previously 'bit_depth_', which is later used to calculate 'mask_', would
be left uninitialized in non-high-bitdepth builds
Change-Id: Ia72035f4645baf3bb0f191504f491b934cdf1e0e
In AQ1 a rate adjustment was applied for blocks coded with a
deltaq. This tends to skew the partition selection and cause
rate overshoot.
For example, consider a 64x64 super block where some but not all
sub blocks are in a low q segment and some are in a high q segment.
The choice of Q when considering large partition and transform sizes
is defined by the lowest sub block segment id (currently this implies the
lowest Q). If some parts of the larger partition are very hard this will
cause a high rate component.
The correct behavior here is for the rd code to discard the large partition
choice and break down to sub blocks where some have low and some
have high Q. However the rate correction factor above mask the high
cost of coding at a larger partition size.
Change-Id: Ie077edd0b1b43c094898f481df772ea280b35960
Make the midpoint variance used in AQ mode 1 segmentation
depend on the overall complexity of the frame in two pass.
Change-Id: I452814ec57f7a32352e41bb250e78066abe952dd
By using 0xff for a short it was not setting the high bits. When
comparing the output with vtst to find non-zero elements it was skipping
vaules which had no low bits set such as -512 / 0xFE00.
Using -8191 as the first element of coeff will generate this condition.
BUG=883
Change-Id: Ia1e10fb809d1e7866f28c56769fe703e6231a657
All the assembly code has been removed, the tests no longer check for
the target, and android and chrome do not use the targets.
Change-Id: I193993f7b2b0bd6478453402f573ce3606e04e8d
Add an additional restriction to bit/complexity based
segmentation based on spatial variance.
Only lower Q when both the number of bits spent
in the initial encoding pass and the spatial complexity are
below a threshold. This will prevent the low Q segments
being used just because there is a surfeit of bits.
Small metrics gains especially opsnr.
derf ~0.2% std-hd ~0.3%
Change-Id: I6a8496d466d673f9b0e2b2ca6304ea7b6d8e1cce
This is the first of a series of patches to restructure and
improve AQ mode 1 (variance based AQ).
Change-Id: Idcf693131a3ea2459dcfd957a54a65b971fa4a2a
worker hooks return false on error, fix the assignment in Execute() used
in the TestSerialInterface test
Change-Id: I93c2e45f270330ae6d35a3a303411c4ee0f31337
Similar to mask_filter, the filter_cache in RD_OPT struct can be
moved out, and declared as a local variable since it is only
used in pick_inter_mode functions.
Change-Id: I412b99cca82bade07ac912064ec03dd1de6b2c17
Correct calculation of number of mbs in two pass code when
frame resizing is enabled. Always use initial number of mbs if
scaling is enabled, as this is what was used in the first pass.
Change-Id: I49a4280ab5a8b1000efcc157a449a081cbb6d410
The mask_filter in RD_OPT struct is used to record rd result in
filter decision. It is only used in pick_inter_mode functions,
and is removed from the struct and declared as a local variable.
Change-Id: I3c95c8632ba7241591ce00ef2ef5677b5e297d7b
The max_partition_size and max_partition_size are set at the
beginning while setting speed features, and then adjusted at
SB level. Moving them to mb struct ensures there is a local
copy for each thread.
Change-Id: I7dd08dc918d9f772fcd718bbd6533e0787720ad4
This reverts commit 6906d218ddd1af97228a797f4558e402231d94f1.
Another way will be used to handle mb struct.
Change-Id: Ic1111a46b2b1ee00f8f9e3fcd4cf3eb6030b2dc4
Also includes block error.
(This patch is mostly cherry picked from
commit db7192e0b014a331a1dcb102c8a1148e9f0e1081)
Change-Id: Idef18f90b111a0d0c9546543d3347e551908fd78
VP9/DatarateTestVP9Large.ChangingDropFrameThresh/[34] fails post the
merge of commit#ffa06b37. This commit adds reset of rc tracking info
when frame is dropped, and fixes the causes of the bad interaction
between the tests and the previous commit.
Change-Id: I848acfd9fcb336359662274325190f94aac76eae
This commit reworks the forward transform and quantization process
for 8x8 block coding. It combines the two operations in a single
function to save a store/load stage of the original transform
coefficients. Overall the speed -6 is slightly faster (around 1%
range). The compression performance of speed -6 is improved by
3.4%.
Change-Id: Id6628daef123f3e4649248735ec2ad7423629387