Unlike x86, arm does not impose additional alignment restrictions on
vector loads. For incoming values to the first pass, it uses vld1_u32()
which typically does impose a 4 byte alignment. However, as the first
pass operates on user-supplied values we must prepare for unaligned
values anyway (and have, see mem_neon.h).
But for the local temporary values there is no stride and the load will
use vld1_u8 which does not require 4 byte alignment.
There are 3 temporary structures. In the C, one is uint16_t. The arm
saturates between passes but still passes tests. If this becomes an
issue new functions will be needed.
Change-Id: I3c9d4701bfeb14b77c783d0164608e621bfecfb1
Add support for everything except block sizes of 4.
Performance is better but numbers will improve again when the variance
optimizations land.
BUG=webm:1423
Change-Id: I92eb4312b20be423fa2fe6fdb18167a604ff4d80
When a neon version is available it will be called. This allows
decoupling the variance implementations and has no real downside. For
most configurations, the call will be #define'd to the neon
implementation.
Change-Id: Ibb2afe4e156c5610e89488504d366b3e6d1ba712