This commit prevent the encoder to update last_frame_type when a frame
is dropped in the encoder. Prior to this fix, if there is a dropped
frame immediatedly after a key frame, decoder would have the value of
last_frame_type as key frame, different from encoder as the dropped
frame in encoder would have updated the value to an inter frame. This
leads to different probability update in encoder and decoder, thereby
encoder/decoder mismatch.
This fixes issue #941
Change-Id: I27115224b138bec43ae3916c016574f5740822b0
This enbale the encoder to set color space information for the input
video, so it is then coded in the output bitstream.
Change-Id: Ife03deab3c762425ccd27c4c190902c4d94a76f4
This is to avoid redo the same calculation repeatly, and also allow
easier adjustments for further experiments.
This commit shall have no effect on quality/compression.
Change-Id: I4460acf5c808ff5518da18d21e002c5da58af857
Note: This feature is still in development.
Add an option for the encoder to decide the resolution
at which to encode each frame.
Each KF/GF/ARF goup is tested to see if it would be
better encoded at a lower resolution. At present, each
KF/GF/ARF is coded first at full-size and if the coded
size exceeds a threshold (twice target data rate) at
the maximum active Q then the entire group is encoded
at lower resolution.
This feature is enabled in vpxenc by setting:
--resize-allowed=1
In addition, if the vpxenc command line also specifies
valid frame dimensions using:
--resize-width=XXXX & --resize_height=YYYY
then *all* frames will be encoded at this resolution.
Change-Id: I13f341e0a82512f9e84e144e0f3b5aed8a65402b
This commit fixes the sub block partition size used in
fill_mode_info_sb. Previous implementation effectively disabled
the rectangular block sizes. This commit resolved this issue.
Change-Id: Ic1c383ab0a9a2e7d59e85b388093f1f1f94d1e7f
This will fix the frame parallel decode hang on windows
due to not enough semaphores.
This will also make the frame parallel decode safer as
the number of frame buffers could only support maximum
8 threads.
Change-Id: Id9ef50692819dcbebbd74a0aabffbfb3f39a4309
This commit changes the value of highbitdepth flag to avoid conflict
with vp8 refresh_last_frame flag.
Change-Id: Idcff2cf44f0a200bd935b326f785c0cf32d7228a
The calculation of required extension used in HBD case was wrong due
to rounding for UV when y dimension is odd. This commit replace the
computation with correct version.
This fixes a crash caused by writting beyond buffer boundary.
Change-Id: Ic7c9afeb7388cd1341ec4974a611dacfb74ac6b6
This commit makes the ZEROMV mode first in the search order to
ensure that the zero mv is always checked in the RTC coding mode.
It improves the average speed -6 compression performance by 0.3%
in both PSNR and SSIM at no visible speed change.
Change-Id: I465a7e59f4e20cd84fee3f02ced6f98036945949
This reverts commit a6715a7558.
Removes a duplicate entry; this was previously added by:
14e37cf Add help info for --enable-vp9-highbitdepth
Change-Id: I61408e782232821ef6ed84775b5c79d172ba7f2d
cm->frame_bufs[].idx values were made consistent in:
61c5e94 Use -1 consistently as invalid buffer idx
update the initialization in swap_frame_buffers() to match.
additionally:
- remove some shadowed variables in the former and marked them volatile
Change-Id: Ie3f9636c405bd822112bb56bd22d28024ae98909
The high bit depth build failed while building for 32bit target.
The bugs were in vp9_highbd_subpel_variance.asm and
vp9_highbd_sad4d_sse2.asm functions. This patch fixed the bugs,
and made 32bit build work.
Change-Id: Idc8e5e1b7965bb70d4afba140c6583c5d9666b75
there are no known issues since:
10d5e09 Fix issues in 32bit PIC enabled build
related issues: #808, #924
Change-Id: I80454f95fe6b4ce630fdd434d740ce8b0d42951b
The current file's directory, ".", is treated much more literally
when building libvpx examples with Xcode than it is with make, and
clang cannot find common include files included via "./" when those
files actually reside one directory up in the tree.
Change-Id: I5f66a026282e35d80248ca4052ebb882b859172e
On rtc set:
speed 7 quality improves about 0.5%
speed 8 quality improves about 1.0%
Encoding time for speed 7 changes from 67804ms to 65889ms
Encoding time for speed 8 changes from 58659ms to 56808ms
Change-Id: Iabcfb53012fc1b9f3326cdbc167e5758b8c7ad30