Allow selective masking of individual split modes rather than
just a single on / off flag.
For speed 2 recovers the large speed loss seen for some derf
clips in change Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
and a small quality gain.
For speed 1 10 % speed increase observed locally on some derf clips
for minimal quality change.
Change-Id: If86191087b93cbc05351c26c60c7933e2149e485
This commit removes the redundant second reference frame check in
the rate-distortion optimization loop for sub8x8 blocks.
Change-Id: I13a57a6f624c4a9bcef02ff2a867fa30d8b44a93
This commit defines b_mode_info as a struct type. This will allow
us to further remove the use of PARTITION_INFO in the encoding process.
Change-Id: I975b0f7d557b5e0f66545a61b472def76b671cce
This commit separates the rate-distortion optimization loop of
superblocks from that of sub8x8 blocks. This allows better design
rate-distortion optimization search loop for each setting. It also
removes the use of SPLITMV and I4X4_PRED therein.
No performance change in speed 0 settings. For bus@CIF at 2000kbps,
the speed 1 runtime goes from 48009ms to 43894ms (about 10% faster).
The overall compression performance on derf changed by -0.021%.
Speed 2 runtime goes from 27114ms to 28700ms (6% slower), while the
overall coding efficiency goes up by 1.629% for derf, 1.236% for yt.
Change-Id: Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
In subpixel filters, prefetched source data, unrolled loops,
and interleaved instructions.
In HORIZx4, integrated the idea in Scott's CL (commit:
d22a504d11), which was suggested by
Erik/Tamar from Intel. Further tweaking was done to combine row 0,
2, and row 1, 3 in registers to do more 2-row-in-1 operations until
the last add.
Test showed a ~2% decoder speedup.
Change-Id: Ib53d04ede8166c38c3dc744da8c6f737ce26a0e3
Substantial reworking of the speed vs quality trade offs for
speed 1 and 2.
In this patch I am attempting to freeze the "quality" meaning of
speeds 1 and 2 relative to speed 0 so that in future we can
better evaluate progress.
I am targeting :
Speed 1 quality ~-5% vs speed 0.
Speed 2 quality ~-10% vs speed 0
It is inevitable that quality will still fluctuate a little as we adjust
settings and add new features, but we will attempt to keep as
close as possible to these values. Above speed 2 things will remain
a bit more fluid for now.
In this patch speed 1 is approximately 4-5x as fast as speed 0. This
is similar to before but the quality hit is a lot less. Likewise speed 2
is approximately 2x as fast as speed 1 but is similar in quality to the
previous speed 1 configuration.
Also slight change to behavior of FLAG_EARLY_TERMINATE to insure
all reference frames get at least one rd test. Important for very low
variance regions.
WIP :- Added a new speed level with old speed 4 becoming speed 5.
Speed 3 and 4 tradeoffs still WIP
Change-Id: Ic7a38dd7b5b63ab1501f9352411972f480ac6264
This commit causes use last partition to consider whether a 64x64 has
motion that might make a new partitioning worth while.
Change-Id: I3a57bedef4f3cd961fadbfa96651c206fa36da4a
The codec should effectively run with motion vector of range (-2048, 2047)
in full pixels, for sequences of 1080p and below. Add assertions to clarify
this behavior.
Change-Id: Ia0cac28249f587d8f8882205228fa480263ab313
Moving out decode_tokens function calls and adding decode_blocks boolean
variable. We only have to decode if eobtotal > 0, i.e. we have at least one
non-zero coefficient. Also inlining and remove vp9_set_pred_flag_mbskip
function.
Change-Id: I7be38b12ee8206faf0beea2bbf4d52be42575b03