Adds logic to disable mfqe for the first frame after a configuration
change such as change in resolution. Also adds some missing
if CONFIG_POSTPROC macro checks.
Change-Id: If29053dad50b676bd29189ab7f9fe250eb5d30b3
This change added a motion search skipping mechanism similar
to what we did in second pass. For a macroblock that is very
similar to the macroblock at same location on last frame,
we can set its mv to be zero, and skip motion search. This
improves first-pass performance for slide shows and video
conferencing clips with a slight PSNR loss.
Change-Id: Ic73f9ef5604270ddd6d433170091d20361dfe229
Universal builds create subdirectories for each target. Without
BUILD_PFX we only generated one vpx_rtcd.h instead of one for each.
Change-Id: I1caed4e018c8865ffc8da15e434cae2b96154fb4
Newer XCodes have moved the SDK path from /Developer/SDKs
Use a suggestion from jorgenisaksson@gmail.com to locate it
osx_sdk_dir is not required to be set. Apple now offers a set
command line tools which do not require this. isysroot is also
not required in newer versions of XCode so only set it when we
are confident in the location.
There remain issues with the iOS configure steps which will be
addressed later
Change-Id: I4f5d7e35175d0dea84faaa6bfb52a0153c72f84b
doxygen < 1.7.? seems to have been more tolerant of single line
\if/\endif
This change fixes warnings such as:
mainpage.dox:13: warning: unable to resolve reference to `vp8_encoder-'
for \ref command
vpx_decoder.h:193: warning: explicit link request to 'n' could not be
resolved
Change-Id: If3d04af5ede1b0d1e2c63021d0e4ac8f98db20b2
This issue likely doesn't appear in the unmodified encoder, but
sufficient hacking on the mode selection loop can expose it.
Change-Id: I8a35831e8f08b549806d0c2c6900d42af883f78f
Break MFQE code into it's own file.
It is currently only valid for 16x16 and 8x8 Y blocks. It also filters
4x4 U/V blocks.
Refactor filtering and add associated assembly. Limited test cases show
--mfqe introduces a penalty of ~20% with HD content. The assembly
reduces the penalty to ~15%
Change-Id: I4b8de6b5cdff5413037de5b6c42f437033ee55bf
build/make/version.sh requires CHANGELOG to generate vpx_version.h
The file is already included when building the documentation. However,
documentation is not build if doxygen/php are not present.
This is necessary when using '--enable-install-srcs --enable-codec-srcs'
and 'make dist'
Change-Id: Icada883a056a4713d24934ea44e0f6969b68f9c2
Coefficient costing failed to take account of the first branch
being skipped ( 0 vs eob) if the previous token is 0.
Fixed rd to account for slightly increased token cost & cleaned up
warning message
Change-Id: I56140635d9f48a28dded5a816964e973a53975ef
Propagate debug setting to the EBML struct. When writing the application
name, this allows us to strip the version code and keep the output
metadata static.
Change-Id: I8e06c6abd743bedbff5af6242bbdae5d55754538
When we do 2-pass encoding, elapsed time is accumulated through
whole 2-pass process, which gives incorrect time and fps results
for second pass. This change fixed that by resetting the time
accumulator for second pass.
Change-Id: Ie6cbf0d0e66e6874e7071305e253c6267529cf20
Produce the token partitions on-the-fly, while processing each MB.
Context is updated at the beginning of each frame based on the
previoud frame's counters. Optimally encoder outputs partitions in
separate buffers. For frame based output, partitions are concatenated
internally.
Limitations:
- enabled just in combination with realtime-only mode
- number of encoding threads has to be equal or less than the
number of token partitions. For this reason, by default the encoder
will do 8 token partitions.
- vpxenc supports partition output (-P) just in combination with
IVF output format (--ivf)
Performance:
- Realtime encoder can be up to 13% faster (ARM) depending on the number
of threads and bitrate settings. Constant gain over the 5-16 speed
range.
- Token buffer reduced from one frame to 8 MBs
Quality:
- quality is affected by the delayed context updates. This again
dependents on input material, speed and bitrate settings. For VC
style input the loss seen is up to 0.2dB. If error-resilient=2
mode is used than the effect of this change is negligible.
Example:
./configure --enable-realtime-only --enable-onthefly-bitpacking
./vpxenc --rt --end-usage=1 --fps=30000/1000 -w 640 -h 480
--target-bitrate=1000 --token-parts=3 --static-thresh=2000
--ivf -P -t 4 -o strm.ivf tanya_640x480.yuv
Change-Id: I127295cb85b835fc287e1c0201a67e378d025d76
Eliminated some mb branches along with other code cleanups.
This is part of an ongoing effort to remove cut/paste
code in the decoder.
Change-Id: Ifabb0f67cafa6922b5a0e89a0d03a9b34e9e5752
Reworked the code to use vp8_build_intra_predictors_mby_s,
vp8_intra_prediction_down_copy, and vp8_intra4x4_predict_d_c
functions instead. vp8_intra4x4_predict_d_c is a decoder-only
version of vp8_intra4x4_predict. Future commits will fix this
code duplication.
Change-Id: Ifb4507103b7c83f8b94a872345191c49240154f5