Substantial restructuring of the way we estimate
the rate of decay in prediction quality and determine
the arf interval and amount of boost used.
Also other changes to support moving to a lower first pass
Q which exposes some new features and allows us to better
distinguish genuinely static blocks from low motion or noisy
blocks.
Net gains now visible on all the test sets with std-hd PSNR up
1.87%. There are still some bad outlier cases but most of these
are low motion or slide show type content where the metrics
are already high at any given rate. The best + case is up by
more than 10%.
Change-Id: I18e25170053bdf3188f493ff8062f48a74515815
It's built based on current spatial svc code.
We only support one spatial two temporal layers at this time.
Change-Id: I1fdc8584354b910331e626bfae60473b3b701ba1
Re-organize the one-byte structure for 16x16 first pass
block. Add bits to indicate motion vector directions.
Change-Id: Id10754ba343dfc712c7fed5bcc85c67fa0bbcb89
Remove the redundant index computation when store the first
pass block-wise statistics. Currently, a single byte is
allocated for a 16x16 blocks, and all the frame statistics
saved during the first pass will be kept in memory for use
in the second pass. For a 1920x1080 300-frame clip, it will
take about 2.3 MB memory. This feature is off in current
setting.
Change-Id: I135a95b348ec093d54c6a07e1e8237626909e3bd
The bug sets the wrong pointer to the first pass mb stats
if the encoder does the re-coding in the second pass.
Change-Id: I8a11f45dd7dceb38de814adec24cecccae370d00
2 pass only change to calculation of rd mult based on Q.
Make a small adjustment based on frame type and also
replace adjustment based on iifactor with an one based
on the ambient GF/ARF boost level.
Also fix multi arf bug / issue.
Overall these change give an slight improvement in ssim
but hurt psnr a little.
Change-Id: I5e1751e3ff5390a26f543d7855059e6fbcce105e
All changes are for spatial svc only.
1. Enable encoding hidden frames in each layer and use alt reference idex to reference the hidden frame in each layer
2. Use golden reference idx for spatial reference
3. For those layers that don't have hidden frames (caused by lack of frame buffers), reference a hidden frame in lower layers
4. Add "auto-alt-refs" in svc options
Change-Id: Idf27d1fd2fb5f3ffd9e86d2119235e3dad36c178
vp9_rdopt is for making rd optimal mode decisions. vp9_rd is for all
other rd related routines. Anything used outside of making an rd optimal
decision belongs in rd.
Change-Id: I772a3073f7588bdf139f551fb9810b6864d8e64b
Add test code to turn multi-arf on and off depending
on group length and zero motion.
Changes to active max group length for mult-arf.
Fund second arf only from normal frame bits.
Change-Id: I920287fac1c886428c15a39f731a25d07c2b796c
Add a conditional compile flag for this feature. Also add a
switch to enable the encoder to use these statistics in the
second pass. Currently, the switch is turned off.
Change-Id: Ia1c858c35ec90e36f19f5cffe156b97ddaa04922
For the primary arf in a group, if multiple arfs
are enabled and we were using arfs in the previous
group, then allow the second arf from the previous
group to be used as an additional reference.
Change-Id: Iaf41706a52f54ef21548026851cd77100d6aebda
Cosmetic patch only in response to comments on
previous patches suggesting a couple of name changes
for consistency and clarity.
Change-Id: Ida3a359b0d5755345660d304a7697a3a3686b2a3
Add indirection to the section of buffer indices.
This is to help simplify things in the future if we
have other codec features that switch indices.
Limit the max GF interval for static sections to fit
the gf_group structures.
Change-Id: I38310daaf23fd906004c0e8ee3e99e15570f84cb
Fix some bugs relating to the use of buffers
in the overlay frames.
Fix bug where a mid sequence overlay was
propagating large partition and transform sizes into
the subsequent frame because of :-
sf->last_partitioning_redo_frequency > 1 and
sf->tx_size_search_method == USE_LARGESTALL
Change-Id: Ibf9ef39a5a5150f8cbdd2c9275abb0316c67873a
This patch implements a mechanism for inserting a second
arf at the mid position of arf groups.
It is currently disabled by default using the flag multi_arf_enabled.
Results are currently down somewhat in initial testing if
multi-arf is enabled. Most of the loss is attributable to the
fact that code to preserve the previous golden frame
(in the arf buffer) in cases where we are coding an overlay
frame, is currently disabled in the multi-arf case.
Change-Id: I1d777318ca09f147db2e8c86d7315fe86168c865
The encoder currently allocates frame buffers before
it establishes what the chroma sub-sampling factor is,
always allocating based on the 4:4:4 format.
This patch detects the chroma format as early as
possible allowing the encoder to allocate buffers of
the correct size.
Future patches will change the encoder to allocate
frame buffers on demand to further reduce the memory
profile of the encoder and rationalize the buffer
management in the encoder and decoder.
Change-Id: Ifd41dd96e67d0011719ba40fada0bae74f3a0d57
This patch allows the VP9 encoder to skip the un-necessary
motion search in the first pass. It computes the motion error
of 0,0 motion using the last source frame as the reference,
and skips the further motion search if this error is small.
Borg test shows overall the patch gives PSNR gain (derf -0.001%,
yt 0.341%, hd 0.282%). Individual clips may have PSNR gain or
loss. The best PSNR performance is 7.347% and the worst is -0.662%.
The first pass encoding speedup for slideshow clips is over 30%.
Change-Id: I4cac4dbd911f277ee858e161f3ca652c771344fe
This patch appears to have introduced non-determinism and/or
mismatch from debug vs release.
This reverts commit 5daef90efc.
Change-Id: I80081e55cfeaaa821b510b58a4e6e6328003c7da
This patch allows the encoder to skip the
un-neccessary motion search in the first pass. It
calculates the error of the zero motion vector using
the last source frame as reference and skips the
further motion search in the first pass if the error
is small.
The encoding speedup of the first pass for slideshow
videos is over 30%. Borg test shows the overall PSNR
performance remain approximately the same (derf -0.009,
hd 0.387, yt 0.021, stdhd 0.065). Individual clips may
have either PSNR gain or loss. The worst PSNR perfomance
is from yt set, with a PSNR loss of -1.1.
Change-Id: I08b2ab110b695e4689573b2567fa531b6457616e
Use of stack frame variable "fps" beyond the lifetime of the function.
fps is sent as a paremeter to output_stats and stored in the
packet holding this encoded frame. This has scope beyond the
lifetime of the calling function.
This reverts commit 3f95a230c7
Change-Id: Icd8e14b3d7dd733590ada12e619b9dce95b6b0f5
This code dates from the ancient past and
applied an error score weighting based on pixel
brightness. This not seem to be providing any
benefit metrics wise and could be making some
visual issues in dark frames worse.
The field is left in place in the FIRSTPASS_STATS data
structure in this patch, pending changes to unit tests that
use a pre-defined first pass file.
Change-Id: Id50f04205230234858e7548ce523f11acaf3567d
Further changes to first pass allocation for gf/arf groups.
Three variables removed from TWO_PASS structure as only
now used locally. Dont adjust gf_group_bits in the post
encode update as this will no longer have any effect.
Change-Id: Iff89b225db923fc856f5d2aedbc899f1d7d68b55
Restructuring to allocate the bits for each frame in
a GF group at the time the group is defined.
At the moment the allocation closely mirrors what
we had before.
Also changes the default rate adjustment method to
LONG_TERM_VBR_CORRECTION.
Change-Id: Ie5793c46c6b9c888cead5d8790792efd7d60b7c1
Simplify the calculation of KF bitrate in similar way
to previous patch for GF/arf.
This has no impact on derf or std hd sets but gives a
small net gain of ~0.1% for yt and yt-hd sets.
Change-Id: Ida64ac1428d9c2a62adb67056fadbf0180eff030
The variation in boost calculation for gf and arf groups
is not significant enough to justify the extra complexity.
Also removed some other spurious code that no longer
has much material impact.
The handling of the rare case, where the boost bits
number is less than the number of bits a that would
be allocated if a frame was not boosted, will be dealt
with in a subsequent patch.
This change actually helps on all sets a little by
~0.1% - 0.2% with slightly bigger gains on SSIM.
Change-Id: Id42c1ac22a80a8c4993cfa0e51bc733eb9ed4f75
Re-factor duplicate code.
Add two pass check for use of section_intra_rating as
it is un-initialised in the 1 pass and rt case.
Change-Id: I93120796f07961b8a21fb26e1a9f0d3d13949994
One of a series of changes to clean up two pass
allocation as precursor to support for multiple arf
or boosted frames per GF/ARF group.
This change pulls out the calculation of the total bits
allocated to a GF/ARF group into a function, to aid
readability and reduce the line count for define_gf_group().
This change should have no material impact on output.
Change-Id: I716fba08e26f9ddde3257e7d9b188453791883a3
On balance Deb's modified rate control for VBR seems
to be outperforming especially on some low motion YT
clips so I have switched this to be the default mode for
now.
Change-Id: I0713d430cad6425ac5c48fccdf332e12814ee44a
This member of VP9_COMP seemed unnecessary since it
only shadowed VP9EncoderConfig.key_freq that is
accessible through VP9_COMP.
Change-Id: Ib751bb1cf1b0b3c50a2a527d7c34f6829dd6fee3
The encoder was not handling requests to place keyframes at
fixed intervals, i.e. kf_min_dist == kf_max_dist, correctly.
In this case when looking to place the next keyframe it was
accumulating stats all the way up to the end of the firstpass
file. This patch corrects this behavior.
Change-Id: I948ad9f1d7faa0c05861df588136cce3bb61d7e7
The end_useage parameter is confusingly named since it
now actually defines the rate control method used.
Change-Id: I98912caabfe556b7af0b939a645d1336409e4d71
1. We didn't scale source image in lower layers so that
the stats are incorrect.
2. We didn't extend borders for re-constructed image.
Change-Id: Ia8d7bafbdb695ffa7f504e171f9449812e7bb0a3
To make direct side by side testing this patch combines two
VBR corrections schemes to allow more direct side by side testing.
(The other patch was by Debargha chg id I0cd1f7...)
Change-Id: I271c45e5c4ccf8de8305589000218b80d9dc3a25
This patch sets up a quad_tree structure (pc_tree) for holding all of
pick_mode_context data we use at any square block size during encoding
or picking modes. That includes contexts for 2 horizontal and 2 vertical
splits, one none, and pointers to 4 sub pc_tree nodes corresponding
to split. It also includes a pointer to the current chosen partitioning.
This replaces code that held an index for every level in the pick
modes array including: sb_index, mb_index,
b_index, ab_index.
These were used as stateful indexes that pointed to the current pick mode
contexts you had at each level stored in the following arrays
array ab4x4_context[][][],
sb8x4_context[][][], sb4x8_context[][][], sb8x8_context[][][],
sb8x16_context[][][], sb16x8_context[][][], mb_context[][], sb32x16[][],
sb16x32[], sb32_context[], sb32x64_context[], sb64x32_context[],
sb64_context
and the partitioning that had been stored in the following:
b_partitioning, mb_partitioning, sb_partitioning, and sb64_partitioning.
Prior to this patch before doing an encode you had to set the appropriate
index for your block size ( switch statement), update it ( up to 3
lookups for the index array value) and then make your call into a recursive
function at which point you'd have to call get_context which then
had to do a switch statement based on the blocksize, and then up to 3
lookups based upon the block size to find the context to use.
With the new code the context for the block size is passed around directly
avoiding the extraneous switch statements and multi dimensional array
look ups that were listed above. At any level in the search all of the
contexts are local to the pc_tree you are working on (in?).
In addition in most places code that used to call sub functions and
then check if the block size was 4x4 and index was > 0 and return
now don't preferring instead to call the right none function on the inside.
Change-Id: I06e39318269d9af2ce37961b3f95e181b57f5ed9
Add code to monitor over and under spend and
apply limited correction to the data rate of subsequent
frames. To prevent the problem of starvation or overspend
on individual frames (especially near the end of a clip) the
maximum adjustment on a single frame is limited to a %
of its un-modified allocation.
Change-Id: I6e1ca035ab8afb0c98eac4392115d0752d9cbd7f
Reinstates this macro and truns it on in order to avoid issues
due to some frames at the end starving in harder videos.
A more acceptable solution is in the works.
Change-Id: I3c46148e86fa6114e3fed245246fb3686a9e6700
Turns off the DISABLE_RC_LONG_TERM_MEM macro and makes other changes
in the way the bits are updated, to make 2-pass rate control track
target bitrates closer.
Change-Id: I5f3be4b11c2908e6a9a9a1dd4fcf4e65531c44d8
Use a crude correction factor to correct for
lower compression efficiency at higher encode
speeds when estimating the max Q for the
clip.
Change-Id: I5ae377647f4adf5e91d700a8791fb3b8f70efc73
1. Save stats for each spatial layer
2. Add frame buffer management for svc first pass rc
3. Set default spatial layer to 1
4. Flush encoder at the end of stream in test app
This only supports spatial svc.
Change-Id: Ia89cfa87bb6394e6c0405b921d86c426d0a0c9ae
The core motion estimation fucntions all return sad now consistently.
The only exception is vp9_full_pixel_diamond(), however the core diamond
and refining search routines called from vp9_full_pixel_diamond() also
return SAD. If variance of pred error + mv cost is desired it must be
calculated explicitly outside these functions. For very fast encoding,
hopefully this will eliminate some redundant computations.
Also suggests reimplementing FAST_HEX with the vp9_pattern_search
framework. It is not exactly the same as the existing FAST_HEX, but
performance is slightly better and speed is very similar. Enables
removing a lot of duplicate code.
Change-Id: I152736393438c25bdf7e96b37cbb8ce330f4f94a
Usage of encode_b_args is unnecessary because encode_block_pass1() doesn't
use them. That's why optimize_init_b() call is also not required.
Change-Id: Ib6cfe4916c2ca85749c90bb0adcba6fea592f9ac
Flipping arf on and off too often is hurting some clips.
This change makes no difference for 50-75% of our test
clips but helps some by a big margin. (eg. std-hd crew
by 6% and one of the YT and YT-hd clips by 14%)
Average improvements for 2 pass, speed 2 (psnr,ssim)
are as follows:-
derf 0.165%, 0.210%
yt 1.210%, 1.464%
yt-hd 1.189%, 1.471%
std-hd 1.031%, 0.886%
Change-Id: I121fe66cfb4a62d384b23b484a7d648789641969
Removes certain cases of feedback of active_worst_quality,
and removes it from the RATE_CONTROL structure. Now active
worst quality is expected to be computed locally in the
q picking function during the encode.
Making temporal filter strength depend on avg_frame_qindex
rather than on active_worst_quality actually improves
performance esp. for yt.
derf: +0.038%
yt: +0.359%
Change-Id: I1fe5a343034b55af9322289165321f00ac0827b1
In real time encoding, we enable encode_breakout to make encoding
fast. A speed feature "use_encode_breakout" is defined to set
encode_breakout thresholds for different speeds.
However, currently, static_thresh is an encoder option. The encode_
breakout can be turned off if user sets static_thresh=0 specifically.
The rtc set borg test result: (need to set --static_thresh=1)
speed -5, psnr loss -3.543%;
speed -4, psnr loss -2.358%;
speed -3, psnr loss -0.771%.
Encoding speed test:
speed -5, 11% - 60% speedup;
speed -4, 5.5% - 28% speedup;
speed -3, 0.8% - 7% speedup.
Change-Id: Icde592ffbe77eac7446f872a2e9eb2051733677b
Some parameter changes and fixes on one-pass rate control.
derfraw300 is now only 10% below 2-pass speed 0 rate control.
Change-Id: I1940eef8a5a035dc18e71b880d5e00cabd1f01b9
Inlcudes a number cleanups:
1. Moves the one-pass pre-encode parameter setting functions
to vp9_ratectrl.c
2. Deprecates per_frame_bandwidth in RATE_CONTROL structure
3. Removes target_bandwidth in cpi structure since it is not used.
4. Various renaming of functions
There is no bit-stream change in 2-pass, one-pass cbr and one-pass
vbr modes.
Change-Id: Ifd9916bf4d485b7d04c5f52044ffe6703254ccbd
Fixes rate control partially in one-pass non-cbr case to achieve a
bitrate close to the one desired. Previous version was way off at
the high bitrate end.
Also includes several one-pass rate control cleanups and refactoring.
On derfraw300, one-pass encoding is now 19% off from two-pass speed
0 encoding, down from 35%.
Change-Id: I6f0dcdb7f8aa85a7e7cd3a3155d4f9d2a4d2f4f4
Added a constant to represent the minimum KF boost
rather than using the magic number 2000 in the code.
Change-Id: I9428b61f47d26312caff81c6f9ae8587df004791
Includes a few fixes and clean-ups that adds the ability
to use alt-ref frames in one-pass mode.
Whether alt-refs are actually used or not is controlled by a
macro USE_ALTREF_FOR_ONE_PASS in vp9_firstpass.c.
This first cut seems to improve derf by 15+% in 1-pass mode.
But further experiments with parameters are underway.
Change-Id: I78254421435478003367c788c7930d2dc4ee2816