Commit Graph

8734 Commits

Author SHA1 Message Date
Debargha Mukherjee
4aac819a18 Fix some static analysis issues with resize
Change-Id: I2e8ada1ae95bd5577344d6f898e6ad4723e38fbd
2016-03-31 14:39:34 -07:00
Scott LaVarnway
185836116c Merge "VP9: Eliminate up_available and left_available" 2016-03-30 23:21:07 +00:00
Scott LaVarnway
ba962a5f37 VP9: Eliminate up_available and left_available
Use above_mi and left_mi instead.

Change-Id: I0b50e232c31d11da30aa2fb6f91a695aaf725e0c
2016-03-30 04:47:39 -07:00
Johann Koenig
904cb53302 Merge "Properly propagate out of memory errors." 2016-03-29 22:36:42 +00:00
Paul Wilkins
aea8d97a74 Merge "Increase min-max q range for normal inter frames." 2016-03-29 14:02:22 +00:00
Jean-Yves Avenard
6f51672c4e Properly propagate out of memory errors.
It would otherwise result in an infinite loop.

Change-Id: Ic03fb220cc048538bd62dee599653187f2093079
2016-03-28 14:14:49 -07:00
Marco
48e7294e48 vp9-denoiser: Incorporate consec_zeromv in skin detection for denoising.
Change-Id: Ibe4e1207c0db1779e1358f4566da67c9a07bdb15
2016-03-28 10:57:54 -07:00
Marco
f94124cf31 vp9: 1 pass vbr mode at speed 5: switch to use mv.search to NSTEP.
Change only affects 1 pass, vbr, speed = 5 (real-time mode).

Some improvement for high motion content.
AvgPSNR/SSIM metrics for ytlive set all up, on average ~2%,
some clips (high motion ones) up 4/5%.

Encoder speed down: on mynintendo_x1.1280_720.y4m: 47fps -> 44fps.

Change-Id: I9e3eaa6392dcb6b5b44ee6f43004f97ba859bc11
2016-03-25 15:33:55 -07:00
James Zern
79dc6c0393 Merge changes Id0a490bc,I1b4a0504
* changes:
  vp9/inverse_transform_block_inter: move eob check
  vp9/inverse_transform_block_intra: move eob check
2016-03-24 22:04:11 +00:00
Paul Wilkins
04b4a5f25e Merge "Force recode for bad rate misses." 2016-03-24 18:05:24 +00:00
Paul Wilkins
27a6be1419 Merge "Fix some HBD scaling bugs." 2016-03-24 18:04:52 +00:00
Scott LaVarnway
82762e240c VP9: Eliminate extra mv clamp in decoder
The mv is clamped in dec_find_mv_refs() to a smaller region
than the clamp in dec_find_best_ref_mvs().  See clamp_mv_ref
and clamp_mv2.

Change-Id: I47dd5f7fa8b42f2cc593559b4d7c782fe7bcb1db
2016-03-24 04:04:37 +00:00
James Zern
715d3bbd05 Merge "Add a TODO for using tile rows while encoding with multiple threads" 2016-03-24 03:57:28 +00:00
James Zern
c20c955e73 vp9/inverse_transform_block_inter: move eob check
1 level up. the function is a no-op for eob == 0 and shouldn't be called

Change-Id: Id0a490bcce78c2b2ec6ea24d942191eb9b2bc16e
2016-03-23 20:41:05 -07:00
James Zern
f64a30acef vp9/inverse_transform_block_intra: move eob check
1 level up. the function is a no-op for eob == 0 and shouldn't be called

Change-Id: I1b4a050424cf2d0ea820120c8e7c4fb3065e39e7
2016-03-23 20:24:17 -07:00
Johann Koenig
813221a163 Merge "Allows sub-second frame rates in vp9" 2016-03-23 20:04:59 +00:00
Yunqing Wang
5486e1d8f3 Add a TODO for using tile rows while encoding with multiple threads
Added a TODO in vp9_cx_iface.c.

Change-Id: Ib987f20cab8417340a23ae676616de1df48e8a12
2016-03-23 12:23:02 -07:00
Yunqing Wang
a21fc45b13 Merge "Prevent encoder crash caused by row tile dependencies" 2016-03-23 15:52:36 +00:00
Yunqing Wang
dc5f7712f2 Prevent encoder crash caused by row tile dependencies
In multi-thread case, the encoder may crash if using encoder option
tile-rows > 0. To prevent that, force tile-rows=0 in this situation.
This is a workaround for WebM issue 1095:
https://bugs.chromium.org/p/webm/issues/detail?id=1095

The further fix can be done by adding synchronizations after a tile
row is encoded. But this will hurt multi-threaded encoder performance.
So, it is recommended to use tile-rows=0 while encoding with threads
> 1.

Change-Id: I656cbcc200f8d0410d09530e7981ad8f32fe7bc9
2016-03-22 16:15:12 -07:00
Paul Wilkins
a84f1f846e Increase min-max q range for normal inter frames.
Allow the encode loop to select from a wider range of Q values
when encoding normal (non arf or kf) frames.

This change is targeted at improving psycho-visual quality in some
easy sections that are currently not getting enough bits.
This is likely to be a little worse from a metrics perspective  and may also
have a small impact on encode speed in cases where extra recode
iterations are triggered.

Change-Id: I667eebf33c753bcbcf8b93596467369e5708b889
2016-03-22 12:56:05 -07:00
Paul Wilkins
9d8ead125d Force recode for bad rate misses.
Adds a second threshold for recodes even on frames where
recode is normally disabled if there is a big rate miss.

Change-Id: Ifd4a34707da55ec15eb7cfb87de4644b8d76deb2
2016-03-22 12:45:27 -07:00
Paul Wilkins
ee35f4dede Fix some HBD scaling bugs.
Fixed a bug for HBD in stats output and scaling of a threshold
within the first pass code.

Change-Id: Icd0463d78cc9ce4661b027b0612c55c0628d212f
2016-03-22 12:28:02 -07:00
Marco
01283e2727 vp9: Non-rd partition selection: use consec_zeromv to set sb_is_skin.
Change-Id: I084360cdeabfc63e146a969053d91baee27f4001
2016-03-22 11:16:06 -07:00
Marco
ce39add465 vp9: Improvement to skin detection.
Add consec_zeromv to skin detection.
Reduces false detection in steady background areas.

Change-Id: Ic31c831537d29f082f58477f82ed78f313d7dd30
2016-03-17 16:26:10 -07:00
Marco
32c38a20ba vp9: Fix the threshold for gf update in cyclic refresh.
Fix the threshold for forcing refresh of golden frame based
on high motion. The current comparison was incorrect and
prevented this (force update of gf on high motion) from being used.
For now keep this logic under a flag (and off for now) so as to
not change behavior, until further testing.

Change-Id: Ib5f0082159a428b0603b9534e4bcb6f83e4ccb25
2016-03-17 12:24:58 -07:00
Alex Converse
e6aebcdf08 Merge "Use whole pixel only at speed 8 screen content." 2016-03-17 16:25:28 +00:00
Alex Converse
54e5ff00a6 Merge "Reuse computation in build_nmv_component_cost_table." 2016-03-17 16:25:02 +00:00
Marco Paniconi
825e754288 Merge "vp9-svc: Bugfix on usage of svc_force_zeromv in non-rd pickmode." 2016-03-17 15:14:45 +00:00
Alex Converse
0271bafb4a Reuse computation in build_nmv_component_cost_table.
Saves 1% CPU on remoting_perftest with speed 8.

Change-Id: I28dc2f602bd3bf5639a40c9f21f5a9833f01d4be
2016-03-16 21:55:33 -07:00
Alex Converse
bd924fbd21 choose_partitioning: Avoid computing segment_id twice.
1% faster remoting_perftest at speed -8.

Change-Id: I78d591e14b8f890c1e69cacb6d490dfeb9c37900
2016-03-16 16:32:49 -07:00
Marco
f03dfcb118 vp9-svc: Bugfix on usage of svc_force_zeromv in non-rd pickmode.
Only affects 1 pass cbr svc mode.

Change-Id: Ifc0948b4aabffa64a9701295d8dbc58a7208a30f
2016-03-16 16:12:16 -07:00
Alex Converse
55859e8428 Use whole pixel only at speed 8 screen content.
+5.857% BD-RATE on SCREEN_CONTENT

Leaving this off for non-screen content because:
+25.300% on TWITCH120
+37.833% BD-RATE on RTC

Change-Id: Ie0a312182d6cc859fb04298e4cd81d02b39e23fe
2016-03-15 15:04:48 -07:00
Paul Wilkins
627a3ddcbe Isolate HBD stats bug change.
Change-Id: Ief453daf5f13f42803cb5122fcdd294e65e613f5
2016-03-15 12:24:54 -07:00
Paul Wilkins
afd869308e Merge "Revert "Fix bug in stats output for HBD."" 2016-03-15 19:21:45 +00:00
Paul Wilkins
a132100e63 Revert "Fix bug in stats output for HBD."
This reverts commit c7780075ec.

Change-Id: I2d2e1b387bf0c70cc7238ee4f8edab2aad873489
2016-03-15 19:21:14 +00:00
Marco
2bf51c76e3 vp9: Fix to scene cut/content change detection.
Use proper conditon on resolution check.

Change-Id: Idf563eb4391f373baf79546414a075b6516a5d35
2016-03-15 10:31:57 -07:00
Marco
239bf26fde vp9: Scene cut/content change detection: Adjust gf update.
For 1 pass vbr mode: Increase the period of gf update on scene
cut (keep it same as orginal/default setting for now).

Change-Id: I679c3bd21152f6c4e486c8098d931c00e1d26b5f
2016-03-14 12:16:37 -07:00
Marco
3521e9ee7c vp9: Scene cut/slide change detection: Increse min_thresh.
Only affects vbr mode.

Change-Id: I15e24c50343bc9171c734dfc7685491c7dbb8654
2016-03-14 10:43:42 -07:00
Johnny Klonaris
76108b4269 Allows sub-second frame rates in vp9
This is the identical change submitted for vp8 here:
https://chromium-review.googlesource.com/#/c/274107/

Tested this change on Mac OSX (10.10) and Linux
(Linux Mint 17 / Ubuntu 14.04) and in both cases:

- downloaded and compiled latest source for libvpx and ffmpeg
- confirmed ffmpeg would build sub-second frame rate webm files
  via the previous patch
- confirmed ffmpeg would *not* build fps < 1 for vp9
- made this change, recompiled libvpn and ffmpeg
- confirmed ffmpeg would now create the same webm with
  fps < 1
- confirmed the resulting file would play and was vp9 (e.g.
  would not play in Firefox (Linux version complained it was
  VP9 but mostly could play it) or older vlc, etc., but does
  play just fine in Google Chrome and a newer version of vlc.

Sorry I didn't catch this last time - but this seems a solid
change and it's handy to be able to create frame rates
less than one second.

-jk

Change-Id: I38fa32148de8c4c359f228cf08b9a4b83b5a52fb
2016-03-12 21:06:31 -08:00
Marco Paniconi
e86d886a39 Merge "vp9: Fix issue in scene/content change detection." 2016-03-11 23:24:16 +00:00
Marco
26e5014567 vp9: Switch to model=1 for skin detection.
Very small change in speed (within 0.5%),
somewhat better detection over RTC clips.

Change-Id: I5bf0a7438fa7ccb60b26887125099e3238e5f298
2016-03-11 12:51:00 -08:00
Marco
15be44a58f vp9: Fix issue in scene/content change detection.
The change https://chromium-review.googlesource.com/#/c/329181/
also changed behavior for cbr mode, which causes some regression
in screenshare test in webrtc.

Resetting the specific change to leave the cbr behavior
unchanged for now.

Change-Id: I52df158806422f86398e1d2f522e92067d8325eb
2016-03-11 12:20:12 -08:00
Marco
caa8de547f vp9 non-rd pickmode. Some adjustments for vbr mode.
Some adjustments to inter-mode selection for vbr mode.
Condition some of the bias to low/zero motion on cbr mode, and
don't use int_pro_motion_estimation for golden ref
(treat it same as last ref).

Change only affect 1 pass vbr mode, speed >=5 (non-rd pickmode).

Encoding time increase within ~5%.
Avg PSNR/SSIM on RTC set increase by ~2%, all clips up,
ranging from 0.5 to 4%.

Change-Id: I0048d0104a8816773d91a2b1484d601169d9bad7
2016-03-11 09:22:36 -08:00
Marco
c3d6da666e vp9: Update to skin detection.
For model=1, use higher threshold on luminance, conditioned
on the skin cluster distance.

Change-Id: I971bccdef7b92b2aeef60af90a8e48b98716a89b
2016-03-10 15:46:05 -08:00
Marco
11bf7ea354 vp9-svc: Fix to frame dropping in svc mode.
Don't advance the svc frame counters on dropped frame,
since this can break the referencing scheme and lead
to a crash/assert.

Updated svc-datarate unittest to add a lower bitrate test.

Change only affects 1 pass cbr svc, with frame dropper enabled.

Change-Id: Ibb7530b7a587a9344d46898d9286fd9e2ef0779c
2016-03-09 10:15:15 -08:00
James Zern
dc221e761b vp9_svc_layercontext(): fix proto mismatch
Change-Id: I8a76d150a61662fc2e3158a49ce4e642f917029a
2016-03-08 10:37:27 -08:00
Marco
a304d26bf1 vp9-svc: Fix to resetting pattern/flags on key frame.
Chane only affects 1 pass cbr svc mode.

Change-Id: Ie28557409eb87673ed0b66c6dfe1bf3509a18c4d
2016-03-07 13:54:43 -08:00
Marco
2b5ab8095e vp9-svc: Non-rd pickmode, fix condition for testing zeromv for spatial ref.
Change-Id: I75bad321d5814a6df6735a8ead7700ab93b50763
2016-03-07 09:55:25 -08:00
Paul Wilkins
38b3593eb9 Merge "Fix bug in stats output for HBD." 2016-03-04 15:55:11 +00:00
paulwilkins
c7780075ec Fix bug in stats output for HBD.
Change-Id: Ic3b033e22cdcdc4a0f78cef433b2208fd254c27b
2016-03-04 12:57:10 +00:00