Two members in struct CYCLIC_REFRESH
int64_t projected_rate_sb;
int64_t projected_dist_sb;
are updated at the superblock level, which makes them shared data
in the multi-thread situation, and requires extra work to handle
them. However, those values are updated and used immediately, and
therefore can be removed. This patch cleaned up the code and
removed the two members.
Change-Id: I2c6ee4552bf49fb63ce590cdb47f9723974fffb1
Prepare for the introduction of frame-size change
logic into the recode loop.
Separated the speed dependent features into
separate static and dynamic parts, the latter being
those features that are dependent on the frame size.
Change-Id: Ia693e28c5cf069a1a7bf12e49ecf83e440e1d313
Add extra vp9_clear_system_state() calls to fix
double / mmx issue introduced into first pass
code for 32 bit builds.
Change-Id: I84cd2986b80d83650a091ab25c43755efeb82e03
Rate correction factor is used to correct the estimated rate for any
given quantizer, and feeds into rate control for quantizer selection.
We make use of the actual bits used to calculate this rate correction
factor with an adjustment limit to prevent over-adjustment.
This commit adapts the adjustment limit to the difference between the
estimated bits and the actual bits, allows the adjustment limit to vary
between 0.125 (when estimate is close to actual) and 0.625 (when there
is >10X factor off between estimated and actual bits). By doing this,
the commit appears to have largely corrected two observed issues:
1. Adjustment is too slow when the actual bits used is way off from
estimate due to the small adjustment limit.
2. Extreme oscillating quantizer choices due to the feedback loop.
Change-Id: I4ee148d2c9d26d173b6c48011313ddb07ce2d7d6
This commit makes the speed -6 and above use the reconstructed
boundary pixels for precise intra prediction. This allows more
intra prediction modes to be tested in the non-RD coding process.
Enabling horizontal and vertical intra prediction modes can
improve the speed -6 compression performance for rtc set
by 0.331%.
Change-Id: I3a99f9d12c6af54de2bdbf28c76eab8e0905f744
I0c5f010 changed to allow update golden reference buffer in CBR mode,
this commit changes the use of rate_correction_factor for those frames
to be aligned with the new usage. This commit attempts to solve two
issues:
a. Initialization of rate correction factor for Golden Frame
Prior to this patch, even the regular inter frame has been update
the rate correction factor based on content and encoding results,
the first golden frame would still use the ininitialized value
that can be way off.
b. Allowing rate correction factor update to be slightly faster
Prior to this patch, when the rate correction factor is off, the
update to the factor is too slow, the factor could not get close
to a semi-correct value even after many frames.
The commit helps all clips in psnr/ssim metric, but especially to
a few clip in RTC set that rate correction was way off. For example
thaloundeskmtgvga gained about .5dB for both overall/average psnr.
Change-Id: I0be5c41691be57891d824505348b64be87fa3545
Adds support for one-pass rc-enabled SVC encoder with callbacks for
getting per-layer packets.
- the callback function registration is implemented as an encoder
control function.
- if the callback function is not registered, the old way of
aggregating packets with superframe will take effect.
- one more control function “VP9E_GET_SVC_LAYER_ID” has been
implemented to get the temporal/spatial id from the encoder
within the callback. This can be used to get the ids to put on RTP
packet.
Change-Id: I1a90e00135dde65da128b758e6c00b57299a111a
This commit rename a reserved color space entry to BT_2020, it intends
to provide support for VP9 bitstream to pass along the color space
type defined in BT.2020(Rec.2020)
please note this entry does not have any effect on encoding/decoding
behavior, but allow applications to the pass the information along
from encoding end to decoding end.
Change-Id: I4678520e89141ea5e8900f7bd1c0e95b710b7091
This commit integrates the non-RD mode decision process and the
encoding process into a single recursion scheme.
Change-Id: I6a7e72a0b84d567554801ebbe01ec75d54c1f77d
This patch was to fix the vpxdec fuzzing3 test failure. When an
error occurs, setjmp() is invoked, which calls the decoder
removing routine. In multiple thread situation, other threads
could try to access the frame context memory that is already
deallocated, thus causing a segfault.
An invalid unit test was added for this issue.
Change-Id: Ida7442154f3d89759483f0f4fe0324041fffb952
The aim of this patch is to apply a positive weighting to
frames that have a significant number of blocks that are
of low spatial complexity and are dark. The rationale behind
this is that artifacts tend to be more visible in such frames.
In this patch the weight is only applied in regard to the distribution
of bits between frames. Hence if all the frames share similar
characteristics (as is the case for most of our short test clips) there
will be little or no net effect.
However, the effect can be seen on some longer form test content.
For example Tears of steel baseline test:
2323.09 Kbit/s opsnr 39.915 ssim 74.729
With this patch:-
2213.34 Kbit/s opsnr 39.963 ssim 74.808
(Sligtly better metrics and about 5% smaller)
The weighting may well need some further tuning along side changes
to the aq modes.
Change-Id: Ieced379bca03938166ab87b2b97f55d94948904c
This commit removes the cyclic aq mode dependency on
in_static_area and reworks the corresponding cut-off thresholds.
It improves the compression performance of speed -5 by 1.47% in
PSNR and 2.07% in SSIM, and the compression performance of speed
-6 by 3.10% in PSNR and 5.25% in SSIM. Speed wise, about 1% faster
in both settings at high bit-rates.
Change-Id: I1ffc775afdc047964448d9dff5751491ba4ff4a9
This will save the memory and improve the decode speed due to
removing unnecessary memset of big prev_mi array for
all the key frames.
Decoding a all key frames 1080p video shows speed improve around 2%.
Change-Id: I6284a445c1291056e3c15135c3c20d502f791c10
This commit makes the RTC coding mode to conditionally skip the
reference frame mode search, when the predicted motion vector of
the current reference frame gives more than two times sum of
absolute difference compared to that of other reference frames.
It reduces the runtim by 1% - 4% for speed -5 and -6. The average
compression performance is improved by about 0.1% in both settings.
It is of particular benefit to light change scenarios. The
compression performance of test clip mmmovingvga.y4m is improved by
6.39% and 15.69% at high bit rates for speed -5 and -6, respectively.
Speed -5
vidyo1 16555 b/f, 40.818 dB, 12422 ms ->
16552 b/f, 40.804 dB, 12100 ms
nik 33211 b/f, 39.138 dB, 11341 ms ->
33228 b/f, 39.139 dB, 11023 ms
mmmoving 33263 b/f, 40.935 dB, 13508 ms ->
33256 b/f, 41.068 dB, 12861 ms
Speed -6
vidyo1 16541 b/f, 40.227 dB, 8437 ms ->
16540 b/f, 40.220 dB, 8216 ms
nik 33272 b/f, 38.399 dB, 7610 ms ->
33267 b/f, 38.414 dB, 7490 ms
mmmoving 33255 b/f, 40.555 dB, 7523 ms ->
33257 b/f, 40.975 dB, 7493 ms
Change-Id: Id2aef76ef74a3cba5e9a82a83b792144948c6a91
This commit unfolds the legacy macro definitions used in the
sub-pixel motion search and refactors the operational flow for
later optimizations.
Change-Id: I3e3f770cad961d03d1a6eb0b2a0186cc77eaf2b8
The current logic was allowing for disabling golden refresh only
for two pass svc encoding. This change disables it as long as
more than 1 layer encoding is used (for example temporal layers under 1pass CBR).
Change-Id: I4dc5204a7ad365c821ec7963e93b59da82e1826b
In the function mb_lpf_horizontal_edge_w_avx2_16 the usage of the intrinsic
_mm256_cvtepu8_epi16 cause a compiler bug in gcc 4.9.1.
until it will be fixed I created a workaround that create the up convert by
using broadcast128+shuffle.
The bug was reported here:
https://code.google.com/p/webm/issues/detail?id=867
Change-Id: I73452e6806f42e0fadcde96b804ea3afa7eeb351
A recent change has introduced big quality drops for speed 7 and 12
for --rt mode. The change reverted the big drop and improved quality
by 9.5% for speed 7 and 13.4% for speed 12.
Change-Id: I07b82e3bb6002a73af486a083458c88877bdad01
This will save a lot of memory for decoder due to removing of prev_mi,
but prev_mi is still needed in encoder. So this will increase a little bit
memory for encoder.
Change-Id: I24b2f1a423ebffa55a9bd2fcee1077dac995b2ed
This commit makes the inter prediction buffer system to support
hybrid partition search. It reduces the runtime of speed -5 by
about 3%. No compression performance change.
vidyo1 720p 1000 kbps
11831 ms -> 11497 ms
nik 720p 1000 kbps
10919 ms -> 10645 ms
Change-Id: I5b2da747c6395c253cd074d3907f5402e1840c36
Combined vp9_denoiser_8xM_sse2 and vp9_denoiser_4xM_sse2 into one
function vp9_denoiser_NxM_sse2_small and passed the bitexact testing.
Changed the name of the function vp9_denoiser_64_32_16xM_sse2 to
vp9_denoiser_NxM_sse2_big.
Change-Id: Ib22478df585994dd347ebae04202c0b701e7f451
This commit changes to allow the usage of golden reference frame in
VP9 CBR mode to improve quality. VP9 supports potentially up to 8
reference buffers, it has reference buffers available for this
purpose. This was not possible in VP8 as golden and alt-ref buffers
were used for temporal scalability purpose in CBR mode in WebRTC.
For frames that update golden frame, there can be a quality boost.
The amount of allowed bitrate boost can be controlled via parameter
rc_max_inter_bitrate_pct. The inital value of the boost ratior is
currently based on over_shoot_pct. Further experiments will work
out the adaption of this boost value.
Change-Id: I0c5f010c8fd8b7b598f69779c1b30e5b2ac30a4d
Added code to relax the active maximum Q in response
to extreme local overshoot to reduce bandwidth peaks.
The impact is small in metrics terms, but it this helps reduce
bandwidth spikes and overall overshoot in a number of
clips in our tests sets (especially the YT test set).
In particular this should help prevent very big spikes where a clip
is mainly easy but has a short hard section. In such a case a choice
of maximum Q for the clip as a whole may allow us to hit the overall
target rate but give some extreme spikes. The chunked encoding in YT
mitigates this problem but it can show up where a longer clip is
coded as a single chunk.
Change-Id: I213d09950ccb8489d10adf00fda1e53235b39203
The zero motion vector was effectively used in the subsampled pixel
based variance calculation. This commit makes it directly use zero
mv to generate prediction.
Change-Id: Ica83dc843e9f8da2f89c3ef451e50f16214c0def
0 means that golden boost is off, and uses average frame target rate,
a non-zero number means the percentage of boost over average frame
bitrate is given initially to golden frames in CBR mode.
Change-Id: If4334fe2cc424b65ae0cce27f71b5561bf1e577d
The point at which frames are scaled to their
coded dimensions is moved into the re-code loop.
This is in preparation for a further patch that
will add logic into the re-code loop to reduce
the coded frame size if the encoder is struggling
to hit the target data rate at the native frame
size.
Change-Id: Ie4131f5ec6fb93148879f6ce96123296442bf2d1
Add second level arf Q adjustment when using dual arfs
in constant Q mode.
Previously in constant Q mode enabling dual arf hurt by ~5%
but with this change the average benefit is ~1-1.5% with some
mid range data points up ~10%.
Note however that it still hurts on some clips including
some very low motion show content.
Change-Id: I5b7789a2f42a6127d9e801cc010c20a7113bdd9b
This patch allocated frame contexts outside VP9_COMMON. This allows
multiple threads to share the same copy of frame contexts, and
reduces the overhead. It also guarantees the correct update of
these contexts during bitstream packing. This patch doesn't change
encoding result.
Change-Id: Ic181a2460b891d1d587278a6d02d8057b9dbd353
The initialization of this_mode_pred does not work when the ref_frame
loop ever goes beyond LAST_FRAME. This commit fixes the subtle issue
and allows potentially expanding the loop to test GOLDEN_FRAME.
Change-Id: Ibbd427a22160d1d9eacb8ed0c87f88d6cef9c0f3
This commit refactors the rate distortion structure used in the
non-RD coding mode and saves a few RDCOST calculations.
Change-Id: I62c3416c300d2c5372f21b96d93a6b633a34ab3a
The existing speed features produce horrible encoding results, almost
30% worse than cpu-used=4, this commit adjust the speed features to
produce relatively resonable results to be within 3%-5% of cpu-used=4.
Change-Id: I0ca6ebafb33024d4a0cbcf04c78a4a00b8dd1ecf
Its functionality has been replaced with choose_partitioning and
threshold based control on split mode check.
Change-Id: Ic9bb321df06b524f5c38ea5874dc6f6a8f93c5e3
This speed feature has been deprecated in both yt and rtc coding
modes. This commit removes the related operations.
Change-Id: I079c79c6adafe45581af2ebf8b98faebcface1ce
This commit re-designs the recursive partition search scheme in
rtc speed -5. It first checks if the current block is under cyclic
refresh mode. If so, apply recursive partition search. Otherwise,
perform sub-sampled pixel based partition selection. When the
pre-selection finds the partition size should be 32x32 or above,
use the partition size directly. Otherwise, apply partition search
at nearby levels around the preset partition size.
It is enabled in speed -5. The compression performance of rtc
speed -5 is improved by 9.4%. Speed wise, the run-time goes slower
from 1% to 10%.
nik_720p, 1000 kbps
33220 b/f, 38.977 dB, 10109 ms -> 33200 b/f, 39.119 dB, 10210 ms
vidyo1_720p, 1000 kbps
16536 b/f, 40.495 dB, 10119 ms -> 16536 b/f, 40.827 dB, 11287 ms
Change-Id: I65adba352e3adc03bae50854ddaea1b421653c6c
Extend --auto-alt-ref from parameter so we can use it to
turn multi-arf on and off from the command line.
For now the range is 0-off, 1-on, 2-multi-arf on.
Rename play_alternate to enable_auto_arf
Change-Id: Id7b64407cfbe76ba0090a83b588a03e22a240386
All sad function that process above 32 consecutive elements are optimized
for AVX2:
vp9_sad64x64
vp9_sad64x32
vp9_sad32x64
vp9_sad32x32
vp9_sad32x16
vp9_sad64x64_avg
vp9_sad64x32_avg
vp9_sad32x64_avg
vp9_sad32x32_avg
vp9_sad32x16_avg
The functions that appeared as a hotspot is vp9_sad32x32 and vp9_sad64x64
vp9_sad32x32 was optimized by 68% and vp9_sad64x64 was optimized by 90%
both of them gave and overall ~2.3% user level gain
Change-Id: Iccf86b375a2b54c5fbbe685902ead0c9a561b9fd
Currently, the tokens for a tile are stored immediately after its
preceding tile, which causes a dependency. This is unnecessary
since we always allocate enough memory for tokens. Removing
the dependency allows token writing done in parallel. This patch
doesn't change encoding result.
Change-Id: I7365a6e5e2c2833eb14377c37e1503c9d0f26543
This should be set right after decoder really start to decode frame
instead setting at the end.
Even decoder does not have a displayable frame to show and return NULL
to application, this should be set too.
Change-Id: If0313a834bc64e3b0f05a84f4459d444d9eab0d8
When early termination is triggered, properly reset the rate cost
to invalid value to avoid potential ioc issue.
Change-Id: I3444390be2e49a34bb02cf8a74c33d5dbd96d88d
Delete gfboost_qadjust() and move Q based adjustment
into calc_frame_boost(). Also remove clamping. Making
the adjustment here means that it influences not just the
boost level but also the selection of the GF/ARF interval.
This change gives a small average gain in PSNR but
larger gains in SSIM, especially for harder std-hd set (1.5%)
Change-Id: I3aa81b8feccaeff93d915e19fb9cf5cd64c86327
This commit fixes an ioc issue that will happen when the cumulative
variables are not in effective use. The fix discards these
redundant additions.
Change-Id: Idbac5bfb989c0cedc5f8a323effce938519b2457
this removes an assumption that worker->data1 would be pointing to a
TileWorkerData allocation.
additionally, within the multi-threaded loopfilter pass VP9LfSync as a
parameter to the worker hook, removing the need for a shadow pointer in
LFWorkerData.
Change-Id: Ic7b2faa34e3eb59dbcb8a7c67f333448fa047c88
move them from VP9Worker::data[12] to allow the structure to be reused a
bit more naturally by the multi-threaded loopfilter.
Change-Id: I31b49c9e93ca744fd7f6d6ed8696671188fb2c1d
This removes an unnecessary restriction that causes
a problem (noticed by AWG) when the forced key frame
interval is set to a very small value, such as 10. In this case
we were being forced to code minimal length GF groups.
Change-Id: I76ef5861a09638ff51f61fea02359554184ada53
We encode a empty invisible frame in front of the base layer frame to
avoid using prev_mi. Since there's a restriction for reference frame
scaling factor, we have to make it smaller and smaller gradually until
its size is 16x16.
Change remerged.
Change-Id: I9efab38bba7da86e056fbe8f663e711c5df38449