While encoding a frame, its last frame source can be used to give
acurate motion information. This patch prevents last frame to be
overwritten so that it is available during current frame encoding.
The last source is scaled when it is necessary. cpi->Last_Source
points to the last source frame.
Change-Id: I0e1ef5e9e1d2badf9d0c7a1a44a7ed5b24c09425
Use a crude correction factor to correct for
lower compression efficiency at higher encode
speeds when estimating the max Q for the
clip.
Change-Id: I5ae377647f4adf5e91d700a8791fb3b8f70efc73
This commit optimizes the bit allocation for the non-RD coding flow.
It applies slightly better quantizer to the frames, where all blocks
run a non-RD partition search. Such frames typically have better
rate-distortion trade off, thus improving the reconstruction quality
for next few frames reference at reasonably low increment in rate
cost.
The coding performance for rtc set at speed -5 with error-resilient
tuned on and rate control set as cbr is improved by 19.58%. It improved
the coding speed by about 10% for a portion of local test clips.
Change-Id: I9d56696cd4359dc8136ca10aff10fff05aaa2686
This commit adjusted the speed steps in rt mode to make the steps
more evenly spaced on speed and quality, specifically:
1. Merged 3 and 4 into one single step 3 and removed confilicting
features.
2. Move 8, 7, 6, 5 to be 7, 6, 5, 4 repsectively.
Change-Id: I38d56d61531f3561d772aef953c411c8fb38c063
Root cause is the different default register length between x86
and x64 platform. Change spatial_layer_id to long long.
Change-Id: If1a5972365c7a59f7e76cb4fd714610f3d48a8ff
Small speed gain for speed 1.
Quality is generally a little up for speed 2.
Speed 3 was similar to speed 4 but now positioned more
evenly between 2 and 4 speed and quality wise.
(opsnr +5.6% ssim +8.25% across all sets)
Speed 4 is a little slower than before but sizable quality gains.
(opsnr +3.7% ssim +6.8% across all sets)
The code has been cleaned up a bit so that for each incremental
speed step changes over the previous speed step are applied.
This makes it easier to see what is changing from one setting to
the next.
Change-Id: I2d98d0d6230af23486adaec01908f58942a7cdeb
Allow tx search for ARF and GF helps quality but a little slower.
Setting subpel_iters_per_step to 1 improves encode speed.
Setting sf->mode_skip_start = 10 improves speed.
Initial local results suggest overall impact on quality is neutral
but encode is up to 15% faster.
Change-Id: Ibde02cae6626a44c10a1da0cefe888afbb51f037
Removes a TODO. Changed meaning of some parameters
(target-max-percent refresh and starting index) to be
defined relative to superblock. Also, modify turn-off condition.
Change-Id: I5e55f372b7079c24f9cdac0b06fa34620dbf456b
This commit enables the non-RD mode decision coding flow to
adaptively apply partition search in non-refresh frame, when the
collocated block in previous frame suggests there might be a motion
activity. It refactors the update_state_rt() function to support
buffer swap of mode_info struct, thereby unifying the encoding
stage across various non-RD coding modes.
It provides 5% compression performance gains in speed -6 for rtc
test set, at about 12% speed slow down.
Change-Id: Iefa374aed5a11c4b7ff9a3ed36a98ea8bd184edb
Fix so that vp9_update_segment_aq() will use the correct (i..e, chosen)
encoding mode (from ctx struct) in update_state.
Change-Id: Icc4b66f3935fad5ec4516a4d57e843d12c365e64
This commit allows the recursive non-RD partition search to early
terminate sub search tree when the cumulative rate-distortion is
already above the best available.
Change-Id: Ifdbcbb4bee229f47fde3033200829577c9f1fc1d
This commit added a speed feature to make the logic of calculating
skip_recode on a block level more explicit. This also enable the
feature to be enabled at speed 5 where the previous logic is too
conservative, help gain back the lost speed for --rt(-5).
Change-Id: Ieb37ca3e85c2e7bda343486edf13d5f5395f2233
There were a few conflicts between the new non-RD partition search
and recent clean-up patches, which were not caught by git control.
This commit fixed these issues.
Change-Id: Ieebefbd6c19d81d0d13e3c568877d5cce2ab7797
This commit takes out the if statements on using adaptive motion
search flag. This feature is automatically enabled in non-RD mode
decision flow for variable partition types search.
Change-Id: I5a25cf9109d84d07aa61b3e02c8d32dda1e90cb0
This commit enables a recursive partition type search for non-RD
mode decisions. It allows the encoder to choose variable block
sizes in a 64x64 block based on rate-distortion modeling.
It improves speed -6 coding efficiency for rtc set by 2.4%. Most
of the gains come from 32-40dB range, where many sequences gain
about 5% to 20%. Local tests suggest there is no speed change.
Change-Id: I06300016e500a21652812b7b3b081db39a783d66
This commit reformats non-RD coding flow layout to allow mode
decision with fixed and variable block sizes.
Change-Id: I2cdd3bb9f26c499ee4a9849004fd925cdd195d09
2 functions were optimized for avx2 by using full 256 bit register
In order to handle 32 elements in parallel instead of only 16 in parallel:
1. vp9_sad32x32x4d
2. vp9_sad64x64x4d
The function level gain is 66% and the user level gain is ~1%.
Change-Id: I4efbb3bc7d8bc03b64b6c98f5cd5c4a9dd3212cb
The third pred_mv is stored in x->pred_mv[ref_frame]. This commit make
sure the correct mv is read.
Change-Id: Ibed24daf36703a63f0394c87b2381ee1d2eb7910
In non-rd pick_mode code, added mode skipping according to
thresholds. Used rd thresholds now, but we can modified them
later for real-time case.
RTC set borg test showed a 0.095% PSNR gain. For different rtc
clips, the real-time(speed 7) encoder speedup is 2% - 10%.
Change-Id: Ic72535c96b891092c662453be32d3168f7e34dcc
The flag x->skip_recode interacts badly with
the cpi->sf.use_nonrd_pick_mode and
cpi->sf.skip_encode_sb speed settings.
Restricting the use of the skip_decode flag when
these other speed choices are in use helps quality
for speeds 3 and 4 by a large amount with only a
small impact on speed.
Average improvmentes for 2 pass speed 4:
Derf +8.8%
Yt + 10.53%
Std-Hd +6.95%
yt-hd + 22.95%
Change-Id: I8010876d8012042a11077c92e69d813c3dfa58eb
This commit changed how q is validated in lossless mode. With this
commit, when --lossless=1 is specificed at commandline, --min-q and
--max-q are now ignored. This is to make the option non-ambiguious.
Change-Id: I33e85690460537509d33be75d6a3597be4affc09
This is an initial attempt to allow variable block size partition
in non-RD coding flow. It tests 8x8, 16x16 and 32x32 block size per
64x64 block, all using non-RD mode decision and the associated rate
distortion costs from modeling, then selects the best block size to
encode the entire 64x64 block. Such operations are triggered every
other 3 frames. The blocks of intermediate frames will reuse the
collocated block's partition type.
It improves the compression performance by 13.2%. Note that the gains
are not evenly distributed. For many hard clips, the compression
performance is improved by 20% to 28%. Local speed test shows that
it will also increase runtime by 50%, as compared to speed -7. It is
now enabled in speed -6 setting.
Change-Id: Ib4fb8659d21621c9075b3c369ddaa9ecb0a4b204
1. Save stats for each spatial layer
2. Add frame buffer management for svc first pass rc
3. Set default spatial layer to 1
4. Flush encoder at the end of stream in test app
This only supports spatial svc.
Change-Id: Ia89cfa87bb6394e6c0405b921d86c426d0a0c9ae
The use of uninitialized skip flag will trigger inconsistency in
coding statistics, when alternate RD and non-RD coding modes are
enabled. This commit fixes this issue and removes unnecessary if
statements from update_state_rt.
Change-Id: I7d549dcb0e3ef48b999e5bbc78174ba84502cfcf
The block coding skip flags are assigned in the normal RD mode
decision loop. They are then used in the final encoding stage.
In the non-RD mode decision, the forward transform and quantization
stages are replaced by modeling based on SSE and variance of
prediction residues. This commit applies reset to this array in
the non-RD coding mode.
Change-Id: I66584669b035e9c8ac23e95047849ff277472742
This commit moves the position where rdmult is saved to make sure it
is the correct value. Prior, an uninitialized value may be saved and
restored.
This addresses issue:
https://code.google.com/p/webm/issues/detail?id=733
Change-Id: I436407f289169bc63da3c5a6bf609bed16cb71b5
This commit unifies the non-RD partition use cases for both fixed
and variable block sizes. Deprecate and remove the separate function
for fixed partition type only.
Change-Id: I2b6cb945e90c1566f985adcebc4d0757480a8004
This commit allows the non-RD mode decision process to return the
rate and distortion costs associated with the selected mode.
Change-Id: Ibe0f67d323f65839fd9cb0a726c1219bf7b55da9
Brings back most of Jim's previous patch for choosing
partitioning based on variance while making it compatible
with the current state of the code. Also adds a
nonrd_use_partition() function to recursively encode for any
arbitrary sb_type decisions within a 64x64 block; and
includes some refactoring.
Currently, when the VAR_BASED_PARTITIONING mode is turned on
for speed 7, there is a 10+% speed-up observed.
Experiments/improvements with this new partitioning method
will be conducted subsequently.
Change-Id: Ie6f43bfbde30583e941f450bf07c3b48828c9571
This commit adjusts the rate-distortion modeling for non-RD mode
decision. It puts more weights on energy from AC coefficients when
estimating the cost. The coding performance for rtc testset is
improved by 0.72%.
Change-Id: Ifa6ff11311a513ec2b10586589e82a9a21f6c61c
Assign interp_kernel value in MACROBLOCKD. This will be used to
select prediction filter coefficient sets and generate motion
compensated prediction.
Change-Id: I28c8dfb2dae6566f6939bb328aca5875c94bee65
Clean-ups include
a. redundant code in rt -5 speed feature settings
b. code that guarantees square block availability in
rd_auto_partition_range()
Change-Id: Ic7b04d45b6dc15c461e0edbbb4e78aec20348291
The block size used for non-RD mode decision in FIXED_PARTITION
setting was uninitialized. This commit fixes it by setting block
size to be BLOCK_16X16.
Change-Id: Ief04c9f1ab668de69297d9ab3dc15e2fa0bc4e95
Adds a fast diamond search which is about 5% faster than FAST_HEX
with only a 0.1% drop in psnr when turned on for both speeds 5 and 7.
This search is turned on for speed 7.
Change-Id: I497630aa88a5148926086bb3038e7975e5f4eb98
This commit allows the non-RD mode decision to skip mode RD modelling
check, if the motion vector associated with the current mode is
same as that of NEARESTMV mode. This makes speed -7 about 2% faster.
Previous change that converts cost metric from SAD to model based RD
value makes the codec 6% slower at speed -7.
Change-Id: I30cfec5452f606a671b8432a2f7f0c94fbb49fc8
The rate-distortion model in non-RD coding mode is only applied to
luma component. This commit removed a few redundant addition steps.
Change-Id: Id8edc0a47c2dbef8deba43debe2c95db39454de3
This commit replaces SAD cost with modeled rate-distortion cost
for non-RD mode decision. It translates the prediction residual
SSE into estimate rate and reconstruction distorion costs, hence
capturing the quantization setting effect. The compression
performance of speed -7 for rtc set is improved by 14.79%.
Change-Id: Ifda014eb0501d13109fe7f92680bf1410b463632
Set speed features before running frame encoding. This avoids
redundant RD threshold calculation in key frame coding.
Change-Id: If8e3cf2c02976baa59b310c1c23af9eea0c46e36
* Remove all non-DC intra modes for BLOCK_32x32 and up
* Remove all intra modes for blocks bigger than BLOCK_32x32
* Remove ZEROMV for BLOCK_32x32 and up
* Only consider NEARESTMV for blocks bigger than BLOCK_32x32
Change-Id: Ia18351a238213e2f072f9e481d622949346a245f
The core motion estimation fucntions all return sad now consistently.
The only exception is vp9_full_pixel_diamond(), however the core diamond
and refining search routines called from vp9_full_pixel_diamond() also
return SAD. If variance of pred error + mv cost is desired it must be
calculated explicitly outside these functions. For very fast encoding,
hopefully this will eliminate some redundant computations.
Also suggests reimplementing FAST_HEX with the vp9_pattern_search
framework. It is not exactly the same as the existing FAST_HEX, but
performance is slightly better and speed is very similar. Enables
removing a lot of duplicate code.
Change-Id: I152736393438c25bdf7e96b37cbb8ce330f4f94a
* speed improvment of 30 percent achieved
* multiplies and adds remain the same
* non-arithmetic instructions minimized by hand, by:
-expanding 2 pass loop
-removing irrelivant "shuffles"
-combining last two rounding steps
* further improvments may be possible
Change-Id: Idec2c3f52910c48e6a0e0f9aefed5cae31b0b8c0
This patch adds a new speed feature which doesn't do the rather
expensive entropy context lookup or save to the table, while
doing costing.
The speed up on desktop36p.y4m is around 10% other clips much less.
On the RTC test set this was + 1% in overall datarate.
Change-Id: Ia5144bbf45270671e7be9c8e4055369909e2f738
This gets more accurate mode hit stats. It's also the first step to
handling ZEROMV not being allowed more intelligently.
Change-Id: I5de6734507b5177bf73e9ddbad923f218c39f3e4
intra_y_mode_mask is already enforced for the sub8x8 case.
intra_uv_mode_mask is already enforced for all sizes.
Change-Id: Ia9dd14701cb49873c2e8f24eb5f8b255eaf76a1f
The function has evolved over time, now only calls vp9_rtcd(), so this
commit removes the function and changes to call vp9_rtcd() directly.
Change-Id: I8cfa6190daa4b28f6f3d1e11bb3a07f9c95322bf
Optimizing 2 functions to process 32 elements in parallel instead of 16:
1. vp9_sub_pixel_avg_variance64x64
2. vp9_sub_pixel_avg_variance32x32
both of those function were calling vp9_sub_pixel_avg_variance16xh_ssse3
instead of calling that function, it calls vp9_sub_pixel_avg_variance32xh_avx2
that is written in avx2 and process 32 elements in parallel.
This Optimization gave 80% function level gain and 2% user level gain
Change-Id: Iea694654e1b7612dc6ed11e2626208c2179502c8
Adds a speed 8 to VP9 where only the nearestmv (0 mv) is searched.
This seems to be about the same speed as vp8 speed 5.
Adds a new speed feature to disable inter modes based on a mask for
each blocksize.
Adds code for having lower complexity motion search methods
in nonrd pick mode function, even though speed 7 still uses DIAMOND
search for now.
Also uses HEX search for speed 6 rather than FAST_HEX which improves
psnr by 0.56% without any noticeable speed drop (tested on gipsmotion).
Change-Id: Ic13176572dbd3aed5884a26786940a4b1bbd8a75
For blocks at frame boundary, the selected block size sometimes needs
to be smaller than that was first given. This commit forces such block
size change only between square blocks, so as to avoid the potential
use case containing 32x16 + 16x8 + 16x8, for 1080p sequences.
Local test suggested no visible coding speed difference. Borg test
reveals no difference in terms of compression performance.
Change-Id: Ie8de87f3c6febc3acf11b4cbfdf2077f9f6def52
This commit checks if the motion vector associated with the current
mode has been computed in previous mode tests. If possible, skip the
redundant reference block generation and SAD calculation in the
non-RD mode decision process.
For test sequence pedestrian_area 1080p, the runtime goes from
24261 ms to 23770 ms. This does not change compression performance.
The speed-up is mostly around places with consistent motion.
Change-Id: I97be63c6a2d07c57be26b3c600fbda3803adddda