Commit Graph

14 Commits

Author SHA1 Message Date
Dmitry Kovalev
5da8534963 Code cleanup.
Removing redundant 'extern' keyword from function declarations and making
function arguments lower case.

Change-Id: Idae9a2183b067f2b6c85ad84738d275e8bbff9d9
2013-02-21 10:34:33 -08:00
Ronald S. Bultje
89a206ef2f Add support for tile rows.
These allow sending partial bitstream packets over the network before
encoding a complete frame is completed, thus lowering end-to-end
latency. The tile-rows are not independent.

Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
2013-02-13 12:31:00 -08:00
Ronald S. Bultje
f496f601fb Add tile column size limits (256 pixels min, 4096 pixels max).
This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.

Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
2013-02-12 10:33:34 -08:00
Ronald S. Bultje
55cafb6156 Reindent segmentation code.
Indentation was off by 2 spaces for this particular block.

Change-Id: I1e587b7ad3eff77ade5521252d20c7bb2daa0f6d
2013-02-06 09:18:25 -08:00
Ronald S. Bultje
1407bdc243 [WIP] Add column-based tiling.
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.

There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log

Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.

The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.

Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.

TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
  should not cross tile edges, or we should emulate such borders as
  if they were off-frame, to limit error propagation to within one
  tile only. This doesn't have to be the default behaviour but could
  be an optional bitstream flag.

Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
2013-02-05 15:43:03 -08:00
Ronald S. Bultje
3a4b18bc67 don't code the branch for the predicted seg_id if that flag is false.
Change-Id: Icb6e21dc0c2d9918faa33c8bf70943660df7ad88
2013-01-30 09:30:46 -08:00
John Koleszar
da832a80e4 Start to anonymize reference frames
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.

Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.

Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
2013-01-16 14:06:23 -08:00
Ronald S. Bultje
6884a83f06 Merge superblocks64 experiment.
Change-Id: If6c88752dffdb566f8d4322f135145270716fb8e
2013-01-09 17:21:40 -08:00
Ronald S. Bultje
4455036cfc Merge superblocks (32x32) experiment.
Change-Id: I0df99742029834a85c4933652b0587cf5b6b2587
2013-01-08 12:54:45 -08:00
Ronald S. Bultje
c3941665e9 64x64 blocksize support.
3.2% gains on std/hd, 1.0% gains on hd.

Change-Id: I481d5df23d8a4fc650a5bcba956554490b2bd200
2013-01-05 18:20:25 -08:00
Ronald S. Bultje
4d0ec7aacd Consistently use get_prob(), clip_prob() and newly added clip_pixel().
Add a function clip_pixel() to clip a pixel value to the [0,255] range
of allowed values, and use this where-ever appropriate (e.g. prediction,
reconstruction). Likewise, consistently use the recently added function
clip_prob(), which calculates a binary probability in the [1,255] range.
If possible, try to use get_prob() or its sister get_binary_prob() to
calculate binary probabilities, for consistency.

Since in some places, this means that binary probability calculations
are changed (we use {255,256}*count0/(total) in a range of places,
and all of these are now changed to use 256*count0+(total>>1)/total),
this changes the encoding result, so this patch warrants some extensive
testing.

Change-Id: Ibeeff8d886496839b8e0c0ace9ccc552351f7628
2012-12-12 10:01:19 -08:00
Jim Bankoski
ef3c01ed67 Additional warning message cleanup.
Change-Id: I429a97ac57db3de0bf67ce3f3fe0c6b409f77a9e
2012-11-29 10:10:51 -08:00
Jim Bankoski
c67873989f fixed includes to be fully specified
Change-Id: Ia1cce221f8511561b9cbd8edb7726fbc286ff243
2012-11-28 10:53:17 -08:00
John Koleszar
fcccbcbb39 Add vp9_ prefix to all vp9 files
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.

Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
2012-11-27 14:12:30 -08:00