Reduce motion threshold and boost factor for second segment,
for low bitrates, at low resolutions for now.
This is to reduce the rate fluctuation/frame dropping that occurs
at these low bitrates.
Change-Id: Ia66c3be41831882fca8c1e4fe104f5ea8fbe7142
Some initial experiments into discounting dead zone
formating bars and intra skip blocks (common in some
types of animation and graphics) in the calculation of
the active max Q for each ARF/GF group.
TODO: check for vertical formating bars and validate the
horizontal bar at the bottom edge of the image.
As expected, this change as it stands, does not make much
difference for the natural videos in the std-hd and derf sets.
However, for the yt and yt hd set there is a significant rise
in the average PSNR with overall PSNR and SSIM remaining
neutral.
The mean rise for the YT-HD test set was > 6%. This is mainly
because the change allows Q to drop further on titles and
other graphics sections where spending a small number of
extra bits gives a sharp rise in PSNR.
Change-Id: I3f878ae91fc1854312d7ecf9fa792c17bc1aa6b7
For content that is identified as likely to contain some
animation or graphics content, increase the availability
of split modes for good quality speeds 1-3.
On a problem test animation clip this improves metrics
results by about 0.25 db and makes a noticeable difference
visually. It also causes a small drop in file size (~0.5%) but
a rise in encode time of about 5-6% at speed 2.
For more normal content it should have no effect.
Change-Id: Ic4cd9a8de065af9f9402f4477a17442aebf0e439
fails unit tests:
[ FAILED ] NEON/VP8SubpelVarianceTest.ExtremeRef/0, where GetParam() = (3, 3, 0x14e36d, 0)
[ FAILED ] NEON/VP8SubpelVarianceTest.Ref/0, where GetParam() = (3, 3, 0x14e36d, 0)
the tests were recently enabled in:
eb88b17 Make vp9 subpixel match vp8
the functions likely haven't changed since being converted from assembly
Change-Id: I6141717b111b8f735f436c160d74270af53ef722
move them under their respective config check to avoid some unused
variable warnings when disabled
Change-Id: Ic5e5280cf1bc1f56e8349676f0bedae4acef34ea
this quiets warnings from armv6 code [1].
from msdn [2]:
-oldit
Generate ARMv7-style IT blocks. By default, ARMv8-compatible IT blocks
are generated.
a new configuration would be needed for armv8 in any case as the neon
assembly is being built, so removing this should be harmless
[1] A4509: This form of conditional instruction is deprecated
[2] https://msdn.microsoft.com/en-us/library/hh873189.aspx
Change-Id: I4c3b838b52a87401c6daecd83d22ab148ed7c5d9
This control allows the application to skip the loop filter in the
decoder. This is an advanced control that should only be used in
extreme circumstances as it may introduce and accumulate decode
artifacts.
Change-Id: I278c65c60826f84c9141ebe06c6eeed3c2335fa8
WebM files will adjust the display width and height according to the
input pixel aspect ratio. The default pixel aspect ratio is 1:1.
BUG=https://code.google.com/p/webm/issues/detail?id=1005
Change-Id: I23e0a601b7259fa9513cb86110c41b8437769808
calculate the averages needed for even and odd rows once; this removes a
conditional from the inner loop
the final average calculated currently relies on above[] being extended,
it could be reduced to use
above[block_size - 2] + 3 * above[block_size - 1]
Change-Id: I70f5eac8d8a2a959c7114844a95826f445c3dd4d
The only difference between the two was that the vp9 function allowed
for every step in the bilinear filter (16 steps) while vp8 only allowed
for half of those. Since all the call sites in vp9 (<< 1) the input, it
only ever used the same steps as vp8.
This will allow moving the subpel variance to vpx_dsp with the rest of
the variance functions.
Change-Id: I6fa2509350a2dc610c46b3e15bde98a15a084b75