Makes main thread wait for the filter level to be picked to avoid a race
between the LPF thread and update_reference_frames(). This also
re-enables the failing tests under thread_sanitizer where this data race
was detected.
BUG=webm:1460
Change-Id: I7f5797142ea0200394309842ce3e91a480be4fbc
Fixes issue on iPad Pro 10.5 (and probably other places) where threads
are not properly synchronized. On x86 this data race was benign as load
and store instructions are atomic, they were being atomic in practice as
the program hasn't been observed to be miscompiled.
Such guarantees are not made outside x86, and real problems manifested
where libvpx reliably reproduced a broken bitstream for even just the
initial keyframe. This was detected in WebRTC where this device started
using multithreading (as its CPU count is higher than earlier devices,
where the problem did not manifest as single-threading was used in
practice).
This issue was not detected under thread-sanitizer bots as mutexes were
conditionally used under this platform to simulate the protected read
and write semantics that were in practice provided on x86 platforms.
This change also removes several mutexes, so encoder/decoder state is
lighter-weight after this change and we do not need to initialize so
many mutexes (this was done even on non-thread-sanitizer platforms where
they were unused).
Change-Id: If41fcb0d99944f7bbc8ec40877cdc34d672ae72a
Change legacy vp8/9_write_yuv_frame to vpx_write_yuv_files.
Delete some flags that can be enabled during build.
To enable writing denoised YUV, use the following command line:
CFLAGS='-DOUTPUT_YUV_DENOISED' ./configure
--enable-vp9-temporal-denoising
For skinmap, use CFLAGS='-DOUTPUT_YUV_SKINMAP'
Change-Id: I236974ac8b3cf279d20c4dc7f6162d8b480b6528
For 1 pass CBR mode:
Apply the logic for dropping (and re-adjusting rate control)
due to large overshoot to the case of non-screen content when
drop_frames_allowed is enabled.
For the non-screen content case: add additional condition that
rate correction factor is close to minimum state, and flag to
constrain the frequency of the dropping.
Also handle the case of temporal layers and multi-res encoding.
Add some flags/counters to the layer context for temporal layers.
For multi-res: drop due to overshoot is checked on lowest stream,
and if overshoot is detected we force drops on all upper streams
for that frame.
This feature is to avoid large frame sizes on big content
changes following low content period.
No change in behavior for screen_content_mode = 2.
Change-Id: I797ab236cbbf3b15cad439e9a227fbebced632e6
Backend specific optimization for PPC VSX reads 16 bytes, whereas arm neon /
sse2 only reads <= 8 bytes. Although the extra bytes read are actually never
used, this is not a warrant for groping around. Fixed by allocating more when
building for VSX. This is reported by asan.
Also note - PPC does have assembly that loads 64-bit content from memory - lxsdx
loads one 64-bit doubleword (whereas lxvd2x loads two 64-bit doubleword) from
memory. However, we only have "vec_vsx_ld" builtins that mapped to lxvd2x, no
builtins to lxsdx. The only way to access lxsdx is through inline assembly,
which does not fit well in the origin paradigm.
Refer:
vsx:
vpx_tm_predictor_4x4_vsx @ third_party/libvpx/git_root/vpx_dsp/ppc/intrapred_vsx.c
neon:
vpx_tm_predictor_4x4_neon @ third_party/libvpx/git_root/vpx_dsp/arm/intrapred_neon_asm.asm
sse2:
tm_predictor_4x4 @ third_party/libvpx/git_root/vpx_dsp/x86/intrapred_sse2.asm
BUG=b/63112600
Tested:
asan tests passed.
Change-Id: I5f74b56e35c05b67851de8b5530aece213f2ce9d
and vp8_fast_quantize_b_impl_mmx; this was never enabled in rtcd
an sse2 version exists so there isn't much reason to keep a mmx
implementation around.
Change-Id: I8b3ee7f46ba194ffa0d0a6225a0f299f2a4dea90
some build systems have trouble with duplicate basenames.
vpx_dsp/skin_detection.[hc] were added in:
658e85425 Merge skin detection code in vp8/9.
BUG=webm:1438
Change-Id: Ieaa70b40bda409ec23e6d179b47a930ac6243b05
the check for error correction being disabled was overriding the data
length checks. this avoids returning incorrect information (width /
height) for the decoded frame which could result in inconsistent sizes
returned in to an application causing it to read beyond the bounds of
the frame allocation.
BUG=webm:1443
BUG=b/62458770
Change-Id: I063459674e01b57c0990cb29372e0eb9a1fbf342