Commit Graph

105 Commits

Author SHA1 Message Date
Johann
4bffb75ba3 Merge "Revert "VP8 for ARMv8 by using NEON intrinsics 10"" 2014-05-07 06:47:48 -07:00
Johann
3a695015ad Merge "arm: Use a correct neon vector type for 64 bit integers" 2014-05-07 06:34:25 -07:00
Martin Storsjo
d5d82a5e1a arm: Add a no-op define of __builtin_prefetch for MSVC
Both GCC and RVCT/ARMCC support __builtin_prefetch, but MSVC
doesn't.

Change-Id: I44e1eecead61bc88d8fdfd3fef03d76d4f5afe08
2014-05-07 10:43:24 +03:00
Martin Storsjo
82a83c4fe0 arm: Use a correct neon vector type for 64 bit integers
This fixes building with MSVC.

Change-Id: I763ba8855c8083d82c8b477d3a297e310e93a335
2014-05-07 10:22:40 +03:00
Johann
677fb5123e Revert "VP8 for ARMv8 by using NEON intrinsics 10"
This reverts commit c500fc22c1

There is an issue with gcc 4.6 in the Android NDK:
loopfiltersimpleverticaledge_neon.c: In function 'vp8_loop_filter_bvs_neon':
loopfiltersimpleverticaledge_neon.c:176:1: error: insn does not satisfy its constraints:

Change-Id: I95b6509d12f075890308914cc691b813d2e5cd9f
2014-05-06 14:28:00 -07:00
Johann
928ff03889 Revert "VP8 for ARMv8 by using NEON intrinsics 08"
This reverts commit a5d79f43b9

There is an issue with gcc 4.6 in the Android NDK:
loopfilter_neon.c: In function 'vp8_loop_filter_vertical_edge_y_neon':
loopfilter_neon.c:394:1: error: insn does not satisfy its constraints:

Change-Id: I2b8c6ee3fa595c152ac3a5c08dd79bd9770c7b52
2014-05-06 13:20:24 -07:00
Johann
34843e9784 Merge "VP8 for ARMv8 by using NEON intrinsics 16" 2014-05-05 13:09:43 -07:00
Johann
ad42b09f2f Merge "VP8 for ARMv8 by using NEON intrinsics 15" 2014-05-05 13:09:12 -07:00
Johann
1b7291d52c Merge "VP8 for ARMv8 by using NEON intrinsics 14" 2014-05-05 07:08:08 -07:00
Johann
a7355f3bbb Merge changes Iaf7d6b0a,Iece0bf56
* changes:
  Use INLINE and include vpx_config.h instead of plain 'inline'
  Use vreinterpret instead of casting neon vector types
2014-05-05 05:36:54 -07:00
Martin Storsjo
7afed9a1b6 Use INLINE and include vpx_config.h instead of plain 'inline'
This fixes compilation with MSVC.

Change-Id: Iaf7d6b0a0134968a6addf315fde6d852f298db8c
2014-05-04 22:42:13 +03:00
Martin Storsjo
dfb8fc917a Use vreinterpret instead of casting neon vector types
MSVC doesn't support casting neon vector types but requires using
vreinterpret.

Change-Id: Iece0bf5632567efd7f37f527abea38afeab4926d
2014-05-04 22:40:57 +03:00
James Yu
4ea9cf3e2d VP8 for ARMv8 by using NEON intrinsics 16
Add variance_neon.c
- vp8_variance16x16_neon
- vp8_variance16x8_neon
- vp8_variance8x16_neon
- vp8_variance8x8_neon

Change-Id: Idfb9c96134a1c6a696a98ce68b4f7ed593a00660
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-03 19:07:40 -07:00
James Yu
727af7cebe VP8 for ARMv8 by using NEON intrinsics 15
Add idct_dequant_0_2x_neon.c
- idct_dequant_0_2x_neon

Change-Id: I8e129172ef1b2517cf72ff267788921f1a792586
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-03 19:07:33 -07:00
James Yu
08e38f06db VP8 for ARMv8 by using NEON intrinsics 14
Add sixtappredict_neon.c
- vp8_sixtap_predict16x16_neon
- vp8_sixtap_predict8x8_neon
- vp8_sixtap_predict8x4_neon
- vp8_sixtap_predict4x4_neon

Change-Id: I3b02fce48ae2e6c6099041ba5ddd7b090f1463b9
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-03 19:07:12 -07:00
James Yu
18e9caad47 VP8 for ARMv8 by using NEON intrinsics 13
Add shortidct4x4llm_neon.c
- vp8_short_idct4x4llm_neon

Change-Id: I5a734bbffca8dacf8633c2b0ff07b98aa2f438ba
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-03 19:07:05 -07:00
James Yu
feaf766bd0 VP8 for ARMv8 by using NEON intrinsics 12
Add sad_neon.c
- vp8_sad16x16_neon
- vp8_sad16x8_neon
- vp8_sad8x8_neon
- vp8_sad8x16_neon
- vp8_sad4x4_neon

Change-Id: I08eaae49ec03fb91b394354660a5df0367cea311
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-03 04:54:39 -07:00
James Yu
4a8336fa9d VP8 for ARMv8 by using NEON intrinsics 11
Add mbloopfilter_neon.c
- vp8_mbloop_filter_horizontal_edge_y_neon
- vp8_mbloop_filter_horizontal_edge_uv_neon
- vp8_mbloop_filter_vertical_edge_y_neon
- vp8_mbloop_filter_vertical_edge_uv_neon

Change-Id: Ia9084e0892d4d49412d9cf2b165a0f719f2382d7
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-03 04:54:33 -07:00
James Yu
c500fc22c1 VP8 for ARMv8 by using NEON intrinsics 10
Add loopfiltersimpleverticaledge_neon.c
- vp8_loop_filter_bvs_neon
- vp8_loop_filter_mbvs_neon

Change-Id: I7cf0a161ad4ae37c881b94cc0122f895d3baae79
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-03 04:11:00 -07:00
James Yu
55c95f2d2c VP8 for ARMv8 by using NEON intrinsics 09
Add loopfiltersimplehorizontaledge_neon.c
- vp8_loop_filter_bhs_neon
- vp8_loop_filter_mbhs_neon

Change-Id: I77f9721b20585da8bf3869a3850ff0ae4b4bfeea
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-03 04:10:45 -07:00
James Yu
a5d79f43b9 VP8 for ARMv8 by using NEON intrinsics 08
Add loopfilter_neon.c
- vp8_loop_filter_horizontal_edge_y_neon
- vp8_loop_filter_horizontal_edge_uv_neon
- vp8_loop_filter_vertical_edge_y_neon
- vp8_loop_filter_vertical_edge_uv_neon

Change-Id: I50b57dedabd42d2a3c183c1738cc5346f0e71ed8
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-02 09:32:11 -07:00
James Yu
930557be10 VP8 for ARMv8 by using NEON intrinsics 07
Add iwalsh_neon.c
- vp8_short_inv_walsh4x4_neon

Change-Id: I8beda6ce11ad8ce9e80cc0a38d40161938359162
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-02 09:24:54 -07:00
James Yu
81ad047ee5 VP8 for ARMv8 by using NEON intrinsics 06
Add idct_dequant_full_2x_neon.c
- idct_dequant_full_2x_neon

==== Summary of apply VP8 decode patch series ====
Benchmark on Samsung Chromebook, Cortex-A15, 1.7GHz, Dual core
Toolchain: linaro-1.13.1-4.8-2014.01
Compile argument: CROSS=arm-linux-gnueabihf- ../libvpx/configure
                     --target=armv7-linux-gcc --prefix=$HOME/out
                     --enable-shared --cpu=cortex-a7
Test argument: vpxdec --summary --noblit ./tears_of_steel_1080p.webm

NEON assembly   46.68 (fps)
Apply patch 06  46.65, -0.03
Apply patch 07  46.86, +0.21
Apply patch 08  46.58, -0.28
Apply patch 09  46.57, -0.01
Apply patch 10  46.51, -0.06
Apply patch 11  46.13, -0.38
Apply patch 12  45.42, -0.71
Apply patch 13  46.06, +0.64
Apply patch 14  45.19, -0.87
Apply patch 15  45.93, +0.74
Apply patch 16  45.48, -0.45
Apply patch 17  45.84, +0.36
Apply patch 18  45.91, +0.07  <= With all NEON intrinsics patches
                 Total -0.77 fps, 1.65% performance regression

Change-Id: I77bfc9eaccfb97b8d401e949ceff8795e26ca6b7
Signed-off-by: James Yu <james.yu@linaro.org>
2014-05-02 11:57:47 +08:00
Yunqing Wang
096eaba728 Remove VP8 save_reg_neon function
This patch did a cleanup following the commit "Save NEON registers
in VP8 NEON functions". The pushing/poping of callee-saved NEON
registers was moved into individual NEON functions. Therefore,
we don't need to save those registers at the beginning of codec.
The related code was removed.

Change-Id: I5648166514fc9beffb780aa138495597731f49ea
2014-04-29 16:13:24 -07:00
Yunqing Wang
33df6d1fc1 Save NEON registers in VP8 NEON functions
The recent compiler can generate optimized code that uses NEON registers
for various operations besides floating-point operations. Therefore,
only saving callee-saved registers d8 - d15 at the beginning of the
encoder/decoder is not enough anymore. This patch added register saving
code in VP8 NEON functions that use those registers.

Change-Id: Ie9e44f5188cf410990c8aaaac68faceee9dffd31
2014-04-28 14:51:53 -07:00
James Yu
fb5d281bb6 VP8 for ARMv8 by using NEON intrinsics 05
Add dequantizeb_neon.c
- vp8_dequantize_b_loop_neon

vpxdec  --summary --noblit ../videos/tears_of_steel_1080p.webm
Before => After, 13.25 => 13.23 (fps)

Change-Id: Iebe3b0c6ed2359c778b0570763c5681ae25fef0c
Signed-off-by: James Yu <james.yu@linaro.org>
2014-02-26 10:16:00 +08:00
James Yu
28b2f82f97 VP8 for ARMv8 by using NEON intrinsics 04
Add dequant_idct_neon.c
- vp8_dequant_idct_add_neon

vpxdec  --summary --noblit ../videos/tears_of_steel_1080p.webm
Before => After, 13.25 => 13.22 (fps)

Change-Id: Id48f39e1da58dd3d8d37658e94989411997f4f7c
Signed-off-by: James Yu <james.yu@linaro.org>
2014-02-26 09:59:23 +08:00
James Yu
d749ab6221 VP8 for ARMv8 by using NEON intrinsics 03
Add dc_only_idct_add_neon.c
- vp8_dc_only_idct_add_neon

vpxdec  --summary --noblit ../videos/tears_of_steel_1080p.webm
Before => After, 13.25 => 13.24 (fps)

Change-Id: I5e9e277ec3a3ca67e13c8cc4c324a6fbe8a897fc
Signed-off-by: James Yu <james.yu@linaro.org>
2014-02-26 09:28:29 +08:00
James Yu
300a3bfc73 VP8 for ARMv8 by using NEON intrinsics 02
Add copymem_neon.c
- vp8_copy_mem16x16_neon
- vp8_copy_mem8x8_neon
- vp8_copy_mem8x4_neon

vpxdec  --summary --noblit ../videos/tears_of_steel_1080p.webm
Before => After, 13.25 => 13.25 (fps)

Change-Id: Ib956b5a20522ff57dc8a580bf0aef7b252bddba6
Signed-off-by: James Yu <james.yu@linaro.org>
2014-02-23 22:56:53 +08:00
Andrew Russell
549c31f8ae minor spelling cleanup in comments
Change-Id: Ia91c6c406273345b08505097ffe1af3896980f06
2014-02-12 16:32:51 -08:00
James Zern
aceba82c41 vp8/common: add extern "C" to headers
Change-Id: I13b434b1e6621e31962b08831c3587c039368c83
2014-01-23 16:21:24 -08:00
Johann
dadf350551 Apply neon flags to intrinsic files
Filter out files ending in _neon.c and append .neon so the Android build
system knows to apply -mfpu=neon

Change-Id: Ib67277e5920bfcaeda7c4aa16cd1001b11d59305
2014-01-10 12:16:59 -08:00
James Yu
79395e16cf VP8 for ARMv8 by using NEON intrinsics 01
Add bilinearpredict_neon_intrinsics.c
- vp8_bilinear_predict4x4_neon
- vp8_bilinear_predict8x4_neon
- vp8_bilinear_predict8x8_neon
- vp8_bilinear_predict16x16_neon

Change-Id: I33dfa502881219841b442dda32b73220e51b716b
Signed-off-by: James Yu <james.yu@linaro.org>
2014-01-09 09:56:22 -08:00
James Zern
e903cacf5b vp8/common: normalize include guards
Change-Id: Ia8789a8f864e0edc0bf94f00f6430846f86911c3
2013-12-16 19:40:54 -08:00
Martin Storsjo
fba3110b09 arm: Move the definition of bilinear_taps_coeff to within the section
Previously, the microsoft arm assembler errored out, saying that
bilinear_taps_coeff was an undefined symbol.

Change-Id: Ib938f0b454c41ccbd801e70a7c9acc0fa04e3c55
2013-05-22 01:50:59 +03:00
Martin Storsjo
b9ed185659 arm: Explicitly write both target registers for ldrd
The microsoft assembler can't handle the second register being
implicit.

Change-Id: Ia831953a78a25fd6b2082474f05fdb78d96cdf78
2013-05-22 01:50:58 +03:00
John Koleszar
a9c7597adc support building vp8 and vp9 into a single lib
Change-Id: Ib8f8a66c9fd31e508cdc9caa662192f38433aa3d
2012-11-15 10:46:17 -08:00
Johann
aa165c8c5d Update armv6 vp8_intra4x4_predict
Change-Id: I52a3b0a4a42e5af91b987e19523df07c8f467847
2012-08-08 10:57:33 -07:00
Johann
a82c58c40f Change vp8_intra4x4_predict call sites
Use the _d variant from the decoder. It moves the pointer calculations
to the caller.

Change-Id: Iae2a793433ef082980a3ffa0a1cabf0264a6a24d
2012-08-01 10:48:46 -07:00
John Koleszar
0164a1cc5b Fix pedantic compiler warnings
Allows building the library with the gcc -pedantic option, for improved
portabilty. In particular, this commit removes usage of C99/C++ style
single-line comments and dynamic struct initializers. This is a
continuation of the work done in commit 97b766a46, which removed most
of these warnings for decode only builds.

Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
2012-06-11 15:14:58 -07:00
John Koleszar
d8216b19b6 Merge "Fix compiler warnings" into eider 2012-05-02 16:22:34 -07:00
Timothy B. Terriberry
e50c842755 Fix TEXTRELs in the ARM asm.
Besides imposing a performance penalty at startup in most
 configurations, these relocations break the dynamic linker for
 native Fennec, since it does not support them at all.

Change-Id: Id5dc768609354ebb4379966eb61a7313e6fd18de
2012-05-02 10:36:01 -07:00
Attila Nagy
14c9fce8e4 Fix compiler warnings
Fix code for following warnings:
-Wimplicit-function-declaration
-Wuninitialized
-Wunused-but-set-variable
-Wunused-variable

Change-Id: I2be434f22fdecb903198e8b0711255b4c1a2947a
2012-05-02 10:57:57 +03:00
Johann
e50f96a4a3 Move SAD and variance functions to common
The MFQE function of the postprocessor depends on these

Change-Id: I256a37c6de079fe92ce744b1f11e16526d06b50a
2012-03-05 16:50:33 -08:00
John Koleszar
f103dcefaf RTCD: add subpixel functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: I6c519ab61e4f4e0ebcc796f2df061f945c48cefe
2012-01-30 12:08:29 -08:00
John Koleszar
fdb61a4531 RTCD: add recon functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: I9bfcf9bef65c3d4ba0fb9a3e1532bad1463a10d6
2012-01-30 12:08:28 -08:00
John Koleszar
ab77b4e898 RTCD: add remaining IDCT functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: I03c4dbf30dfd3558b0e256ff9d3ff4c012aadc80
2012-01-30 12:08:22 -08:00
John Koleszar
55f74c59c7 RTCD: add loopfilter functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: Ic8a4047d72ff3a54ec98977dd90e70c13213db71
2012-01-30 12:06:31 -08:00
John Koleszar
a910049aea New RTCD implementation
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.

Overview:
  RTCD "functions" are implemented as either a global function pointer
  or a macro (when only one eligible specialization available).
  Functions which have RTCD specializations are listed using a simple
  DSL identifying the function's base name, its prototype, and the
  architecture extensions that specializations are available for.

Advantages over the old system:
  - No INVOKE macros. A call to an RTCD function looks like an ordinary
    function call.
  - No need to pass vtables around.
  - If there is only one eligible function to call, the function is
    called directly, rather than indirecting through a function pointer.
  - Supports the notion of "required" extensions, so in combination with
    the above, on x86_64 if the best function available is sse2 or lower
    it will be called directly, since all x86_64 platforms implement
    sse2.
  - Elides all references to functions which will never be called, which
    could reduce binary size. For example if sse2 is required and there
    are both mmx and sse2 implementations of a certain function, the
    code will have no link time references to the mmx code.
  - Significantly easier to add a new function, just one file to edit.

Disadvantages:
  - Requires global writable data (though this is not a new requirement)
  - 1 new generated source file.

Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
2012-01-30 12:06:27 -08:00
Attila Nagy
294aa37745 Rename save_neon_reg.asm as save_reg_neon.asm
Easier to filter out all NEON asm.

Change-Id: I0022dae8321a9608e864b09d4181414c5fff4610
2012-01-26 09:44:00 +02:00