This function graduated from being a test func to something that's on
by default. Rename it and remove some spurious comments that confuse
its status.
Change-Id: I689695a3ad29c35e9a72a43ec93766733ac6c20b
Loopfilter deltas are initialized to zero on keyframes in the decoder.
The values then persist from the previous frame unless an update bit
is set in the bitstream. This data is not included in the entropy
data saved by the 'refresh entropy' bit in the bitstream, so it is
effectively an additional contextual element beyond the 3 ref-frames
and the entropy data.
The encoder was treating this delta update bit as update-if-nonzero,
meaning that the value would be refreshed even if it hadn't changed,
and more significantly, if the correct value for the delta changed
to zero, the update wouldn't be sent, and the decoder would preserve
the last (presumably non-zero) value.
This patch updates the encoder to send an update only if the value
has changed from the previously transmitted value. It also forces the
value to be transmitted in error resilient mode, to account for lost
context in the event of lost frames.
Change-Id: I56671d5b42965d0166ac226765dbfce3e5301868
Create look up tables for controlling the active quantizer range.
Some initial tuning to improve quality circa 0.5% on test set.
Clean up of some stats output code
Change-Id: Ia698a8525f8b8129a503cadace3ee73fe888f543
- Scheduling for Atom processors
- Combining of macros to allow for better interleaving
- Change from multiplies to adds for main filter
- Use of movhps/movlps to fill xmm registers without
shifting and orring
Change-Id: I0b3500a5f58abf7085253ec92d64c8a96723040b
Modified AltRef temporal filter to adapt filter length based
on macroblock coding modes selected during first-pass
encode.
Also added sub-pixel motion compensation to the AltRef
filter.
this was excluding all .asm files when it should have just been .asm
files in the top level directory and .asm.s files lower down. also be
more restrictive on some other items, and run the whole thing through
sort to keep it organized
Change-Id: Ia48525033226b13098a491ce89465d0377b990c2
The existing code applied a 6-tap filter with 0's on either end.
We're already paying the branch penalty to avoid computing the two
extra columns needed as input to this filter.
We might as well save time computing the filter as well.
This reduces the inner loop from 21 instructions to 16, the number
of loads per iteration from 4 to 1, and the number of multiplies
from 7 to 4.
The gain in overall decoding performance, however, is small (less
than 1%).
This change also means we now valgrind clean on ARMv6, which is
its real purpose.
The errors reported here were valgrind's fault (it does not detect
that 0 times an uninitialized value is initialized), but Julian
Seward says it would slow down valgrind considerably to make such
checks.
Speeding up libvpx rather, even by a small amount, seems a much
better idea if only to enable proper valgrind checking of the
rest of the codec.
Change-Id: Ifb376ea195e086b60f61daf1097d8910c4d8ff16
This function was accessing values below the stack pointer, which
can be corrupted by signal delivery at any time.
Change-Id: I92945b30817562eb0340f289e74c108da72aeaca
previous implementation compared each set of values to limit and then
&'d them together, requiring a compare and & for each value.
this does the accumulation first, requiring only one compare
Change-Id: Ia5e3a1a50e47699c88470b8c41964f92a0dc1323
This patch avoids compiling some debugging code in onyx_if.c. The most
significant fix is to avoid generating code for vp8_write_yuv_frame,
which is never called. Some other code was removed by the dead code
elimination performed by the compiler, and this patch does it with the
preprocessor instead. There are advantages both ways.
Change-Id: I044fd43179d2e947553f0d6f2cad5b40907ac458
reconintra_mt.c is only required for building the decoder right now.
It could definitely be used for the encoder in the future, but it
currently depends on decoder only data structures. (onyxd_int.h,
VP8D_COMP, etc). Move it from common/ to decoder/ until the
necessary changes to the common multithread code are complete.
This patch is needed to build with --disable-vp8-decoder.
Change-Id: I568c52221a2b309234d269675cba97131ce35c86
Having these symbols be available as functions rather than data is
occasionally more convenient. Implemented this way rather than a
get-codec-by-id style to avoid creating a link-time dependency
between the encoder and the decoder.
Fixes issue #169
Change-Id: I319f281277033a5e7e3ee3b092b9a87cce2f463d
The MV decoding changes in c5fb0eb introduced a bug where the
macroblock clamping state was reset for each partition, so if an
earlier partition needed clamping but a subsequent one didn't,
the MB wouldn't receive clamping. Instead, the state is only
set during splitmv decoding, never cleared.
Change-Id: I224fe258493405ee0f6a04596acdb622c475e845
Movdqu is more expensive (throughput, uops) than movq. Minimal
impact for newer big cores, but ~2.25% gain on Atom.
Change-Id: I62c80bb1cc01d8a91c350c4c7719462809a4ef7f
Use pmaxub instead of a combination of psubusb/por to
determine if any comparisons go over the limit.
Change-Id: I3f0bd7d2aabe5fee9ba6620508e2b60605abcb82
The patch related with issue #55 (5a72620) fixed some warnings, but the
fix was not optimal. It actually was a trick to confuse compiler rather
than a fix.
This patch fixes it by creating a new macro used when needed just a high
limit check for an unsigned.
Change-Id: I94b322e0f7fb07604b3b1df1f9321185f48cfcb5
the previous commit laid the groundwork by doing two sets of idcts
together. this moved that further by grouping the interesting data
(q[0], q+16[0]) together to allow using wider instructions. also
managed to drop a few instructions by recognizing that the constant
for sinpi8sqrt2 could be downshifted all the time which avoided a
dowshift as well as workarounds for a function which only accepted
signed data
looks like a modest gain for performance: at qcif, went from ~180
fps to ~183
Change-Id: I842673f3080b8239e026cc9b50346dbccbab4adf
On each MB, loopfiltering is done right after MB decoding. This
combines two loops in multi-threaded code into one, which reduces
number of synchronizations to half.
The above-row/left-col data are saved in temp buffers for
next-row/next MB decoding.
Tests on 4-core gLucid machine showed 10% decoder performance
gain with threads=4 (tulip clip). Testing on other platforms
isn't done yet.
Change-Id: Id18ea7c1e84965dabea65d4c01ca5bc056ddeac9