This has various benefits:
- simplify implementations because we don't have to switch between
multiple probability tables depending on frametype
- allows fw subexp and bw adaptivity for partitions/uvmode in keyframes
See issue 1040 point 5.
Change-Id: Ia566aa2863252d130cee9deedcf123bb2a0d3765
Locate them (code-wise) in frame_context, and have them be updated
as any other probability using the subexp forward and adaptive bw
updates.
See issue 1040 point 1.
TODOs:
- real-world default probabilities
- why is counts sometimes NULL in the decoder? Does that mean bw
adaptivity updates only work on some frames? (I haven't looked
very closely yet, maybe this is a red herring.)
Change-Id: I23b57b4e5e7574b75f16eb64823b29c22fbab42e
Add palette mode for keyframe luma channel. Palette mode is enabled
when using "--tune-content=screen" in encoding config parameters.
on screen_content testset: +6.89%
on derlr : +0.00%
Design doc (WIP):
https://goo.gl/lD4yJw
Change-Id: Ib368b216bfd3ea21c6c27436934ad87afdaa6f88
We have historically added new bits to cat6 whenever we added a new
transform size (or bitdepth, for that matter). However, we have
always coded these new bits regardless of the actual transform size,
which means that for smaller transforms, we code bits that cannot
possibly be set. The coding (quality) impact of this is negligible,
but the bigger issue is that this allows creating bitstreams with
coefficient values that are nonsensible and can cause int overflows,
which then de facto become part of the bitstream spec. By not coding
these bits, we remove this possibility.
See issue 1065.
Change-Id: Ib3186eca2df6a7a15ddc60c8b55af182aadd964d
See issue 1051. 6 bits is fairly arbitrary but at least allows writing
delta Q values that are fairly normal in other codecs. I can extend to
8 if people want full range, although I personally don't have any need
for that.
Change-Id: I0a5a7c3d9b8eb3de4418430ab0e925d4a08cd7a0
The name "display_*" (or "d_*") is used for non-compatible information
(that is, the cropped frame dimensions in pixels, as opposed to the
intended screen rendering surface size). Therefore, continuing to use
display_* would be confusing to end users. Instead, rename the field
to render_*, so that struct vpx_image can include it.
Change-Id: Iab8d2eae96492b71c4ea60c4bce8121cb2a1fe2d
This commit removes mbmi_ext_base pointer from MACROBLOCK struct.
Its use case can be fully covered by cpi->mbmi_ext_base pointer.
Change-Id: I155351609336cf5b6145ed13c21b105052727f30
For reading, this makes the operation branchless, although it still
requires two shifts. For writing, this makes the operation as fast
as writing an unsigned value, branchlessly. This is also how other
codecs typically code signed, non-arithcoded bitstream elements.
See issue 1039.
Change-Id: I6a8182cc88a16842fb431688c38f6b52d7f24ead
In decoder, export (eventually) into vpx_image_t.range field. In
encoder, use oxcf->color_range to set it (same way as for
color_space).
See issue 1059.
Change-Id: Ieabbb2a785fa58cc4044bd54eee66f328f3906ce
See issue 1030. The value of frame_parallel_decoding_mode was ignored
in vp9 if refresh_frame_context was 0, so instead make it a 3-member
enum where the dependency is obviously stated.
Change-Id: I37f0177e5759f54e2e6cc6217023d5681de92438
In vp9, [0] and [1] had identical meaning, so merge them into a
single value. Make it impossible to code RESET_FRAME_CONTEXT_NONE
for intra_only frames, since that is a non-sensical combination.
See issue 1030.
Change-Id: If450c74162d35ca63a9d279beaa53ff9cdd6612b
These frame types cannot make bitstream parsing depend on previous
frames, so the hypothetical combinations of e.g. keyframe=1 and
update_map=0 or keyframe=1 and temporal_update=1 are non-sensical.
Therefore, make it impossible to code such combinations in the vp10
bitstream header.
See issue 1044.
Change-Id: I3f0a83d5c7e3989541a469a909471424a285239d
In VP9, the order for frame header was: [0] smooth, [1] regular, [2]
sharp, [3] bilinear. Per-block, the order was [0] regular, [1] smooth
and [2] sharp. For VP10, swap smooth/regular in the frame header so
that the block ordering and frame header ordering are interchangeable.
See issue #1046.
Change-Id: Ic9ec5964874375e40cd59bef50b489a76cbe4365
Spatial/temporal svc code was removed. Verified using Borg test,
and the results before and after the change are matching.
Change-Id: I4c2ee5cd560428e3e50be02e57e5871ef4246390