significantly speeds up file generation.
the goal of this change is to convert rtcd.sh to perl as directly as
possible to allow for simple comparison. future changes can make it more
perl-like.
---
Linux
[CREATE] vpx_scale_rtcd.h
real 0m0.485s -> 0m0.022s
[CREATE] vp8_rtcd.h
real 0m4.619s -> 0m0.060s
[CREATE] vp9_rtcd.h
real 0m10.102s -> 0m0.087s
Windows
[CREATE] vpx_scale_rtcd.h
real 0m8.360s -> 0m0.080s
[CREATE] vp8_rtcd.h
real 1m8.083s -> 0m0.160s
[CREATE] vp9_rtcd.h
real 2m6.489s -> 0m0.233s
Change-Id: Idfb71188206c91237d6a3c3a81dfe00d103f11ee
Optimizing all SSSE3 assembly for convolution:
1. vp9_filter_block1d4_h8_sse2
2. vp9_filter_block1d8_h8_sse2
3. vp9_filter_block1d16_h8_sse2
4. vp9_filter_block1d4_v8_sse2
5. vp9_filter_block1d8_v8_sse2
6. vp9_filter_block1d16_v8_sse2
my optimization include:
-processing 2x8 elements in one 128 bit register instead of processing
8 elements in one 128 bit register.
-removing unecessary loads.
This optimization gives between 2.4% user level gain for 480p input
and 1.6% user level gain for 720p.
This Optimization is done only for 64 bit
Change-Id: Ic07fce2f9360329b4f2d956efda1480ae958766b
Two convolve functions were optimized for AVX2:
1. vp9_filter_block1d16_h8
2. vp9_filter_block1d16_v8
vp9_filter_block1d16_v8 was optimized for AVX2 by reducing the number of
loop strides by half, two strides were processed in parallel.
vp9_filter_block1d16_v8 was also optimized in the same way also some of the
loads were being done outside of the loop and by that preventing redundant
loads.
This Optimization gives 43% function level gain and 1.3% user level gain.
Now can be compiled in Windows
Change-Id: I2714124cfb0c14a77d7a0ce126a20db92ffbf92c
This CL changes libvpx to call a function when a frame buffer
is needed for decode. Libvpx will call a release callback when
no other frames reference the frame buffer. This CL adds a
default implementation of the frame buffer callbacks. Currently
only VP9 is supported. A future CL will add support for
applications to supply their own frame buffer callbacks.
Change-Id: I1405a320118f1cdd95f80c670d52b085a62cb10d
CONFIG_USE_X86INC is available to every makefile, there's no need to
duplicate its value with USE_X86INC
Change-Id: Id12bd5f09cba78abba56ab5a8f56351562e5b8b6
This patch added ssse3 optimization of bilinear sub-pixel filters.
The real time encoder was speeded up by ~1%.
Change-Id: Ie82e98976f411183cb8c61ab8d2ba0276e55a338
Using bilinear filters could speed up the codec in real-time mode.
This patch added sse2 optimizations of bilinear filters that
operate on different-sized blocks.
Tests showed that the real-time encoder was speeded up by 3%.
Change-Id: If99a7ee4385fcc225c3ee7445d962d5752e57c3f
Optimizing all SSSE3 assembly for convolution:
1. vp9_filter_block1d4_h8_sse2
2. vp9_filter_block1d8_h8_sse2
3. vp9_filter_block1d16_h8_sse2
4. vp9_filter_block1d4_v8_sse2
5. vp9_filter_block1d8_v8_sse2
6. vp9_filter_block1d16_v8_sse2
my optimization include:
-processing 2x8 elements in one 128 bit register instead of processing
8 elements in one 128 bit register.
-removing unecessary loads.
This optimization gives between 2.4% user level gain for 480p input
and 1.6% user level gain for 720p.
This Optimization done only for 64bit.
Change-Id: Icb586dc0c938b56699864fcee6c52fd43b36b969
Add support to do 16 pixel horizontal filtering in Neon.
Nexus devices saw about 0.5% decode speed increase.
Change-Id: I2993f6c2d49f31fa74976879eeaa289fd3f4e15d
Since they used in encoder only. This commit also re-order includes
for the files that include vp9_extend.h
Change-Id: I929fc113f2135d3198cd1fc6a17434e5a2f8a459
This patch followed "Rewrite filter_selectively_horiz for parallel
loopfiltering" commit, and added x86 SSE2 optimization to do
16-pixel filtering in parallel. Also, corrected the declaration
of aligned arrays. For 8-pixel-in-parallel case, improved the
calculation of the masks and filters. Updated the threshold loading
since the thresholds were already duplicated. Updated neon C functions
to call neon loopfilters twice.
Using tulip clip, tests showed it gave a ~1.5% decoder speed gain.
Change-Id: Id02638626ac27a4b0e0b09d71792a24c0499bd35
This CL contains two AVX2 optimized loop filter functions,
mb_lpf_horizontal_edge_w_avx2_8 and mb_lpf_horizontal_edge_w_avx2_16.
Change-Id: I604e4fe6e99752b7800c2ea98721d97f7e0b931b
To ensure fast encoding/decoding on devices without ssse3 support,
SSE2 optimization of sub-pixel filters was done. Test using 1080p
clip showed the decoder speeds were ~70fps with ssse3 filters, ~60fps
with sse2 filters, and ~15fps with c filters.
Change-Id: Ie2088f87d83a889fba80a613e4d0e287aadd785c
Now we have entropy code separate from scan/iscan code. The next step
in future is to move iscan code from common part to the encoder.
Change-Id: Id9732f7d80aec00af35c1d58d1137c4c96c91451
Replace current code which corrupts the stack by
duplicate of vp8 code to save and restore neon
registers.
Change-Id: Ibb0220b9aa985d10533befa0a455ebce57a2891a
- full ASM version, no more C gateway file.
- integrate combine-add with last step of 2nd pass.
- remove a few push/pop pairs.
- some instruction reordering to hide latency.
Change-Id: Ic9d9933c908b65d1bf7ba8fd47b524cda808c9c6