The issue that potentially broke the encoding process was due to the fact
that the length of token link is calculated from the total number of tokens
coded, while it is possible, in high bit-rate setting, this length is
greater than the buffer length initially assigned to the cpi->tok.
This patch increases the initially allocated buffer length assigned to
cpi->tok from
(mb_rows * mb_cols * 24 * 16) to (mb_rows * mb_cols * (1 + 24 * 16)).
It resolves the buffer overflow problem.
Change-Id: I8661a8d39ea0a3c24303e3f71a170787a1d5b1df
Started adding support for multiple internal decoder instances. Also added
code to limit the vp8 config options available when using frame-based
multithreading.
Change-Id: I0f1ee7abcfcff59204f50162e28254b8dd6972eb
Trying to create Visual Studio project files would fail with:
make[1]: *** No rule to make target `obj_int_extract.bat', needed by
`.projects'. Stop.
Change-Id: Ie55458427ddea199a3de9973eaf2a37f711f839e
When error concealment is enabled, it swaps the mi and prev_mi ptrs after
each frame is decoded. The postproc uses the mi ptr for the mode info context.
Now the postproc will use the correct mode info context.
Change-Id: I537ae5450f319c624999b44525bb52bb30047b7b
Move SSE4 detection below compiler configuration. Otherwise ${CC} may
not be populated.
We are specifically interested in -msse4.1. Narrow detection code.
Change-Id: I0ffac49e91b3fdb2aceb6eb6b90dc1c10b159111
Linking when we don't use it but it is available is probably harmless.
Gtest requires pthreads. Don't automatically enable unit tests if we
don't have it.
Change-Id: I5e6c3b609f840c7b6dbb36fc65809f0ef84685f8
This file is currently unused, as the asm that depended on it has been
disabled for the current roll into Chromium. It's expected that it
will return in some form, so wrap it in an x86 check rather than
deleting it. This extra file isn't really an issue with the libvpx
build system, but affects the gyp builds since on ARM (android) it
tries to do the ADS->GAS conversion on all .asm files reported in
libvpx_srcs.txt.
Change-Id: I080fbc22ab59fff41264ae230a48fa753594135b
These variables have the type int64_t, not long long. long long could
be a larger type than 64 bits. Emulate INT64_MAX for older versions of
MSVC, and remove the unreferenced vpx_ports/vpxtypes.h
Change-Id: Ideaca71838fcd3849d816d5ab17aa347c97d03b0
This experiment gives little gains and adds relatively much code
complexity (and it hinders other experiments), so let's get rid of
it.
Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
In commit 9a1d73d, loop filtering was added for UV 4x4 boundaries
when TX_8X8 is used by a MB. This commit further refined the decision
to be based on the actual transform used for the UV planes. When
UV planes use 4x4 transform, i.e. when prediction mode used is either
I8X8_PRED or SPLITMV, UV planes are filtered on 4x4 boundaries, and no
filtering is applied on 4x4 block boundaries when UV planes use 8X8
transform.
Change-Id: Ibb404face0a1d129b4b4abaf67c55d82e8df8bec