If we are already saving a lot in bits from the target (maximum)
bitrate in the constrained quality mode, allow the quantizer
to go lower than the cq level. This hopefully will solve issues
with getting too low a bitrate and consequently poor quality for
certain videos in cq mode.
Change-Id: I1c4e8b0171fcf58f95198b3add85eea5f3c8f19f
Renames all x86_64 specific assembly files to consistently
end in _x86_64.asm. This will be useful for build systems to
handle these files differently.
All new 64-bit specific assembly files should use the new
naming convention.
Change-Id: I36c89584967c82ffc4088b1b5044ac15d2bb7536
This commit changed to enable the encoder to adjust motion dection
speed threshold based on picture size. In addition, cpu-used 1 now
does a partition search every other frame instead of every third
frame for low resolution inputs.
The change has no quality/speed impact for 720p and above. Test
showed the change increase encoding time by between 3% to 6% for
cpu-used 2 encodiong of 360p sequences. It also has a compression
gain about .3%.
For cpu-used 2, the change resolved some very disturbing visual
artifacts in certain sequences when large block partitionings and
transforms are used as a result of copying the partition from a
previous frame.
Change-Id: Ic7fd22508cdb811d4ca935655adbf20109286cfa
The current decode_tiles decodes the frame one tile by one tile
and then loopfilter the whole frame or use another worker thread to
do loopfiltering.
|------|------|------|------|
|Tile1-|Tile2-|Tile3-|Tile4-|
|------|------|------|------|
For example, if a tile video has one row and four cols, decode_tiles
will decode the Tile1, then Tile2, then Tile3, then Tile4.
And during decode each tile, decode_tile will decode row by row in
each tile.
For frame parallel decoding, decode_tiles will decode video in row order
across the tiles. So the order will be:
"Decode 1st row of Tile1" -> "Decode 1st row of Tile2"
-> "Decode 1st row of Tile3" -> "Decode 1st row of Tile4"
-> "Decode 2nd row of Tile1" -> "Decode 2nd row of Tile2"
-> "Decode 2nd row of Tile3" -> "Decode 2nd row of Tile4"-> "loopfilter 1st row"
Change-Id: I2211f9adc6d142fbf411d491031203cb8a6dbf6b
This commit modifies the x86inc to allow explicit local buffer
allocation and the corresponding stack pointer adjustment.
Change-Id: I3cb2174e0242b5869a4ba0ca0cd240ee066836c3