This commit allows more aggressive decision to skip forward
transform and quantization for luma component in RTC coding mode.
The chroma components remains going through the normal coding
routine, since they are not included in the non-RD mode search
process.
It reduces the runtime cost by 2% - 10%. In speed -6,
vidyo1 1000 kbps
16576 b/f, 40.281 dB, 8402 ms -> 16576 b/f, 40.323 dB, 7764 ms
nik720p 1000 kbps
33337 b/f, 38.622 dB, 7473 ms -> 33299 b/f, 38.660 dB, 7314 ms
dark720p 1000 kbps
33330 b/f, 39.785 dB, 13505 ms -> 33325 b/f, 39.714 dB, 13105 ms
The compression performance of speed -6 is improved by 0.44% in
PSNR and 1.31% in SSIM.
Change-Id: Iae9e3738de6255babea734e5897f29118bebc6d7
In AQ1 a rate adjustment was applied for blocks coded with a
deltaq. This tends to skew the partition selection and cause
rate overshoot.
For example, consider a 64x64 super block where some but not all
sub blocks are in a low q segment and some are in a high q segment.
The choice of Q when considering large partition and transform sizes
is defined by the lowest sub block segment id (currently this implies the
lowest Q). If some parts of the larger partition are very hard this will
cause a high rate component.
The correct behavior here is for the rd code to discard the large partition
choice and break down to sub blocks where some have low and some
have high Q. However the rate correction factor above mask the high
cost of coding at a larger partition size.
Change-Id: Ie077edd0b1b43c094898f481df772ea280b35960
Make the midpoint variance used in AQ mode 1 segmentation
depend on the overall complexity of the frame in two pass.
Change-Id: I452814ec57f7a32352e41bb250e78066abe952dd
Add an additional restriction to bit/complexity based
segmentation based on spatial variance.
Only lower Q when both the number of bits spent
in the initial encoding pass and the spatial complexity are
below a threshold. This will prevent the low Q segments
being used just because there is a surfeit of bits.
Small metrics gains especially opsnr.
derf ~0.2% std-hd ~0.3%
Change-Id: I6a8496d466d673f9b0e2b2ca6304ea7b6d8e1cce
This is the first of a series of patches to restructure and
improve AQ mode 1 (variance based AQ).
Change-Id: Idcf693131a3ea2459dcfd957a54a65b971fa4a2a
Similar to mask_filter, the filter_cache in RD_OPT struct can be
moved out, and declared as a local variable since it is only
used in pick_inter_mode functions.
Change-Id: I412b99cca82bade07ac912064ec03dd1de6b2c17
Correct calculation of number of mbs in two pass code when
frame resizing is enabled. Always use initial number of mbs if
scaling is enabled, as this is what was used in the first pass.
Change-Id: I49a4280ab5a8b1000efcc157a449a081cbb6d410
The mask_filter in RD_OPT struct is used to record rd result in
filter decision. It is only used in pick_inter_mode functions,
and is removed from the struct and declared as a local variable.
Change-Id: I3c95c8632ba7241591ce00ef2ef5677b5e297d7b
The max_partition_size and max_partition_size are set at the
beginning while setting speed features, and then adjusted at
SB level. Moving them to mb struct ensures there is a local
copy for each thread.
Change-Id: I7dd08dc918d9f772fcd718bbd6533e0787720ad4
VP9/DatarateTestVP9Large.ChangingDropFrameThresh/[34] fails post the
merge of commit#ffa06b37. This commit adds reset of rc tracking info
when frame is dropped, and fixes the causes of the bad interaction
between the tests and the previous commit.
Change-Id: I848acfd9fcb336359662274325190f94aac76eae
This commit reworks the forward transform and quantization process
for 8x8 block coding. It combines the two operations in a single
function to save a store/load stage of the original transform
coefficients. Overall the speed -6 is slightly faster (around 1%
range). The compression performance of speed -6 is improved by
3.4%.
Change-Id: Id6628daef123f3e4649248735ec2ad7423629387
In rare cases, the interaction between rate correction factor and Q
choices may cause severe oscillating frame sizes that are way off
target bandwidth. This commit adds tracking of rate control results
for last two frames, and use the information to prevent oscillating
Q choices.
Change-Id: I9a6d125a15652b9bcac0e1fec6d7a1aedc4ed97e
vp9_quantize_fp is the quantization process used by rtc coding
mode. This commit adds a sse2 implementation of it. The
implementation is modified based on vp9_quantize_b_sse2. No speed
difference from ssse3 version.
Change-Id: I24949c5b27df160b4f35117d28858d269454e64a
Current setting had active_worst_quality set too high (close to worst_quality)
for first frame(s) following first key frame. This changes that to be somewhat
more aggressive in allowing active_worst_quality to be lower following key frame.
Also remove the 4/5 reduction in active_worst for key frame as
this should be set by the user qp_max setting.
Change-Id: I0530b3ddcc85c00e3eb7568de1b14a31206c4a4c
The function pointer in compressor instance does not change, so this
commit changes to call the function directly.
Change-Id: I9c9c460e3475711c384b74c9842f0b4f3d037cc5
This commit adds a check condition to the prediction buffering
operation used in the rtc coding mode. This resolves a unit test
warning in example/vpx_tsvc_encoder_vp9_mode_7.
Change-Id: I9fd50d5956948b73b53bd8fc5a16ee66aff61995
These 2 members in RD_OPT were moved to TileDataEnc struct
already, and therefore were removed here.
Change-Id: I22fee3b67f96e473a58e194a7edc76dbd48bfa04
Several frame counters in encoder are updated at SB level. Combine
those counters and put them in a separate struct, which allows us
to allocate one copy for each thread.
Change-Id: I00366296a13c0ada4d8fa12f5e07728388b6cab7
Modified VP9_COMP struct to include MACROBLOCK *mb. This change
makes it feasible in multi-thread case to allocate a mb for each
thread.
Change-Id: I624d6d1aa9c132362200753e5d90b581b1738d6e
Two members in struct CYCLIC_REFRESH
int64_t projected_rate_sb;
int64_t projected_dist_sb;
are updated at the superblock level, which makes them shared data
in the multi-thread situation, and requires extra work to handle
them. However, those values are updated and used immediately, and
therefore can be removed. This patch cleaned up the code and
removed the two members.
Change-Id: I2c6ee4552bf49fb63ce590cdb47f9723974fffb1
Prepare for the introduction of frame-size change
logic into the recode loop.
Separated the speed dependent features into
separate static and dynamic parts, the latter being
those features that are dependent on the frame size.
Change-Id: Ia693e28c5cf069a1a7bf12e49ecf83e440e1d313
Add extra vp9_clear_system_state() calls to fix
double / mmx issue introduced into first pass
code for 32 bit builds.
Change-Id: I84cd2986b80d83650a091ab25c43755efeb82e03
Rate correction factor is used to correct the estimated rate for any
given quantizer, and feeds into rate control for quantizer selection.
We make use of the actual bits used to calculate this rate correction
factor with an adjustment limit to prevent over-adjustment.
This commit adapts the adjustment limit to the difference between the
estimated bits and the actual bits, allows the adjustment limit to vary
between 0.125 (when estimate is close to actual) and 0.625 (when there
is >10X factor off between estimated and actual bits). By doing this,
the commit appears to have largely corrected two observed issues:
1. Adjustment is too slow when the actual bits used is way off from
estimate due to the small adjustment limit.
2. Extreme oscillating quantizer choices due to the feedback loop.
Change-Id: I4ee148d2c9d26d173b6c48011313ddb07ce2d7d6
This commit makes the speed -6 and above use the reconstructed
boundary pixels for precise intra prediction. This allows more
intra prediction modes to be tested in the non-RD coding process.
Enabling horizontal and vertical intra prediction modes can
improve the speed -6 compression performance for rtc set
by 0.331%.
Change-Id: I3a99f9d12c6af54de2bdbf28c76eab8e0905f744
I0c5f010 changed to allow update golden reference buffer in CBR mode,
this commit changes the use of rate_correction_factor for those frames
to be aligned with the new usage. This commit attempts to solve two
issues:
a. Initialization of rate correction factor for Golden Frame
Prior to this patch, even the regular inter frame has been update
the rate correction factor based on content and encoding results,
the first golden frame would still use the ininitialized value
that can be way off.
b. Allowing rate correction factor update to be slightly faster
Prior to this patch, when the rate correction factor is off, the
update to the factor is too slow, the factor could not get close
to a semi-correct value even after many frames.
The commit helps all clips in psnr/ssim metric, but especially to
a few clip in RTC set that rate correction was way off. For example
thaloundeskmtgvga gained about .5dB for both overall/average psnr.
Change-Id: I0be5c41691be57891d824505348b64be87fa3545
Adds support for one-pass rc-enabled SVC encoder with callbacks for
getting per-layer packets.
- the callback function registration is implemented as an encoder
control function.
- if the callback function is not registered, the old way of
aggregating packets with superframe will take effect.
- one more control function “VP9E_GET_SVC_LAYER_ID” has been
implemented to get the temporal/spatial id from the encoder
within the callback. This can be used to get the ids to put on RTP
packet.
Change-Id: I1a90e00135dde65da128b758e6c00b57299a111a
This commit rename a reserved color space entry to BT_2020, it intends
to provide support for VP9 bitstream to pass along the color space
type defined in BT.2020(Rec.2020)
please note this entry does not have any effect on encoding/decoding
behavior, but allow applications to the pass the information along
from encoding end to decoding end.
Change-Id: I4678520e89141ea5e8900f7bd1c0e95b710b7091
This commit integrates the non-RD mode decision process and the
encoding process into a single recursion scheme.
Change-Id: I6a7e72a0b84d567554801ebbe01ec75d54c1f77d
This patch was to fix the vpxdec fuzzing3 test failure. When an
error occurs, setjmp() is invoked, which calls the decoder
removing routine. In multiple thread situation, other threads
could try to access the frame context memory that is already
deallocated, thus causing a segfault.
An invalid unit test was added for this issue.
Change-Id: Ida7442154f3d89759483f0f4fe0324041fffb952
The aim of this patch is to apply a positive weighting to
frames that have a significant number of blocks that are
of low spatial complexity and are dark. The rationale behind
this is that artifacts tend to be more visible in such frames.
In this patch the weight is only applied in regard to the distribution
of bits between frames. Hence if all the frames share similar
characteristics (as is the case for most of our short test clips) there
will be little or no net effect.
However, the effect can be seen on some longer form test content.
For example Tears of steel baseline test:
2323.09 Kbit/s opsnr 39.915 ssim 74.729
With this patch:-
2213.34 Kbit/s opsnr 39.963 ssim 74.808
(Sligtly better metrics and about 5% smaller)
The weighting may well need some further tuning along side changes
to the aq modes.
Change-Id: Ieced379bca03938166ab87b2b97f55d94948904c
This commit removes the cyclic aq mode dependency on
in_static_area and reworks the corresponding cut-off thresholds.
It improves the compression performance of speed -5 by 1.47% in
PSNR and 2.07% in SSIM, and the compression performance of speed
-6 by 3.10% in PSNR and 5.25% in SSIM. Speed wise, about 1% faster
in both settings at high bit-rates.
Change-Id: I1ffc775afdc047964448d9dff5751491ba4ff4a9
This will save the memory and improve the decode speed due to
removing unnecessary memset of big prev_mi array for
all the key frames.
Decoding a all key frames 1080p video shows speed improve around 2%.
Change-Id: I6284a445c1291056e3c15135c3c20d502f791c10
This commit makes the RTC coding mode to conditionally skip the
reference frame mode search, when the predicted motion vector of
the current reference frame gives more than two times sum of
absolute difference compared to that of other reference frames.
It reduces the runtim by 1% - 4% for speed -5 and -6. The average
compression performance is improved by about 0.1% in both settings.
It is of particular benefit to light change scenarios. The
compression performance of test clip mmmovingvga.y4m is improved by
6.39% and 15.69% at high bit rates for speed -5 and -6, respectively.
Speed -5
vidyo1 16555 b/f, 40.818 dB, 12422 ms ->
16552 b/f, 40.804 dB, 12100 ms
nik 33211 b/f, 39.138 dB, 11341 ms ->
33228 b/f, 39.139 dB, 11023 ms
mmmoving 33263 b/f, 40.935 dB, 13508 ms ->
33256 b/f, 41.068 dB, 12861 ms
Speed -6
vidyo1 16541 b/f, 40.227 dB, 8437 ms ->
16540 b/f, 40.220 dB, 8216 ms
nik 33272 b/f, 38.399 dB, 7610 ms ->
33267 b/f, 38.414 dB, 7490 ms
mmmoving 33255 b/f, 40.555 dB, 7523 ms ->
33257 b/f, 40.975 dB, 7493 ms
Change-Id: Id2aef76ef74a3cba5e9a82a83b792144948c6a91
This commit unfolds the legacy macro definitions used in the
sub-pixel motion search and refactors the operational flow for
later optimizations.
Change-Id: I3e3f770cad961d03d1a6eb0b2a0186cc77eaf2b8