ratectrl.c and quantize.c
Adding -Wshadow to CFLAGS generated a bunch of warnings. This patch
removes these warnings.
Change-Id: I8c8faa9fde57c1c49662d332a90bc8d9a0f4a2ce
Adding -Wshadow to CFLAGS generated a bunch of warnings. This commit
is based on work already done by jzern.
Change-Id: Iefc08a7ab601c4d1b507f039577433bfb1c6cc9d
Updates the YV12_BUFFER_CONFIG structure to be crop-aware. The
exiting width/height parameters are left unchanged, storing the
width and height algined to a 16 byte boundary. The cropped
dimensions are added as new fields.
This fixes a nasty visual pulse when switching between scaled and
unscaled frame dimensions due to a mismatch between the scaling
ratio and the 16-byte aligned sizes.
Change-Id: Id4a3f6aea6b9b9ae38bdfa1b87b7eb2cfcdd57b6
This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
frame rather than a copy of it. This is useful when the application
doesn't know what the size of the reference is, as is the case when
scaling is in effect.
Change-Id: I63667109f65510364d0e397ebe56217140772085
Enable entropy coding of motion vectors up to +/-2048. Also
extend the motion search range accordingly.
Change-Id: Iac2bb015e8934521cef83a19edbe967d9f097436
The superframe index marker byte carries data in the lower 5 bits. Only the
upper 3 should be used as part of the mask to detect it. By masking with
0xf0, the previous code was incorrect for frames over 65k bytes.
Change-Id: I6248889f5af227457f359a56b2348ef6db87a3b4
If a superframe (ARF) is generated while flushing the lagged frames
at the end of the clip, the buffer pointer wasn't being properly
updated to account for the size of the index, causing the next
frame to overwrite the index on the previous frame.
Change-Id: Ib158cc8e4183d663bdfb9ba002dd4c98916abdc9
If the bool-coded partition naturally ends in a byte that matches the
superframe index marker, it could lead to a parse error. This commit
ensures that if such a marker is seen, it is padded out with an
additional zero byte to disambiguate it.
Change-Id: Id977de05745b6fa9ef08afb71e210a2a3ecca02e
When coding the frame that corresponds to the midpoint frame
defining an ARF, do not update the last reference frame buffer.
Previously this buffer was updated meaning that when coding the next
ARF all the reference buffers were the same (or nearly so).
Turning the update off means that the frame before is still available
as an alternative predictor and for use in compound prediction.
Also fixed inconsistency in test for mismatch (patch from JK).
Net average gains (derf 0.049, yt 0.163, yt-hd 0.207, std-hd 0.286)
Change-Id: Ifee21da21ccbb1648ac2eafe890d3ce60562c7bc
Removing redundant code, introducing new functions for better
decomposition, adding 'clamp' function to vp9_common.h.
Change-Id: Ic3b8ca13bbc38f60f0c9c43910b5802005e31aaf
This fixes a potential crash with VP8 streams that have an alt-ref on
the first frame, as well as potentially scaling the output in cases
where that wasn't desired.
Change-Id: I1fd74b5ab43329fbbffecb004dfd44de34c4dc22
This patch puts in an adjustment to the maximum gf/arf
interval based on the active q range. It sets a fixed
baseline maximum of 16 but can drop this down to 12 at
lower q. This required some re-ordering in the first pass
code to insure we have a Q range estimate before defining
the first gf sequence.
The main gains seed are int he STD hd set on 50fps clips
where previously the interval could rise as high as 25.
On the std hd clip the gains are around 2.8% with limit set
to 300 frames.
When combined with the one shot rate control flags we get
combined of:
derf 1.55% (limit300), yt 7.25%, hd 5.17% std-hd 5.84% (limit300)
Change-Id: Ib380d51354511f2ff0f171a8df4e74291c0421f9
Remove the temporary branch count arrays and build the adapted probabilities
while walking the tree. Gives an additional 1.5% or so on CIF.
Change-Id: I875d61e5e0ec778e5d2f7f9d0837b989a91cf3a3
The previous implementation visited each node in the tree multiple times
because it used each symbol's encoding to revisit the branches taken and
increment its count. Instead, we can traverse the tree depth first and
calculate the probabilities and branch counts as we walk back up. The
complexity goes from somewhere between O(nlogn) and O(n^2) (depending on
how balanced the tree is) to O(n).
Only tested one clip (256kbps, CIF), saw 13% decoding perf improvement.
Note that this optimization should port trivially to VP8 as well. In VP8,
the decoder doesn't use this function, but it does routinely show up
on the profile for realtime encoding.
Change-Id: I4f2848e4f41dc9a7694f73f3e75034bce08d1b12
Adds probability updates for extra bits for the nzcs, code for
getting nzc stats, plus some minor cleanups and fixes.
Change-Id: If2814e7f04fb52f5025ad9f400f3e6c50a00b543
Added SSE2 idct4_1d which is called by vp9_short_iht4x4. Also,
modified the parameter type passed to vp9_short_iht functions to
make it work with rtcd prototype.
Change-Id: I81ba7cb4db6738f1923383b52a06deb760923ffe
Increase the motion search range by 4x. Change MV_CLASS tree of the
entropy coding to allow two additional mv classes to cover the
extended motion vector limit. The codec determines the effective
motion search range conditioned on the actual frame dimension.
It provides coding gains:
stdhd 0.39%
yt 0.56%
hd 0.47%
Major coding performance gains are packed in several sequences with
intense motion activities, e.g., ped_1080p gains 7% at high bit-rates,
and on average 3%.
TODO: Need to further tune the rate control and motion search units.
Change-Id: Ib842540a6796fbee5a797809433ef6a477c6d78d