18 Commits

Author SHA1 Message Date
Geza Lore
c959151fa2 Fix vp10_accumulate_frame_counts once and for all.
This ensures the multi-threaded and single-threaded encoder/decoder
always uses the same probability contexts.

Change-Id: I6f1e7c6bd8808c390c1dc0a628ae97db3acedf6d
2016-05-04 11:32:40 +01:00
Geza Lore
61af8981b0 Extend variance based partitioning to 128x128 superblocks
Change-Id: I41edf266d5540a9b070a5e65bc397dd3da210507
2016-04-12 09:40:11 +01:00
Geza Lore
490ba1ad25 Port large scale tile coding features from nextgen.
If configured with --enable-ext-tile, the codec uses an alternative
tile coding syntax in the bitstream. Changes include::
 - The maximum number of tile rows and columns is extended to 1024
   each.
 - The minimum tile width/height is 64 pixels (1 superblock).
 - A tile copy mode is added where a tile directly reuse the coded
   data of a previous tile
 - The meaning of the tile-columns and tile-rows codec parameters are
   overloaded to mean tile-width and tile-height in units of 64
   pixels.
 - All tiles should now be independent, including rows within the
   same columns, so large scale parallel, or independent decoding is
   possible.
 - vpxdec also gained the options to decode only a particular tile,
   tile row, or tile column.

Changes without --enable-ext-tile:
 - All tiles should now be independent, including rows within the
   same columns, so large scale parallel, or independent decoding is
   possible.
 - vpxenc default tile configuration changed to use 1 tile column.

Change-Id: I0cd08ad550967ac18622dae5e98ad23d581cb33e
2016-03-24 09:26:05 +00:00
Angie Chiang
b6fef12481 remove filter_cache
PSNR test
        lowres  hdres
lowbd   -0.013  0.067
highbd  -0.044  0.039

Change-Id: Iefdb1e966bd004b2027456778185b675e8fb9b81
2016-03-15 14:40:59 -07:00
Yaowu Xu
f07d73b9bf Merge branch 'master' into nextgenv2
Change-Id: Id0b784b115602e2502b42fa972a5ae210435a3be
2015-12-11 08:58:40 -08:00
paulwilkins
4e692bbee2 Changes to exhaustive motion search.
This change has been imported from VP9 and
alters the nature and use of exhaustive motion search.

Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.

Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.

For example:
  stage 1: Range +/- 64 interval 4
  stage 2: Range +/- 32 interval 2
  stage 3: Range +/- 15 interval 1

This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.

This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained  a bug (the two searches used different distortion
metrics).

For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.

Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most natural video clips, however, where the step search
is performing well, the quality gain and speed impact are small.

Change-Id: Iac24152ae239f42a246f39ee5f00fe62d193cb98
2015-12-08 16:54:42 +00:00
hui su
c93e5cc3e9 Bring palette back to nextgenv2
It was removed by the master branch merge.

Change-Id: I4b2a524c9e052e41063359afcb4ba22bf78344cf
2015-12-07 18:24:15 -08:00
hui su
5d3327e891 Remove palette from VP10
Store it in nextgenv2 for now.

Change-Id: Iab0af0e15246758e3b6e8bde4a74b13c410576fc
2015-12-03 12:30:47 -08:00
hui su
aaf6f6215f Fix palette mode in multi-thread encoding setting
Fix a couple of memory related errors. Also fix thread test failures.

Change-Id: I0103995f832cecf1dd2380000321ac7204f0cfc0
2015-10-15 15:00:57 -07:00
hui su
5d011cb278 VP10: Add palette mode part 1
Add palette mode for keyframe luma channel. Palette mode is enabled
when using "--tune-content=screen" in encoding config parameters.

on screen_content testset:  +6.89%
on derlr                 :  +0.00%

Design doc (WIP):
https://goo.gl/lD4yJw

Change-Id: Ib368b216bfd3ea21c6c27436934ad87afdaa6f88
2015-10-12 10:02:17 -07:00
Johann
e5357230e2 Remove unused VP10 functions.
Change-Id: I711135054f02883289cca2efb1f109637009ffbb
2015-09-01 17:05:04 -07:00
Johann
c5f11912ae Include vpx_dsp_common.h when using VPXMIN/MAX
Change-Id: I2e387a06484a06301f3cd6600c4ba2f4335b61ee
2015-08-31 14:36:35 -07:00
Yunqing Wang
c147c4d65c vp10 cleanup: remove svc code
Spatial/temporal svc code was removed. Verified using Borg test,
and the results before and after the change are matching.

Change-Id: I4c2ee5cd560428e3e50be02e57e5871ef4246390
2015-08-28 11:53:32 -07:00
James Zern
5e16d397bd vpx_dsp_common: add VPX prefix to MIN/MAX
prevents redeclaration warnings;
vp8 has its own define which will be resolved in a future commit

Change-Id: Ic941fef3dd4262fcdce48b73075fe6b375f11c9c
2015-08-26 20:11:32 -07:00
Yunqing Wang
1c0769107b vp10 cleanup: remove nonrd and real-time code
Code cleanup.

Change-Id: I668bd5a4e5fbe96969d51d9ee777fc5f1d8abfe6
2015-08-26 13:36:54 -07:00
Yaowu Xu
26a9afc32c VP9_COMP -> VP10_COMP
Change-Id: I83b5c69621f9f28b742e5b13517d4e5b99c6cd26
2015-08-13 11:37:17 -07:00
Yaowu Xu
fc7cbd1f60 VP9_COMMON -> VP10->COMMON
Change-Id: I651b7bee90f33581368853da81f9622805ccc0ea
2015-08-13 09:58:26 -07:00
Jingning Han
54d66ef165 Remove vp9_ prefix from vp10 files
Remove the vp9_ prefix from vp10 file names.

Change-Id: I513a211b286a57d6126fc1b0fbfd6405120014f1
2015-08-11 21:24:08 -07:00