Commit Graph

133 Commits

Author SHA1 Message Date
Deb Mukherjee
eb6ef2417f Coding con-zero count rather than EOB for coeffs
This patch revamps the entropy coding of coefficients to code first
a non-zero count per coded block and correspondingly remove the EOB
token from the token set.

STATUS:
Main encode/decode code achieving encode/decode sync - done.
Forward and backward probability updates to the nzcs - done.
Rd costing updates for nzcs - done.
Note: The dynamic progrmaming apporach used in trellis quantization
is not exactly compatible with nzcs. A suboptimal approach has been
used instead where branch costs are updated to account for changes
in the nzcs.

TODO:
Training the default probs/counts for nzcs

Change-Id: I951bc1e22f47885077a7453a09b0493daa77883d
2013-03-07 07:20:30 -08:00
Paul Wilkins
72a6201050 Merge "Added stricter Q control flag." into experimental 2013-03-06 04:32:22 -08:00
Paul Wilkins
db6ad0138c Added stricter Q control flag.
Added a variant of the one shot maxQ flag
for two pass that forces a fixed Q for the
normal inter frames. Disabled by default.
Also small adjustment to the Bits per MB
estimation.
Change-Id: I87efdfb2d094fe1340ca9ddae37470d7b278c8b8
2013-03-06 12:05:49 +00:00
John Koleszar
522d4bf852 Add 'superframe' index
A 'superframe' is a group of frames that share the same PTS, but have a
defined decoding order. This commit adds the ability to append an index
to such a group of frames, allowing for random access to the constituent
frames. This could be useful for frame-level parallelism or partial
decoding in a multilayer scenario.

Decoding the stream serially without such an index should work as a
fallback, and VP9/TestSuperframeIndexIsOptional verifies that.

Change-Id: Idff83b7560e1a7077d8fb067bfbc45b567e78b1c
2013-03-05 12:45:40 -08:00
John Koleszar
daa9b29ea1 Reinitialize motion search tables on frame size change
Make sure the motion search is done with the offsets calculated from
the correct stride.

Change-Id: Ifbcc0f742eda3399c255bfcfa1cdee9a4bb4b4e7
2013-03-04 16:00:01 -08:00
Jingning Han
5957b2b514 Support 16K sequence coding
Fixed a couple of variable/function definitions, as well as header
handling to support 16K sequence coding at high bit-rates.

The width and height are each specified by two bytes in the header.
Use an extra byte to explicitly indicate the scaling factors in
both directions, each ranging from 0 to 15.

Tested coding up to 16400x16400 dimension.

Change-Id: Ibc2225c6036620270f2c0cf5172d1760aaec10ec
2013-03-04 11:08:41 -08:00
Yaowu Xu
db4dc6f0c0 Merge "Adjust the max_gf_interval initialization" into experimental 2013-03-01 11:02:23 -08:00
Yaowu Xu
cea8cd08d3 Adjust the max_gf_interval initialization
to be a fixed value of 15.

Test results:
cif:  .124%, .068%, .081%
std-hd: 2.809%, 3.174%, 2.705%

Change-Id: I380c8152c973506094da15eab59e3aa22b75a983
2013-03-01 06:38:35 -08:00
Dmitry Kovalev
0d9cc0a9f0 Code cleanup.
Removing redundant 'extern' keyword, better formatting, code
simplification.

Change-Id: I132fea14f08c706ee9ea147d19464d03f833f25b
2013-02-28 13:18:02 -08:00
John Koleszar
b6a3062d81 Fix incorrect comparison of frame size
The width and height stored in the reference frames are padded out to
a multiple of 16. The Width and Height variables in common are the
displayed size, which may be smaller. The incorrect comparison was
causing scaling related code to be called when it shouldn't have
been. A notable case where this happens is 1080p, since 1088 != 1080.

Change-Id: I55f743eeeeaefbf2e777e193bc9a77ff726e16b5
2013-02-28 11:33:02 -08:00
John Koleszar
5ac141187a Merge "Remove unused vp9_copy32xn" into experimental 2013-02-27 12:23:45 -08:00
John Koleszar
7ad8dbe417 Remove unused vp9_copy32xn
This function was part of an optimization used in VP8 that required
caching two macroblocks. This is unused in VP9, and might not
survive refactoring to support superblocks, so removing it for now.

Change-Id: I744e585206ccc1ef9a402665c33863fc9fb46f0d
2013-02-27 10:24:56 -08:00
John Koleszar
800ad0b886 Use ref_frame_map vice active_ref_idx on the encoder
This patch makes the encoder's use of ref_frame_map and active_ref_idx
consistent with the decoder. ref_frame_map[] maps a reference buffer
index to its actual location in the yv12_fb array, since many
references may share an underlying buffer. active_ref_idx[] mirrors
cpi->{lst,gld,alt}_fb_idx, holding the active references in each
slot.

This also fixes a bug in setup_buffer_inter() where the incorrect
reference was used to populate the scaling factors.

Change-Id: Id3728f6d77cffcd27c248903bf51f9c3e594287e
2013-02-27 08:22:40 -08:00
John Koleszar
b683eecf6d Test upscaling as well as downscaling
Fixes a bug in vp9_set_internal_size() that prevented returning to
the unscaled state. Updated the ResizeInternalTest to scale both
down and up. Added a check that all frames are within 2.5% of the
quality of the initial keyframe.

Change-Id: I3b7ef17cdac144ed05b9148dce6badfa75cff5c8
2013-02-27 08:22:40 -08:00
John Koleszar
77f88e97fa Combined motion compensation with scaled predictors
This patch extends the previous support for using references of a
different resolution in ZEROMV mode to all inter prediction modes.
Subpixel based best-mv scoring is disabled when the reference frame
differs in resolution from the current frame.

Change-Id: Id4dc3e5e6692de98d9857fd56bfad3ac57e944ac
2013-02-27 08:22:39 -08:00
John Koleszar
eb939f45b8 Spatial resamping of ZEROMV predictors
This patch allows coding frames using references of different
resolution, in ZEROMV mode. For compound prediction, either
reference may be scaled.

To test, I use the resize_test and enable WRITE_RECON_BUFFER
in vp9_onyxd_if.c. It's also useful to apply this patch to
test/i420_video_source.h:

  --- a/test/i420_video_source.h
  +++ b/test/i420_video_source.h
  @@ -93,6 +93,7 @@ class I420VideoSource : public VideoSource {

     virtual void FillFrame() {
       // Read a frame from input_file.
  +    if (frame_ != 3)
       if (fread(img_->img_data, raw_sz_, 1, input_file_) == 0) {
         limit_ = frame_;
       }

This forces the frame that the resolution changes on to be coded
with no motion, only scaling, and improves the quality of the
result.

Change-Id: I1ee75d19a437ff801192f767fd02a36bcbd1d496
2013-02-26 23:54:23 -08:00
Ronald S. Bultje
f3fdb4c37d Fix modes.stt output printf format string.
Change-Id: I17e2d2f6a4da86d9e4af7bebdea0bf5d154da084
2013-02-26 10:40:15 -08:00
Paul Wilkins
97da8b8c33 Minor rate control refactoring and experiments.
Some minor refactoring code relating to estimates of
bits per MB at a given Q and estimating the allowed Q range.

Most of the changes here were included in a previous commit.
This commit seeks to separate out the refactoring from more
the material changes.

Two #define control flags have been added for experimentation.

ONE_SHOT_Q_ESTIMATE force the two pass encoder to
use its initial Q range estimate for the whole clip even if this results
in a miss on the target data rate. In effect this tightens the Q range
seen at the expense of rate control accuracy.

DISABLE_RC_LONG_TERM_MEM is a related flag that disables the
long term memory in the rate control. Local adjustments are still
made to try and better hit the rate target on a per frame basis but
the impact of rate control misses is not propagated to the remainder
of the clip. This means that for example an overshoot early on will not
cause frames later in the clip to be starved of bits. Again the result
of this relaxation amy be less rate control accuracy especially on short
clips.

The flags are disabled by default for now.

Change-Id: I7482f980146d8ea033b5d50cc689f772e4bd119e
2013-02-25 17:07:45 +00:00
Ronald S. Bultje
0c9e2e9a1d Split coefficient token tables intra vs. inter.
Change-Id: I5416455f8f129ca0f450d00e48358d2012605072
2013-02-23 07:33:46 -08:00
Paul Wilkins
b5f3cb6e37 Merge "Experimental removal of over quant code" into experimental 2013-02-22 08:44:40 -08:00
Paul Wilkins
dbf4942046 Experimental removal of over quant code
The over quant code was added in VP8 post
bitstream freeze to allow compression to lower
data rates

In VP9 the real qualtizer range has been greatly
extended anyway.

Change-Id: I5d384fa5e9a83ef75a3df34ee30627bd21901526
2013-02-22 14:00:51 +00:00
Jingning Han
abfd2a4880 Merge "Fixed the buffer overflow issue" into experimental 2013-02-20 16:27:27 -08:00
Jingning Han
232ccc2fbe Fixed the buffer overflow issue
The issue that potentially broke the encoding process was due to the fact
that the length of token link is calculated from the total number of tokens
coded, while it is possible, in high bit-rate setting, this length is
greater than the buffer length initially assigned to the cpi->tok.

This patch increases the initially allocated buffer length assigned to
cpi->tok from
(mb_rows * mb_cols * 24 * 16) to (mb_rows * mb_cols * (1 + 24 * 16)).

It resolves the buffer overflow problem.

Change-Id: I8661a8d39ea0a3c24303e3f71a170787a1d5b1df
2013-02-20 15:41:48 -08:00
Yaowu Xu
441f24de3d Merge "Merge lossless experiment" into experimental 2013-02-20 12:27:26 -08:00
Yaowu Xu
d262e26cc7 Merge lossless experiment
Change-Id: I7b7b8d4fda3a23699e0c920d727f8c15d37d43aa
2013-02-20 07:54:28 -08:00
Paul Wilkins
ef01b956d8 Entropy stats output code.
Fixes to make Entropy stats code work again

Change-Id: I62e380481a4eb4c170076ac6ab36f0c2b203e914
2013-02-20 14:33:19 +00:00
Yaowu Xu
93d6b86cfd Use lossless for Q0
The commit changes the coding mode to lossless whenever the lowest
quantizer is choosen.

As expected, test results showed no difference for cif and std-hd
set where Q0 is rarely used. For yt and yt-hd set, Q0 is used for
a number of clips, where this commit helped a lot in the high end.

Average over all clips in the sets:
yt: 2.391% 1.017% 1.066%
hd: 1.937%  .764%  .787%

Change-Id: I9fa9df8646fd70cb09ffe9e4202b86b67da16765
2013-02-19 06:18:42 -08:00
Ronald S. Bultje
46dff5d233 Remove some Y2-related code.
Change-Id: I4f46d142c2a8d1e8a880cfac63702dcbfb999b78
2013-02-15 14:06:25 -08:00
Ronald S. Bultje
89a206ef2f Add support for tile rows.
These allow sending partial bitstream packets over the network before
encoding a complete frame is completed, thus lowering end-to-end
latency. The tile-rows are not independent.

Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
2013-02-13 12:31:00 -08:00
Yaowu Xu
f01b08c96c Merge "enable bitstream lossless support" into experimental 2013-02-13 10:26:58 -08:00
Yaowu Xu
17db5d00be enable bitstream lossless support
1. Added a bit in frame header to  to indicate if a frame is encoded
in lossless mode, so decoder does not make the decision based on Q0
2. Minor changes to make sure that lossy coding works same as when
the lossless experiment is not enabled.
3. Renamed function pointers for transforms to be consistent, using
prefix fwd_txm and inv_txm for forward and inverse respectively

To encode in lossless mode, using "--lossless=1 --min-q=0 --max-q=0"
with vpxenc.

Change-Id: Ifae53b26d2ffbe378d707e29d96817b8a5e6c068
2013-02-13 09:24:39 -08:00
Ronald S. Bultje
f496f601fb Add tile column size limits (256 pixels min, 4096 pixels max).
This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.

Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
2013-02-12 10:33:34 -08:00
Paul Wilkins
aec5bed3db Change rd thresholds and add speed trade off flags.
Experimental tweaks to various thresholds to measure
quality / speed trade off.

Add flag that allows static segmentation to be turned off
and disables it unless in the second pass of a two pass
encode.

Change-Id: I219702ffe858412a83db801cbbbd869924b8c61b
2013-02-11 11:54:36 +00:00
John Koleszar
6dfc95fe63 Merge changes Icd1a2a5a,I204d17a1,I3ed92117 into experimental
* changes:
  Initial support for resolution changes on P-frames
  Avoid allocating memory when resizing frames
  Adds a test for the VP8E_SET_SCALEMODE control
2013-02-08 14:20:05 -08:00
John Koleszar
3de8ee6ba1 Merge changes Ife0d8147,I7d469716,Ic9a5615f into experimental
* changes:
  Restore SSSE3 subpixel filters in new convolve framework
  Convert subpixel filters to use convolve framework
  Add 8-tap generic convolver
2013-02-08 13:19:47 -08:00
John Koleszar
393b485627 Initial support for resolution changes on P-frames
Allows inter-frames to change resolution. Currently these are
almost equivalent to keyframes, as only intra prediction modes
are allowed, but without the other context resets that occur on
keyframes.

Change-Id: Icd1a2a5af0d9462cc792588427b0a1f5b12e40d3
2013-02-08 12:20:30 -08:00
John Koleszar
c03d45def9 Avoid allocating memory when resizing frames
As long as the new frame is smaller than the size that was originally
allocated, we don't need to free and reallocate the memory allocated.
Instead, do the allocation on the size of the first frame. We could
make this passed in from the application instead, if we wanted to
support external upscaling.

Change-Id: I204d17a130728bbd91155bb4bd863a99bb99b038
2013-02-08 12:20:30 -08:00
John Koleszar
88f99f4ec2 Adds a test for the VP8E_SET_SCALEMODE control
Tests that the external interface to set the internal codec scaling
works as expected. Also updates the test to pull the height from
the decoded frame size rather than parsing the keyframe header,
in anticipation of allowing resolution changes on non-keyframes.

Change-Id: I3ed92117d8e5288fbbd1e7b618f2f233d0fe2c17
2013-02-08 12:20:30 -08:00
Paul Wilkins
29731308c4 Added skip switches for SB32 and SB64
Added switches and code to skip/breakout from
doing SB32 and SB64 tests based on whether
the 16x16 MB tests used split modes. Also to
optionally skip 64x64 if 16x16 was chosen over
32x32.

Impact varies depending on clip from a few %
up to almost 50% on encode speed. Only the
split mode breakout is currently enabled.

Change-Id: Ib5836140b064b350ffa3057778ed2cadcc495cf8
2013-02-07 10:45:41 +00:00
Ronald S. Bultje
1407bdc243 [WIP] Add column-based tiling.
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.

There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log

Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.

The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.

Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.

TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
  should not cross tile edges, or we should emulate such borders as
  if they were off-frame, to limit error propagation to within one
  tile only. This doesn't have to be the default behaviour but could
  be an optional bitstream flag.

Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
2013-02-05 15:43:03 -08:00
John Koleszar
7a07eea13f Convert subpixel filters to use convolve framework
Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.

There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.

This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.

Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.

Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
2013-02-05 14:23:17 -08:00
Paul Wilkins
3ab538767c Re-factor code for rd thresholds.
Separate out code to set the main encode speed
related rd thresholds. Some values changed from
the initial defaults for various new modes.

Quality test results pending but even the addition
of some further non-zero defaults helps encode speed
somewhat in limited testing on derf clips.

Adjustment of thresholds for quality / speed tradeoff
to follow.

Change-Id: I117ee473157e151a1b93193d5f393449328de20d
2013-02-04 18:48:41 +00:00
Deb Mukherjee
a53be60904 Merge "Adding a frame parallel decoding mode" into experimental 2013-01-30 12:03:45 -08:00
Paul Wilkins
0ff9b033b0 Segment Skip Flag
First step in simplifying the segment mode and
segment EOB flags into a simpler segment skip
flag that implies 0,0 mv and EOB at position 0.

Change-Id: Ib750cac31a7a02dc21082580498efd9f7d8d72a5
2013-01-28 17:28:04 +00:00
Deb Mukherjee
dfd89f2eab Adding a frame parallel decoding mode
Adds a flag to disable features that would inhibit frame parallel
decoding. This includes backward adaptation and MV sorting based
on search in ref frame buffer.

Also includes some minor clean-ups.

Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
2013-01-25 17:16:19 -08:00
Deb Mukherjee
01cafaab1d Adds an error-resilient mode with test
Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.

Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.

Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
2013-01-23 21:56:15 -08:00
John Koleszar
26bd81b955 Preserve the previous golden frame on golden updates
This commit restores the quality lost when the buffer-to-buffer copy
logic was removed. Note that this is specific to the current use of
golden frames and will need rework when RTC functionality is added.

Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
2013-01-16 15:57:02 -08:00
John Koleszar
4b65837bc6 Generalize and increase frame coding contexts
Previously there were two frame coding contexts tracked, one for normal
frames and one for alt-ref frames. Generalize this by signalling the
context to use in the bitstream, rather than tieing it to the alt ref
refresh bit. Also increase the number of contexts available to 4, which
may be useful for temporal scalability.

Change-Id: I7b66daaddd55c535c20cd16713541fab182b1662
2013-01-16 14:07:27 -08:00
John Koleszar
da832a80e4 Start to anonymize reference frames
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.

Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.

Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
2013-01-16 14:06:23 -08:00
John Koleszar
394b0a6a30 Update encoder to use fb_idx_ref_cnt
Do reference counting the same way on the encoder as the decoder does,
rather than maintaining the 'flags' member of YV12_BUFFER_CONFIG.

Change-Id: I91dc210ffca081acaf9d5c09a06e7461b3c3139c
2013-01-15 17:36:39 -08:00
John Koleszar
b8e027989f Remove buffer-to-buffer copy logic
This is the first in a series of commits to add additional reference
frames to the codec. Each frame will be able to update any of the
available references, but copying between references is not
supported.

Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
2013-01-15 17:36:39 -08:00
John Koleszar
24bc1a7189 Use INT64_MAX instead of LLONG_MAX
These variables have the type int64_t, not long long. long long could
be a larger type than 64 bits. Emulate INT64_MAX for older versions of
MSVC, and remove the unreferenced vpx_ports/vpxtypes.h

Change-Id: Ideaca71838fcd3849d816d5ab17aa347c97d03b0
2013-01-14 15:57:21 -08:00
Adrian Grange
7bcaac3e64 Merge prediction filter
Removed the experimental flag from around the prediction filter.

Change-Id: Ic1dd2db8fe8ac17ed5129f83094d4c5cdd5527d2
2013-01-14 12:57:07 -08:00
Ronald S. Bultje
aa2effa954 Merge tx32x32 experiment.
Change-Id: I615651e4c7b09e576a341ad425cf80c393637833
2013-01-10 08:23:59 -08:00
Ronald S. Bultje
6884a83f06 Merge superblocks64 experiment.
Change-Id: If6c88752dffdb566f8d4322f135145270716fb8e
2013-01-09 17:21:40 -08:00
Adrian Grange
7d6b5425d7 New prediction filter
This patch removes the old pred-filter experiment and replaces it
with one that is implemented using the switchable filter framework.

If the pred-filter experiment is enabled, three interopolation
filters are tested during mode selection; the standard 8-tap
interpolation filter, a sharp 8-tap filter and a (new) 8-tap
smoothing filter.

The 6-tap filter code has been preserved for now and if the
enable-6tap experiment is enabled (in addition to the pred-filter
experiment) the original 6-tap filter replaces the new 8-tap smooth
filter in the switchable mode.

The new experiment applies the prediction filter in cases of a
fractional-pel motion vector. Future patches will apply the filter
where the mv is pel-aligned and also to intra predicted blocks.

Change-Id: I08e8cba978f2bbf3019f8413f376b8e2cd85eba4
2013-01-09 12:00:39 -08:00
Ronald S. Bultje
4455036cfc Merge superblocks (32x32) experiment.
Change-Id: I0df99742029834a85c4933652b0587cf5b6b2587
2013-01-08 12:54:45 -08:00
John Koleszar
879cb7d962 Merge vp9-preview changes into experimental branch
Incorportate vp9-preview changes by merging master branch into experimental.

Conflicts:
	test/test.mk
	vp9/common/vp9_filter.c
	vp9/common/vp9_idctllm.c
	vp9/common/vp9_invtrans.h
	vp9/common/vp9_mbpitch.c
	vp9/common/vp9_rtcd_defs.sh
	vp9/common/vp9_systemdependent.h
	vp9/common/vp9_type_aliases.h
	vp9/common/x86/vp9_asm_stubs.c
	vp9/common/x86/vp9_subpixel_mmx.asm
	vp9/decoder/vp9_decodframe.c
	vp9/decoder/vp9_dequantize.c
	vp9/decoder/vp9_dequantize.h
	vp9/decoder/vp9_onyxd_int.h
	vp9/encoder/vp9_bitstream.c
	vp9/encoder/vp9_encodeframe.c
	vp9/encoder/vp9_rdopt.c

Change-Id: I17f51c3666d1b59cf1a699f87607cbc5d30a87c5
2013-01-08 10:19:59 -08:00
Yaowu Xu
d278d01836 minor loop filter refactoring and cleanup
This commit did a couple of minor cleanup/refactoring to prepare for
futher loop filter experiments. It merged y_only version of loop filter
function into the regular one, which makes sure that same logic is used
for functions for picking level and for actual loop filtering.

Change-Id: Id10c94dccd45f58e5310bacfdf6ee63cbb60b86f
2013-01-07 16:23:58 -08:00
Ronald S. Bultje
c3941665e9 64x64 blocksize support.
3.2% gains on std/hd, 1.0% gains on hd.

Change-Id: I481d5df23d8a4fc650a5bcba956554490b2bd200
2013-01-05 18:20:25 -08:00
Adrian Grange
259b800832 New interpolation filter selection algorithm
Old Scheme:
When SWITCHABLE filter selection is enabled the encoder
evaluates the use of each interpolation filter type and
selects the best one to use at the MB level. A frame-
level flag can be set to force the use of a particular
filter type for all MBs in a frame if it is more efficient
to encode that way. The logic here involved a Q dependent
threshold that assumed that the second 8-tap filter was
a high-pass filter. However, this requires a trip around
the recode loop. If the frame-level flag indicates use
of a particular filter, the other filters are not
evaluated in the pick_mode loop.

New Scheme:
Each filter type is evaluated at the MB level and a record
of the best filter is kept, irrespective of what filter
is signaled at the frame-level. Once all MBs have been
encoded, a decision is made as to what frame-level mode
to set for the *next* frame. If one filter is used by 80%
or more of the MBs, then this filter is forced since it
is assumed that this will be more efficient if the
next frame has similar characteristics. i.e. there is a
one-frame lag between measuring the filter selection and
setting the frame-level mode to use.

Change-Id: I6a7e7ced8f27e120fafb99db2dc9c6293f8d20f7
2013-01-03 08:12:43 -08:00
Paul Wilkins
313d1100af Added update-able mv-ref probabilities.
Part of NEW_MVREF experiment.
Added update-able probabilities.

Change-Id: I5a4fcf4aaed1d0d1dac980f69d535639a3d59401
2013-01-02 14:22:11 +00:00
John Koleszar
5ebe94f9f1 Build fixes to merge vp9-preview into master
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.

Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
2012-12-26 11:21:09 -08:00
Ronald S. Bultje
4cca47b538 Use standard integer types for pixel values and coefficients.
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).

Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
2012-12-18 15:31:19 -08:00
John Koleszar
1306ba7659 Remove vp9_type_aliases.h
Prefer the standard fixed-size integer typedefs.

Change-Id: Iad75582350669e49a8da3b7facb9c259e9514a5b
2012-12-17 11:32:37 -08:00
Ronald S. Bultje
4d0ec7aacd Consistently use get_prob(), clip_prob() and newly added clip_pixel().
Add a function clip_pixel() to clip a pixel value to the [0,255] range
of allowed values, and use this where-ever appropriate (e.g. prediction,
reconstruction). Likewise, consistently use the recently added function
clip_prob(), which calculates a binary probability in the [1,255] range.
If possible, try to use get_prob() or its sister get_binary_prob() to
calculate binary probabilities, for consistency.

Since in some places, this means that binary probability calculations
are changed (we use {255,256}*count0/(total) in a range of places,
and all of these are now changed to use 256*count0+(total>>1)/total),
this changes the encoding result, so this patch warrants some extensive
testing.

Change-Id: Ibeeff8d886496839b8e0c0ace9ccc552351f7628
2012-12-12 10:01:19 -08:00
Paul Wilkins
d124465975 Further changes to mv reference code.
Some further changes and refactoring of mv
reference code and selection of center point for
searches. Mainly relates to not passing so many
different local copies of things around.

Some place holder comments.

Change-Id: I309f10ffe9a9cde7663e7eae19eb594371c8d055
2012-12-10 17:31:51 +00:00
Ronald S. Bultje
885cf816eb Introduce vp9_coeff_probs/counts/stats/accum types.
Use these, instead of the 4/5-dimensional arrays, to hold statistics,
counts, accumulations and probabilities for coefficient tokens. This
commit also re-allows ENTROPY_STATS to compile.

Change-Id: If441ffac936f52a3af91d8f2922ea8a0ceabdaa5
2012-12-07 16:09:59 -08:00
Ronald S. Bultje
c456b35fdf 32x32 transform for superblocks.
This adds Debargha's DCT/DWT hybrid and a regular 32x32 DCT, and adds
code all over the place to wrap that in the bitstream/encoder/decoder/RD.

Some implementation notes (these probably need careful review):
- token range is extended by 1 bit, since the value range out of this
  transform is [-16384,16383].
- the coefficients coming out of the FDCT are manually scaled back by
  1 bit, or else they won't fit in int16_t (they are 17 bits). Because
  of this, the RD error scoring does not right-shift the MSE score by
  two (unlike for 4x4/8x8/16x16).
- to compensate for this loss in precision, the quantizer is halved
  also. This is currently a little hacky.
- FDCT and IDCT is double-only right now. Needs a fixed-point impl.
- There are no default probabilities for the 32x32 transform yet; I'm
  simply using the 16x16 luma ones. A future commit will add newly
  generated probabilities for all transforms.
- No ADST version. I don't think we'll add one for this level; if an
  ADST is desired, transform-size selection can scale back to 16x16
  or lower, and use an ADST at that level.

Additional notes specific to Debargha's DWT/DCT hybrid:
- coefficient scale is different for the top/left 16x16 (DCT-over-DWT)
  block than for the rest (DWT pixel differences) of the block. Therefore,
  RD error scoring isn't easily scalable between coefficient and pixel
  domain. Thus, unfortunately, we need to compute the RD distortion in
  the pixel domain until we figure out how to scale these appropriately.

Change-Id: I00386f20f35d7fabb19aba94c8162f8aee64ef2b
2012-12-07 14:45:05 -08:00
Johann
1009f76566 Use 'vpx_scale' consistently
Change-Id: I178352813d2b8702d081caf405de9dbad9af2cc3
2012-12-05 16:05:44 -08:00
Johann
52d350febf Begin to refactor vpx_scale usage in VP9
Only declare the functions in vpx_scale RTCD and include the relevant
header.

Remove unused files and functions in vpx_scale to avoid wasting time
renaming. vpx_scale/win32/scaleopt.c contains functions which have not
been called in a long time but are potentially optimized.

The 'vp8' functions have not been renamed yet. That is for after the
cleanup.

Change-Id: I2c325a101d60fa9d27e7dfcd5b52a864b4a1e09c
2012-12-05 08:59:40 -08:00
Johann
a905672906 Remove ARM optimizations from VP9
Change-Id: I9f0ae635fb9a95c4aa1529c177ccb07e2b76970b
2012-12-05 08:59:25 -08:00
Paul Wilkins
4cc657ec6e Change to MV reference search.
This patch reduces the cpu cost of the MV ref
search by only allowing insert for candidates
that would be in the current top 4.

This could alter the outcome and slightly favors
near candidates which are tested first but also
limits the worst case loop count to 4 and means in
many cases it will drop out and not happen.

Change-Id: Idd795a825f9fd681f30f4fcd550c34c38939e113
2012-12-05 14:03:45 +00:00
Johann
c6bd29e2f5 Begin to refactor vpx_scale usage in VP9
Only declare the functions in vpx_scale RTCD and include the relevant
header.

Remove unused files and functions in vpx_scale to avoid wasting time
renaming. vpx_scale/win32/scaleopt.c contains functions which have not
been called in a long time but are potentially optimized.

The 'vp8' functions have not been renamed yet. That is for after the
cleanup.

Change-Id: I2c325a101d60fa9d27e7dfcd5b52a864b4a1e09c
2012-12-03 12:51:56 -08:00
Johann
34591b54dd Remove ARM optimizations from VP9
Change-Id: I9f0ae635fb9a95c4aa1529c177ccb07e2b76970b
2012-12-03 12:50:15 -08:00
Jim Bankoski
ef3c01ed67 Additional warning message cleanup.
Change-Id: I429a97ac57db3de0bf67ce3f3fe0c6b409f77a9e
2012-11-29 10:10:51 -08:00
Jim Bankoski
00b27a3647 more warning cleanup
Change-Id: Iaa67bcf1e866dfe255c4e458d4e51e9c708ffcf4
2012-11-29 09:07:12 -08:00
Jim Bankoski
13dbf1fb17 more rtcd cleanup
Change-Id: Ieefd76e164ca4aa87597da0412977614ddfbacb7
2012-11-28 17:27:15 -08:00
Jim Bankoski
c67873989f fixed includes to be fully specified
Change-Id: Ia1cce221f8511561b9cbd8edb7726fbc286ff243
2012-11-28 10:53:17 -08:00
Jim Bankoski
926d95cd84 Merge "remove postproc invokes" into experimental 2012-11-28 10:30:42 -08:00
Jim Bankoski
85cba19e16 remove postproc invokes
and some miscellaneous invoke left overs

Change-Id: I63191b1bfd3bea4ce30cceaeb686ec850570fc43
2012-11-28 10:00:25 -08:00
Yaowu Xu
12da793d00 removed redundant mode_context data structures
This commit removed a couple of redundant data structures in frame
coding contextsm, mode_context and mode_context_a, and changed to
use vp9_mode_contexts only. The switch of the context for different
frame type now relies on the switch of frame coding context between
lfc and lfc_a. This commit also removed a number of memcpy among
these redundant data structure.

Change-Id: I42e8174bd60f466b0860afc44c1263896471b0f3
2012-11-28 09:24:30 -08:00
John Koleszar
fcccbcbb39 Add vp9_ prefix to all vp9 files
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.

Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
2012-11-27 14:12:30 -08:00