type. all values are calculated, don't need to update
the lfi data when it changes.
always use cm->sharpness_level. the extra indirection was annoying.
don't track last frame_type or sharpness_level manually. frame type
only matters for motion search and sharpness_level is taken care of in
frame_init
move function declarations to their proper header
Change-Id: I7ef037bd4bf8cf5e37d2d36bd03b5e22a2ad91db
This patch attempts to improve the handling of CBR streams with
respect to the short term buffering requirements. The "buffer level"
is changed to be an average over the rc buffer, rather than a long
running average. Overshoot is also tracked over the same interval
and the golden frame targets suppressed accordingly to correct for
overly aggressive boosting.
Testing shows that this is fairly consistently positive in one
metric or another -- some clips that show significant decreases
in quality have better buffering characteristics, others show
improvenents in both.
Change-Id: I924c89aa9bdb210271f2e03311e63de3f1f8f920
Separate simple filter with reduced no. of parameters.
MB filter level picking based on precalculated table. Level table updated for
each frame. Inside and edge limits precalculated and updated just when
sharpness changes. HEV threshhold is constant.
ARM targets use scalars and others vectors.
Change works only with --target=generic-gnu
All other targets have to be updated!
Change-Id: I6b73aca6b525075b20129a371699b2561bd4d51c
Allow the encoder to inform the application that the encoded frame will not
be used as a reference.
Change-Id: I90e41962325ef73d44da03327deb340d6f7f4860
In this commit I have added an experimental function
that tests prediction quality either side of a central position
to calculate a suggested boost number for an ARF frame.
The function is passed an offset from the current position and
a number of frames to search forwards and backwards.
It returns a forward, backward and compound boost number.
The new code can be deactivated using #define NEW_BOOST 0
In its current default state the code searches forwards and backwards
from the proposed position of the next alt ref.
The the old code used a boost number calculated by scanning forward
from the previous GF up to the proposed alt ref frame position.
I have also added some code to try and prevent placement of a gf/arf
where there is a brief flash.
Change-Id: I98af789a5181148659f10dd5dd2ff2d4250cd51c
Adding support in the encoder for generating
independent residual partitions by forcing
equal probabilities over the prev coef entropy
contexts.
Change-Id: I402f5c353255f3ca20eae2620af739f6a498cd21
This reverts commit 212f618373.
Further testing shows that the overshoot accumulation/damping is too
aggressive on some clips. Allowing the accumulated overshoot to
decay and limiting to damping to golden frames shows some promise.
But some clips show significant overshoot in the buffer window, so
I think this still needs work.
Change-Id: Ic02a9ca34f55229f9cc04786f4fab54cdc1a3ef5
This patch attempts to reduce the peak bitrate hit by the encoder
when using small buffer windows.
Tested on the CIF set over 200-500kbps using these settings:
--buf-sz=500 --buf-initial-sz=250 --buf-optimal-sz=250 \
--undershoot-pct=100
Two pass encodes were tested at best quality. One pass encodes were
tested only at realtime speed 4:
--rt --cpu-used=-4
The peak datarate (over the specified 500ms window) was measured
for each encode, and averaged together to get metric for
"average peak," computed as SUM(peak)/SUM(target). This patch
reduces the average peak datarate as follows:
One pass:
baseline: 1.29715
this patch: 1.23664
Two pass:
baseline: 1.32702
this patch: 1.37824
This change had a positive effect on our quality metrics as well:
One pass CBR:
Min / Mean / Max (pct)
Average PSNR -0.42 / 2.86 / 27.32
Overall PSNR -0.90 / 2.00 / 17.27
SSIM -0.05 / 3.95 / 37.46
Two pass CBR:
Min / Mean / Max (pct)
Average PSNR -4.47 / 4.35 / 35.99
Overall PSNR -3.40 / 4.18 / 36.46
SSIM -4.56 / 6.98 / 53.67
One pass VBR:
Min / Mean / Max (pct)
Average PSNR -5.21 / 0.01 / 3.30
Overall PSNR -8.10 / -0.38 / 1.21
SSIM -7.38 / -0.11 / 3.17
(note: most values here were close to the mean, there were a few
outliers on files that were very sensitive to golden frame size)
Two pass VBR:
Min / Mean / Max (pct)
Average PSNR 0.00 / 0.00 / 0.00
Overall PSNR 0.00 / 0.00 / 0.00
SSIM 0.00 / 0.00 / 0.00
Neither one pass or two pass CBR mode adheres particularly strictly
to the short term buffer constraints, and two pass is less
consistent, even in the baseline commit. This should be addressed
in a later commit. This likely will hurt the quality numbers, as it
will have to reduce the burstiness of golden frames.
Aside: My work on this commit makes it clear that we need to make
rate control modes "pluggable", where you can easily write a new
one or work on one in isolation.
Change-Id: I1ea9a48f2beedd59891f1288aabf7064956b4716
vp8_fast_quantize_b_pair_neon function added to quantize
two adjacent blocks at the same time to improve performance.
- Additional 3-6% speedup compared to neon optimized fast
quantizer (Tanya VGA@30fps, 1Mbps stream, cpu-used=-5..-16)
Change-Id: I3fcbf141e5d05e9118c38ca37310458afbabaa4e
Misplaced #endif caused first_time_stamp_ever to only be initialized if
CONFIG_INTERNAL_STATS was set.
Change-Id: I2296a4ab00f7dfb767583edcc5d59b94f48c0621
in onyx_if.c update_reference_frames() make
sure that frame buffer indexes are not equal
before preforming a buffer copy. If two frames
share the same buffer the flags will already be
set correctly.
Change-Id: Ida9b5516d08e3435c90f131d2dc19d842cfb536e
Test showed using hex search in realtime mode largely speed up
encoding process, and still achieves similar quality like the
diamond search we have. Therefore, removed the diamond search
option.
Change-Id: I975767d0ec0539f9f6ed7fdfc09506e39761b66c
fixed a bug where active_worst_quality could be set
below active_best_quality which could result in an
infinite loop.
Change-Id: I93c229c3bc5bff2a82b4c33f41f8acf4dd194039
This patch collects the twopass specific memebers of VP8_COMP into a
dedicated struct. This is a first step towards isolating the two pass
rate control and aids readability by decorating these variables with
the 'twopass.' namespace. This makes it clear to the reader in what
contexts the variable will be valid, and is a hint that a section of
code might be a good candidate to move to firstpass.c in later
refactoring. There likely will be other rate control modes that need
their own specific data as well.
This notation is probably overly verbose in firstpass.c, so an
alternative would be to access this struct through a pointer like
'rc->' instead of 'cpi->firstpass.' in that file. Feel free to make
a review comment to that effect if you prefer.
Change-Id: I0ab8254647cb4b493a77c16b5d236d0d4a94ca4d
This commit restructures the mb activity masking code
to better facilitate experimentation using different metrics
etc. and also allows for adjustment of the zero bin either
for encode only or both the encode and mode selection
stages
It also uses information from the current frame rather than
the previous frame and the default strength has been
reduced.
Change-Id: Id39b19eace37574dc429f25aae810c203709629b
This patch improves the accuracy of frame rate estimation by using a
larger, 1 second window. It also more quickly adapts to step changes
in the input frame rate (ie 30fps to 15fps)
Change-Id: I39e48a8f5ac880b4c4b2ebd81049259b81a0218e
The variable is introduced in commit 2e53e9e53 to make more use of
trellis quantization, but this is no longer necessary after RDMULT
was made adaptive in a number of later commits.
Change-Id: I7420522ec7723f38cf77033466c25afb405d52ae
In NEWMV mode, currently, full search is used as the refining search
after n-step search. By replacing it with an iterative diamond search
of radius 1 largely reduced the computation complexity, but still
maintained the same encoding quality since the refining search is
done for every macroblock instead of only a small precentage of
macroblocks while using full search.
Tests on the test set showed a 3.4% encoding speed increase with none
psnr & ssim loss.
Change-Id: Ife907d7eb9544d15c34f17dc6e4cfd97cb743d41
The existing emulation of posix semaphores on Windows uses SetEvent()
and WaitForSingleObject(), which implements a binary semaphore, not a
counting semaphore as implemented by posix. This causes deadlock when
used with the expected posix semantics. Instead, this patch uses the
CreateSemaphore() and ReleaseSemaphore() calls (introduced in Windows
2000) which have the expected behavior.
This patch also reverts commit eb16f00, which split a semaphore that
was being used with counting semantics into two binary semaphores.
That commit is unnecessary with corrected emulation.
Change-Id: If400771536a27af4b0c3a31aa4c4e9ced89ce6a0
This patch is to fix a rare hang in multi-thread encoder that was
only seen on Windows. Thanks for John's help in debugging the
problem. More test is needed.
Change-Id: Idb11c6d344c2082362a032b34c5a602a1eea62fc
The commit also removed the slow ssim calculation that uses a 7x7
kernel, and revised the comments to better describe how sample ssim
values are computed and averaged
Change-Id: I1d874073cddca00f3c997f4b9a9a3db0aa212276
Renamed configure option "enable-psnr" to "enable-internal-stats" to
better reflect the purpose of the option and eliminate the confusion
reported in http://code.google.com/p/webm/issues/detail?id=35
Change-Id: If72df6fdb9f1e33dab1329240ba4d8911d2f1f7a
Combine calc_iframe_target_size, previously only used for forced
keyframes, with calc_auto_iframe_target_size, which handled most
keyframes.
Change-Id: I227051361cf46727caa5cd2b155752d2c9789364
This is a first step in cleaning up the redundancies between
vp8_calc_{auto_,}iframe_target_size. The pick_frame_size() function is
moved to ratectrl.c, and made to be the primary interface. This means
that the various calc_*_target_size functions can be made private.
Change-Id: I66a9a62a5f9c23c818015e03f92f3757bf3bb5c8
the decision to run the regular or simple loopfilter is made outside the
function and managed with pointers
stop tracking the option in two places. use filter_type exclusively
Change-Id: I39d7b5d1352885efc632c0a94aaf56b72cc2fe15
Rather than using a default size of 1/2 or 3/2 seconds for the first
frame, use a fraction of the initial buffer level to give the
application some control.
This will likely undergo further refinement as size limits on key
frames are currently under discussion on codec-devel@, but this gives
much better behavior for small buffer sizes as a starting point.
Change-Id: Ieba55b86517b81e51e6f0a9fe27aabba295acab0