sub pel variance neon: 4x block sizes
Add optimizations for blocks of width 4 BUG=webm:1423 Change-Id: Idfb458d36db3014d48fbfbe7f5462aa6eb249938
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@ -1275,7 +1275,9 @@ INSTANTIATE_TEST_CASE_P(
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make_tuple(4, 3, &vpx_sub_pixel_variance16x8_neon, 0),
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make_tuple(3, 4, &vpx_sub_pixel_variance8x16_neon, 0),
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make_tuple(3, 3, &vpx_sub_pixel_variance8x8_neon, 0),
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make_tuple(3, 2, &vpx_sub_pixel_variance8x4_neon, 0)));
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make_tuple(3, 2, &vpx_sub_pixel_variance8x4_neon, 0),
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make_tuple(2, 3, &vpx_sub_pixel_variance4x8_neon, 0),
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make_tuple(2, 2, &vpx_sub_pixel_variance4x4_neon, 0)));
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INSTANTIATE_TEST_CASE_P(
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NEON, VpxSubpelAvgVarianceTest,
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@ -79,6 +79,32 @@ static INLINE void uint32_to_mem(uint8_t *buf, uint32_t a) {
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memcpy(buf, &a, 4);
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}
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// Load 2 sets of 4 bytes when alignment is not guaranteed.
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static INLINE uint8x8_t load_unaligned_u8(const uint8_t *buf, int stride) {
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uint32_t a;
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uint32x2_t a_u32 = vdup_n_u32(0);
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if (stride == 4) return vld1_u8(buf);
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memcpy(&a, buf, 4);
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buf += stride;
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a_u32 = vld1_lane_u32(&a, a_u32, 0);
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memcpy(&a, buf, 4);
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a_u32 = vld1_lane_u32(&a, a_u32, 1);
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return vreinterpret_u8_u32(a_u32);
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}
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// Store 2 sets of 4 bytes when alignment is not guaranteed.
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static INLINE void store_unaligned_u8(uint8_t *buf, int stride,
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const uint8x8_t a) {
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const uint32x2_t a_u32 = vreinterpret_u32_u8(a);
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if (stride == 4) {
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vst1_u8(buf, a);
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return;
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}
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uint32_to_mem(buf, vget_lane_u32(a_u32, 0));
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buf += stride;
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uint32_to_mem(buf, vget_lane_u32(a_u32, 1));
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}
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// Load 4 sets of 4 bytes when alignment is not guaranteed.
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static INLINE uint8x16_t load_unaligned_u8q(const uint8_t *buf, int stride) {
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uint32_t a;
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@ -16,12 +16,37 @@
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#include "vpx/vpx_integer.h"
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#include "vpx_dsp/variance.h"
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#include "vpx_dsp/arm/mem_neon.h"
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static const uint8_t bilinear_filters[8][2] = {
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{ 128, 0 }, { 112, 16 }, { 96, 32 }, { 80, 48 },
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{ 64, 64 }, { 48, 80 }, { 32, 96 }, { 16, 112 },
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};
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// Process a block exactly 4 wide and a multiple of 2 high.
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static void var_filter_block2d_bil_w4(const uint8_t *src_ptr,
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uint8_t *output_ptr,
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unsigned int src_pixels_per_line,
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int pixel_step,
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unsigned int output_height,
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const uint8_t *filter) {
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const uint8x8_t f0 = vmov_n_u8(filter[0]);
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const uint8x8_t f1 = vmov_n_u8(filter[1]);
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unsigned int i;
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for (i = 0; i < output_height; i += 2) {
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const uint8x8_t src_0 = load_unaligned_u8(src_ptr, src_pixels_per_line);
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const uint8x8_t src_1 =
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load_unaligned_u8(src_ptr + pixel_step, src_pixels_per_line);
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const uint16x8_t a = vmull_u8(src_0, f0);
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const uint16x8_t b = vmlal_u8(a, src_1, f1);
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const uint8x8_t out = vrshrn_n_u16(b, FILTER_BITS);
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store_unaligned_u8(output_ptr, 4, out);
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// Next row...
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src_ptr += 2 * src_pixels_per_line;
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output_ptr += 8;
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}
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}
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// Process a block exactly 8 wide and any height.
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static void var_filter_block2d_bil_w8(const uint8_t *src_ptr,
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uint8_t *output_ptr,
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@ -74,28 +99,36 @@ static void var_filter_block2d_bil_w16(const uint8_t *src_ptr,
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}
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}
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// TODO(johannkoenig): support 4xM block sizes.
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#define sub_pixel_varianceNxM(n, m) \
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uint32_t vpx_sub_pixel_variance##n##x##m##_neon( \
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const uint8_t *a, int a_stride, int xoffset, int yoffset, \
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const uint8_t *b, int b_stride, uint32_t *sse) { \
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DECLARE_ALIGNED(16, uint8_t, fdata3[n * (m + 1)]); \
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DECLARE_ALIGNED(16, uint8_t, temp2[n * m]); \
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\
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if (n == 8) { \
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var_filter_block2d_bil_w8(a, fdata3, a_stride, 1, (m + 1), \
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bilinear_filters[xoffset]); \
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var_filter_block2d_bil_w8(fdata3, temp2, n, n, m, \
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bilinear_filters[yoffset]); \
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} else { \
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var_filter_block2d_bil_w16(a, fdata3, a_stride, 1, (m + 1), n, \
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bilinear_filters[xoffset]); \
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var_filter_block2d_bil_w16(fdata3, temp2, n, n, m, n, \
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bilinear_filters[yoffset]); \
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} \
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return vpx_variance##n##x##m(temp2, n, b, b_stride, sse); \
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// 4xM filter writes an extra row to fdata because it processes two rows at a
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// time.
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#define sub_pixel_varianceNxM(n, m) \
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uint32_t vpx_sub_pixel_variance##n##x##m##_neon( \
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const uint8_t *a, int a_stride, int xoffset, int yoffset, \
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const uint8_t *b, int b_stride, uint32_t *sse) { \
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DECLARE_ALIGNED(16, uint8_t, fdata3[n * (m + (n == 4 ? 2 : 1))]); \
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DECLARE_ALIGNED(16, uint8_t, temp2[n * m]); \
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\
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if (n == 4) { \
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var_filter_block2d_bil_w4(a, fdata3, a_stride, 1, (m + 2), \
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bilinear_filters[xoffset]); \
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var_filter_block2d_bil_w4(fdata3, temp2, n, n, m, \
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bilinear_filters[yoffset]); \
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} else if (n == 8) { \
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var_filter_block2d_bil_w8(a, fdata3, a_stride, 1, (m + 1), \
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bilinear_filters[xoffset]); \
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var_filter_block2d_bil_w8(fdata3, temp2, n, n, m, \
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bilinear_filters[yoffset]); \
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} else { \
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var_filter_block2d_bil_w16(a, fdata3, a_stride, 1, (m + 1), n, \
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bilinear_filters[xoffset]); \
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var_filter_block2d_bil_w16(fdata3, temp2, n, n, m, n, \
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bilinear_filters[yoffset]); \
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} \
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return vpx_variance##n##x##m(temp2, n, b, b_stride, sse); \
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}
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sub_pixel_varianceNxM(4, 4);
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sub_pixel_varianceNxM(4, 8);
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sub_pixel_varianceNxM(8, 4);
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sub_pixel_varianceNxM(8, 8);
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sub_pixel_varianceNxM(8, 16);
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@ -1214,10 +1214,10 @@ add_proto qw/uint32_t vpx_sub_pixel_variance8x4/, "const uint8_t *src_ptr, int s
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specialize qw/vpx_sub_pixel_variance8x4 neon msa sse2 ssse3/;
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add_proto qw/uint32_t vpx_sub_pixel_variance4x8/, "const uint8_t *src_ptr, int source_stride, int xoffset, int yoffset, const uint8_t *ref_ptr, int ref_stride, uint32_t *sse";
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specialize qw/vpx_sub_pixel_variance4x8 msa sse2 ssse3/;
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specialize qw/vpx_sub_pixel_variance4x8 neon msa sse2 ssse3/;
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add_proto qw/uint32_t vpx_sub_pixel_variance4x4/, "const uint8_t *src_ptr, int source_stride, int xoffset, int yoffset, const uint8_t *ref_ptr, int ref_stride, uint32_t *sse";
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specialize qw/vpx_sub_pixel_variance4x4 msa sse2 ssse3/;
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specialize qw/vpx_sub_pixel_variance4x4 neon msa sse2 ssse3/;
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add_proto qw/uint32_t vpx_sub_pixel_avg_variance64x64/, "const uint8_t *src_ptr, int source_stride, int xoffset, int yoffset, const uint8_t *ref_ptr, int ref_stride, uint32_t *sse, const uint8_t *second_pred";
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specialize qw/vpx_sub_pixel_avg_variance64x64 neon avx2 msa sse2 ssse3/;
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