Reallocate the xmm register usage so that no ARCH_X86_64 required.
Reduce memory access to the left neighbor by half.
Speed up by single digit on big core machine.
Change-Id: I392515ed8e8aeb02e6a717b3966b1ba13f5be990
This commit makes the sub8x8 block rate-distortion optimization
scheme use precise motion compensated prediction to compute the rd
cost. It fixes a potential buffer overflow issue related to sub8x8
motion search on scaled reference frame.
Change-Id: I4274992ef4f54eaacfde60db045e269c13aaa2de
GET_GOT modifies the stack pointer so the offset for left's address will
be wrong if loaded afterword.
Change-Id: Iff9433aec45f5f6fe1a59ed8080c589bad429536
Relocate the function from SSSE3 to SSE2, Unroll loop from 16 to 8,
and reduce mem access to left.
Speed up by single digit in ./test_intra_pred_speed on big core
machines.
Change-Id: I2b7fc95ffc0c42145be2baca4dc77116dff1c960
This commit allows the codec to analyze the reference motion vector
candidate list and adaptively reduce the size of inter prediction
mode set.
Change-Id: Ied6a403843b860d66f26ed485c1825c05c71bdfc
This commit re-works the entropy coding scheme of the motion
compensated prediction modes. It allows more flexible hyperplane
partition for precise classification.
Change-Id: Iba5035c76691946cf1386b6c495e399c3d9c8fc5
Xcode 7 refuses to link to x86 and x86_64 code that's built for
iphone sim, so add an extra command line flag that forces iosbuild
to use darwin15 targets.
Change-Id: I2228d458f5cccf4d26866040380a974f88d9d360
This commit enables the new temporal filter system for VP9. For
speed 1, it improves the compression performance:
derf 0.54%
stdhd 1.62%
Change-Id: I041760044def943e464345223790d4efad70b91e
The 8bit temporal filter has changed to use non-local means.
This fix adds the same change into the high bitdepth code.
Change-Id: I3375b13a7d914fc8aa9eb4aac1d2e4d9b74b782f
This change has been imported from VP9 and
alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most natural video clips, however, where the step search
is performing well, the quality gain and speed impact are small.
Change-Id: Iac24152ae239f42a246f39ee5f00fe62d193cb98
4x4 Intra predictor implemented with MMX is replaced with SSE2.
Segfault in change 315561 when decoding vp8 is taken care of.
Change-Id: I083a7cb4eb8982954c20865160f91ebec777ec76
Fix a bug in vp10_has_right;
Some cosmetic changes.
Tiny performance improvement (0.02%~0.04%) on derflr and hevcmr.
Change-Id: Iee829003a20f32d6185a08bab2bd4201806be2b3