Adds a per-frame, strength adjustable, in loop deringing filter. Uses
the existing vp9_post_proc_down_and_across 5 tap thresholded blur
code, with a brute force search for the threshold.
Results almost strictly positive on the YT HD set, either having no
effect or helping PSNR in the range of 1-3% (overall average 0.8%).
Results more mixed for the CIF set, (-0.5 min, 1.4 max, 0.1 avg).
This has an almost strictly negative impact to SSIM, so examining a
different filter or a more balanced search heuristic is in order.
Other test set results pending.
Change-Id: I5ca6ee8fe292dfa3f2eab7f65332423fa1710b58
Replaces the default tables for single coefficient magnitudes with
those obtained from an appropriate distribution. The EOB node
is left unchanged. The model is represeted as a 256-size codebook
where the index corresponds to the probability of the Zero or the
One node. Two variations are implemented corresponding to whether
the Zero node or the One-node is used as the peg. The main advantage
is that the default prob tables will become considerably smaller and
manageable. Besides there is substantially less risk of over-fitting
for a training set.
Various distributions are tried and the one that gives the best
results is the family of Generalized Gaussian distributions with
shape parameter 0.75. The results are within about 0.2% of fully
trained tables for the Zero peg variant, and within 0.1% of the
One peg variant.
The forward updates are optionally (controlled by a macro)
model-based, i.e. restricted to only convey probabilities from the
codebook. Backward updates can also be optionally (controlled by
another macro) model-based, but is turned off by default. Currently
model-based forward updates work about the same as unconstrained
updates, but there is a drop in performance with backward-updates
being model based.
The model based approach also allows the probabilities for the key
frames to be adjusted from the defaults based on the base_qindex of
the frame. Currently the adjustment function is a placeholder that
adjusts the prob of EOB and Zero node from the nominal one at higher
quality (lower qindex) or lower quality (higher qindex) ends of the
range. The rest of the probabilities are then derived based on the
model from the adjusted prob of zero.
Change-Id: Iae050f3cbcc6d8b3f204e8dc395ae47b3b2192c9
Lower case variable names, code simplification by using already defined
clamp and read_le16 functions.
Change-Id: I8fd544365bd8d1daed86d7b2ae0843e4ef80df08
Wrote sse2 version of vp9_short_idct10_16x16 function. Compared
to c version, the sse2 version is 2.3X faster.
Change-Id: I314c4f09369648721798321eeed6f58e38857f26
Wrote sse2 version of vp9_short_idct16x16 function. Compared to c
version, the sse2 version is over 2.5X faster.
Change-Id: I38536e2b846427a2cc5c5423aaf305fd0e605d61
Renaming Width to width, Height to height and Version to version in
several structs and function signatures.
Change-Id: I084c3f7e747cb2ce3345aff27a3dff9b13a87543
Wrote sse2 functions of vp9_short_idct8x8 and vp9_short_idct10_8x8.
Compared to c version, the sse2 version is 2X faster. The decoder
test didn't show noticeable gain since 8x8 idct doesn't take much
of decoding time (less than 1% in my test).
Change-Id: I56313e18cd481700b3b52c4eda5ca204ca6365f3
If the intended display size is different than the size the frame is
coded at, then send that size explicitly in the bitstream. Adds a new
bit to the frame header to indicate whether the extra size fields
are present.
Change-Id: I525c66f22d207efaf1e5f903c6a2a91b80245854
This fix resolves some of the mismatch issues being seen
recently. While this is the right thing to do when tiling
is used for this experiment, it is not the underlying cause
of the the mismatches.
Something else is causing writing outside of the allowable
frame area in the encoder leading to this mismatch.
Change-Id: If52c6f67555aa18ab8762865384e323b47237277
Updates the YV12_BUFFER_CONFIG structure to be crop-aware. The
exiting width/height parameters are left unchanged, storing the
width and height algined to a 16 byte boundary. The cropped
dimensions are added as new fields.
This fixes a nasty visual pulse when switching between scaled and
unscaled frame dimensions due to a mismatch between the scaling
ratio and the 16-byte aligned sizes.
Change-Id: Id4a3f6aea6b9b9ae38bdfa1b87b7eb2cfcdd57b6
This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
frame rather than a copy of it. This is useful when the application
doesn't know what the size of the reference is, as is the case when
scaling is in effect.
Change-Id: I63667109f65510364d0e397ebe56217140772085
Enable entropy coding of motion vectors up to +/-2048. Also
extend the motion search range accordingly.
Change-Id: Iac2bb015e8934521cef83a19edbe967d9f097436
Removing redundant code, introducing new functions for better
decomposition, adding 'clamp' function to vp9_common.h.
Change-Id: Ic3b8ca13bbc38f60f0c9c43910b5802005e31aaf
Remove the temporary branch count arrays and build the adapted probabilities
while walking the tree. Gives an additional 1.5% or so on CIF.
Change-Id: I875d61e5e0ec778e5d2f7f9d0837b989a91cf3a3
The previous implementation visited each node in the tree multiple times
because it used each symbol's encoding to revisit the branches taken and
increment its count. Instead, we can traverse the tree depth first and
calculate the probabilities and branch counts as we walk back up. The
complexity goes from somewhere between O(nlogn) and O(n^2) (depending on
how balanced the tree is) to O(n).
Only tested one clip (256kbps, CIF), saw 13% decoding perf improvement.
Note that this optimization should port trivially to VP8 as well. In VP8,
the decoder doesn't use this function, but it does routinely show up
on the profile for realtime encoding.
Change-Id: I4f2848e4f41dc9a7694f73f3e75034bce08d1b12
Adds probability updates for extra bits for the nzcs, code for
getting nzc stats, plus some minor cleanups and fixes.
Change-Id: If2814e7f04fb52f5025ad9f400f3e6c50a00b543
Added SSE2 idct4_1d which is called by vp9_short_iht4x4. Also,
modified the parameter type passed to vp9_short_iht functions to
make it work with rtcd prototype.
Change-Id: I81ba7cb4db6738f1923383b52a06deb760923ffe
Increase the motion search range by 4x. Change MV_CLASS tree of the
entropy coding to allow two additional mv classes to cover the
extended motion vector limit. The codec determines the effective
motion search range conditioned on the actual frame dimension.
It provides coding gains:
stdhd 0.39%
yt 0.56%
hd 0.47%
Major coding performance gains are packed in several sequences with
intense motion activities, e.g., ped_1080p gains 7% at high bit-rates,
and on average 3%.
TODO: Need to further tune the rate control and motion search units.
Change-Id: Ib842540a6796fbee5a797809433ef6a477c6d78d
This also changes the RD search to take account of the correct block
index when searching (this is required for ADST positioning to work
correctly in combination with tx_select).
Change-Id: Ie50d05b3a024a64ecd0b376887aa38ac5f7b6af6
This patch revamps the entropy coding of coefficients to code first
a non-zero count per coded block and correspondingly remove the EOB
token from the token set.
STATUS:
Main encode/decode code achieving encode/decode sync - done.
Forward and backward probability updates to the nzcs - done.
Rd costing updates for nzcs - done.
Note: The dynamic progrmaming apporach used in trellis quantization
is not exactly compatible with nzcs. A suboptimal approach has been
used instead where branch costs are updated to account for changes
in the nzcs.
TODO:
Training the default probs/counts for nzcs
Change-Id: I951bc1e22f47885077a7453a09b0493daa77883d
Split macroblock and superblock tokenization and detokenization
functions and coefficient-related data structs so that the bitstream
layout and related code of superblock coefficients looks less like it's
a hack to fit macroblocks in superblocks.
In addition, unify chroma transform size selection from luma transform
size (i.e. always use the same size, as long as it fits the predictor);
in practice, this means 32x32 and 64x64 superblocks using the 16x16 luma
transform will now use the 16x16 (instead of the 8x8) chroma transform,
and 64x64 superblocks using the 32x32 luma transform will now use the
32x32 (instead of the 16x16) chroma transform.
Lastly, add a trellis optimize function for 32x32 transform blocks.
HD gains about 0.3%, STDHD about 0.15% and derf about 0.1%. There's
a few negative points here and there that I might want to analyze
a little closer.
Change-Id: Ibad7c3ddfe1acfc52771dfc27c03e9783e054430
Fixed a couple of variable/function definitions, as well as header
handling to support 16K sequence coding at high bit-rates.
The width and height are each specified by two bytes in the header.
Use an extra byte to explicitly indicate the scaling factors in
both directions, each ranging from 0 to 15.
Tested coding up to 16400x16400 dimension.
Change-Id: Ibc2225c6036620270f2c0cf5172d1760aaec10ec
Simplified idct32x32 calculation when there are only 10 or less
non-zero coefficients in 32x32 block. This helps the decoder
performance.
Change-Id: If7f8893d27b64a9892b4b2621a37fdf4ac0c2a6d
The ABOVESPREFMV experiment uses four pixels to the left of the
current block, which don't exist for the left-most column.
Change-Id: I4cf0b42ae8f54c0b3e7b1ed8755704b74fafc39c
sse4_1 code used uint16_t for returning sad, but that
won't work for 32x32 or 64x64. This code fixes the
assembly for those and also reenables sse4_1 on linux
Change-Id: I5ce7288d581db870a148e5f7c5092826f59edd81
Fixing code style, using array lookup instead of switch statements for
forward hybrid transforms (in the same way as for their inverses).
Consistent usage of ROUND_POWER_OF_TWO macro in appropriate places.
Change-Id: I0d3822ae11f928905fdbfbe4158f91d97c71015f
This function was part of an optimization used in VP8 that required
caching two macroblocks. This is unused in VP9, and might not
survive refactoring to support superblocks, so removing it for now.
Change-Id: I744e585206ccc1ef9a402665c33863fc9fb46f0d
This avoids duplicating all the filters twice. Includes fixups to the
convolve routines and associated tests to make this work.
Change-Id: I922f86021594e55072ddb63b42b2313605db6e00
This patch extends the previous support for using references of a
different resolution in ZEROMV mode to all inter prediction modes.
Subpixel based best-mv scoring is disabled when the reference frame
differs in resolution from the current frame.
Change-Id: Id4dc3e5e6692de98d9857fd56bfad3ac57e944ac
This commit updates the 4x4 prediction to consistently use the
build_2x1_inter_predictor() method. That function is updated to
calculate the scale offset, rather than relying on the caller
to calculate it. In the case that the 2x1 prediction can not
be used, the scale offset is recalculated for each 1x1 block.
The idea here is that the offsets are calculated before each
call to vp9_build_scaled_inter_predictor().
Change-Id: I0ac3343dd54e2846efa3c4195fcd328b709ca04d
This patch allows coding frames using references of different
resolution, in ZEROMV mode. For compound prediction, either
reference may be scaled.
To test, I use the resize_test and enable WRITE_RECON_BUFFER
in vp9_onyxd_if.c. It's also useful to apply this patch to
test/i420_video_source.h:
--- a/test/i420_video_source.h
+++ b/test/i420_video_source.h
@@ -93,6 +93,7 @@ class I420VideoSource : public VideoSource {
virtual void FillFrame() {
// Read a frame from input_file.
+ if (frame_ != 3)
if (fread(img_->img_data, raw_sz_, 1, input_file_) == 0) {
limit_ = frame_;
}
This forces the frame that the resolution changes on to be coded
with no motion, only scaling, and improves the quality of the
result.
Change-Id: I1ee75d19a437ff801192f767fd02a36bcbd1d496
Wrote SSE2 version of vp9_dc_only_idct_add_c function. In order to
improve performance, clipped the absolute diff values to [0, 255].
This allowed us to keep the additions/subtractions in 8 bits.
Test showed an over 2% decoder performance increase.
Change-Id: Ie1a236d23d207e4ffcd1fc9f3d77462a9c7fe09d
Ensure that all inter prediction goes through a common code path
that takes scaling into account. Removes a bunch of duplicate
1st/2nd predictor code. Also introduces a 16x8 mode for 8x8
MVs, similar to the 8x4 trick we were doing before. This has an
unexpected effect with EIGHTTAP_SMOOTH, so it's disabled in that
case for now.
Change-Id: Ia053e823a8bc616a988a0af30452e1e75a739cba
The commit improves the 32x32 forward dct implementation:
1. change to use same constants and rounding as other forward dcts
2. select rounding to specifically minimize the roundtrip error, which
improved average 19/block to .77/block using 100000 random input.
Test showed a small but consistent gain on all test sets, about .15%
Change-Id: If0afd6a71880a522f60c1c234be0462092c2eb53
Removing switch statements for inverse hybrid transforms. Making code style
consistent for all similar transform implementations. Renaming shortpitch
and short_pitch variables to half_pitch.
Change-Id: I875f7a82aae4e8063a58777bf1cc3f1e67b48582
Rebased.
Remove the old matrix multiplication transform computation. The 16x16
ADST/DCT can be switched on/off and evaluated by setting ACTIVE_HT16
300/0 in vp9/common/vp9_blockd.h.
Change-Id: Icab2dbd18538987e1dc4e88c45abfc4cfc6e133f