Control already exists for vp9, adding it to vp8.
Usage is only when error_resilient is off.
Added a datarate unittest for non-zero boost.
Change-Id: I4296055ebe2f4f048e8210f344531f6486ac9e35
In 1 pass CBR, with error_resilience off, allow for
special logic to change the default gf behaviour.
In this CL: boost is turned off and the gf period
is set to a multiple of cyclic refresh period.
Change only affect 1 pass CBR mode, i.e, when the flag
gf_update_onepass_cbr is set.
Including the previous change (3ec8e11: to allow cyclic refresh
for error_resilience off), comparing metrics on RTC set for
error_resilience off vs on: avgPSNR/SSIM up by ~6%.
Change-Id: Id5b3fb62a4f04de5a805bd1b418f2b349574e0bc
Update rate correction factor when we drop the frame due to overshoot.
Only affects when the drop_overshoot feature is on: screen_content_mode = 2.
Change-Id: I67e24de979b4c74744151d2ceb3cd75fec2a1e7a
This allows rate control to react to content of current frame being encoded.
Enabling this feature via the setting: screen_content_mode = 2.
Change-Id: Ib2c6670551d96f4907495d5b7b76bb8c49e673db
There were two problems with the format string in
the conditionally compiled print statement. It referred
to a variable that is no longer available and it used
incorrect format specifiers.
Change-Id: I315e22bea2691bb535a2e33f5ca206fc55287a37
When a frame is dropped due to |buffer_level| < 0 for a given temporal layer,
the buffer level for the upper temporal layers was not updated (in calc_pframe_target_size()).
This change fixes that.
Also, use the layer per-frame-bandwidth for updating the buffer level
of the higher layers when a frame is dropped.
Change-Id: I660c23f3229b47e9d124a950b480314b4307c5a8
these are only used in the encoder.
frames_since_golden / frames_till_alt_ref_frame -> VP[89]_COMP
Change-Id: Ie14a6f46987bced685ddb449b85dc261caba6dfe
ratectrl.c and quantize.c
Adding -Wshadow to CFLAGS generated a bunch of warnings. This patch
removes these warnings.
Change-Id: I8c8faa9fde57c1c49662d332a90bc8d9a0f4a2ce
Don't use the switch to gf_rate_correction factor when
temporal layers is used (i.e., cpi->oxcf.number_of_layers > 1).
In temporal layers, we prefer to avoid this as any frame
(e.g., base layer frame at anchor of pattern) may update
both last and golden (and possibly alt-ref), and so we would get
different rate correction factors within the same layer.
This change will make sure one rate correction factor exists for each layer.
Also, made some other code in qp-regulate that depends on
alt/golden update specific to the 1 layer case.
Change-Id: I41a6d085bd477f9307ef3b3c311695214273892c
The ambient qp and active worse/best qp were reset for every frame
when temporal layers is on. This change removes this reset.
As this affects the target size for forced key frames
(it will actually lower the size somewhat), we increased the
inital boost factor to compensate.
Change-Id: Ie38d95f5c99ab3d447469c49e2177bc3fcc4ad28
Allows building the library with the gcc -pedantic option, for improved
portabilty. In particular, this commit removes usage of C99/C++ style
single-line comments and dynamic struct initializers. This is a
continuation of the work done in commit 97b766a46, which removed most
of these warnings for decode only builds.
Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
RD costs were local to MACROBLOCK data and had to be copied all the
time to each thread's MACROBLOCK data. Tables moved to a common place
and only pointers are setup for each encoding thread.
vp8_cost_tokens() generates 'int' costs so changed all types to be
int (i.e. removed unsigned).
NOTE: Could do some more cleaning in vp8cx_init_mbrthread_data().
Change-Id: Ifa4de4c6286dffaca7ed3082041fe5af1345ddc0
Key frame macrobock and block mode probabilities are constant.
Remove the allocation of tables for each codec instance and use
instead the default const prob tables.
Change-Id: I8361798ac491f9b3889e86925a494c58647c753f
When temporal layers is used (i.e., number_of_layers > 1),
we don't use the frame rate boost for setting the key
frame target size. The factor was forcing the target size to be
always at its minimum (2* per_frame_bandwidth) for low frame rates
(i.e., base layer frame rate).
Generally we should modify or remove this frame rate factor;
for now we turn if off for number_of_layers > 1.
Change-Id: Ia5acf406c9b2f634d30ac2473adc7b9bf2e7e6c6
There was an implicit reference frame test order (typically LAST,
GOLD, ARF) in the mode selection logic, but this doesn't provide the
expected results when some reference frames are disabled. For
instance, in real-time mode, the speed selection logic often disables
the ARF modes. So if the user disables the LAST and GOLD frames, the
encoder was always choosing INTRA, when in reality searching the ARF
in this case has the same speed penalty as searching LAST would have
had.
Instead, introduce the notion of a reference frame search order. This
patch preserves the former priorities, so if a frame is disabled, the
other frames bump up a slot to take its place. This patch lays the
groundwork for doing something smarter in the frame test order, for
example considering temporal distance or looking at the frames used by
nearby blocks.
Change-Id: I1199149f8662a408537c653d2c021c7f1d29a700
Added the ability to create rate-targeted, temporally
scalable, VP8 compatible bitstreams.
The application vp8_scalable_patterns.c demonstrates how
to use this capability. Users can create output bitstreams
containing upto 5 temporally separable streams encoded
as a single VP8 bitstream.
(previously abandoned as:
I92d1483e887adb274d07ce9e567e4d0314881b0a)
Change-Id: I156250a3fe930be57c069d508c41b6a7a4ea8d6a