Add 16 wide neon horz loopfilter.
Add support to do 16 pixel horizontal filtering in Neon. Nexus devices saw about 0.5% decode speed increase. Change-Id: I2993f6c2d49f31fa74976879eeaa289fd3f4e15d
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vp9/common/arm/neon/vp9_loopfilter_16_neon.asm
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198
vp9/common/arm/neon/vp9_loopfilter_16_neon.asm
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;
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; Copyright (c) 2013 The WebM project authors. All Rights Reserved.
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;
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; Use of this source code is governed by a BSD-style license
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; that can be found in the LICENSE file in the root of the source
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; tree. An additional intellectual property rights grant can be found
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; in the file PATENTS. All contributing project authors may
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; be found in the AUTHORS file in the root of the source tree.
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;
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EXPORT |vp9_loop_filter_horizontal_edge_16_neon|
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ARM
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AREA ||.text||, CODE, READONLY, ALIGN=2
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;void vp9_loop_filter_horizontal_edge_16_neon(uint8_t *s, int p,
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; const uint8_t *blimit0,
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; const uint8_t *limit0,
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; const uint8_t *thresh0,
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; const uint8_t *blimit1,
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; const uint8_t *limit1,
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; const uint8_t *thresh1)
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; r0 uint8_t *s,
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; r1 int p,
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; r2 const uint8_t *blimit0,
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; r3 const uint8_t *limit0,
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; sp const uint8_t *thresh0,
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; sp+4 const uint8_t *blimit1,
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; sp+8 const uint8_t *limit1,
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; sp+12 const uint8_t *thresh1,
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|vp9_loop_filter_horizontal_edge_16_neon| PROC
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push {lr}
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ldr r12, [sp, #4] ; load thresh0
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vld1.8 {d0}, [r2] ; load blimit0 to first half q
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vld1.8 {d2}, [r3] ; load limit0 to first half q
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add r1, r1, r1 ; double pitch
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ldr r2, [sp, #8] ; load blimit1
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vld1.8 {d4}, [r12] ; load thresh0 to first half q
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ldr r3, [sp, #12] ; load limit1
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ldr r12, [sp, #16] ; load thresh1
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vld1.8 {d1}, [r2] ; load blimit1 to 2nd half q
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sub r2, r0, r1, lsl #1 ; s[-4 * p]
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vld1.8 {d3}, [r3] ; load limit1 to 2nd half q
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vld1.8 {d5}, [r12] ; load thresh1 to 2nd half q
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vpush {d8-d15} ; save neon registers
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add r3, r2, r1, lsr #1 ; s[-3 * p]
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vld1.u8 {q3}, [r2@64], r1 ; p3
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vld1.u8 {q4}, [r3@64], r1 ; p2
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vld1.u8 {q5}, [r2@64], r1 ; p1
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vld1.u8 {q6}, [r3@64], r1 ; p0
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vld1.u8 {q7}, [r2@64], r1 ; q0
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vld1.u8 {q8}, [r3@64], r1 ; q1
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vld1.u8 {q9}, [r2@64] ; q2
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vld1.u8 {q10}, [r3@64] ; q3
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sub r2, r2, r1, lsl #1
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sub r3, r3, r1, lsl #1
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bl vp9_loop_filter_neon_16
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vst1.u8 {q5}, [r2@64], r1 ; store op1
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vst1.u8 {q6}, [r3@64], r1 ; store op0
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vst1.u8 {q7}, [r2@64], r1 ; store oq0
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vst1.u8 {q8}, [r3@64], r1 ; store oq1
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vpop {d8-d15} ; restore neon registers
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pop {pc}
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ENDP ; |vp9_loop_filter_horizontal_edge_16_neon|
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; void vp9_loop_filter_neon_16();
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; This is a helper function for the loopfilters. The invidual functions do the
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; necessary load, transpose (if necessary) and store. This function uses
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; registers d8-d15, so the calling function must save those registers.
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;
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; r0-r3, r12 PRESERVE
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; q0 blimit
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; q1 limit
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; q2 thresh
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; q3 p3
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; q4 p2
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; q5 p1
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; q6 p0
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; q7 q0
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; q8 q1
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; q9 q2
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; q10 q3
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;
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; Outputs:
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; q5 op1
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; q6 op0
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; q7 oq0
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; q8 oq1
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|vp9_loop_filter_neon_16| PROC
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; filter_mask
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vabd.u8 q11, q3, q4 ; m1 = abs(p3 - p2)
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vabd.u8 q12, q4, q5 ; m2 = abs(p2 - p1)
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vabd.u8 q13, q5, q6 ; m3 = abs(p1 - p0)
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vabd.u8 q14, q8, q7 ; m4 = abs(q1 - q0)
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vabd.u8 q3, q9, q8 ; m5 = abs(q2 - q1)
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vabd.u8 q4, q10, q9 ; m6 = abs(q3 - q2)
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; only compare the largest value to limit
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vmax.u8 q11, q11, q12 ; m1 = max(m1, m2)
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vmax.u8 q12, q13, q14 ; m2 = max(m3, m4)
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vabd.u8 q9, q6, q7 ; abs(p0 - q0)
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vmax.u8 q3, q3, q4 ; m3 = max(m5, m6)
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vmov.u8 q10, #0x80
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vmax.u8 q15, q11, q12 ; m1 = max(m1, m2)
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vcgt.u8 q13, q13, q2 ; (abs(p1 - p0) > thresh)*-1
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vcgt.u8 q14, q14, q2 ; (abs(q1 - q0) > thresh)*-1
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vmax.u8 q15, q15, q3 ; m1 = max(m1, m3)
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vabd.u8 q2, q5, q8 ; a = abs(p1 - q1)
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vqadd.u8 q9, q9, q9 ; b = abs(p0 - q0) * 2
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veor q7, q7, q10 ; qs0
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vcge.u8 q15, q1, q15 ; abs(m1) > limit
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vshr.u8 q2, q2, #1 ; a = a / 2
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veor q6, q6, q10 ; ps0
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veor q5, q5, q10 ; ps1
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vqadd.u8 q9, q9, q2 ; a = b + a
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veor q8, q8, q10 ; qs1
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vmov.u8 q4, #3
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vsubl.s8 q2, d14, d12 ; ( qs0 - ps0)
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vsubl.s8 q11, d15, d13
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vcge.u8 q9, q0, q9 ; a > blimit
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vqsub.s8 q1, q5, q8 ; filter = clamp(ps1-qs1)
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vorr q14, q13, q14 ; hevmask
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vmul.i16 q2, q2, q4 ; 3 * ( qs0 - ps0)
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vmul.i16 q11, q11, q4
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vand q1, q1, q14 ; filter &= hev
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vand q15, q15, q9 ; filter_mask
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vaddw.s8 q2, q2, d2 ; filter + 3 * (qs0 - ps0)
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vaddw.s8 q11, q11, d3
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vmov.u8 q9, #4
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; filter = clamp(filter + 3 * ( qs0 - ps0))
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vqmovn.s16 d2, q2
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vqmovn.s16 d3, q11
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vand q1, q1, q15 ; filter &= mask
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vqadd.s8 q2, q1, q4 ; filter2 = clamp(filter+3)
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vqadd.s8 q1, q1, q9 ; filter1 = clamp(filter+4)
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vshr.s8 q2, q2, #3 ; filter2 >>= 3
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vshr.s8 q1, q1, #3 ; filter1 >>= 3
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vqadd.s8 q11, q6, q2 ; u = clamp(ps0 + filter2)
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vqsub.s8 q0, q7, q1 ; u = clamp(qs0 - filter1)
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; outer tap adjustments
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vrshr.s8 q1, q1, #1 ; filter = ++filter1 >> 1
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veor q6, q11, q10 ; *op0 = u^0x80
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vbic q1, q1, q14 ; filter &= ~hev
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vqadd.s8 q13, q5, q1 ; u = clamp(ps1 + filter)
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vqsub.s8 q12, q8, q1 ; u = clamp(qs1 - filter)
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veor q7, q0, q10 ; *oq0 = u^0x80
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veor q5, q13, q10 ; *op1 = u^0x80
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veor q8, q12, q10 ; *oq1 = u^0x80
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bx lr
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ENDP ; |vp9_loop_filter_neon_16|
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END
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@ -10,17 +10,6 @@
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#include "./vp9_rtcd.h"
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void vp9_loop_filter_horizontal_edge_16_neon(uint8_t *s, int p /* pitch */,
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const uint8_t *blimit0,
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const uint8_t *limit0,
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const uint8_t *thresh0,
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const uint8_t *blimit1,
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const uint8_t *limit1,
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const uint8_t *thresh1) {
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vp9_loop_filter_horizontal_edge(s, p, blimit0, limit0, thresh0, 1);
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vp9_loop_filter_horizontal_edge(s + 8, p, blimit1, limit1, thresh1, 1);
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}
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void vp9_mbloop_filter_horizontal_edge_16_neon(uint8_t *s, int p /* pitch */,
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const uint8_t *blimit0,
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const uint8_t *limit0,
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@ -125,6 +125,7 @@ VP9_COMMON_SRCS-$(HAVE_NEON) += common/arm/neon/vp9_loopfilter_16_neon.c
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VP9_COMMON_SRCS-$(HAVE_NEON) += common/arm/neon/vp9_convolve8_neon$(ASM)
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VP9_COMMON_SRCS-$(HAVE_NEON) += common/arm/neon/vp9_convolve8_avg_neon$(ASM)
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VP9_COMMON_SRCS-$(HAVE_NEON) += common/arm/neon/vp9_loopfilter_neon$(ASM)
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VP9_COMMON_SRCS-$(HAVE_NEON) += common/arm/neon/vp9_loopfilter_16_neon$(ASM)
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VP9_COMMON_SRCS-$(HAVE_NEON) += common/arm/neon/vp9_dc_only_idct_add_neon$(ASM)
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VP9_COMMON_SRCS-$(HAVE_NEON) += common/arm/neon/vp9_short_idct4x4_1_add_neon$(ASM)
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VP9_COMMON_SRCS-$(HAVE_NEON) += common/arm/neon/vp9_short_idct4x4_add_neon$(ASM)
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