the declaration containing the alignment in vp9_filter.h was removed in:
eb88b17 Make vp9 subpixel match vp8
fixes a crash in 32-bit builds
Change-Id: I9a97e6b4e8e94698e43ff79d0d8bb85043b73c61
Added check to see if last frame was all intra. This will
eliminate two checks in find_mv_refs_idx(). Also, do not
update the frame mvs if the current frame is all intra.
This improved performance on material with frequent
intra-only frames.
Change-Id: I44a4042c3670ab0d38439d565062a0e2a1ba9d1e
This control allows the application to skip the loop filter in the
decoder. This is an advanced control that should only be used in
extreme circumstances as it may introduce and accumulate decode
artifacts.
Change-Id: I278c65c60826f84c9141ebe06c6eeed3c2335fa8
calculate the averages needed for even and odd rows once; this removes a
conditional from the inner loop
the final average calculated currently relies on above[] being extended,
it could be reduced to use
above[block_size - 2] + 3 * above[block_size - 1]
Change-Id: I70f5eac8d8a2a959c7114844a95826f445c3dd4d
The only difference between the two was that the vp9 function allowed
for every step in the bilinear filter (16 steps) while vp8 only allowed
for half of those. Since all the call sites in vp9 (<< 1) the input, it
only ever used the same steps as vp8.
This will allow moving the subpel variance to vpx_dsp with the rest of
the variance functions.
Change-Id: I6fa2509350a2dc610c46b3e15bde98a15a084b75
Updated sources according to improved version of common MSA macros.
Enabled respective convolve MSA hooks and tests.
Overall, this is just upgrading the code with styling changes.
Change-Id: If5ad6ef8ea7ca47feed6d2fc9f34f0f0e8b6694d
Updated sources according to improved version of common MSA macros.
Enabled idct MSA hooks and tests.
Overall, this is just upgrading the code with styling changes.
Change-Id: I1f488ab2c741f6c622b7a855388a202168082209
only the immediate above right pixel is needed; this removes a
conditional from the inner loop
the final average calculated currently relies on above[] being extended,
it could be reduced to use above[block_size - 2] + 3 * above_right
Change-Id: Ica4f2b8d25eec3ca1d6fa52ef0d4adc228eeea3f
Done little restructuring/styling changes to the sources like generic macro definitions, their use to reduce code lines, better code alignments etc.
Disabled all MSA hooks and tests
Change-Id: Ic6f2dce0b501f46b80c06c46c0fe2043d557b190
In VS 2015 and higher snprintf is supplied and therefore vsnprintf
doesn't need to be defined. This also avoids problems caused by
_snprintf being different from snprintf.
This fixes a build break with VS 2015 and improves security.
Originally submitted via chromium by brucedawson@chromium.orghttps://codereview.chromium.org/1055603003
Additionally break this MSVC-specific tweak to a new file, which will
become the home of all such MSVC-specific things.
This requires adding a dependency on msvc.h to every example which uses
args.c and tools_common.h
Change-Id: I35b5f8e7ea00f6627403aabc9ea79b0412557a99
+ synchronize filter function signatures
this makes any intrinsics filters available for inlining and has the
side-effect of making those filters static, quieting missing-prototype
warnings.
Change-Id: I1908875caffa585bd4fc65aaf10d17a5e20cfb46
+ synchronize filter function signatures
this makes any intrinsics filters available for inlining and has the
side-effect of making those filters static, quieting missing-prototype
warnings.
Change-Id: I1cd55c9d52547793ad65aa90c7620f0e426edaa2
collect the vp9_convolve function definition macros there; this will
allow some relocation of functions from vp9_asm_stubs.c
Change-Id: Idadd117fa256dd48748379856973fd985b8204e8
reorder includes to avoid:
warning C4985: 'ceil': attributes not present on previous declaration.
this is the same workaround used in vp9/common/vp9_systemdependent.h
Change-Id: Ia10dd63de24f96fa1507a6179220e9d6ec774db6
Various header/test files had to be re-worked in order to
build "Remove cm parameter from vp9_decode_block_tokens()".
This patch reverts the "Remove cm" part and only contains
the re-worked header files.
Change-Id: I520958a88d1991fee988a3c784d0eac40e117a32
1. Check existing buffer sizes when re-allocate context buffers.
2. Don't need to set mi buffers to 0 during setup_mi.
Change-Id: I6b48b0e077a4d804312b605ad0dc34aec5795a6d
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
currently this needs to be 2x (NEED_ABOVERIGHT) the size of the largest
block (32) + 1 (for above_left). reduce the buffer size from 128 + 16
(alignment) to 64 + 16.
Change-Id: Idaca1806c7e1214e9437de24e15edc2ebf18f95d
The warning only happens in VP9 encoder's first pass due to src_mi
is not set up yet. But it will not fail the encoder as left_mi and
above_mi are not used in the first_pass and they will be set up again
in the second pass.
Change-Id: I0713b4660d71e229e196654cb0970ba6b1574f28
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
widen the loads and stores to 128-bit.
this was added, but not enabled in:
493a857 Add some sse2 code for intra prediction.
Change-Id: I277d7db608a7db7d75cc0bde86f48fa66ad487e4
offsetting by a variable stride prevents instruction reordering,
resulting in poor assembly.
additionally reroll 16x16/32x32 loops to reduce register spill with this
new format
Change-Id: I0635b8ba21ecdb88116e927dbdab53acdf256e11
The rotation computation using 2X of cos(pi/16) has a potential to
overflow 32 bit, this commit disable the function to allow further
investigation and optimization.
Change-Id: I4a9803bc71303d459cb1ec5bbd7c4aaf8968e5cf
The version is currently producing different result from c version
for some input. Disable the use of it for now to allow time for
investigation the source of mismatch.
Change-Id: Id039455494ee531db4886a9f1fa4761174ef6df3
(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
Force split on 16x16 block (to 8x8) based on the minmax over the 8x8 sub-blocks.
Also increase variance threshold for 32x32, and add exit condiiton in choose_partition
(with very safe threshold) based on sad used to select reference frame.
Some visual improvement near moving boundaries.
Average gain in psnr/ssim: ~0.6%, some clips go up ~1 or 2%.
Encoding time increase (due to more 8x8 blocks) from ~1-4%, depending on clip.
Change-Id: I4759bb181251ac41517cd45e326ce2997dadb577
This commit separates Hadamard transform/quantization operations
from rate and distortion computation in block_yrd. This allows one
to skip SATD computation when all transform blocks are quantized
to zero. It also uses a new block error function that skips
repeated computation of sum of squared residuals. It reduces the
CPU cycles spent on block error calculation in block_yrd by 40%.
Change-Id: I726acb2454b44af1c3bd95385abecac209959b10
sse4 isn't set by configure or used in rtcd, correct the sad entries to
use sse4_1 without changing the signatures for now.
this was done in vp8 post-vp9 branch.
Change-Id: Ia9f1fff9f2476fdfa53ed022778dd2f708caa271
This commit replaces the 16x16 2D-DCT transform with Hadamard
transform for RTC coding mode. It reduces the CPU cycles cost
on 16x16 transform by 5X. Overall it makes the speed -6 encoding
speed 1.5% faster without compromise on compression performance.
Change-Id: If6c993831dc4c678d841edc804ff395ed37f2a1b
This commit uses Hadamard transform based rate-distortion cost
estimate for rtc coding mode decision. It improves the compression
performance of speed -6 for many hard clips at lower bit-rates.
For example, 5.5% for jimredvga, 6.7% for mmmoving, 6.1% for
niklas720p. This will introduce extra encoding cycle costs at
this point.
Change-Id: Iaf70634fa2417a705ee29f2456175b981db3d375
Tx_totals counters weren't handled correctly in multi-thread
case, which caused the mismatch while encoding using threads > 1.
This patch fixed that.
Change-Id: Ice9b0386f57175fb92a0bdcd5042686a3106246a
Visual Studio is exceptionally picky about this:
vp9_reconintra.c(900): warning C4113: 'void (__cdecl *)()' differs in
parameter lists from 'void (__cdecl *)(void)'
[.build-x86_64-win64-vs10\vpx.vcxproj]
Change-Id: I564c7415f4608fd962be8c699d6133a996b545f7
Frame buffers are now allocated dynamically on-demand.
Entries in the reference frame map, cm->ref_frame_map,
may now be set to -1 (INVALID_IDX) to indicate that
there is not a valid reference buffer in that "slot".
All slots in the reference frame map are now initialized
to the empty state (-1) and each buffer is initialized
to have a reference count of 0.
Change-Id: Id1afe98de98db4ae8b2dfefed7889c3b28c68582
This patch fixed webm issue 962.
(https://code.google.com/p/webm/issues/detail?id=962)
The data races occurred when an encoder and a decoder were created
at the same time, and the function pointers were initialized twice.
Change-Id: I8851b753c4b4ad4767d6eea781b61f0ac9abb44b
This commit replaces the SAD with variance as metric for the
integral projection vector match. It improves the search accuracy
in the presence of slight light change. The average speed -6
compression performance for rtc set is improved by 1.7%. No speed
changes are observed for the test clips.
Change-Id: I71c1d27e42de2aa429fb3564e6549bba1c7d6d4d
The intrinsic statement _mm_subs_epi16() should take immediate.
Feeding variable as its input argument will cause compile failure
in older version gcc.
Change-Id: I6a71efcc8d3b16b84715e0a9bcfa818494eea3f4
This commit introduces a new block match motion estimation
using integral projection measurement. The 2-D block and the nearby
region is projected onto the horizontal and vertical 1-D vectors,
respectively. It then runs vector match, instead of block match,
over the two separate 1-D vectors to locate the motion compensated
reference block.
This process is run per 64x64 block to align the reference before
choosing partitioning in speed 6. The overall CPU cycle cost due
to this additional 64x64 block match (SSE2 version) takes around 2%
at low bit-rate rtc speed 6. When strong motion activities exist in
the video sequence, it substantially improves the partition
selection accuracy, thereby achieving better compression performance
and lower CPU cycles.
The experiments were tested in RTC speed -6 setting:
cloud 1080p 500 kbps
17006 b/f, 37.086 dB, 5386 ms ->
16669 b/f, 37.970 dB, 5085 ms (>0.9dB gain and 6% faster)
pedestrian_area 1080p 500 kbps
53537 b/f, 36.771 dB, 18706 ms ->
51897 b/f, 36.792 dB, 18585 ms (4% bit-rate savings)
blue_sky 1080p 500 kbps
70214 b/f, 33.600 dB, 13979 ms ->
53885 b/f, 33.645 dB, 10878 ms (30% bit-rate savings, 25% faster)
jimred 400 kbps
13380 b/f, 36.014 dB, 5723 ms ->
13377 b/f, 36.087 dB, 5831 ms (2% bit-rate savings, 2% slower)
Change-Id: Iffdb6ea5b16b77016bfa3dd3904d284168ae649c
using this to control reallocation would miss a change if the function
were not called for every frame.
fixes potential memory corruption by the subsequent memset
Change-Id: I4c6bb6ab68803104fc824c7e27cc2f9b2cf53e33
MODE_INFO struct was modified, and vp9_print_modes_and_motion_vectors()
didn't work anymore. This patch modified vp9_debugmodes.c so that
this function works again for debug usage.
Change-Id: I293fae0295235deb2529a460a274caf7c045ac1a
This will fix the frame parallel decode hang on windows
due to not enough semaphores.
This will also make the frame parallel decode safer as
the number of frame buffers could only support maximum
8 threads.
Change-Id: Id9ef50692819dcbebbd74a0aabffbfb3f39a4309
This commit allows the encoder to account for additional chroma
plane costs in the mode decision process, if the current block
potentially contains significant color change. It improves the
visual quality at very low bit-rates.
The compression performance of dark720p is improved by 12.39% in
speed 6. For jimred at 150 kbps, the PSNR of V component (red)
increased by 0.2 dB, at the expense of about 5% increase in
encoding time. Note that for sequences where the chroma components
are fairly consistent, the encoding time increase is negligible.
On average the rtc set compression performance is improved by
1.172% in PSNR and 1.920% in SSIM.
Change-Id: Ia55b24ef23a25304f7ec9958fbf07fd6e658505c
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls.
Current frame parallel decode will only speed up the decoding for frame
parallel encoded videos. For non frame parallel encoded videos, frame
parallel decode is slower than serial decode due to lack of loopfilter
worker thread.
There are still some known issues that need to be addressed. For example:
decode frame parallel videos with segmentation enabled is not right sometimes.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
This reverts commit a18da9760a.
Change-Id: I361442ffec1586d036ea2e0ee97ce4f077585f02
+ nearest for consistency
near is a reserved word in windows builds so using it as a parameter
name may cause build failures with some configurations
Change-Id: Iddf1d4ecdb39843f14e95dbfd9dca55f07f81403
1. move the check of search method of USE_TX_8X8 up one level to
avoid operations of build_tree_distributions()
2. count tx used and avoid computaton for coef udpate when one size
is not used at all.
Change-Id: Ia3e54a2588aa531c41377a1bfaa64385d04a592c
On Nexus 7 speed -6 saw ~18% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
BUG=https://code.google.com/p/webm/issues/detail?id=908
Change-Id: I70ccdea0326750552ed946fb004507d6efe02d5c
On Nexus 7 speed -6 saw ~15% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
BUG=https://code.google.com/p/webm/issues/detail?id=908
Change-Id: I4b2006b644c488f42bf06d8a22ef0e6120a96bf9
On Nexus 7 speed -6 saw ~30% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
BUG=https://code.google.com/p/webm/issues/detail?id=908
Change-Id: Id12af7d1883243c23e6692e898aea82299633d58
On Nexus 7 speed -5 got ~2%, -6 got ~15%, -7 and -8 got ~30%
increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: I83246d63b96674d170098a572fa4fe28a05aaf51
This commit replaces an integer divide with a table-lookup. It is
to improve decoding speed, and at the same time, to reduce possible
complications with a bug in AMD Family 12h processors:
"665 Integer Divide Instruction May Cause Unpredictable Behavior"
Change-Id: I678b707a538798a923850bac467e66e847e6def7
In frame parallel decode, libvpx decoder decodes several frames on all
cpus in parallel fashion. If not being flushed, it will only return frame
when all the cpus are busy. If getting flushed, it will return all the
frames in the decoder. Compare with current serial decode mode in which
libvpx decoder is idle between decode calls, libvpx decoder is busy
between decode calls. VP9 frame parallel decode is >30% faster than serial
decode with tile parallel threading which will makes devices play 1080P
VP9 videos more easily.
* frame-parallel:
Add error handling for frame parallel decode and unit test for that.
Fix a bug in frame parallel decode and add a unit test for that.
Add two test vectors to test frame parallel decode.
Add key frame seeking to webmdec and webm_video_source.
Implement frame parallel decode for VP9.
Increase the thread test range to cover 5, 6, 7, 8 threads.
Fix a bug in adding frame parallel unit test.
Add VP9 frame-parallel unit test.
Manually pick "Make the api behavior conform to api spec." from master branch.
Move vp9_dec_build_inter_predictors_* to decoder folder.
Add segmentation map array for current and last frame segmentation.
Include the right header for VP9 worker thread.
Move vp9_thread.* to common.
ctrl_get_reference does not need user_priv.
Seperate the frame buffers from VP9 encoder/decoder structure.
Revert "Revert "Revert "Revert 3 patches from Hangyu to get Chrome to build:"""
Conflicts:
test/codec_factory.h
test/decode_test_driver.cc
test/decode_test_driver.h
test/invalid_file_test.cc
test/test-data.sha1
test/test.mk
test/test_vectors.cc
vp8/vp8_dx_iface.c
vp9/common/vp9_alloccommon.c
vp9/common/vp9_entropymode.c
vp9/common/vp9_loopfilter_thread.c
vp9/common/vp9_loopfilter_thread.h
vp9/common/vp9_mvref_common.c
vp9/common/vp9_onyxc_int.h
vp9/common/vp9_reconinter.c
vp9/decoder/vp9_decodeframe.c
vp9/decoder/vp9_decodeframe.h
vp9/decoder/vp9_decodemv.c
vp9/decoder/vp9_decoder.c
vp9/decoder/vp9_decoder.h
vp9/encoder/vp9_encoder.c
vp9/encoder/vp9_pickmode.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_cx_iface.c
vp9/vp9_dx_iface.c
Change-Id: Ib92eb35851c172d0624970e312ed515054e5ca64
The SSE2 code is from VP8 MFQE, reuse it in VP9. No change on VP8
side. In our testing, we achieve 2X speed by adopting this change.
Change-Id: Ib2b14144ae57c892005c1c4b84e3379d02e56716
1. Added row-based loopfilter in encoder;
2. Moved common multi-threaded loopfilter functions from decoder
to common;
3. Merged multi-threaded loopfilter code, and made encoder/
decoder call same function to reduce code duplication.
Encoder tests showed that 1% - 2% speedup was seen for good-quality
2-pass mode(at speed 3); 1% - 3% speedup using 2 threads and 4% - 6%
speedup using 4 threads were seen for real-time mode(at speed 7).
Change-Id: I8a4ac51c2ad9bab9fa7b864e90743931c53ec1c4
On Nexus 7 speed -5, -6, -7, and -8 saw about a 1% increase
in perf for 480p. Speeds -5, -6, -7, and -8 saw about a 1.5%
increase in perf for 720p.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: Ibf17ebfd952a6aec941719bd8306df8ec4574bee
This commit adds encoder side control for vp9 to set color space info
in the output compressed bitstream.
It also amends the "vp9_encoder_params_get_to_decoder" test to verify
the correct color space information is passed from the encoder end to
decoder end.
Change-Id: Ibf5fba2edcb2a8dc37557f6fae5c7816efa52650
On Nexus 7 speed -5, -6, -7, and -8 saw about a 15% increase
in perf for 480p. Speeds -5, -6, -7, and -8 saw about a 10%
increase in perf for 720p.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: I2fa5315845e3021c9a6e2ea47e52e68b398d8334
Add optimized Neon functions of:
vp9_variance32x64
vp9_variance64x32
vp9_variance64x64
On Nexus 7 speed -5 and -6 saw about a 4% increase in perf.
Speeds -7 and -8 saw about a 6% increase in perf.
Tested on Nexus 7, built with ndk r10d, gcc 4.9.
Change-Id: I5a81f13c9897eb927fa39662530f5524a0f768fa
When qdiff is larger, the sad/variance threshold should also be
higher which indicates a more aggressive action on MFQE.
Change-Id: I44c5c93572805458d4f87fdc7619cc9d8a522185
Separate functions and rename files. This will make it easier to disable
some functions later to help work around a compiler issue in chromium.
Change-Id: I7f30e109f77c4cd22e2eda7bd006672f090c1dc5
By using weighted averaging in the calculation of the frames to be
displayed, we get an average gain of more than 1 db for key frames
whose base qp are 20 higher than non-key frames.
Change-Id: I7bcb2e7b9c6420ea3f73f33204d18b072dffd17c
Only for the rectangle blocks larger than 16X16, SAD and Variance are
still based on the internal square blocks.
Change-Id: I3754da1b0254147313f86a0140dbf4f980f06a5a
The mode_info array was unnecessarily reset to zero every frame
when error resilient mode turned on, given that the mode info
values per block will be assigned during mode search stage.
This commit removes this reset operation. It reduces the runtime
cost on memset operation to 1/3. The overall speed -6 runtime is
reduced by 2%.
Change-Id: I32ecb73338d8995cc0c5147de09357364f13d45b
These were established for compatibility. Make sure to use them.
Most frequently they manifest as issues on Visual Studio builds.
Change-Id: I39d764d2eb341b999d7a6132cb44b2acfc511160
Delete vp9_dc_only_idct_add_neon.c
The function was merged with vp9_short_idct4x4_1_add (later
vp9_idct4x4_1_add) in d2de1ca and should have been deleted then.
Change-Id: Ie58ba3dd9dc7330a8f1238dd7dd71c9ed4639b94
Signed-off-by: James Yu <james.yu@linaro.org>
Add vp9_iht8x8_add_neon.c
- vp9_iht8x8_64_add_neon
The assembly did not previously implement tx_type 0
BUG=716
Change-Id: Icfc99dd24f3d59047f9184a7d0c761ba7e3de934
Signed-off-by: James Yu <james.yu@linaro.org>
Add vp9_iht4x4_add_neon.c
- vp9_iht4x4_16_add_neon
The assembly did not previously implement tx_type 0
BUG=715
Change-Id: I60034d1568de034edba45c5cdd13f3d87dbc73b6
Signed-off-by: James Yu <james.yu@linaro.org>
Fails to compile. Bad calls to vp9_alloc_frame_buffer
and vp9_realloc_frame_buffer in postproc.c
This reverts commit 399823b6f5.
Change-Id: I29f0e173f8e185d3a303cfdb17813e1eccb51e3a
Add support for setting byte alignment on the Y, U, and V plane of the
reference buffers. The byte alignment must be a power of 2, from 32 to
1024. A value of 0 sets legacy alignment.
Change-Id: I7c1399622f7aa68e123646369216b32047dda73d
the entire module is wrapped in CONFIG_VP9_POSTPROC which is forcibly
enabled with CONFIG_INTERNAL_STATS
+ a similar change in vp9_alloccommon.c
Change-Id: I374993297a9fba5bef2f0b71f984eba42f0995a3
If decoding starts with intra-only frame, there is a possibility
of using uninitialized entropy context, what leads to undefined
behavior.
Change-Id: Icbb64b5b1bd1e5de2a4bfa2884e56bc0a20840af
The 8x8 DCT uses a fast version whenever possible.
There was a mistake in the checking code which
meant sometimes the fast version was used when it
was not safe to do so.
Change-Id: I154c84c9e2d836764768a11082947ca30f4b5ab7
(cherry picked from commit fd05fb0c21)
It is the first version of MFQE in VP9. There are a few TODOs included
in this version.
Usage: Add flag --enable-vp9-postproc to config the project.
In decoder, use flag --mfqe in the command line to enable
MFQE in postproc.
Note: Need to have key frame with low quality to see the effect of this
new patch. In my experiment, I fixed the qindex to 200 in key frame.
Change-Id: I021f9ce4616ed3574c81e48d968662994b56a396
The warning only happens in VP9 encoder's first pass due to src_mi
is not set up yet. But it will not fail the encoder as left_mi and
above_mi are not used in the first_pass and they will be set up again
in the second pass.
Change-Id: I12dffcd5fb1002b2b2dabb083c8726650e4b5f08
The function vp9_filter_block1d16_h8_ssse3 uses the PSHUFB instruction which has a 3 cycle latency and slows execution when done in blocks of 5 or more on Atom processors.
By replacing the PSHUFB instructions with other more efficient single cycle instructions (PUNPCKLBW + PUNPCHBW + PALIGNR) performance can be improved.
In the original code, the PSHUBF uses every byte and is consecutively copied.
This is done more efficiently by PUNPCKLBW and PUNPCHBW, using PALIGNR to concatenate the intermediate result and then shift right the next consecutive 16 bytes for the final result.
For example:
filter = 0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8
Reg = 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
REG1 = PUNPCKLBW Reg, Reg = 0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7
REG2 = PUNPCHBW Reg, Reg = 8,8,9,9,10,10,11,11,12,12,13,13,14,14,15,15
PALIGNR REG2, REG1, 1 = 0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8
This optimization improved the function performance by 23% and produced a 3% user level gain on 1080p content on Atom processors.
There was no observed performance impact on Core processors (expected).
Change-Id: I3cec701158993d95ed23ff04516942b5a4a461c0
Change 72193 made the encoder behave differently
when configured with and without high bitdepth.
This change means the same algorithm is used for both.
Change-Id: I707a44a94afca773a9e0c2f7ebeeea83030257c5
For key frame at speed 6: enable the non-rd mode selection in speed setting
and use the (non-rd) variance_based partition.
Adjust some logic/thresholds in variance partition selection for key frame only (no change to delta frames),
mainly to bias to selecting smaller prediction blocks, and also set max tx size of 16x16.
Loss in key frame quality (~0.6-0.7dB) compared to rd coding,
but speeds up key frame encoding by at least 6x.
Average PNSR/SSIM metrics over RTC clips go down by ~1-2% for speed 6.
Change-Id: Ie4845e0127e876337b9c105aa37e93b286193405
Also removes some spurious changes in common/vp9_blockd.h which
was introduced by a rebase issue between nextgen and master branches.
Change-Id: If359f0e9a71bca9c2ba685a87a355873536bb282
(cherry picked from commit 005d80cd05)
(cherry picked from commit 08d2f54800)
(cherry picked from commit 4230c2306c)
This change is made in preparation for a
subsequent patch which adds acceleration
for the highbitdepth transform functions.
The highbitdepth transform functions attempt
to use 16/32bit sse instructions where possible,
but fallback to using the C implementations if
potential overflow is detected. For this reason
the dct routines are made global so they can be
called from the acceleration functions in the
subsequent patch.
Change-Id: Ia921f191bf6936ccba4f13e8461624b120c1f665
(cherry picked from commit 454342d4e7)
This commit reworks the forward transform and quantization process
for 8x8 block coding. It combines the two operations in a single
function to save a store/load stage of the original transform
coefficients. Overall the speed -6 is slightly faster (around 1%
range). The compression performance of speed -6 is improved by
3.4%.
Change-Id: Id6628daef123f3e4649248735ec2ad7423629387
vp9_quantize_fp is the quantization process used by rtc coding
mode. This commit adds a sse2 implementation of it. The
implementation is modified based on vp9_quantize_b_sse2. No speed
difference from ssse3 version.
Change-Id: I24949c5b27df160b4f35117d28858d269454e64a
The function pointer in compressor instance does not change, so this
commit changes to call the function directly.
Change-Id: I9c9c460e3475711c384b74c9842f0b4f3d037cc5
This commit rename a reserved color space entry to BT_2020, it intends
to provide support for VP9 bitstream to pass along the color space
type defined in BT.2020(Rec.2020)
please note this entry does not have any effect on encoding/decoding
behavior, but allow applications to the pass the information along
from encoding end to decoding end.
Change-Id: I4678520e89141ea5e8900f7bd1c0e95b710b7091
This patch was to fix the vpxdec fuzzing3 test failure. When an
error occurs, setjmp() is invoked, which calls the decoder
removing routine. In multiple thread situation, other threads
could try to access the frame context memory that is already
deallocated, thus causing a segfault.
An invalid unit test was added for this issue.
Change-Id: Ida7442154f3d89759483f0f4fe0324041fffb952
This will save the memory and improve the decode speed due to
removing unnecessary memset of big prev_mi array for
all the key frames.
Decoding a all key frames 1080p video shows speed improve around 2%.
Change-Id: I6284a445c1291056e3c15135c3c20d502f791c10
In the function mb_lpf_horizontal_edge_w_avx2_16 the usage of the intrinsic
_mm256_cvtepu8_epi16 cause a compiler bug in gcc 4.9.1.
until it will be fixed I created a workaround that create the up convert by
using broadcast128+shuffle.
The bug was reported here:
https://code.google.com/p/webm/issues/detail?id=867
Change-Id: I73452e6806f42e0fadcde96b804ea3afa7eeb351
This will save a lot of memory for decoder due to removing of prev_mi,
but prev_mi is still needed in encoder. So this will increase a little bit
memory for encoder.
Change-Id: I24b2f1a423ebffa55a9bd2fcee1077dac995b2ed
This patch allocated frame contexts outside VP9_COMMON. This allows
multiple threads to share the same copy of frame contexts, and
reduces the overhead. It also guarantees the correct update of
these contexts during bitstream packing. This patch doesn't change
encoding result.
Change-Id: Ic181a2460b891d1d587278a6d02d8057b9dbd353
Using 4 threads, frame parallel decode is ~3x faster than single thread
decode and around 30% faster than tile parallel decode for frame parallel
encoded video on both Android and desktop with 4 threads. Decode speed is
scalable to threads too which means decode could be even faster with more threads.
Change-Id: Ia0a549aaa3e83b5a17b31d8299aa496ea4f21e3e
All sad function that process above 32 consecutive elements are optimized
for AVX2:
vp9_sad64x64
vp9_sad64x32
vp9_sad32x64
vp9_sad32x32
vp9_sad32x16
vp9_sad64x64_avg
vp9_sad64x32_avg
vp9_sad32x64_avg
vp9_sad32x32_avg
vp9_sad32x16_avg
The functions that appeared as a hotspot is vp9_sad32x32 and vp9_sad64x64
vp9_sad32x32 was optimized by 68% and vp9_sad64x64 was optimized by 90%
both of them gave and overall ~2.3% user level gain
Change-Id: Iccf86b375a2b54c5fbbe685902ead0c9a561b9fd
this removes an assumption that worker->data1 would be pointing to a
TileWorkerData allocation.
additionally, within the multi-threaded loopfilter pass VP9LfSync as a
parameter to the worker hook, removing the need for a shadow pointer in
LFWorkerData.
Change-Id: Ic7b2faa34e3eb59dbcb8a7c67f333448fa047c88
The concept:
There's too much noise in source pixels for variance and at low bitrate
the reconstructed looks nothing like the source so we have problems
getting good partitionings with either. This skirts the issue by using
a box blur scaled down version for variance calculations. To compare
against source_var_ moved keyframe to be rd based like source_var.
Change-Id: Ie3babdbfadae324b7b5a76bea192893af27f0624
This commit breaks the overly broad header files into more
targeted and smaller ones, to help better structure the system
layout.
Change-Id: I7b24559d3ea6e582cf5d9bbe8f71459f9824d71b
The functions b_width_log2 and b_height_log2 only do direct
table fetch. This commit unifies such use cases by using the
table directly and removes these functions.
Change-Id: I3103fc6ba959c1182886a2799d21b8b77c8a7b6b
Add comments on the use case of these definitions. Further reduce
the scope of header file in vp9_context_tree.h.
Change-Id: Ic4a7638e838d0ac441b64abfc56e57354c059d75
This SSE2 is based on VP8 denoiser's SSE2 code. In VP8, there are
only 16x16 blocks in denoiser, while in VP9, there are 13 different
block sizes.
By adding this SSE2 code, the improvement of encoder speed is around
20%(using C code vs using SSE2 code), vary for different clips.
The unit test for VP9 denoiser is to confirm that the SSE2 code is
bit-exact with the C code. The unit test covers all block size.
Change-Id: Ic8d8ac26db4ea40a5f146b5678a065af07eaaa3d
Incorporates the WRAPLOW macro into the non-highbitdepth transforms
to aid hardware verification between a software C model and an
intended hardware implementation though the use of the configure
options: --enable-experimental --enable-emulate-hardware.
Note that to avoid further discrepancies between the sse/sse2
implementations of the transforms and the C implementation, when the
emulate hardware option is invoked, we also disable sse/sse2/etc.
Also incudes some minor cleanups/renaming etc.
Change-Id: Ib864d8493313927d429cce402982f1c8e45b3287
Miscellaneous bug-fixes for high bitdepth functionality.
With this patch, high bit-depth profiles become mostly functional,
except for an intermittent assert failure issue that is being
tracked.
Change-Id: I6a7fcbdcf1e5b09842e88535f8442d2e1230748c
The commit cleans up the header files in vp9_entropymv.h. This
file should only depend on vp9_mv.h and vp9_prob.h. Remove the
giant vp9_blockd.h from header file list.
Change-Id: I44cd26d2cfd10a16a9325778347dd53f888a874c
Moves transform type defines to vp9_common.h from vp9_idct.h
so that they can be included in vp9_rtcd_defs.pl safely.
Change-Id: Id5106227bee5934f7ce8b06f2eb9fa8a9a2e0ddb
This reverts commit eafc8c9c40.
tran_low_t/tran_high_t don't belong in a public header, they're private.
Similarly the public headers shouldn't rely on config defines,
vpx_config.h isn't installed.
Change-Id: I194ec273598da418df8dd727b6c0e78a556740ad
Some header file in vp9_idct.c has been included in vp9_idct.h.
This commit removes these redundant declarations.
Change-Id: I0238c27e4efff5c981eb437022c6bc6970c4e445
This commit fixes a compiling error in vp9_idct.h, where the codec
checks that the intermediate steps of transformation fit within
16-bit length. The issue was due to broken file dependency.
Change-Id: Ib22bba13a1e6df28489cb23d6774c561969f1fdc
The first comment is obselete given the way is now normative in VP9
bitstream. The second comment line was too long.
Change-Id: I6546585babf60d466485ddcf2daa6d2fa79e999a
As reported in issue #850, the condition for border extension was not
complete. This commit added the case when the scaling is enabled.
This fixes issue #850.
Change-Id: I67768b23f0dcc4ac9a9aa0a0825b0fe8cb85a72e
mi_grid_* are arrays of pointer to pointer. They save the pointers that point
to the MIs in cm->mi. But they are unnecessary and complicated. The original
goal was to remove MODE_INFO_t copy. But with an extra MODE_INFO_t pointer
inside MODE_INFO_t, same goal could be achieved.
This commit totally removes the mi_grid_* structures. But there are still
many dummy MODE_INFO_t inside cm->mi which are a waste of memory. Next commit
will do on-demand MODE_INFO_t allocation in order to save these memories.
Change-Id: I3a05cf1610679fed26e0b2eadd315a9ae91afdd6
This commit adds back sse2 or ssse3 optimized versio of a couple of
functions, fixes a ~10% performance regression.
Change-Id: I049786906e5a641224dced63c6492aec9d86d183
Libvpx was memseting every external frame buffer before decode. This
was to work around a valgrind issue in our C loop filter. Most of
the time this was not needed and we have noticed some significant
performance loss on some platforms. Now we require the application to
zero out the buffers if it is using external frame buffers.
Change-Id: I7330d00a315e65137ed30edd5f813e8929b76242
The issue was discovered on bitstream with 2x vertical downscale. For
zero MVs, y_pad is set to 1 only when vertical convolution is
required. The original code assumes that for y_step_q4 == 32 we don't
perform vertical convolution. But vp9_setup_scale_factors_for_frame()
sets convolve functions so that when x_step and y_step are both not
equal to 16, convolve in both directions is performed. And convolve()
unconditionally subtracts one stride from source pointer when calls
convolve_horiz(). This leads to invalid memory access.
Change-Id: I882dfa6081a58e172b5ffa55842bfcd6727f10bf
Adds various high bitdepth transform functions and tests.
Much of the changes are related to using typedefs tran_low_t
and tran_high_t for the final transform cofficients and intermediate
stages of the transform computation respectively rather than fixed
types int16_t/int. When vp9_highbitdepth configure flag is off,
these map tp int16_t/int32_t, but when the flag is on, they map
to int32_t/int64_t to make space for needed extra precision.
Change-Id: I3c56de79e15b904d6f655b62ffae170729befdd8
If optimizations use more than one cpu feature, allow
specifying them so that '--disable-X' still works
https://code.google.com/p/webm/issues/detail?id=854
Change-Id: I3108ea37b397371a2be84dd5f2380b304db23f18
Removed functions:
* vp9_post_proc_down_and_across_mmx
* vp9_mbpost_proc_down_mmx
* vp9_plane_add_noise_mmx
They all have sse2 equivalent.
Change-Id: I59c1fac12b7c96ca4538d455e4400c2b7875feff
vp9_variance_sse2.c contains a mix of intrinsics and references to
assembly which uses x86inc.asm; it's conditionally included as a result.
Change-Id: I254451483a65881c0b8e18e27bf0c3ddef60c4ec
Adds config parameter vp9_highbitdepth, to support highbitdepth profiles.
Also includes most vpx level high bit-depth functions. However
encode/decode in the highbitdepth profiles will not work until
the rest of the code is in place.
Change-Id: I34c53b253c38873611057a6cbc89a1361b8985a6
In the current implementation of the encoder,
frame buffers may come from the wider set of
12 such buffers, and is not restricted to the
8 allowed as reference frames. This is only
an implementation detail and does not affect
the constraint of having a total of 8 reference
buffers overall.
Change-Id: I075f777146c2df49c275d89232933f8127235175
The test to determine if the mode info buffers need
to be resized when the frame size changes was
incorrect, as per bug 837.
By storing the size of the allocated data structure,
a simple test determines whether to allocate more
memory when the frame size changes.
Change-Id: I1544698f2882cf958fc672485614f2f46e9719bd