Remove duplication on vp8/9_write_yuv_frame.
Change-Id: Ib3546032a27c715bf509c0e24d26a189bc829da8
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e50ea014c3
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@ -12,6 +12,7 @@
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#include "vp8/common/alloccommon.h"
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#include "vpx_dsp/vpx_dsp_common.h"
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#include "vpx_mem/vpx_mem.h"
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#include "vpx_util/vpx_write_yuv_frame.h"
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int compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
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int stride, int strideuv, int consec_zeromv,
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@ -94,7 +95,7 @@ void compute_skin_map(VP8_COMP *const cpi, FILE *yuv_skinmap_file) {
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src_u += (src_uvstride << 3) - (num_bl << 3);
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src_v += (src_uvstride << 3) - (num_bl << 3);
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}
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vp8_write_yuv_frame(yuv_skinmap_file, &skinmap);
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vpx_write_yuv_frame(yuv_skinmap_file, &skinmap);
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vpx_free_frame_buffer(&skinmap);
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}
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#endif // OUTPUT_YUV_SKINMAP
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@ -29,7 +29,6 @@ int compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
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#ifdef OUTPUT_YUV_SKINMAP
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// For viewing skin map on input source.
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void compute_skin_map(struct VP8_COMP *const cpi, FILE *yuv_skinmap_file);
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extern void vp8_write_yuv_frame(FILE *f, YV12_BUFFER_CONFIG *s);
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#endif
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#ifdef __cplusplus
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@ -2484,35 +2484,6 @@ int vp8_update_entropy(VP8_COMP *cpi, int update) {
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return 0;
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}
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#if defined(OUTPUT_YUV_SRC) || defined(OUTPUT_YUV_DENOISED) || \
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defined(OUTPUT_YUV_SKINMAP)
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void vp8_write_yuv_frame(FILE *yuv_file, YV12_BUFFER_CONFIG *s) {
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unsigned char *src = s->y_buffer;
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int h = s->y_crop_height;
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do {
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fwrite(src, s->y_width, 1, yuv_file);
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src += s->y_stride;
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} while (--h);
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src = s->u_buffer;
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h = s->uv_crop_height;
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do {
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fwrite(src, s->uv_width, 1, yuv_file);
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src += s->uv_stride;
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} while (--h);
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src = s->v_buffer;
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h = s->uv_crop_height;
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do {
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fwrite(src, s->uv_width, 1, yuv_file);
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src += s->uv_stride;
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} while (--h);
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}
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#endif
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static void scale_and_extend_source(YV12_BUFFER_CONFIG *sd, VP8_COMP *cpi) {
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VP8_COMMON *cm = &cpi->common;
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@ -2581,39 +2581,6 @@ int vp9_update_entropy(VP9_COMP *cpi, int update) {
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return 0;
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}
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#if defined(OUTPUT_YUV_DENOISED) || defined(OUTPUT_YUV_SKINMAP)
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// The denoiser buffer is allocated as a YUV 440 buffer. This function writes it
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// as YUV 420. We simply use the top-left pixels of the UV buffers, since we do
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// not denoise the UV channels at this time. If ever we implement UV channel
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// denoising we will have to modify this.
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// TODO(jianj): Remove the duplicated one in vp8 and move it to vpx_util.
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void vp9_write_yuv_frame_420(YV12_BUFFER_CONFIG *s, FILE *f) {
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uint8_t *src = s->y_buffer;
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int h = s->y_crop_height;
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do {
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fwrite(src, s->y_width, 1, f);
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src += s->y_stride;
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} while (--h);
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src = s->u_buffer;
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h = s->uv_crop_height;
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do {
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fwrite(src, s->uv_width, 1, f);
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src += s->uv_stride;
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} while (--h);
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src = s->v_buffer;
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h = s->uv_crop_height;
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do {
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fwrite(src, s->uv_width, 1, f);
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src += s->uv_stride;
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} while (--h);
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}
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#endif
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#ifdef OUTPUT_YUV_REC
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void vp9_write_yuv_rec_frame(VP9_COMMON *cm) {
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YV12_BUFFER_CONFIG *s = cm->frame_to_show;
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@ -130,7 +130,7 @@ void vp9_compute_skin_map(VP9_COMP *const cpi, FILE *yuv_skinmap_file) {
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src_u += (src_uvstride << shuv) - (num_bl << shuv);
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src_v += (src_uvstride << shuv) - (num_bl << shuv);
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}
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vp9_write_yuv_frame_420(&skinmap, yuv_skinmap_file);
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vpx_write_yuv_frame(yuv_skinmap_file, &skinmap);
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vpx_free_frame_buffer(&skinmap);
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}
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#endif
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@ -13,6 +13,7 @@
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#include "vp9/common/vp9_blockd.h"
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#include "vpx_dsp/skin_detection.h"
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#include "vpx_util/vpx_write_yuv_frame.h"
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#ifdef __cplusplus
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extern "C" {
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@ -27,7 +28,6 @@ int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
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#ifdef OUTPUT_YUV_SKINMAP
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// For viewing skin map on input source.
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void vp9_compute_skin_map(struct VP9_COMP *const cpi, FILE *yuv_skinmap_file);
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extern void vp9_write_yuv_frame_420(YV12_BUFFER_CONFIG *s, FILE *f);
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#endif
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#ifdef __cplusplus
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@ -12,3 +12,5 @@ UTIL_SRCS-yes += vpx_util.mk
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UTIL_SRCS-yes += vpx_thread.c
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UTIL_SRCS-yes += vpx_thread.h
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UTIL_SRCS-yes += endian_inl.h
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UTIL_SRCS-yes += vpx_write_yuv_frame.h
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UTIL_SRCS-yes += vpx_write_yuv_frame.c
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46
vpx_util/vpx_write_yuv_frame.c
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46
vpx_util/vpx_write_yuv_frame.c
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@ -0,0 +1,46 @@
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/*
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* Copyright (c) 2015 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "vpx_dsp/skin_detection.h"
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#include "vpx_util/vpx_write_yuv_frame.h"
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void vpx_write_yuv_frame(FILE *yuv_file, YV12_BUFFER_CONFIG *s) {
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#if defined(OUTPUT_YUV_SRC) || defined(OUTPUT_YUV_DENOISED) || \
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defined(OUTPUT_YUV_SKINMAP)
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unsigned char *src = s->y_buffer;
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int h = s->y_crop_height;
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do {
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fwrite(src, s->y_width, 1, yuv_file);
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src += s->y_stride;
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} while (--h);
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src = s->u_buffer;
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h = s->uv_crop_height;
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do {
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fwrite(src, s->uv_width, 1, yuv_file);
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src += s->uv_stride;
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} while (--h);
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src = s->v_buffer;
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h = s->uv_crop_height;
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do {
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fwrite(src, s->uv_width, 1, yuv_file);
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src += s->uv_stride;
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} while (--h);
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#else
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(void)yuv_file;
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(void)s;
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#endif
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}
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27
vpx_util/vpx_write_yuv_frame.h
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27
vpx_util/vpx_write_yuv_frame.h
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@ -0,0 +1,27 @@
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/*
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* Copyright (c) 2015 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef VPX_UTIL_VPX_WRITE_YUV_FRAME_H_
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#define VPX_UTIL_VPX_WRITE_YUV_FRAME_H_
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#include <stdio.h>
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#include "vpx_scale/yv12config.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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void vpx_write_yuv_frame(FILE *yuv_file, YV12_BUFFER_CONFIG *s);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // VPX_UTIL_VPX_WRITE_YUV_FRAME_H_
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