The loopfilter masks are now built in the decode loop.
This is done so we can eventually reduce the number of
MODE_INFO structs required by the decoder.
The encoder builds the masks for the entire frame prior
to calling the loopfilter.
Change-Id: Ia2146b07e0acb8c50203e586dfae0c4c5b316f11
In the decoder, map this to the output variable vpx_image_t.r_w/h.
This is intended as an improved version of VP9D_GET_DISPLAY_SIZE,
which doesn't work with parallel frame decoding. In the encoder,
map this to a codec control func (VP9E_SET_RENDER_SIZE) that takes
a w/h pair argument in a int[2] (identical to VP9D_GET_DISPLAY_SIZE).
Also add render_size to the encoder_param_get_to_decoder unit test.
See issue 1030.
Change-Id: I12124c13602d832bf4c44090db08c1009c94c7e8
The name "display_*" (or "d_*") is used for non-compatible information
(that is, the cropped frame dimensions in pixels, as opposed to the
intended screen rendering surface size). Therefore, continuing to use
display_* would be confusing to end users. Instead, rename the field
to render_*, so that struct vpx_image can include it.
Change-Id: Iab8d2eae96492b71c4ea60c4bce8121cb2a1fe2d
In decoder, export (eventually) into vpx_image_t.range field. In
encoder, use oxcf->color_range to set it (same way as for
color_space).
See issue 1059.
Change-Id: Ieabbb2a785fa58cc4044bd54eee66f328f3906ce
the check performed within the while was redundant; simply place the
accumulation after all tiles are decoded.
Change-Id: I6a74e87257c775fd8bfc8ac4511e4a6ad8f18346
It in essence refactors the code for both the interpolation
filtering and the convolution. This change includes the moving
of all the files as well as the changing of the code from vp9_
prefix to vpx_ prefix accordingly, for underneath architectures:
(1) x86;
(2) arm/neon; and
(3) mips/msa.
The work on mips/drsp2 will be done in a separate change list.
Change-Id: Ic3ce7fb7f81210db7628b373c73553db68793c46
For vp9 decoder build without profile 2 and profile 3 support, this
commit changes to report error "Unsupported bitstream profile" for
input streams in profile 2 or 3, rather than other misleading error
information.
In addition, one of the invalid files in unit tests is actually coded
profile 2, this commit makes it tested only when the decoder is built
with vp9-highbitdepth.
This fixes issue #1028.
Change-Id: I8b6c1210787c8f89c703a546687dcf973ac20fc0
Flaten the intra block decoding process. It removes the legacy
foreach_transformed_block use in the decoder. This saves cycles
spent on retrieving the transform block position.
Change-Id: I21969afa50bb0a8ca292ef72f3569f33f663ef00
This commit simplifies the intra block boundary condition logic.
It removes the block index from the argument set.
Change-Id: If00142512eb88992613d6609356dfd73ba390138
Rework the inter mode transform block decoding loop. Replace the
block index with the row and col index as the input argument. It
saves function call to compute the row and col index according to
the block index and overall block size, and many if statements
associated with the transform block position relative to the coding
block. For the test bit-stream pedestrian_area 1080p at 5 Mbps,
the decoding speed goes up from 81.13 fps to 81.92 fps.
Note that the intra coded block decoding needs more refactoring
work than the inter ones. So keep it using foreach_transforme_block
as for now.
Change-Id: I5622bdae7be28ed5af96693274057f55ba9b4fb4
The encoder gets its dqcoeff from the context tree. In the decoder move
it to directly after MACROBLOCKD.
Change-Id: I46c9b76f26956a360d17de0b26ecb994dae34ecb
Replace block index with transform type in the argument list. This
allows to save an extra fetch to the prediction mode. For pedestrian
area 1080p coded at 5 Mbps with single tile, the average decoding
speed goes up from 80.55 fps (before the refactoring series) to
81.13 fps.
Change-Id: Icbebf84ce63c19c0c92f3690ed201f6c3eab7881
The decoding process handles detokenization and reconstruction per
transform block sequentially. There is no need to offset the dqcoeff
buffer according to the transform block index. This allows to
reduce the memory spill and improve cache performance.
Change-Id: Ibb8bfe532a7a08fcabaf6d42cbec1e986901d32d
This commit moves the primitive multi-threading files from vp9
folder to vpx_thread, which will be accessible by all vpx codec.
Change-Id: Ib51e66e9c69801c10631fab56d35a0c0aaed5883