Replace mi_width/height_log2 with b_width/height_log2 in partition
type parsing at bit-stream writing stage. This allows parsing
resolution at 4x4 block level and makes the 4x4/4x8/8x4 partition
coding consistent with other superblock types.
Change-Id: I7db3617ea042e0db2dc898999b0c323bff91a22f
These building blocks enable rate-distortion optimization search
over block sizes of 8x4 and 4x8. Need to convert them into mmx/sse
forms.
Change-Id: I570ea2d22d14ceec3fe3575128d7dfa172a577de
Adds a subsampling aware border extension function. This may be reworked
soon to support more than 3 planes.
Change-Id: I76b81901ad10bb1e678dd4f0d22740ca6c76c43b
This commit allows proper transform type (DCT/ADST) selection in
the settings of partition 4x4 level.
Change-Id: Iec6f922a46480d777e7ca9142a99e8c131f0077b
Always initialize the mode_info with sb_type of BLOCK_SIZE_MB16X16
for the first-pass encoding test.
Change-Id: Ic86393eeef981bdd523a5b44cfac3f0b24c068b7
This patch eliminates the intermediate diff buffer usage by
combining the short idct and the add residual into one function.
The encoder can use the same code as well.
Change-Id: Iea7976b22b1927d24b8004d2a3fddae7ecca3ba1
Trial use of a combination of reference frame,
prediction block size and mv to define segmentation.
Change-Id: Ie8946a0446dbad777fdcf7626f89e5af0994db50
This patch eliminates the intermediate diff buffer usage by
combining the short idct and the add residual into one function.
The encoder can use the same code as well.
Change-Id: I4ea09df0e162591e420d869b7431c2e7f89a8c1a
This commit allows the rate-distortion optimization recursion
at encoder to go down to 4x4 block size. It deprecates the use
of I4X4_PRED and SPLITMV syntax elements from bit-stream
writing/reading. Will remove the unused probability models in
the next patch.
The partition type search and bit-stream are now capable of
supporting the rectangular partition of 8x8 block, i.e., 8x4
and 4x8. Need to revise the rate-distortion parts to get these
two partition tested in the rd loop.
Change-Id: I0dfe3b90a1507ad6138db10cc58e6e237a06a9d6
Allow motion search multiple times iteratively, and break out
the loop if this search couldn't find better motion vectors.
Limit the maximum number of search to 2.
Tests results:
1. stdhd set: 0.311%(overall psnr); 0.346%(ssim).
positive gain on 10 out of 16 clips(best: 2.746% on sunflower;
worst: -0.434% on old_town_cross).
2. derf set: 0.016%(overall psnr); 0.062%(ssim).
positive gain on half of the clips(best: 0.499% on bowing;
worst: -0.387 on city).
Change-Id: Ibf0a51776d4caf7707be0586346db08128117559
Change band calculation back to simpler model based
on the order in which coefficients are coded in scan order
not the absolute coefficient positions.
With the scatter scan experiment enabled the results were
appear broadly neutral on derf (-0.028) but up a little on std-hd +0.134).
Without the scatterscan experiment on the results were up derf as well.
Change-Id: Ie9ef03ce42a6b24b849a4bebe950d4a5dffa6791
Move set_partition_seg_context_ to common file. Use consistent
context setup conditions for partition probability model update at
encoder and decoder.
Change-Id: I24b7ed3b1c48e3d2568191a46b70136b99b67b1a
Use 4x4 block coding for UV components arbitrarily in I4X4_PRED and
SPLITMV coding modes. This is a temporary solution to enable
bit-stream support for recursive partition down to 4x4 block size.
Will separate the functionalities of 4x4 block coding rate-distortion
out from those of superblocks.
Change-Id: I03dc15d5897014f175f3f2c91e9b266091d56797