The reduction showed improvement on RTC when aq-mode=3 is on.
Add that (cyclic refresh enabled) to the condition.
Only affects 1 pass CBR.
Change-Id: I5d0843002d8e31d7c165098a62e7a71146b08664
Reduce the filt_guess for 1 pass cbr on inter-frames.
This reduces visual artifact seen in rtc clip (jimred.vga),
and improves metrics on rtc set.
Metrics on rtc set for cbr mode overall positive, most clips are up:
Speed 7 rtc: avgPSNR/SSIM up by: ~2.6/3.9%
Speed 8 rtc: avgPSNR/SSIM up by: ~1.3/2.5%
Change-Id: Ia4eccea1c19d65b583516df28823cd756c49464f
This patch fixes a bug that causes the loop filter search to reset to
a low value or zero after each arf overlay frame. We expect the overlay
frames to need little or no loop filtering but this should not propagate.
Change-Id: I895b28474cf200f20d82793f3de40b60b19579fd
The loopfilter masks are now built in the decode loop.
This is done so we can eventually reduce the number of
MODE_INFO structs required by the decoder.
The encoder builds the masks for the entire frame prior
to calling the loopfilter.
Change-Id: Ia2146b07e0acb8c50203e586dfae0c4c5b316f11
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
1. Added row-based loopfilter in encoder;
2. Moved common multi-threaded loopfilter functions from decoder
to common;
3. Merged multi-threaded loopfilter code, and made encoder/
decoder call same function to reduce code duplication.
Encoder tests showed that 1% - 2% speedup was seen for good-quality
2-pass mode(at speed 3); 1% - 3% speedup using 2 threads and 4% - 6%
speedup using 4 threads were seen for real-time mode(at speed 7).
Change-Id: I8a4ac51c2ad9bab9fa7b864e90743931c53ec1c4
When testing frame sse to choose a loop filter value and
when checking ambient error in kf Q selection, use 64 bit
values for accumulating the sse, to avoid risk of overflow
for large image formats.
Change-Id: I03765d16c843d0ade61a45b0cd46312472697e57
Change 71789 renamed CONFIG_VP9_HIGH to CONFIG_VP9_HIGHBITDEPTH.
However, one use of CONFIG_VP9_HIGH was missed.
Change-Id: I0ebb9c71380c6d810a25708d15471abf9533e695
This patch modified struct VP9_COMP. Created a struct ThreadData
to include data that need to be copied for each thread. In
multiple thread case, one thread processes one tile. all threads
share one copy of VP9_COMP,
(refer to VP9_COMP *cpi in the code)
but each thread has its own copy of ThreadData,
(refer to ThreadData *td in the code).
Therefore, within the scope of encode_tiles(), both cpi and td
need to be passed as function parameters.
In single thread case, the FRAME_COUNTS pointer in ThreadData
points to "counts" in VP9_COMMON.
Change-Id: Ib37908b2d8e2c0f4f9c18f38017df5ce60e8b13e
Modified VP9_COMP struct to include MACROBLOCK *mb. This change
makes it feasible in multi-thread case to allocate a mb for each
thread.
Change-Id: I624d6d1aa9c132362200753e5d90b581b1738d6e
We had a very complicated way to initialize cpi->pass from
cfg->g_pass:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->mode = ONE_PASS_GOOD;
break;
case VPX_RC_FIRST_PASS:
oxcf->mode = TWO_PASS_FIRST;
break;
case VPX_RC_LAST_PASS:
oxcf->mode = TWO_PASS_SECOND_BEST;
break;
}
cpi->pass = get_pass(oxcf->mode).
Now pass is moved to VP9EncoderConfig and initialization is simple:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->pass = 0;
break;
case VPX_RC_FIRST_PASS:
oxcf->pass = 1;
break;
case VPX_RC_LAST_PASS:
oxcf->pass = 2;
break;
}
Change-Id: I8f582203a4575f5e39b071598484a8ad2b72e0d9
Inline loopfilter has been already handled in vp9_decode_frame().
Collecting all similar code in one place now.
Change-Id: I358a0280fc7c2b27cca520bc1e8c16c4eb6491dd
Re-factor duplicate code.
Add two pass check for use of section_intra_rating as
it is un-initialised in the 1 pass and rt case.
Change-Id: I93120796f07961b8a21fb26e1a9f0d3d13949994
As pointed out by Dmitry and James, "partial" is a Microsoft-
specific c++ keyword, and it is renamed.
Change-Id: Ia0fc11ceb89e54b3195287f89f7e26edbbe9beb8
Loop filter configuration doesn't belong to macroblock, so moving it from
MACROBLOCKD to VP9_COMMON. Also moving the declaration of loopfilter struct
from vp9_blockd.h to vp9_loopfilter.h.
Change-Id: I4b3e34be9623b47cda35f9b1f9951f8c5b1d5d28
Adding loopfilter struct with fields from MACROBLOCKD and VP9Common.
Eventually it will be moved to vp9_loopfilter.h for better code structure.
Change-Id: Iaf5fb71c33719cdfa1b991f671caf071be9ea035
The strategy to run fast loop filter picking for encoder speed-up
should be revisited at a later stage.
Change-Id: I3b75e06d767cff41be952a42e63b3292f4eab996
Adds a per-frame, strength adjustable, in loop deringing filter. Uses
the existing vp9_post_proc_down_and_across 5 tap thresholded blur
code, with a brute force search for the threshold.
Results almost strictly positive on the YT HD set, either having no
effect or helping PSNR in the range of 1-3% (overall average 0.8%).
Results more mixed for the CIF set, (-0.5 min, 1.4 max, 0.1 avg).
This has an almost strictly negative impact to SSIM, so examining a
different filter or a more balanced search heuristic is in order.
Other test set results pending.
Change-Id: I5ca6ee8fe292dfa3f2eab7f65332423fa1710b58