Previously VP8_TEMPORAL_ALT_REF was only defined for non-realtime-only
builds. However, its value was checked with #if, not #ifdef.
Fixes -Wundef warnings.
BUG=webm:1069
Change-Id: If78d8731298f3f0d3662ffa25f973e7adaf67152
This patch is to address concerns that changes to allow
recodes on the first frame in each ARF group do not give a
good enough speed quality trade off for speed 2. Though the
average impact on encode speed is 1-2%, for some hard clips
it is > 5% rise. For speed 1 this is less an issue and for Speed 0
the previous patch actually improves speed.
Change-Id: Ie1bcefdbfdf846d3f4428590173f621465dffe3a
Current commit is just an API template for the rest of the code, and
I will add inner logic later.
Altref frames generate a lot of bitrate and at the same time
other frames refer to them a lot, so it makes sense to apply
special compensation-based adaptive quantization scheme for altref
frames. E.g., for blocks that are good predictors for the future
apply rate-control chosen quantizer while for bad predictors apply
worse one.
Change-Id: Iba3f8ec349470673b7249f6a125f6859336a47c8
fixes SSE2/AddNoiseTest.CheckCvsAssembly/0 with -funsigned-char.
visibly broken since:
0dc69c7 postproc : fix function parameters for noise functions.
where the types diverged (char vs. int8)
but likely the return changed in:
2ca24b0 postproc - move filling of noise buffer to vpx_dsp.
when multiple implementations were merged.
Change-Id: I176ca1f170217f05ba7872b0c4de63e41949e999
set a max allocable size to prevent overflows in 32-bit and extremely
large allocation attempts in 64-bit. this could be amended to allow size
or num parameters to be 64-bits with the correct size being used at each
call site.
BUG=webm:819
Change-Id: Ia81004d6c4279680714c4488b4f6cf287ab396a5
vpx_realloc was allocating 1 byte more than needed every time.
Fixed this, and took this opportunity to do a small refactoring.
Change-Id: I38fcb62b698894acbbab43466c1decd12f906789
(cherry picked from aom: 2a876b4 aom_realloc correction.)
In the future this option will activate adaptive quantization special
for altref frames. Encoder will create the adaptive quantization map
on the basis of lookahead buffers similarity which is the estimate of
the future motion compensation performance.
Change-Id: Ia0088b3babb0f9a4899c79d8d819947ba5a03df2
This function only exists as a shortcut to subpixel variance with
predefined offsets. xoffset = 4 for horizontal, yoffset = 4 for vertical
and both for "hv"
Removing this allows the existing optimizations for the variance
functions to be called. Instead of having only sse2 optimizations, this
gives sse2, ssse3, msa and neon.
BUG=webm:1273
Change-Id: Ieb407b423b91b87d33c4263c6a1ad5e673b0efd6
decoding the same invalid keyframe twice would result in a crash as the
second time through the decoder would be assumed to have been
initialized as there was no resolution change. in this case the
resolution was itself invalid (0x6), but vp8_peek_si() was only failing
in the case of 0x0.
invalid-vp80-00-comprehensive-018.ivf.2kf_0x6.ivf tests this case by
duplicating the first keyframe and additionally adds a valid one to
ensure decoding can resume without error.
BUG=b/30593765
Change-Id: If0859035908b7870d67a7f3f646b5a080252eb6d
Disabled the split mode while encoding 4k video to speed
up the encoder.
Borg test result on 4k set:
Overall PSNR: +0.029%; SSIM: +0.009%.
Average encoder speedup at speed 2 is 2.5%.
Change-Id: I1519c658f07c3ac838affbe5aff0ed9b94f3f8f4
Adjusted speed 2 features to speed up 4k video encoding.
BDBR results from borg test:
PSNR: +0.313%; SSIM: +0.268%.
Average speedup: 8.5%
Change-Id: I1e2695a01fb3f3817c1df4480e184c2aed8f2eba
this fixes a crash in vp9_dec_setup_mi() via
vp9_init_context_buffers() should decoding continue and the decoder
resyncs on a smaller frame
BUG=b/30593752
Change-Id: I9ce8d94abe89bcd058697e8bd8599690e61bd380
Bias towards base_mv and skip 1/4 pixel motion search when using base mv.
2~3% speed up for 2 spatial layers, 3~5% speed up for 3 spatial layers.
PSNR loss:
(2 layers) 0.07dB for gips_stationary, 0.04dB for gips_motion;
(3 layers) 0.07dB for gips_stationary, 0.06dB for gips_motion.
Change-Id: I773acbda080c301cabe8cd259f842bcc5b8bc999
Add option, for newmv-last, to limit the rd-threshold update for early exit,
under a source varianace condition.
This can improve visual quality in low texture moving areas,
like forehead/faces.
Also add bias against golden to improve the speed/fps,
will little/negligible loss in quality.
Only affects CBR mode, non-svc, non-screen-content.
Change-Id: I3a5229eee860c71499a6fd464c450b167b07534d
The flag was added because Apple clang and Chromium clang disagreed
for certain versions of instructions.
qsubaddx, qaddsubx, ldrneb and ldrneh were used in armv6 assembly
which was removed in d55724fae9cb27e070add7952394fc0427ef2061
vqshrun was used in some neon assembly but superseded by
dcbfacbb984cdcd5b5a5030103305fa3669dfece
.include was used for obj_int_extract/asm_offsets and removed in
6eec73a747f3d14d327cdc33279de96d0deb48c8
Change-Id: I32f4c9b536d0318482101c0b8e91e42b8f545f18