Factor in segment#2 and skip blocks into the postencode estimated bits,
and increase somewhat the aggressiveness of the refresh.
PSNR/SSIM Metrics on RTC set go up by ~0.8/0.5%.
Change-Id: I5d4e7cb00a3aefb25d18c88b6b24118b72dc5d51
This commit makes the encoder to explicitly calculate the SAD
associated with the LAST_FRAME motion vector and compare it to
that of the GOLDEN_FRAME given by integral projection motion
estimation. It skips the expensive sub-pixel motion search over
GOLDEN_FRAME when the LAST_FRAME can provide fairly good motion
compensated prediction quality.
For dark720p speed -6 single thread goes from
33304 b/f, 40.070 dB, 18156 ms ->
33319 b/f, 40.061 dB, 17611 ms
Change-Id: I01bc94b9b598075567a392111046b97a9bc30efe
Use force_split to constrain the partition selection.
This is used because in the top-down approach to variance partition,
a block size may be selected even though one of its subblocks may have
high variance.
In this patch the selection of the 64x64 block size will only
be allowed if the variance of all the 32x32 subblocks are also below the threshold.
Stil testing, but some visual improvement for areas near slow moving boundary
can be seen. Metrics for RTC set increase by about ~0.5%.
Change-Id: Iab3e7b19bf70f534236f7a43fd873895a2bb261d
Shut off all the metric checks for golden reference frame, if we
decide that it is unlikely to be selected for reference.
Change-Id: Ie457cc1fd43935584403b4982659aed80fb9909c
Move the scaling factor outside column projection. This avoids
repeated calculation of the same scaling factor. Profiling shows
that the percentage of vp9_int_pro_col_sse2 of overall cycles
goes from 2.29% down to 1.88%.
Change-Id: I5ac4e324ab2d7f33ba2de66dd2a12e04e04dfd66
1. remove duplicate initialization to mbmi->interp_filter.
2. move mv clamping into ref_frame loop instead of mode checking loop.
3. move the check if last frame is same as golden frame earlier to
avoid initialization of Golden reference related variables.
Change-Id: Idf2d05e19e94a24f69cc289687869fc71d2ff289
The compression performance of speed -5 is on average 12.6% better
than speed -6. At lower bit-rates, the gains are typically 20% or
more. For 2-thread encoding, the speed -5 takes about 1.6x time of
speed -6.
Change-Id: If7a73464a24d33e8f49b9533b51ec51c8da7fc80
The commit updates the comments in vp8cx.h to make it clear which
codec support each of codec control functions.
Change-Id: Ibf876e289d4325bbb61ce19311da60d384624c2f
Crash occured on very first key frame, because denoiser
temporal function was beng entered.
Updated denoiser unittest to set cpu_used from first frame,
and verified fix fixes the crash.
Change-Id: I3be1124b52846fbbe7248d2c3d6136e086c80bc1
This commit uses a 6-point 1-step refine motion search in the
integral projection based full pixel motion estimation, to replace
the current 9-point search.
It reduces runtime cost of speed -6 on some noisy clips, e.g.,
dark720p single thread
33314 b/f, 40.076 dB, 18231 ms ->
33307 b/f, 40.067 dB, 17768 ms
The compression performance for rtc set remains unchanged.
Change-Id: I194ea5a9ce52e5a10baeee36338633adc22f764c
This commit changes to use single loop to evaluate all inter modes.
There is no impact on compression quality and speed, but allow future
experiment with the order of modes evaluated.
Change-Id: I71696ce1014cbe127e25e98710d835987f5ecc09
Added a skip_dc check. If skip_dc = 1, we could eliminate calling
of vp9_model_rd_from_var_lapndz(). This gave slight PSNR & SSIM
gain(<0.1%), and no speed change.
Change-Id: If5ca733366148c86b98e196a00cc890f50e9a3e5
Re-arrange the multiplication and right shift operations to avoid
integer overflow in choose_partitioning.
Change-Id: Ib4005cafb410a67c1960486471d75b6ebe38c4e0
This commit removes the pred_mv_sad comparison from rtc motion
search, given that a stronger comparison has been done at the
mode search level to eliminate unlikely selected reference frames.
Change-Id: I49b8d24b2174303066fd8eff2102c0648f2869df
This commit enables the rtc coding mode to run integral projection
based motion search for golden reference frame. It improves the
speed -6 compression performance by 1.1% on average, 3.46% for
jimred_vga, 6.46% for tacomascmvvga, and 0.5% for vidyo clips. The
speed -6 is about 6% slower.
Change-Id: I0fe402ad2edf0149d0349ad304ab9b2abdf0c804
Make the vp9_int_pro_motion_estimation() function return zero
motion vector if high bit depth is turned on, instead of removing
it from compiled codes.
Change-Id: Ia48f010eb590b2d517d5678c394110b326a1a95e
This patch accounts in the first pass stats for blocks that
while not coded as intra, are complex and have an intra error /
best error ratio below a threshold.
The modification shortens the GF arf interval for a particular
class of content that contains a lot of blocks matching the
above criteria. (In one short problem test sequence the average
interval dropped from about 14-15 to 10-11)
The change results in small net gains in metrics results for the
Yt(~0.2%) and yt-hd (~0.5%) sets and is approximately neutral
for the other test sets.
The change is currently shielded by a flag and off by default
pending verification that it does not cause other regressions
in tests on a wider YT test set.
Change-Id: I6b803daa6a4ac09a6f428fb3a18be1ecedd974b7
Only update the rd_thresh factors for modes sharing same reference
frame. This helps overall compression of 6 and 7 by .13% and .19%
respectively without any noticeable speed difference.
Change-Id: Idb3a3879512c5d7d0880034516079949290690c5
For non-SVC 1 pass CBR: make the GF update interval a multiple of the
cyclic refresh period, and use encoding stats to prevent GF update at certain times.
Change-Id: I4c44cacc2f70f1d27391a47644837e1eaa065017
Tx_totals counters weren't handled correctly in multi-thread
case, which caused the mismatch while encoding using threads > 1.
This patch fixed that.
Change-Id: Ice9b0386f57175fb92a0bdcd5042686a3106246a
The return value from vp9_compute_qdelta_by_rate, which is
a delta value for the quantizer, could never be 0 if
(qindex == rc->worst_quality).
This occurs because target_index was setup unconditionally
in the loop and yet the loop counter stopped at
(rc->worst_quality - 1).
Change-Id: I6b59cd9b5811ff33357e71cd7d814c5e53d291f2
Choose_partition uses only the last frame as reference frame in making
partition decision, this commit adds the check on how well Golden
frame with (0,0) predicts the current block, and uses GF(0,0) as
basis for partition decision if it produces better prediction.
The commit improves rtc speed 6 and 7 encoding by 0.14% and 0.19%
respectively.
Change-Id: I156acf925bd6e0b586d48155d1940d27270a3915
When golden reference frame is refreshed, the next frame has both
its last and golden reference frames point to the same reference
frame in real-time coding mode. Experiments suggest that using
two separate reference frames for frames right after golden refresh
frame does not provide further compression performance advantage.
This commit hence retains the current encoder implementation and
shuts off the mode search over golden reference frame in this case.
It makes the encoder run slightly faster at no coding performance
change.
Change-Id: I1561f7799253a10e675d05c63c1749fe9e85b472
Force 64x64 partitioning when a whole superblock is SEGMENT_LVL_SKIP. This
drops encode times of screens mostly at rest by 20%.
Change-Id: Ieba554b0b8a0c1679aae784a8bd11f038ab942c3
Adjustment previously only enabled in VBR mode.
This patch allows adjustment of min and max q for CBR
and adjustment of max q only for CQ mode.
Change-Id: Id5e583f3d50453cd544fc57249acacd946457482
While turning on "--aq_mode=3", the quantizers are updated by each
thread. Fixed the me consts initialization function to make sure
that the correct thread data are updated.
Change-Id: Ied27bb7bae76fc3fa2cda4f8c35ac0b46271bef4
While searching for the best mode in non-rd case, SSE of
a partition block is calculated and the transform size is set.
This patch rewrites the skip checking conditions based on
transform size instead of partition size to be more precise.
Small gains were seen in rtc set borg test (speed 6).
AVG PSNR: 0.087%, overall PSNR: 0.073%, SSIM: 0.146%.
No noticeable speed change.
Change-Id: I5603ca5339c784dfa02263f4005988ccd8c32f6e
It was tiny when it was orginally marked INLINE. Forcing this function
to be inlined prevents the compiler from inlining its much smaller
callers.
No measurable speed impact, 28320 byte smaller libvpx.a
Change-Id: I6bf4c917157d15cbadb3cd3e20a9e82d35dc7d6f
Visual Studio is exceptionally picky about this:
vp9_reconintra.c(900): warning C4113: 'void (__cdecl *)()' differs in
parameter lists from 'void (__cdecl *)(void)'
[.build-x86_64-win64-vs10\vpx.vcxproj]
Change-Id: I564c7415f4608fd962be8c699d6133a996b545f7
This saves an extra 64x64 variance calculation and replaces two
32x32 variance functions with sad functions. The compression
performance change is unnoticeable.
Change-Id: I6d33868695664ec73b56c42945162ae61c484856
Frame buffers are now allocated dynamically on-demand.
Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".
All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.
Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
Use rectangular block size for integral projection motion estimation
if the the 64x64 block has over half block outside the frame. This
avoids the issue that the motion information of these blocks is
dominated by the extended pixels, instead of the pixels of interest.
Change-Id: I22f4d2bb7f6a20db9b3f5e2e5463a7f4b9d1b737
The rounding factor needs to be scaled down by a factor of 2.
Also, the quantized and dequantized coefficients are memset to 0
when dc quantizer is used.
Change-Id: Ifa68bab02addbf1b83d249c5b4cbd5cda796b1cf
A frame may be waiting for an out of border pixel from another
frame. A frame's row progress variable is set to -1 when start being decoded
and another frame may be waiting for -2 row pixel from this frame.
In this case, vp9_frameworker_wait will return directly and skip the waiting
which leads to tsan error between threads.
Change-Id: Id16604915fb598b823e34393f696e3aa46fb6422
Most of the current decoders use tile-based multithreading. Also
most of the current decoders need frame_parallel_decoding_mode
turned on to enable multithreaded decoding. tile-columns is
limited by resolution, so setting to max (6) is fine.
BUG=https://code.google.com/p/webm/issues/detail?id=963
Change-Id: I6e7ac3485d96bf0c69e06706cbb326dd38be0020
Instead using only a fixed threshold, this commit adapts the threshold
for color sensitivity decision to luma signal energy: chroma channel's
sse is at least 1/6 of that in luma for color sensitivity flag to be
set to active.
This recoups a large portion of the speed loss due to accounting for
chroma component costs in RTC mode decision.
Change-Id: Ie01f747f6037dba6a1d1ed3e10b71a0ef1abc42c
This patch fixed webm issue 962.
(https://code.google.com/p/webm/issues/detail?id=962)
The data races occurred when an encoder and a decoder were created
at the same time, and the function pointers were initialized twice.
Change-Id: I8851b753c4b4ad4767d6eea781b61f0ac9abb44b
This commit replaces the SAD with variance as metric for the
integral projection vector match. It improves the search accuracy
in the presence of slight light change. The average speed -6
compression performance for rtc set is improved by 1.7%. No speed
changes are observed for the test clips.
Change-Id: I71c1d27e42de2aa429fb3564e6549bba1c7d6d4d
This commit fixes an issue in source frame border extension. It
causes certain frame resolution such as 640x480 to have a portion
of the right/bottom extension filled by zeros, which misleads
motion search and degrades transform coding performance when large
block size is used.
This fix improves the speed 2 compression performance of a few
yt sequence, typically ranging from 1% - 2%, up to 5% at median
to low bit-rate.
Change-Id: Id6b09a5695d9e7651c6dfbc2c6a72288b08af7fb
This commit applies one-step refinement search to the resulting
motion vector of the integral projectiion based motion estimation,
per 64x64 block. It improves the coding performance of speed -6.
pedestrian 1080p 500 kbps
51735 b/f, 36.794 dB, 16044 ms ->
51382 b/f, 36.793 dB, 16282 ms
cloud 1080p 500 kbps
24081 b/f, 37.988 dB, 14016 ms ->
23597 b/f, 38.076 dB, 12774 ms
vidyo1 720p 1000 kbps
16552 b/f, 40.514 dB, 8279 ms ->
16553 b/f, 40.543 dB, 8510 ms
The rtc set compression performance is improved by 0.5%.
Change-Id: I3d09bea2caf58b2a4f3b38aa26fffafcbe9a2c17
The intrinsic statement _mm_subs_epi16() should take immediate.
Feeding variable as its input argument will cause compile failure
in older version gcc.
Change-Id: I6a71efcc8d3b16b84715e0a9bcfa818494eea3f4
This commit modifies the hierarchical vector match patter. It
avoids repeated SAD computation at same points. The function
vp9_vector_sad_sse2 is called 12 times per 64x64 block, instead
of 15 times as before. The effective coverage remains the same.
Change-Id: I91ad9d27d40db8963c907d02af84e10702136994
In ssse3 functions, DEFINE_ARGS macro hard codes qcoeff and dqcoeff
to r3 and r4. If skip is 1, qcoeff and dqcoeff need to be loaded
from the stack, which doesn't work because of the above definitions.
Currently, skip=1 case is not used in the encoder. This patch fixed
the issue, so it can be turned on later.
Change-Id: I998d696b1a7a85dca2b3bcee790b21c21e039147
When GF group adaptive maxQ is enabled this patch accounts
somewhat for accumulated error in the rate control.
This improves accuracy quite a bit on many clips especially
when there is overshoot.
Examples when the overshoot and undershoot command line
parameters are set to 100:
Hall @ 1200 overshoot is reduced from 67-24%.
Akiyo @ 400 undershoot is reduced from 28%-15%.
Setting a lower value for undershoot or overshoot still
reduces the error further.
Impact on metrics is mixed with some gains in average psnr
but generally a little lower (e.g. 0.5%) on overall and ssim.
The GF group adaptation is still off by default in this patch.
Compared to with the head, enabling this mode now gives
big average psnr gains on the YT sets (e.g. YT_HD >11.2%),
a drop in overall PSNR (YT-HD 3.9%) and a smaller drop or
neutral for SSIM.
Change-Id: If4b32cd0740d3fb941317b374f9c2951954eee90
Target higher delta-qp for big blocks with zero motion,
and for segment#1: avoid 64x64 partition size and force 8x8 tx size.
Metrics on RTC set mostly positive: SSIM up by ~4%, PSRN by ~1.5%.
Doesn't seem to be any change in speed.
Change-Id: I1f68fa3c4f62dab3b90cc58041f05ebb048ae5ac
Modified the thresholds of deciding whether or not to skip
the transforms in model_rd_for_sb_y(). Used zbin[] instead
of dequant[] to be more precise. Also, modified the checking
coditions.
Rtc set borg test results (at speed 6) showed:
average PSNR gain: 0.138%, overall PSNR gain: 0.158%,
and SSIM gain: 0.177%.
The data rate test was modified slightly as suggested by
Marco.
Change-Id: Ieaf633ab77f4838cb3c45cf69065b29d55f8ae6c
This commit introduces a new block match motion estimation
using integral projection measurement. The 2-D block and the nearby
region is projected onto the horizontal and vertical 1-D vectors,
respectively. It then runs vector match, instead of block match,
over the two separate 1-D vectors to locate the motion compensated
reference block.
This process is run per 64x64 block to align the reference before
choosing partitioning in speed 6. The overall CPU cycle cost due
to this additional 64x64 block match (SSE2 version) takes around 2%
at low bit-rate rtc speed 6. When strong motion activities exist in
the video sequence, it substantially improves the partition
selection accuracy, thereby achieving better compression performance
and lower CPU cycles.
The experiments were tested in RTC speed -6 setting:
cloud 1080p 500 kbps
17006 b/f, 37.086 dB, 5386 ms ->
16669 b/f, 37.970 dB, 5085 ms (>0.9dB gain and 6% faster)
pedestrian_area 1080p 500 kbps
53537 b/f, 36.771 dB, 18706 ms ->
51897 b/f, 36.792 dB, 18585 ms (4% bit-rate savings)
blue_sky 1080p 500 kbps
70214 b/f, 33.600 dB, 13979 ms ->
53885 b/f, 33.645 dB, 10878 ms (30% bit-rate savings, 25% faster)
jimred 400 kbps
13380 b/f, 36.014 dB, 5723 ms ->
13377 b/f, 36.087 dB, 5831 ms (2% bit-rate savings, 2% slower)
Change-Id: Iffdb6ea5b16b77016bfa3dd3904d284168ae649c
There is a corner case that when a frame is corrupted, the following
inter frame decode worker will miss the previous failure. To solve
this problem, a need_resync flag needs to be added to master thread
to keep control of that.
Change-Id: Iea9309b2562e7b59a83dd6b720607410286c90a6
using this to control reallocation would miss a change if the function
were not called for every frame.
fixes potential memory corruption by the subsequent memset
Change-Id: I4c6bb6ab68803104fc824c7e27cc2f9b2cf53e33
This commit prevent the encoder to update last_frame_type when a frame
is dropped in the encoder. Prior to this fix, if there is a dropped
frame immediatedly after a key frame, decoder would have the value of
last_frame_type as key frame, different from encoder as the dropped
frame in encoder would have updated the value to an inter frame. This
leads to different probability update in encoder and decoder, thereby
encoder/decoder mismatch.
This fixes issue #941
Change-Id: I27115224b138bec43ae3916c016574f5740822b0
Replaced a divide by 9 with 8, so some very small difference,
but otherwise no change in behavior.
Change-Id: I1079ae3c41e0789ff0bc6fa9940a238b6bca0f5b
Simple skin detection, from vp8; works reasonable on most of the
RTC clips, but could miss sometimes.
Added debug flag to write out skin map over source input.
Change-Id: I2caea7592f1c459047aac46627eeb24a94946464
This commit allows the encoder to properly account for the mode
cost in sub8x8 non-RD mode decision.
Change-Id: I2951960d20e37ed08e372ee0c7044935b2b9b899
Add the rate cost on inter prediction filter type to the overall
rate-distortion cost in vp9_pick_mode_inter.
Change-Id: I72c34017adf5220cadb3962694ee5404469fc673
This commit adds a heuristic rate cost of reference frame to the
non-RD mode decision. It improves the compression performance of
speed -6 by 0.31% and speed -5 by 0.69%.
Change-Id: If7f3b45519d49b2cb640bcb7316a254efc8be446
MODE_INFO struct was modified, and vp9_print_modes_and_motion_vectors()
didn't work anymore. This patch modified vp9_debugmodes.c so that
this function works again for debug usage.
Change-Id: I293fae0295235deb2529a460a274caf7c045ac1a
This is to avoid redo the same calculation repeatly, and also allow
easier adjustments for further experiments.
This commit shall have no effect on quality/compression.
Change-Id: I4460acf5c808ff5518da18d21e002c5da58af857
Note: This feature is still in development.
Add an option for the encoder to decide the resolution
at which to encode each frame.
Each KF/GF/ARF goup is tested to see if it would be
better encoded at a lower resolution. At present, each
KF/GF/ARF is coded first at full-size and if the coded
size exceeds a threshold (twice target data rate) at
the maximum active Q then the entire group is encoded
at lower resolution.
This feature is enabled in vpxenc by setting:
--resize-allowed=1
In addition, if the vpxenc command line also specifies
valid frame dimensions using:
--resize-width=XXXX & --resize_height=YYYY
then *all* frames will be encoded at this resolution.
Change-Id: I13f341e0a82512f9e84e144e0f3b5aed8a65402b
This commit fixes the sub block partition size used in
fill_mode_info_sb. Previous implementation effectively disabled
the rectangular block sizes. This commit resolved this issue.
Change-Id: Ic1c383ab0a9a2e7d59e85b388093f1f1f94d1e7f
This will fix the frame parallel decode hang on windows
due to not enough semaphores.
This will also make the frame parallel decode safer as
the number of frame buffers could only support maximum
8 threads.
Change-Id: Id9ef50692819dcbebbd74a0aabffbfb3f39a4309
This commit makes the ZEROMV mode first in the search order to
ensure that the zero mv is always checked in the RTC coding mode.
It improves the average speed -6 compression performance by 0.3%
in both PSNR and SSIM at no visible speed change.
Change-Id: I465a7e59f4e20cd84fee3f02ced6f98036945949
cm->frame_bufs[].idx values were made consistent in:
61c5e94 Use -1 consistently as invalid buffer idx
update the initialization in swap_frame_buffers() to match.
additionally:
- remove some shadowed variables in the former and marked them volatile
Change-Id: Ie3f9636c405bd822112bb56bd22d28024ae98909
The high bit depth build failed while building for 32bit target.
The bugs were in vp9_highbd_subpel_variance.asm and
vp9_highbd_sad4d_sse2.asm functions. This patch fixed the bugs,
and made 32bit build work.
Change-Id: Idc8e5e1b7965bb70d4afba140c6583c5d9666b75