missed one in vp9_detokenize.c in the last
+ add some asserts in vp9_decode_frame() to catch regressions
Change-Id: Ide67505114ee17efdafb13694aed0c09039e5a16
replace VP9D_COMP usage with the (slightly) more targeted
VP9_COMMON/MACROBLCKD/struct segmentation structures.
Change-Id: Iabb3616e231417b0e17b7e4b384ea63167a81745
This 2-pass rate control setting allocates bits based
on first pass stats to each kf group, gf group and individual
frame but does not correct the bits left and allocation after
each frame.
In other words it recommends a bit allocation for each frame
but does not try and correct any over or under spend on a
frame over the remainder of the clip. This reduces the accuracy
of rate control in terms of hitting an average bitrate but prevents
problems that may arise because early frames either use to many
or too few bits. This mode is currently more inclined to undershoot
than overshoot (particularly at higher data rates).
Also minor changes to rate of adaption when recode loop is not
enabled.
This mode is currently enabled by default for VBR.
It gives the following % performance gains.
derf +0.467, +1.072
yt 2.962, 2.645
stdhd 1.682, 1.595,
yt-hd 2.3, 2.174
Change-Id: I3c84a9bf8884e5b345698ff0e19187f792c2f3a0
Delta reduced because of concern about popping on some
very hard clips.
Also allow some frame recode at speed 2 for kf/gf/arf.
Change-Id: Ib47dff42da41aa6eec83b7285fcaaca24abb851e
Renames for consistency with other constants:
NUM_FRAME_TYPES -> FRAME_TYPES
NUM_PARTITION_CONTEXTS -> PARTITION_CONTEXTS
Change-Id: I3db30acb2868eb0a424237c831087b2e264ec47f
This patch fixed a bug that caused 32bit PIC build mismatch. The
stack pointer was modified after "GET_GOT". Loading left pointer
from a hard-coded position gave wrong result.
Change-Id: Iea0aec6f917b12a6b3393ffc986bad74510248cc
Commit "d207 intra prediction ssse3 using bytes" caused mismatch
while building 32bit PIC code. Disabled these SSSE3 functions
until we fix the bug.
Change-Id: Ic444e531d3d4058092fe6eab09006b44fcb18e4c
This commit makes the buffer allocation of zcoeff_blk array in
pick_mode_context block size aware. It calculates the number of
4x4 blocks in the partition and assigns the memory space accordingly.
This process (and the uninitialization) is done once for each encoding
pass. It allows memory copy of smaller buffer when possible.
For football at 600kbps, the runtimes improve by about 1%:
speed 1, 45961ms -> 45472ms
speed 2, 23863ms -> 23598ms
Change-Id: Id2ca24906fa89f46fa5fe742ec4b8efc2a61f877
in most cases at least the left column was a harmless race as it was
left unused later in the code.
Change-Id: I43211df66fb157c6feecf08c681add4fcf18b644
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: Ibc944952a192e6c7b2b6a869ec2894c01da82ed1
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I2d95fdcbba96aaa0ed24a80870cb38f53487a97d
That makes decoder and encoder (only bitstream writing part) a little bit
simpler and faster. Moving get_sb_index() function to the encoder.
Change-Id: Ie91aaeefd69c84b085948267b33556a7666c6278
Making this change in order to move allow_high_precision_mv field
from MACROBLOCKD structure to VP9_COMMON (because it is a frame level
flag).
Change-Id: I1d006ba36d938e0caf4d40fa051e2e38df9c1108
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: Id623c5113262655fa50f7c9d6cec9a91fcb20bb4
cherry-picked from:
commit 988b70844e03efcfcc075a9bc25d846670494f36
Author: Pascal Massimino <pascal.massimino@gmail.com>
Date: Fri Aug 2 11:15:16 2013 -0700
add WebPWorkerExecute() for convenient bypass
This is mainly for re-using the worker structs without using the
thread.
Change-Id: I8e1be29e53874ef425b15c192fb68036b4c0a359
Original source:
http://git.chromium.org/webm/libwebp.git
100644 blob c0d318aee628fdf9ba4876451a28aa978f1066b8 src/utils/thread.c
100644 blob c2b92c9fe353f8e514f78922f3d237204a9cbc66 src/utils/thread.h
Change-Id: I13fe92b1e94062bb99fdeeb7cb0b4b0575d27793
* changes:
Use a separate MODE_INFO stream for each tile column
Get rid of "this_mi", use "mi_8x8[0]" everywhere instead
Make the static_segmentation feature work again
The only case where they were intentionally pointing to different
structures was in mbgraph, and this didn't have the expected behavior
because both of these pointers are used interchangeably through the code
Change-Id: I979251782f90885fe962305bcc845bc05907f80c
Moving code that gets band_translate array from get_scan_and_band()
function to get_band_translate() function. Renaming get_scan_and_band() to
get_scan().
Change-Id: I43047c205a1ca2a6e24be44db39dc04b7a385008
This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.
(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
Updated the encoder to handle frames that are coded
intra-only. Intra-only frames must be non-showable,
that is, the "show frame" flag must be set to 0 in
the frame header.
Tested by forcing the ARF frames to be coded intra-
only.
Note: The rate control code will need to be modified
to account for intra-only frames better than they
are currently handled.
Change-Id: I6a9dd5337deddcecc599d3a44a7431909ed21079
Remove the semicolon in the definition of vp9_zero macro. Make all
the use cases of vp9_zero of consistent format.
Change-Id: Ibaf9751e8595872b12766381a93d185a4d90df8f
The commit added check to make sure no invalid memory access even when
the decoder instance is never initialized.
Change-Id: I4da343d0b3c78c27777ac7f5ce7688562c69f0c5
For bad input data, the decoder may access the array out of bounds. The
commit added clamp to prevent such out of bound access
Change-Id: I0a1cfd9b8786ea7113a998053c76605c963b077a
Use the zcoeff_blk buffer of PICK_MODE_CONTEXT to store the indexes
of all-zero-coeff block of the current best mode. Remove the temporary
buffer best_zcoeff_blk defined in the rate-distortion optimization
loop. This improves the speed performance by about 0.5% in all speed
settings.
Change-Id: Ie3e15988ddfa581eafa2e19a8228d3fe4a46095c
This commit moves token_cache buffer into macroblock struct, instead
of defining as a local variable in cost_coeffs. This avoids repeatedly
re-allocating memory space in the rate-distortion optimization loop.
The runtime at speed 0 reduces:
bus 2000kbps, 161692ms to 159951ms
football 600kbps, 229505ms to 225821ms
Change-Id: If7da6b0b6d8c5138a16271a33c4548fba33d8840
Using TREE_SIZE for the following trees:
vp9_intra_mode_tree
vp9_inter_mode_tree
vp9_partition_tree
vp9_switchable_interp_tree
vp9_mv_joint_tree
vp9_mv_class_tree
vp9_mv_class0_tree
vp9_mv_fp_tree
Change-Id: I0212bb4c1ee6648249f68517e28a67a56591ee1b
Values of MODE_UPDATE_PROB and VP9_COEF_UPDATE_PROB are equal, so replacing
them with one constant. Inlining appropriate arguments for functions:
vp9_cond_prob_diff_update (encoder)
vp9_diff_update_prob (decoder)
Change-Id: I1255a1cb477743b799b3bfbbcd8de6b32b067338
Converts the constant rddiv parameter to 128 (from 100) and
implements RDCOST with bit-shift rather than multiplication.
Other parameters are also adjusted to roughly keep the same
balance between Rate and Distortion.
There is a slight speed-up of about 0.5-1% (at speed 0) as
testted on football_cif.
There is a slight change in performance due to small change
in the parameters.
derfraw300: +0.033%
stdhdraw250; +0.102%
Change-Id: I70ac69f58fa71c83108f68fe41796cd19d1fc760
The commit changes to mask available intra prediction modes for test
based on prediction block size.
With this patch, encoding time of CpuUsed 2 reduces from 10% to 20% for
HD clips with a compression drop of 0.2%
Change-Id: I65f320f1237c0f5ae3a355bf7caf447f55625455
When the codec in VBR (or cq) mode hits its max q limits and is
struggling to hit a target bandwidth, the bit target per frame collapses.
In the first instance normal frames cap out at the maximum allowed
Q and then the ARF and GFs do the same. This latter behavior is not
generally desirable as GFs and ARFs are only effective from a quality
and data rate perspective if they have at lease some level of -Q delta
compared to the surrounding frames.
In this patch I define a separate max Q for GFs and ARFs that is
derived from but somewhat lower than that defined for normal frames.
In effect there is a minimum Q delta that will always be available for
GFs and ARFs regardless of the target rate and MAXQ setting.
This may of course mean that the absolute lowest rate obtainable for
a given clip is somewhat higher.
Change-Id: I268868b28401900d0cd87e51e609cd3b784ab54a
We have two SSE2-optimized functions for idct4_1d:
vp9_idct4_1d_sse2 <-- removing this one
idct4_1d_sse2
vp9_idct4_1d_sse2 was used only by the following functions which already
have SSE2 optimized variants:
vp9_idct4x4_16_add_c -> vp9_idct4x4_16_add_see2
idct8_1d -> vp9_idct8x8_{16, 10, 1}_see2
vp9_short_iht4x4_add_c -> vp9_short_iht4x4_add_see2
Change-Id: Ib0a7f6d1373dbaf7a4a41208cd9d0671fdf15edb
To ensure fast encoding/decoding on devices without ssse3 support,
SSE2 optimization of sub-pixel filters was done. Test using 1080p
clip showed the decoder speeds were ~70fps with ssse3 filters, ~60fps
with sse2 filters, and ~15fps with c filters.
Change-Id: Ie2088f87d83a889fba80a613e4d0e287aadd785c
Renames:
fdct4_1d -> fdct4
fadst4_1d -> fadst4
fdct8_1d -> fdct8
fadst8_1d -> fadst8
fdct16_1d -> fdct16
fadst16_1d -> fadst16
"_1d" suffix is redundant, so removing it. The same will happen with idct
in the next change sets.
Change-Id: Ibf421cd2f569146c6079269df7a31819c098265e
This commit re-designs the per transformed block rate-distortion
costs tracking buffers. It removes redundant buffer usage, makes
the needed context memory allocation per VP9_COMP instance and
reuses the same buffer sets inside the rate-distortion optimization
search loop, thereby avoiding repeatedly requiring memory space.
It reduces speed 0 runtime:
bus at 2000 kbps from 166763ms to 158967ms,
football at 600 kbps from 246614ms to 234257ms.
Both about 5% speed-up. Local tests suggest about 2% to 5% speed-up
for speed 1 and 2 settings. This does not change compression
performance.
Change-Id: I363514c5276b5cf9a38c7251088ffc6ab7f9a4c3
Increases these parameters.
There is a small efficiency gain.
Change-Id: Ie5f0ddb39c907d335e0dafa5eb112365a81f4542
derfraw300: +0.091%
stdhdraw250: +0.238%
The intra mode distortion adjustment for skip_encode feature was
broken in the refactoring cc91851. This commit fixes it and tunes
the distortion models used therein.
Change-Id: I0d676e82f8e855536a90cf9b3e3fdefafcd886c6
snprintf is not supported by MSVC, the commit replace it with the msvc
variant _snprintf to enable build.
Change-Id: I686943a78c289bae6b486a5e75effad5f86c24de
Use b_mode_info to store the inter prediction mode of sub8x8 block,
in replacement of the use of partition_info. Remove redundant buffer
update for partition_info. For bus_cif at 2000 kbps, this seem to make
speed 0 about 1% faster.
Change-Id: Id1b3be45e75a24fb4b42335ac480c23e440978f6
When all coefficients are zeros, skip the corresponding 1-D inverse
transform. This practice has been used in the SSE2 implementation of
inverse 32x32 DCT. This commit imports this algorithm into the C code.
Change-Id: I0f58bfcb183a569fab85d524d5d9cf8ae8653f86
We already have itxm_add member in MACROBLOCKD structure. Both
inv_txm4x4_1_add and inv_txm4x4_add are just its special cases for
different eob values. But eob logic is already implemented in
vp9_iwht4x4_add and vp9_idct4x4_add (that's why also removing
inverse_transform_b_4x4_add).
Change-Id: I80bec9b6f7d40c5e5033c613faca5c819c3e6326
For CpuUsed 1 & 2, this commit allow to skip retangular partition check
when NONE is better than SPLIT. It also changed to allow such logic
on alt ref frame coding rather than use square partition all them. The
change has gain compressio about .3% on yt and ythd for both 1&2, It
helped .6% compression on cif and stdhd for both CpuUsed 1&2.
Change-Id: I814b653baf89f59acd20e042629a12938a1bd4e5
Now we have entropy code separate from scan/iscan code. The next step
in future is to move iscan code from common part to the encoder.
Change-Id: Id9732f7d80aec00af35c1d58d1137c4c96c91451
A new set of MSVC warnings were introduced by change
I3f36d3f7cd8d15195a6e2fafd1777cdaf9ecb847
In particular MSVC does not like:-
typedef const int16_t subpel_kernel[SUBPEL_TAPS];
struct subpix_fn_table {
const subpel_kernel *filter_x;
const subpel_kernel *filter_y;
};
causes new warning in MSVC.
warning C4114: same type qualifier used more than once
Change-Id: Iae596fd13aadf36169faf00c68eabe9a32a9b156
This commit allows sub8x8 intra modes test in the rate-distortion
loop for hd sequences in speed 1 and 2.
For sequence y90n of hd set at 8000 kbps, speed 2 runtime goes
from 207s to 210s. For ped_1080p at 3000 kbps, speed 2 runtim goes
from 336s to 337s. Both are running with 300 frames.
This improves compression performance by 0.24% for stdhd and 0.32%
for hd.
Change-Id: I173ca38a6411565ae6cfadd184c42b2070c5de1f
The idea is to have the following names for each transform size:
vp9_idct4x4_add
vp9_idct4x4_1_add
vp9_idct4x4_10_add
vp9_idct4x4_16_add
vp9_idct8x8_add
vp9_idct8x8_1_add
vp9_idct8x8_10_add
vp9_idct8x8_64_add
etc for 16x16, 32x32
The actual list of renames in this patch:
vp9_idct_add_lossless -> vp9_iwht4x4_add
vp9_short_iwalsh4x4_add -> vp9_iwht4x4_16_add
vp9_short_iwalsh4x4_1_add -> vp9_iwht4x4_1_add
vp9_idct_add -> vp9_idct4x4_add
vp9_short_idct4x4_add -> vp9_idct4x4_16_add
vp9_short_idct4x4_1_add -> vp9_idct4x4_1_add
Change-Id: I6f43f7437c68dd30cdd05d72e213765578ed30b1
Speed 4 still does not give a big gain over speed 3.
This just cleans it up a little from the last patch and comments
out features that do not seem to be giving much benefit.
Change-Id: I5f366e6160e1dbe5dc45cf5eb90cc02712baa1b6
Allow selective masking of individual split modes rather than
just a single on / off flag.
For speed 2 recovers the large speed loss seen for some derf
clips in change Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
and a small quality gain.
For speed 1 10 % speed increase observed locally on some derf clips
for minimal quality change.
Change-Id: If86191087b93cbc05351c26c60c7933e2149e485
Moving INTERPOLATIONFILTERTYPE enum and subpix_fn_table struct to
vp9_filter.h. Adding convenient typedef for subpel kernels.
Function vp9_setup_interp_filters() besides setting xd->subpix.filter_x &
xd->subpix.filter_y has a side effect of also setting scale factors. This
is not required inside decode_modes_b() because scale factors have been
already set by set_ref() calls. That's why replacing
vp9_setup_interp_filters() call with newly created vp9_get_filter_kernel()
call. The behavior of vp9_setup_interp_filters() is unchanged (it
is used from the encoder).
Change-Id: I3f36d3f7cd8d15195a6e2fafd1777cdaf9ecb847
This commit removes the redundant second reference frame check in
the rate-distortion optimization loop for sub8x8 blocks.
Change-Id: I13a57a6f624c4a9bcef02ff2a867fa30d8b44a93
This commit defines b_mode_info as a struct type. This will allow
us to further remove the use of PARTITION_INFO in the encoding process.
Change-Id: I975b0f7d557b5e0f66545a61b472def76b671cce
This commit separates the rate-distortion optimization loop of
superblocks from that of sub8x8 blocks. This allows better design
rate-distortion optimization search loop for each setting. It also
removes the use of SPLITMV and I4X4_PRED therein.
No performance change in speed 0 settings. For bus@CIF at 2000kbps,
the speed 1 runtime goes from 48009ms to 43894ms (about 10% faster).
The overall compression performance on derf changed by -0.021%.
Speed 2 runtime goes from 27114ms to 28700ms (6% slower), while the
overall coding efficiency goes up by 1.629% for derf, 1.236% for yt.
Change-Id: Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
In subpixel filters, prefetched source data, unrolled loops,
and interleaved instructions.
In HORIZx4, integrated the idea in Scott's CL (commit:
d22a504d11), which was suggested by
Erik/Tamar from Intel. Further tweaking was done to combine row 0,
2, and row 1, 3 in registers to do more 2-row-in-1 operations until
the last add.
Test showed a ~2% decoder speedup.
Change-Id: Ib53d04ede8166c38c3dc744da8c6f737ce26a0e3
Substantial reworking of the speed vs quality trade offs for
speed 1 and 2.
In this patch I am attempting to freeze the "quality" meaning of
speeds 1 and 2 relative to speed 0 so that in future we can
better evaluate progress.
I am targeting :
Speed 1 quality ~-5% vs speed 0.
Speed 2 quality ~-10% vs speed 0
It is inevitable that quality will still fluctuate a little as we adjust
settings and add new features, but we will attempt to keep as
close as possible to these values. Above speed 2 things will remain
a bit more fluid for now.
In this patch speed 1 is approximately 4-5x as fast as speed 0. This
is similar to before but the quality hit is a lot less. Likewise speed 2
is approximately 2x as fast as speed 1 but is similar in quality to the
previous speed 1 configuration.
Also slight change to behavior of FLAG_EARLY_TERMINATE to insure
all reference frames get at least one rd test. Important for very low
variance regions.
WIP :- Added a new speed level with old speed 4 becoming speed 5.
Speed 3 and 4 tradeoffs still WIP
Change-Id: Ic7a38dd7b5b63ab1501f9352411972f480ac6264
This commit causes use last partition to consider whether a 64x64 has
motion that might make a new partitioning worth while.
Change-Id: I3a57bedef4f3cd961fadbfa96651c206fa36da4a
Simplify the k_cvtlo_epi16 and k_cvthi_epi16 to only two
instructions. Then inlined them.
quoting from intel MMX_App_Compute_16bit_Vector.pdf
"The PMADDWD instruction multiplies four
pairs of 16-bit numbers and produces partial sums of the results
and can do so once per clock (with a three-clock latency)."
so I am assuming that there will be three clock overhead after the
last _mm_madd_pi16 command.
Even with the overhead the number of clocks in general should be
smaller. I am not sure though becasue I could not find information
about number of clocks required for instructions in k_cvtlo_epi16
and k_cvthi_epi16. I will run a test and compare the execution time.
Change-Id: Ieda4aa338f69ad3dd196ac6e7892da3cf1b47ea7
Moving functions from vp9_idct_blk to vp9_idct because these functions are
used from both encoder and decoder. Removing duplicated code from
vp9_encodemb.c and reusing existing functions.
Change-Id: Ia0a6782f8c4c409efb891651b871dd4bf22d5fe8
The codec should effectively run with motion vector of range (-2048, 2047)
in full pixels, for sequences of 1080p and below. Add assertions to clarify
this behavior.
Change-Id: Ia0cac28249f587d8f8882205228fa480263ab313
Moving out decode_tokens function calls and adding decode_blocks boolean
variable. We only have to decode if eobtotal > 0, i.e. we have at least one
non-zero coefficient. Also inlining and remove vp9_set_pred_flag_mbskip
function.
Change-Id: I7be38b12ee8206faf0beea2bbf4d52be42575b03
Interleaved the instructions, reduced register dependency, and
prefetched the source data. This improved the decoder speed
by 0.6% - 2%.
Change-Id: I568067aa0c629b2e58219326899c82aedf7eccca
byte version of ronalds d153 ssse3 optimizations for
4x4 and 8x8
(commit: fc91a2a112238a1aee568f3b840585de4e928fca)
Change-Id: Iec4426032311483f615fd9e0dceba3ee85ddebd7
Make encoder skip rectangular partition check in speed 1 and above,
when early termination was triggered in partition split.
Thanks Guillaume (gmartres@) for catching this issue.
This change makes bus_cif at 2000kbps speed 1 runtime goes down from
25612ms to 23438ms (about 9% speed-up), at the expense of -0.235%
performance down.
Change-Id: I98613fad081a261d30d5fa206f934ca70601c180
We don't need these functions anymore. The only one which was actually
used is vp9_add_constant_residual_32x32. Addition of
vp9_short_idct32x32_1_add eliminates this single usage. SSE2 optimized
version of vp9_short_idct32x32_1_add will be added in the next patch set,
right now it is only C implementation. Now we have all idct functions
implemented in a consistent manner.
Change-Id: I63df79a13cf62aa2c9360a7a26933c100f9ebda3
The code now takes into account temporal and spatial
information to determine the partition size range, but the
frequency counts have been removed.
The net effect is similar in quality but about 10% faster.
Change-Id: I39a513fb79cec9177b73b2a7218f0da70963ae95
This patch deletes the variance based speed three partitioning.
Speed 3 now uses the same partitioning method as speed 2
but with some stricter conditions.
The speed and quality are now somewhere between speeds 2 and 4
whereas before it was worse in both than speed 4.
Change-Id: Ia142e7007299d79db3ceee6ca8670540db6f7a41