Only for speed >= 7, and affects skipping of intra modes.
Threshold is set low for now, needs to be tuned.
Small/no difference in metrics on rtc clips.
Change-Id: If9bdbd43f08d1f80407cdd2e9e5e96780dcd2424
Avoid quality loss when copying partition of superblock with large motions.
Maximum consecutively copied frames can be set (currently 5).
Change-Id: I11c30575514f02194c0f001444cf4021609e5049
Also set the flag to 1 when exit early choosing 64x64 block
such that skipping new mv for golden works in these scenerios.
Change the size of prev_segment_id to the number of superblocks
to save memory.
Borg test shows quality regression of 0.012% on average PSNR
and 0.035% on SSIM.
Change-Id: I5014224c8617d439d35c66ece3fed9ae30b31d23
If enabled will compute source_sad for every superblock on every frame,
prior to encoding. Off by default, only on for speed=8 when
copy_partition is set.
Change-Id: Iab7903180a23dad369135e8234b7f896f20e1231
For speed 8, it speeds up the encoding on android by 6% for QVGA and
7.4% for VGA with the new threshold. Overall PSNR is improved by 0.667
for rtc.
Change-Id: I4a644560b32c0b5b4e9f49ffb953d000413a3732
Quality improved by 1.866 and 0.386 for two noisy clips (dark720p and
marcooffice720p), respectively.
Change-Id: Ib33a7672ae9ca53da156208f7cd13f07b5543e44
Set short_circuit_low_temp_var to 3 for speed 8 for all res.
No strong visual difference on all clips.
Change-Id: Ia6d9a314291ab1c14d5421bbdd769974083aeb2a
vp9: Set short circuit to level 3 for VGA for speed 8. Also change the
threshold_32x32 to 5/8*thresholds[1] to improve quality regression
caused to VGA clips.
Change-Id: Ia1590e91e7cb22be78d5b85013387bb1be4272e3
Add feature to copy partition from the last frame.
The copy is only done under certain conditions that SAD is below threshold.
Feature is currently disabled, until threshold is tuned.
Feature will be initially used for Speed 8 (ARM).
Under extreme case of always copying partition for speed 8:
Encode time is reduced by 5.4% on rtc_derf and 7.8% on rtc.
Overall PSNR reduced by 2.1 on rtc_derf and 0.968 on rtc.
Change-Id: I1bcab515af3088e4d60675758f72613c2d3dc7a5
Add a new, more aggresive short circuit: short_circuit_low_temp_var = 3 to skip
golden of any mode when variance is lower than threshold for low res.
This change only affects speed = 8, low resolution.
Metrics for avgPSNR/SSIM on rtc_derf (low resolution) show loss of
0.27/0.31%.
On Nexus 6, the encoding time is reduced by ~2.3% on average across all
low-res clips.
Visually little change on rtc_derf clips.
Change-Id: Ia8f7366fc2d49181a96733a380b4dbd7390246ec
This commit enables asymptotic closed-loop encoding decision for
the key frame and alternate reference frame. It follows the regular
rate control scheme, but leaves out additional iteration on the
updated frame level probability model. It is enabled for speed 0.
The compression performance is improved:
lowres 0.2%
midres 0.35%
hdres 0.4%
Change-Id: I905ffa057c9a1ef2e90ef87c9723a6cf7dbe67cb
For 1 pass vbr real-time mode:
Allow for the usage of alt-ref frame when non-zero lag-in-frames is used.
Use non-filtered alt-ref, and select usage based on fast scene/content
analysis/detection within the lag of frames.
Positive gains on ytlive set: overall avgPSNR ~3-4%.
Several clips are up between 5-14%, a few clips are neutral/small change.
Current speed decrease is about ~5-10%.
Use the flag USE_ALTREF_FOR_ONE_PASS to enable this feature
(off by default for now).
Change-Id: I802d2bf3d44f9cf01f6d15c76be9c90192314769
For real-time mode at speed 8: turn off MINIMAL_LF at speed 8,
for non-screen content mode.
Visually better, avgPSNR/SSIM on rtc set go up by ~4-5%.
Speed decrease of about ~3%.
Change-Id: I8eb69330f02e0ceece1507d43cfc8a049a1d8291
Using a tighter resize constraint on undershoot seems to help
results (especially SSIM) as significant undershoot on a frame
seems to have more of a damaging impact than overshoot.
This patch has been tuned so that in local testing using the
derf set it is encode speed neutral for speed setting 2.
Average quality result for speed 2 (psnr,ssim) were as follows:-
lowres 0.039, 0.453
midres 0.249, 0.853
hdres 0.159, 0.659
NetFlix -0.241, 0.360
Change-Id: Ie8d3a0d7d6f7ea89d9965d1821be17f8bda85062
This patch is to address concerns that changes to allow
recodes on the first frame in each ARF group do not give a
good enough speed quality trade off for speed 2. Though the
average impact on encode speed is 1-2%, for some hard clips
it is > 5% rise. For speed 1 this is less an issue and for Speed 0
the previous patch actually improves speed.
Change-Id: Ie1bcefdbfdf846d3f4428590173f621465dffe3a
Previously Tx domain rd was used in all cases above speed 0.
Coefficient optimization was only enabled for best and speed 0.
This patch selectively sets these features at other speed settings
based on block complexity.
For the Netflix and HD sets in particular the quality gains are
large compared to the speed hit. At speed 1 the average psnr
gain in the NF set is > 2.5% with one clip coming in at 18%
and some points almost 30%. Average gains for the lower
resolution test sets are around 1%.
The gains are biggest at low Q so some further optimization
may be possible.
Change-Id: I340376c7b2a78e5389a34b7ebdc41072808d0576
Disabled the split mode while encoding 4k video to speed
up the encoder.
Borg test result on 4k set:
Overall PSNR: +0.029%; SSIM: +0.009%.
Average encoder speedup at speed 2 is 2.5%.
Change-Id: I1519c658f07c3ac838affbe5aff0ed9b94f3f8f4
Adjusted speed 2 features to speed up 4k video encoding.
BDBR results from borg test:
PSNR: +0.313%; SSIM: +0.268%.
Average speedup: 8.5%
Change-Id: I1e2695a01fb3f3817c1df4480e184c2aed8f2eba
Bias towards base_mv and skip 1/4 pixel motion search when using base mv.
2~3% speed up for 2 spatial layers, 3~5% speed up for 3 spatial layers.
PSNR loss:
(2 layers) 0.07dB for gips_stationary, 0.04dB for gips_motion;
(3 layers) 0.07dB for gips_stationary, 0.06dB for gips_motion.
Change-Id: I773acbda080c301cabe8cd259f842bcc5b8bc999
Add option, for newmv-last, to limit the rd-threshold update for early exit,
under a source varianace condition.
This can improve visual quality in low texture moving areas,
like forehead/faces.
Also add bias against golden to improve the speed/fps,
will little/negligible loss in quality.
Only affects CBR mode, non-svc, non-screen-content.
Change-Id: I3a5229eee860c71499a6fd464c450b167b07534d
Changes the default recode rule for Speed 0 and best quality
from ALLOW_RECODE to ALLOW_RECODE_KFARFGF.
Tested on the NF, hdres, midres and lowres test sets, this setting
when combined with patch I40cb559... now performs "as well" in
metrics terms (in fact it came out a tiny amount better overall)
but encode time is 9.6% faster (measured as the average
from 27 mid rate local encodes on clips in the derf/lowres set.
Change-Id: I8c781c0cdfa3a9929cd9406d15582fce47d6ae3b
This commit allows the inter prediction residual to use uniform
quantization followed by trellis coefficient optimization in
speed 0. It improves the coding performance by
lowres 0.79%
midres 1.07%
hdres 1.44%
Change-Id: I46ef8cfe042a4ccc7a0055515012cd6cbf5c9619
Use pixel domain distortion metric in speed 0. This improves the
compression performance by 0.3% for both low and high resolution
test sets.
Change-Id: I5b5b7115960de73f0b5e5d0c69db305e490e6f1d
1. Skip golden non-zeromv and newmv-last for bsize >= 16x16 if the
temporal variance obtained from choose_partitioning is very low.
2. Skip horz and vert INTRA mode for speed 8.
This change works best on the clips with little noise and with some
motion (e.g. gips_motion which has > 5% speed up). PSNR drop is 1.78%
on rtc test set, no obvious visual quality regression found.
Change-Id: Ib43b5b20e67809d03c5a6890818ddff59e1fc94a
Skip intra-mode and some inter-modes (newmv, nearmv, nearestmv) for
golden frame if the variance got from choose_partitioning is very low.
Only for 1 pass real-time CBR mode and bsize >= 32x32, it has ~2.5%
speed up with less than 0.1% PSNR drop for rtc test set. Don't see
visual regression.
Change-Id: I70efbc95a1007231ae36f02c5b2fbf6cd35077ad
Change only affects 1 pass, vbr, speed = 5 (real-time mode).
Some improvement for high motion content.
AvgPSNR/SSIM metrics for ytlive set all up, on average ~2%,
some clips (high motion ones) up 4/5%.
Encoder speed down: on mynintendo_x1.1280_720.y4m: 47fps -> 44fps.
Change-Id: I9e3eaa6392dcb6b5b44ee6f43004f97ba859bc11
+5.857% BD-RATE on SCREEN_CONTENT
Leaving this off for non-screen content because:
+25.300% on TWITCH120
+37.833% BD-RATE on RTC
Change-Id: Ie0a312182d6cc859fb04298e4cd81d02b39e23fe
Add frame-level condition for reference masking: under external or
internal dynamic resize, allow for reference masking if none of
the references have been scaled.
Peviously, reference masking was turned off for the stream if dynamic
resize feature was enabled or an external resize event occurred.
reference_masking gives speed up with little/no loss in compression.
For speed 7 on rtc set: encoding time decreases by about 5-7%,
avgPSNR/SSIM goes down ~0.2%.
Change-Id: Ie4444577451ef954414d8fb4b2c99d65cadf1746
An issue exists with reference_masking in non-rd pickmode for spatial
scaling. It was kept off for internal dynamic resizing and svc, this
change is to keep it off also for external dynamic resizing.
Update to external resize test, and update TODO to re-enable this
at frame level when references have same scale as source.
Change-Id: If880a643572127def703ee5b2d16fd41bdbf256c
In inter mode search skip all modes except NEARESTMV and DC_PRED.
10% less encode latency for large frames using the chromium remoting_perftests.
+0.313% BDRATE on the screencast set at speed -6.
Change-Id: Ib97a39dd8bcdeab545509e0e02d78ce7033f8c63
H/V intra mode was only enabled for bsize < 16x16,
enable it also for bsize=16x16.
Metrics are neutral with this change:
Overall very small gain (0.1%), small visual gain on some RTC clips.
Change-Id: Ib2d7a44382433bfc11cf324aa3cc5c382ea9e088
For denoising, and for noise level above threshold, re-evaluate
ZEROMV for mode selection after denoising.
Current change only does this check if selected best mode (before denoising)
was intra.
Change-Id: I4b1435b68d26c78f7597b995ee7bff0ddd5f9511
Small changes to the best quality default speed trade off.
Some speedup settings are worth while even for best quality as they
have only a very small impact on quality but a significant impact on
encode time.
These changes give as much as a further 50-60% increase in encode
speed for my test animations clip with minimal impact on quality.
For this sequence these changes improve the best quality encode speed
to about the same level as good quality speed 0 in Q3 2015 whilst
retaining the large quality gain of over 1 db
For many natural videos though the quality difference from good 0
to best is much smaller.
Change-Id: I28b3840009d77e129817a78a7c41e29cb03e1132
This change alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most clips though the quality gain and speed impact are small.
Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
Changes to the breakout behavior for partition selection.
The biggest impact is on speed 0 where encode speed in
some cases more than doubles with typically less than 1%
impact on quality.
Speed 0 encode speed impact examples
Animation test clip: +128%
Park Joy: +59%
Old town Cross: + 109%
Change-Id: I222720657e56cede1b2a5539096f788ffb2df3a1