Considering a horizontal edge, if mask_16x16 is 1 for an even-
indexed 8x8 block, then mask_16x16 is 1 for next 8x8 block in
same row. Similiar to a verticle edge, if mask_16x16 is 1 for
an even-rowed 8x8 block, then mask_16x16 is 1 for the 8x8 block
right below it in next raw. Based on that, the mask_16x16 checking
can be simplified to save cycles. The corresponding 8-pixel
vp9_mb_lpf_horizontal_edge code can also be removed.
Change-Id: Ic3fe7a5674322239208cbe2731dc3216ce2084f3
We only need qcoeff buffers in the encoder. Reducing TileWorkerData struct
and VP9Decompressor struct sizes by 24K.
Change-Id: Id148868461f7ffa3d3dd634b371503ae9c57e207
vp9_idct32x32_34_add_sse2:
speedup: 1.472
IDCT32_1D_34 and MULTIPLICATION_AND_ADD_2 are optimized
based on the fact that Only upper-left 8x8 has
non-zero values.
vp9_idct32x32_1024_add_sse2:
speedup: 1.032
Tested with: park_joy_420_720p50.y4m
Change-Id: I8670ce547552b48695049de298e2fc46ce28dfbc
The idea here is to allow "in frame" adjustment of the final Q
value used to encode each SB64, using segmentation.
There is also adjustment of the rd mult in regions of overspend.
Activated using aq_mode=2
Change-Id: I2f140cd898c9f877c32cd6d2e667f5e11ada4b1c
The decoder will construct inter predictor using lazy border extension,
while the encoder, going with multiple runs of motion search in the rate-
distortion optimization loop for each block, does border extension at
frame level. This commit makes separate the inter predictors for encoder
and decoder, respectively.
Change-Id: Ieca2fecba3a7201a6d64ef9f219e5d91e50559c3
This commit takes out vp9_extend_frame_borders from
vp9_setup_scale_factors.
The refactoring is for the preparation of the use of lazy border
extension at decoder. This makes it necessary to handle border
extension separately at encoder/decoder. The use of
vp9_extend_frame_borders will be removed, when lazy border extension
is ready.
Change-Id: Ia3baba3d179d5f11eee1634f19b3b319d2a59186
This patch followed "Add filter_selectively_vert_row2 to enable
parallel loopfiltering" commit, and added x86 SSE2 optimization
to do 16-pixel filtering in parallel. For other optimizations
(neon and dspr2), current 16-pixel functions were done by calling
8-pixel functions twice, and real 16-pixel functions could be added
later.
Decoder speedup:
tulip clip: 2% speed gain;
old_town_cross: 1.2% speed gain;
bus: 2% speed gain.
Change-Id: I4818a0c72f84b34f5fe678e496cf4a10238574b7
Both functions have no relation to motion vectors, so moving them from
vp9_findnearmv.h to vp9_blockd.h.
Change-Id: I74f524267886ab0fff4a2da793a10c906ed0f43a
Added filter_selectively_vert_row2 to be ready for parallel
loopfiltering in vertical direction. This change did 2-row
filtering at a time. If 2 vertically adjacent 8x8 blocks do same
type of filtering, we can do 16-pixel filtering in parallel.
Next, we need to provide 16-pixel loopfiltering functions in c
and optimized versions for codec speedup.
Change-Id: Idf97bbdd70566e55bd30e1fd25cb8544e33291be
Add support to do 16 pixel horizontal filtering in Neon.
Nexus devices saw about 0.5% decode speed increase.
Change-Id: I2993f6c2d49f31fa74976879eeaa289fd3f4e15d
This function is called from vp9_setup_past_independence() which is called
before the modified piece of code. Moving reset of inter_mode_probs into
vp9_init_mbmode_probs() for consistency.
Change-Id: Ib188e8798e1fbe15407fd501406761b746fdda95