The ref's scale_factors are set at frame level, and then copied for
each partition block. Since the struct members are mostly constant,
this patch separated the constant and non-constant members, and
reduced struct copying. This gave 0.5% ~ 1.4% decoder speed gain.
Change-Id: I94043bf5a6995c8042da52e5c661818dfa6f6d4c
The pointer was asigned only once with vp9_regular_quantize_b_4x4, calling
this function directly now. Also removing unused declarations:
prototype_quantize_block
prototype_quantize_block_pair
prototype_quantize_mb
vp9_regular_quantize_b_4x4_pair
vp9_regular_quantize_b_8x8
Change-Id: I14325bc2f082336820671eafbc06126651b79f73
This commit uses left_available flag to decide if the left mode_info
struct is available for left_block_mode. As discussed with James
Zern (jzern@), this prevents the codec from fetching mode_info from
blocks in the left tile, which although effectively not used might
present concerns for multi-threaded tile decoding.
This is NOT a bit-stream change.
Change-Id: I1dc8cf1bcbf056688eee27c7bc5706ac4b4e0125
This reverts commit a82001b1cfd688601bbda9b08b3d20e9b46b14d4, reversing
changes made to f6d870f7ae6f968bdbc342af80c8f71fa98f2ac2.
This commit breaks windows builds and needs some work to fix those and
some additional comments.
Change-Id: Ic0b0228e36704b127e5e399ce59db26182cfffe7
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I0ba3c52513a5fdd194f1e7e2901092671398985b
We used set_partition_seg_context() only before calls to:
1. update_partition_context()
2. partition_plane_context()
Moving these functions from vp9_blockd.h to vp9_onyxc_int.h and
inlining set_partition_seg_context into them. After that it is not
necessary to have {above, left}_seg_context fields in MACROBLOCKD struture,
so removing them also.
Change-Id: I4723f59e1c8f3788432b7f51185d8d747b3a97f9
This 2-pass rate control setting allocates bits based
on first pass stats to each kf group, gf group and individual
frame but does not correct the bits left and allocation after
each frame.
In other words it recommends a bit allocation for each frame
but does not try and correct any over or under spend on a
frame over the remainder of the clip. This reduces the accuracy
of rate control in terms of hitting an average bitrate but prevents
problems that may arise because early frames either use to many
or too few bits. This mode is currently more inclined to undershoot
than overshoot (particularly at higher data rates).
Also minor changes to rate of adaption when recode loop is not
enabled.
This mode is currently enabled by default for VBR.
It gives the following % performance gains.
derf +0.467, +1.072
yt 2.962, 2.645
stdhd 1.682, 1.595,
yt-hd 2.3, 2.174
Change-Id: I3c84a9bf8884e5b345698ff0e19187f792c2f3a0
Delta reduced because of concern about popping on some
very hard clips.
Also allow some frame recode at speed 2 for kf/gf/arf.
Change-Id: Ib47dff42da41aa6eec83b7285fcaaca24abb851e
Renames for consistency with other constants:
NUM_FRAME_TYPES -> FRAME_TYPES
NUM_PARTITION_CONTEXTS -> PARTITION_CONTEXTS
Change-Id: I3db30acb2868eb0a424237c831087b2e264ec47f
This commit makes the buffer allocation of zcoeff_blk array in
pick_mode_context block size aware. It calculates the number of
4x4 blocks in the partition and assigns the memory space accordingly.
This process (and the uninitialization) is done once for each encoding
pass. It allows memory copy of smaller buffer when possible.
For football at 600kbps, the runtimes improve by about 1%:
speed 1, 45961ms -> 45472ms
speed 2, 23863ms -> 23598ms
Change-Id: Id2ca24906fa89f46fa5fe742ec4b8efc2a61f877
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: Ibc944952a192e6c7b2b6a869ec2894c01da82ed1
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I2d95fdcbba96aaa0ed24a80870cb38f53487a97d
That makes decoder and encoder (only bitstream writing part) a little bit
simpler and faster. Moving get_sb_index() function to the encoder.
Change-Id: Ie91aaeefd69c84b085948267b33556a7666c6278
Making this change in order to move allow_high_precision_mv field
from MACROBLOCKD structure to VP9_COMMON (because it is a frame level
flag).
Change-Id: I1d006ba36d938e0caf4d40fa051e2e38df9c1108
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: Id623c5113262655fa50f7c9d6cec9a91fcb20bb4
* changes:
Use a separate MODE_INFO stream for each tile column
Get rid of "this_mi", use "mi_8x8[0]" everywhere instead
Make the static_segmentation feature work again
The only case where they were intentionally pointing to different
structures was in mbgraph, and this didn't have the expected behavior
because both of these pointers are used interchangeably through the code
Change-Id: I979251782f90885fe962305bcc845bc05907f80c
Moving code that gets band_translate array from get_scan_and_band()
function to get_band_translate() function. Renaming get_scan_and_band() to
get_scan().
Change-Id: I43047c205a1ca2a6e24be44db39dc04b7a385008